Voreland project

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Re: Voreland project

Postby Heady9 » Wed May 22, 2013 8:33 pm

Great to hear that you're still plugging along on this. As far as the beginning goes, as long you don't start out as a prisoner like most bethesda games I think we'll be in good shape.
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Re: Voreland project

Postby Chrisis » Wed May 22, 2013 8:57 pm

Will there be any female characters of larger (SSBBW) builds to play as, fight, and/or devour?
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Re: Voreland project

Postby Schpadoinkle » Wed May 22, 2013 9:21 pm

Chrisis wrote:Will there be any female characters of larger (SSBBW) builds to play as, fight, and/or devour?


This is a good idea. While I don't like SSBBW myself, some chubbier preds would be great.
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Re: Voreland project

Postby krishna3ca » Thu May 23, 2013 5:24 pm

Heady9 : Hahaha, no, the player won't be a prisoner, but have been adopted when he or she was a baby. The game will starts around 20 after the ends of the Reckoning (the apocalypse war-like event that followed the conclusion of the Vgame).

Chrisis : As pred and/or prey, anything is possible. It is not my first choice of sprites and they are not easy to find. For a playable character, while not impossible, I don't believe it will appends. Since I intend to use composite sprites for player characters, multiples body shapes equals multiples sprites to do for armors and weapons. I have already 3 body shapes that I want to have for the game : normal, small (for gnomes, dwarves, etc.) and large (for amazons, half-ogres, etc.)

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Re: Voreland project

Postby Chrisis » Thu May 23, 2013 7:11 pm

If you give me specifications on dimensions, pallet size, etc. I'd be happy to devote some time into creating a thicker set of sprites since I appreciated Vgame and would doubly appreciate voreland with such an inclusion.
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Re: Voreland project

Postby krishna3ca » Fri May 24, 2013 5:28 pm

Thanks Chrisis. I will let you know when I'm ready for sprites.
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Re: Voreland project

Postby Snorlaxkid » Sat Jul 06, 2013 4:08 pm

It's been quite awhile, not to sound pushy, but any updates on progress?
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Re: Voreland project

Postby SalemXIII » Sun Jul 07, 2013 12:32 am

Been looking this over on and off for a while now, and I have to say woohoo! I have high hopes for this wonderful project!
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Re: Voreland project

Postby Snorlaxkid » Thu Aug 08, 2013 2:32 pm

Wow, no one's even commenting anymore.
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Re: Voreland project

Postby Winny » Thu Aug 08, 2013 4:25 pm

Krish is making the game from scratch, everyone knows this will take a long time. thats why no one is pestering the creator.
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Re: Voreland project

Postby Turbotowns » Mon Aug 26, 2013 5:09 pm

Winny wrote:Krish is making the game from scratch, everyone knows this will take a long time. thats why no one is pestering the creator.


Eeyup, everything, Tons of Sprites, a GIANT open world, skills and equips, and likey the Engine itself. this is the kind of project that would take a year, at least.
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Re: Voreland project

Postby Monopolus » Sat Aug 31, 2013 7:25 pm

I'd love to hear anything related to an update, or ...well, any bit of info ^.^ 'Still very excited about this.
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Re: Voreland project

Postby hentaimasterthe » Mon Sep 02, 2013 8:47 pm

will there be weight gain?
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Re: Voreland project

Postby vore2412 » Mon Sep 02, 2013 10:34 pm

hentaimasterthe wrote:will there be weight gain?


1. Reading the rest of thread will allow repeat questions to be answered.
2. Quit bumping and let Krishna work, this project will be finished when Krishna can finish it, in the meantime, enjoy his other completed game that he spent lots of time making in the download section.
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Re: Voreland project

Postby kenny316 » Mon Sep 02, 2013 11:27 pm

You could also pm them. I would think if they hadn't done much they would hold off on posting until quite a bit was worked on.
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Re: Voreland project

Postby Themastermushroom » Wed Sep 04, 2013 12:51 am

Wow, i read all and this game will be awesome, to be a good game we need to wait, nad i have a lot of patience, good luck for the rest of the game.

A quick question, in this game, there is the possibility a same side vore for the player or not?
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Re: Voreland project

Postby Iceninja » Tue Jan 07, 2014 9:46 pm

Not to necro-post, but I'm still really excited for this project. Any news? :D
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Re: Voreland project

Postby vore2412 » Wed Jan 08, 2014 3:33 am

I kinda anticipated this necroing and took liberty to pm the great krishna, here is the response I got back on the 25 Dec:

Hi,

The project is not dead, but because of some personals problems, I didn't work on it much. The time I put in it, compared to the work to be done, it almost like as the project has been on pause. There is not enough material for me to update the thread.

Krishna3ca

So people, be patient, Krishna will not abandon us, but life can happen.
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Re: Voreland project

Postby KamiKaze1337 » Thu Jan 16, 2014 12:04 am

Well, from what I've seen, this is gonna be awesome!
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Re: Voreland project

Postby Iceninja » Fri Jan 17, 2014 7:22 pm

Thanks for the update, vore2412. It's nice to know the project is still alive and kicking.
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