VGame chapter 7

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Re: VGame chapter 7

Postby Midir » Thu Dec 04, 2014 4:37 pm

Hmm I cannot use it on myself! At all - the button 'use' is 'dim' when I am selecting myself in the left panel.

EDIT: I think I have found a way to bypass it, should just untick 'friendly'. Not sure if it would work~

Oh another question! What is Charisma for? Prices in the shops?
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Re: VGame chapter 7

Postby Azirov » Fri Dec 05, 2014 1:55 am

Charisma is used for magic and some vore scenes.
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Re: VGame chapter 7

Postby ian66613 » Sun Feb 15, 2015 9:12 pm

The client for this game starts for me, but gives a ton of errors, and I cannot start a new game for some reason:

Code: Select all
java -cp . TestApplication
Erreur : java.lang.ClassNotFoundException: sun.jdbc.odbc.JdbcOdbcDriver
Erreur 3 : java.lang.NullPointerException SELECT EventID, TailleX, TailleY, BaseX, BaseY, North, South, East, West FROM Map WHERE MapID=1
Erreur Event loader :  :java.lang.NullPointerException
Erreur 2 : java.lang.NullPointerException
Erreur : java.lang.ClassNotFoundException: sun.jdbc.odbc.JdbcOdbcDriver
Erreur 3 : java.lang.NullPointerException SELECT TiltSet.Position, TiltSet.NomImage, TiltSet.Blocked, TiltSet.EventID, Map.Nom, Map.MapID FROM Map, TiltSet WHERE Map.MapID=TiltSet.MapID AND Map.MapID=1 ORDER BY TiltSet.Position
Erreur la : 0 :java.lang.NullPointerException
Erreur 2 : java.lang.NullPointerException
Erreur : java.lang.ClassNotFoundException: sun.jdbc.odbc.JdbcOdbcDriver
Erreur 3 : java.lang.NullPointerException SELECT Prop.TailleX, Prop.TailleY, Prop.PositionX, Prop.PositionY, Prop.Nom, Prop.MapID, Map.Nom, Map.MapID FROM Map, Prop WHERE Map.MapID=Prop.MapID AND Map.MapID=1
Erreur prop loader : 0 :java.lang.NullPointerException
Erreur 2 : java.lang.NullPointerException


And yes, I do have 32-Bit JAVA.
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I am NOT into Furries/Bestial/Animals.
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Re: VGame chapter 7

Postby momonari » Tue Feb 17, 2015 12:57 am

ian66613; Your errors look a lot like this ...

OldOne wrote:OK, well that might be it then. I am on a 64 bit machine, and know the Java is up to date. So it is possible that is what is stopping this. Including link to the photo of the errors the game gave me.

https://lh3.googleusercontent.com/-2_K0 ... screen.jpg


Check if your computer is 64-bits ... I think you might be experiencing the same most of us with 64-bit systems did; long story short, as someone said before: Java update broke the game for 64-bits computers !! =(

It looks like you can still play it in 32-bit computers .... No, it looks like it's not enough to have the 32-bit version java... If your computer is 64-bits, you're kinda screwed ...

It seems you can play the game in 64-bit computers if you:

1) Downgrade your java to version 7 and

2) Go through hell to make your computer understand it has to open java stuff with the old java (java 7) and not the new one (java 8 ) [I have never done this myself, but I read the next post some time ago]

Midir wrote:Yay I did it!

Well, despite I turned off Java 1.8 in Configure Java it was still using the old path in cmd, which led to Java 1.8 folder in C:\ProgramData (I'm using Windows 7).

So I have changed the path following this guide: https://docs.oracle.com/javase/tutorial ... paths.html

..to this one: C:\Program Files (x86)\Java\jre7\bin

Okay, it's pretty late today, so I will install the rest of the chapters and Seifens mod tomorrow... Thanks for help!
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Re: VGame chapter 7

Postby ian66613 » Tue Feb 17, 2015 6:55 am

I already fixed the error. If you saw my post on the Modded VGame Client thread, you'll know that the game eventually disallowed me to save and crashed.
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Re: VGame chapter 7

Postby panolito » Tue Feb 17, 2015 10:18 am

What version of java did you need to play this game? I updated mine acidentally and I dont remember the version I had(I need to downgroade it).
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Re: VGame chapter 7

Postby momonari » Tue Feb 17, 2015 11:54 am

I think any version of java 7 will do, just avoid java 8
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Re: VGame chapter 7

Postby FurFoxar » Wed Feb 18, 2015 6:51 am

I found a way to run the game without downgrading. On 64bit computers.
We need to use an old portable version of JAVA to make it work, like Jportable.

So we go in this repo: http://sourceforge.net/projects/portabl ... 0Portable/
And download any Jportable_update_7.
Then, we install it in a folder (it's not really an installation: It's a portable app, so it doesn't make any registry entry).

After the installation, we go into our our installation folder, search for something like: CommonFiles\Java\bin.
You copy this path (full path).

Then, you go into your Vgame folder, open the run.bat with any text editor and just paste the path before the 'java'. Which give you something like this:
Code: Select all
E:\Jportable\CommonFiles\Java\bin\java -cp . TestApplication

Then, you run the bat. And it should work.

EDIT: You can also type this, if you have any mod, or jar:
Code: Select all
E:\Jportable\CommonFiles\Java\bin\java -jar vgame.jar


EDIT: Remember to change paths according to where you installed Jportable. What you want to do, is find the Jportable java path, and use it to run the jars, bypassing installed Java.
Last edited by FurFoxar on Wed Jan 13, 2016 4:34 am, edited 2 times in total.
Please excuse my bad speilling... English is not my first language. Thanks !
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Re: VGame chapter 7

Postby momonari » Wed Feb 18, 2015 11:58 pm

Nice Thanks for the tip !!! By the way, Is there some way to make seifens mod work with this ?
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Re: VGame chapter 7

Postby Seifens » Thu Feb 19, 2015 1:26 am

momonari wrote:Nice Thanks for the tip !!! By the way, Is there some way to make seifens mod work with this ?

Assuming the commandline is the same as regular java, you should be able to change the bat file to something like:

Code: Select all
E:\Jportable\CommonFiles\Java\bin\java -jar vgame.jar

I haven't tried it myself, though.
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Re: VGame chapter 7

Postby momonari » Thu Feb 19, 2015 2:27 am

Awesome !!! Works like a charm !!!! =D Thanks FurFoxar and Seifens !!! =)
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Re: VGame chapter 7

Postby Zond » Tue Mar 17, 2015 4:55 pm

FurFoxar wrote:I found a way to run the game without downgrading. On 64bit computers.
We need to use an old portable version of JAVA to make it work, like Jportable.

So we go in this repo: http://sourceforge.net/projects/portabl ... 0Portable/
And download any Jportable_update_7.
Then, we install it in a folder (it's not really an installation: It's a portable app, so it doesn't make any registry entry).

After the installation, we go into our our installation folder, search for something like: CommonFiles\Java\bin.
You copy this path (full path).

Then, you go into your Vgame folder, open the run.bat with any text editor and just paste the path before the 'java'. Which give you something like this:
Code: Select all
E:\Jportable\CommonFiles\Java\bin\java -cp . TestApplication

Then, you run the bat. And it should work.

EDIT: You can also type this, if you have any mod, or jar:
Code: Select all
E:\Jportable\CommonFiles\Java\bin\java -jar vgame.jar


my still do not work
I did everything according to instructions
I have Windows Vista 64bit
Sorry, I use translator >.<
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Re: VGame chapter 7

Postby OldOne » Mon Mar 30, 2015 11:07 pm

OK, did all this, and have got the run.bat file working fine. I try opening the mod client though, and all I get in it is a load of gibberish, with no idea where to add in that bit of text. I did add the second suggestion into the run.bat, and works, but opening via seifens modded client, is still not working. What might I need to do?
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Re: VGame chapter 7

Postby Seifens » Tue Mar 31, 2015 12:11 am

OldOne wrote:OK, did all this, and have got the run.bat file working fine. I try opening the mod client though, and all I get in it is a load of gibberish, with no idea where to add in that bit of text. I did add the second suggestion into the run.bat, and works, but opening via seifens modded client, is still not working. What might I need to do?


The second bit replaces the contents of run.bat, it isn't something you add. If something goes wrong with my client it should give you an error box and an option to copy the details to the clipboard. If you do that and paste it into a spoiler tag here I can look at it, but most issues come from running it from the wrong place or against an old or incomplete version of the data.
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Re: VGame chapter 7

Postby OldOne » Tue Mar 31, 2015 10:55 am

OK, I have recorded all the errors it gives me in the clip boards, rather long list, but not sure how to do the spoiler tags, I am rather a beginner when it comes to web editing. If some one can post the tag code for me, then can get this put in.
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Re: VGame chapter 7

Postby Seifens » Wed Apr 01, 2015 12:46 am

The full post editor (should be a button next to Submit if you're using quick reply) has a list of shortcuts at the top of the window including url, code, and spoiler tags, but you can just type them like this:

Code: Select all
[spoiler]Your Text Here[/spoiler]
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Re: VGame chapter 7

Postby Seifens » Wed Apr 01, 2015 12:52 am

The full post editor (should be a button next to Submit if you're using quick reply) has a list of shortcuts at the top of the window including url, code, and spoiler tags, but you can just type them like this:

Code: Select all
[spoiler]Your Text Here[/spoiler]
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Re: VGame chapter 7

Postby OldOne » Wed Apr 01, 2015 9:37 am

Found it, thanks. In the preview area. But here is the list of errors I got from each of the copy to clip board windows.

Spoiler: show
java.lang.ClassNotFoundException: sun.jdbc.odbc.JdbcOdbcDriver
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at BaseDonnee.addRef(BaseDonnee.java:81)
at BaseDonnee.open(BaseDonnee.java:146)
at BaseDonnee.open_data(BaseDonnee.java:169)
at FenetreTest.changeBackGround(FenetreTest.java:147)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)


java.lang.ClassNotFoundException: sun.jdbc.odbc.JdbcOdbcDriver
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at BaseDonnee.addRef(BaseDonnee.java:81)
at BaseDonnee.open(BaseDonnee.java:146)
at BaseDonnee.open_data(BaseDonnee.java:169)
at Map.<init>(Map.java:239)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at BaseDonnee.calculRequete(BaseDonnee.java:42)
at Map.<init>(Map.java:249)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at Map.<init>(Map.java:251)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at BaseDonnee.finRequete(BaseDonnee.java:59)
at Map.<init>(Map.java:310)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at BaseDonnee.calculRequete(BaseDonnee.java:42)
at Map.<init>(Map.java:323)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at Map.<init>(Map.java:325)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at BaseDonnee.finRequete(BaseDonnee.java:59)
at Map.<init>(Map.java:385)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at BaseDonnee.calculRequete(BaseDonnee.java:42)
at Map.<init>(Map.java:397)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at Map.<init>(Map.java:399)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at BaseDonnee.finRequete(BaseDonnee.java:59)
at Map.<init>(Map.java:429)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at BaseDonnee.dropRef(BaseDonnee.java:113)
at BaseDonnee.close(BaseDonnee.java:156)
at BaseDonnee.close(BaseDonnee.java:69)
at Map.<init>(Map.java:430)
at FenetreTest.changeBackGround(FenetreTest.java:149)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)

java.lang.NullPointerException
at BaseDonnee.dropRef(BaseDonnee.java:113)
at BaseDonnee.close(BaseDonnee.java:156)
at BaseDonnee.close(BaseDonnee.java:69)
at FenetreTest.changeBackGround(FenetreTest.java:155)
at FenetreTest.start(FenetreTest.java:131)
at VGame.main(VGame.java:32)
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Re: VGame chapter 7

Postby Seifens » Fri Apr 03, 2015 12:29 am

Only the first error is important. Everything after it can just be considered symptoms of the original error, usually.

OldOne wrote:java.lang.ClassNotFoundException: sun.jdbc.odbc.JdbcOdbcDriver


This means you're running 64 bit java or java 1.8. The steps above for downloading and running with jportable7 should help. Make sure you're getting the 32 bit version and pointing the batch file at the correct java.exe. I've had a chance to test it and can say now that it works just fine.
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Re: VGame chapter 7

Postby PSU Saga » Fri Apr 10, 2015 8:57 am

Seifens wrote:Only the first error is important. Everything after it can just be considered symptoms of the original error, usually.

OldOne wrote:java.lang.ClassNotFoundException: sun.jdbc.odbc.JdbcOdbcDriver


This means you're running 64 bit java or java 1.8. The steps above for downloading and running with jportable7 should help. Make sure you're getting the 32 bit version and pointing the batch file at the correct java.exe. I've had a chance to test it and can say now that it works just fine.


Maybe I'm just being really stupid, but I'm getting all the same errors and I've done everything as listed above. I don't know what exactly I'm supposed to do from this point. Is there a super specific version of update 7 I have to install?
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