Test Temple
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
22 posts
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Test Temple
Just a test temple I threw up to get an idea about detail and styling.
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- TestTemple.jpg (186.31 KiB) Viewed 6456 times
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deleted188 - Blade Mouse
- Posts: 108
- Joined: Fri Nov 04, 2005 12:00 am
- CerberusTheHitman
- Somewhat familiar
- Posts: 96
- Joined: Tue Dec 27, 2005 12:00 am
- Location: Mukilteo, Wa
Yes we are We will need plenty of buildings and environment as well as item and character animators/ modelers
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deleted188 - Blade Mouse
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- Joined: Fri Nov 04, 2005 12:00 am
sorri also out of intrest is there any help needed from people who can do other things, then graphics etc, ^_^ cose i wud rely want to help, but im not sure wot i cud help in, i know basic pc stuff, i can draw on flash, and well im a very good beta tester hehe
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Umiriko - Most Talkative Dragon, ever
- Posts: 12899
- Joined: Tue Dec 27, 2005 12:00 am
I'd love to help but what kind of model making program would be required?.
Also mmovrpg project?. we have a mmovrpg project...cool.
I also used a texture editor for halflife a few times if that helps.
Also mmovrpg project?. we have a mmovrpg project...cool.
I also used a texture editor for halflife a few times if that helps.
- darkevilme
- ---
- Posts: 1492
- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
We will not require beta testers for quite a while mostly now it is in the design stages and basic content creation. Once we get everything straightened out we can figure out if we need anything else. But thank you for the support! That is one of the most important thing because if noone cares about the project outside the team, there is not going to be much of a user base!
Any model making program that can export into .3ds or .x format can be used. If you want to join the team have a small portfolio ready so we can see what kind of work you can help us with
Any model making program that can export into .3ds or .x format can be used. If you want to join the team have a small portfolio ready so we can see what kind of work you can help us with
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deleted188 - Blade Mouse
- Posts: 108
- Joined: Fri Nov 04, 2005 12:00 am
If you need some one for level/map design, some primative concept art, sprites, textures, etc., I can help you out. Send me a PM if you are at all interested. Oh yeah, I can also do some basic coding, or at least have the ability to teach myself if there is some good documentation. I can also work on class and race logistics and balancing, game mechanics, etc.; that's something I've worked with before, and I don't see anyone on this yet.
- Francois
- "Ask me about animated gifs"
- Posts: 198
- Joined: Tue Sep 13, 2005 11:00 pm
Here is a primitive watch tower, again just testing ideas for some of the outposts or tribes in the world and nowhere near a finish, textured product. The temple had similar hides stretched along the framework but as soon as I finished the program crashed and I lost it all. So I worked on this for a change of pace until I get the energy up to do the temple again. I don't really like the roof after looking at it for a bit, but it works for the moment.
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- WatchTower.jpg (24.83 KiB) Viewed 6448 times
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deleted188 - Blade Mouse
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If my computer stops being a bitch, I'll send you the drawing I did of a town tomorrow. Hope its good.
- CerberusTheHitman
- Somewhat familiar
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- Joined: Tue Dec 27, 2005 12:00 am
- Location: Mukilteo, Wa
Screenshot of concept stuff
Here is my concept of a Bar/Tavern, but with really bad textures (but good texture maps):
(i know it looks bad, that's why we need asomeone who is willing to spend more than 2 minutes per texture)
(i know it looks bad, that's why we need asomeone who is willing to spend more than 2 minutes per texture)
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- Bartest.jpg (142.67 KiB) Viewed 6441 times
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- This is what it looks like in Blender
- BAR_Whatlanesees.jpg (51.62 KiB) Viewed 6438 times
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- This is what it looks like in Blender, rendered. (Just so you can percieve depth)
- BAR_Whatrenderingdoes.jpg (23.58 KiB) Viewed 6441 times
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ImaginaryZ - Intermediate Vorarephile
- Posts: 353
- Joined: Thu Feb 16, 2006 12:00 am
BioRebel wrote:A vore mmo? SWEET! So, is it gonna be pay per month?
Dont you mean pay per MOUTH? Hahah. I win. *sighs and hides in a corner*
- CerberusTheHitman
- Somewhat familiar
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- Joined: Tue Dec 27, 2005 12:00 am
- Location: Mukilteo, Wa
All i can do is just help with ideas, will try to use blender to test my skills, who knows i might be good!
- random_man
- Somewhat familiar
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- Joined: Sun Apr 09, 2006 11:00 pm
Re:
Ohhh, 3D, huh? If it was 2D, I thought I might be able to draw up a couple pics for, like, events or somethin Xd
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Tifalover88 - Somewhat familiar
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- Joined: Wed Jun 14, 2006 11:00 pm
22 posts
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