Being the bad guy 1.01 (EvilOverlord)Updated 04.04.2021

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Re: Being the bad guy 0.41

Postby Ka-Atis » Sun Jan 18, 2015 8:21 am

Bright wrote:"There's traps in this area.
There's enemies in this area.
THere's treasure in this area.
There's danger here. (If there's a vorescene that can be triggered. hehe)

I think that can work, as it's more like giving a general warning, the player still has to deal with it on his/her own. I'm not sure about the underlying logic though, how can he tell for sure that there are traps or treasures in the area, without actually seeing the trap/treasure itself?

The alternative is a lockpick skill that just enables him to walk into locked doors, kinda like Lilahs Shrink, or Eleas jump.

this is nice as well.

or pickpocket, with three possible outcomes
-success: party gained gold.
-fail: no gold.
-mega-fail: target noticed that you tried to pickpocket, and turns hostile.

pickpocket may be too much pain to program though (?)
Now I eat you!}- >:-(.. ____ D: -{no.. nooo..
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Re: Being the bad guy 0.41

Postby Bright » Sun Jan 18, 2015 8:49 am

I'd probably call the skill "Thiefs intuition" or something like that.
Would work like Jeeves Trivia, but I`ll have to go through all maps to write stuff.

Lockpick can work, not sure if I have enough locked doors to justify making it.

I can't make the pickpocket skill though. Considering the large amount of npcs, that would be too much work.

Eh...suppose I`ll just figure out it version 0.6.
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Re: Being the bad guy 0.41

Postby Bright » Sun Feb 22, 2015 5:01 am

I am working on the game, but it goes slow.
January went like this:

11.01.2015 = 2 hours
12.01.2015= 1.5 hours.
14.01.2015 = 2 hours.
15.01.2015 = 2 hours.
16.01.2015 = 1 hour.
17.01.2015 = 4 hours
18.01.2015 = 4 hours
19.01.2015 =1 hour.
20.01.2015 = 0.5 Hour
22.01.2015 = 0.5 hours.
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Re: Being the bad guy 0.41

Postby 0Anesthetic4u » Mon Feb 23, 2015 2:55 am

Huh. You're probably the only person I've ever seen on this site post their hours. Thats interesting.

How much of the update do you think you got done in January?
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Re: Being the bad guy 0.41

Postby Bright » Mon Feb 23, 2015 11:52 am

It's kinda hard to say, a lot of work into spriting which helps the enjoyment of things already made, Some work was also made on building the maps, but dialogue and events still needs to be worked out.
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Re: Being the bad guy 0.41

Postby Bright » Sat Feb 28, 2015 8:35 pm

15.02.2015 = 1 hours.
18.02.2015 = 1 hours
22.02.2015 = 1 hours.
23.02.2015 = 1 hours.
25.02.2015 = 1 hours
28.02.2015 = 1 hours

I think one of the reasons I work slower now is because I have a better computer. It means I can play games I couldn't before, which takes away the time that would have been used towards the game.
Also, there's the fulltime job and other activities.
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Re: Being the bad guy 0.41

Postby Ka-Atis » Sun Mar 08, 2015 8:40 am

Bright wrote:I think one of the reasons I work slower now is because I have a better computer. It means I can play games I couldn't before, which takes away the time that would have been used towards the game.

Lol so much for faster computers making us work faster.. xD
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Re: Being the bad guy 0.41

Postby 0Anesthetic4u » Mon Mar 09, 2015 2:50 am

Bright wrote:15.02.2015 = 1 hours.
18.02.2015 = 1 hours
22.02.2015 = 1 hours.
23.02.2015 = 1 hours.
25.02.2015 = 1 hours
28.02.2015 = 1 hours

I think one of the reasons I work slower now is because I have a better computer. It means I can play games I couldn't before, which takes away the time that would have been used towards the game.
Also, there's the fulltime job and other activities.


Huh. I just realised we signed up 5 days apart the same year, and you have STOMPED me into the dirt in Comment Volume.

Again it's cool to see your hours.
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Re: Being the bad guy 0.41

Postby Bright » Tue Mar 31, 2015 4:11 pm

01.03.2015 = 2 hours
02.03.2015 = 1 hours.
04.03.2015 = 1 hours
05.03.2015 = 1 hours.
08.03.2015 = 3 hours. (Face work, event, battler)
09.03.2015 = 1 hour, battle testing.
15.03.2015 = 1 hour, item stuff.
17.03.2015 = 2 hours, testing the game, fixing events, testing battle.
18.03.2015 = 1 hour, fixing event on boss fight, experimenting. Undone by stupid computer restart. At least I know what to do in terms of events.
21.03.2015 = 1 hour, worked on events for boss battle. Major failure in being productive.
22.03.2015 = 1 hour, boss fight event fix.

I would probably have done more if I hadn't gotten distracted by playing "Overlord".
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Re: Being the bad guy 0.41

Postby 0Anesthetic4u » Wed Apr 01, 2015 3:12 am

Bright wrote:01.03.2015 = 2 hours
02.03.2015 = 1 hours.
04.03.2015 = 1 hours
05.03.2015 = 1 hours.
08.03.2015 = 3 hours. (Face work, event, battler)
09.03.2015 = 1 hour, battle testing.
15.03.2015 = 1 hour, item stuff.
17.03.2015 = 2 hours, testing the game, fixing events, testing battle.
18.03.2015 = 1 hour, fixing event on boss fight, experimenting. Undone by stupid computer restart. At least I know what to do in terms of events.
21.03.2015 = 1 hour, worked on events for boss battle. Major failure in being productive.
22.03.2015 = 1 hour, boss fight event fix.

I would probably have done more if I hadn't gotten distracted by playing "Overlord".


Do I take it that means your close to the next update, what with the Boss Battle and all?
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Re: Being the bad guy 0.41

Postby Bright » Wed Apr 01, 2015 6:10 am

I dunno, I think I might need 20-30 hours of half-hearted work to be satisfied with giving out an update as it is now.
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Re: Being the bad guy 0.41

Postby Nino » Wed Apr 01, 2015 7:15 pm

As your official project manager please provide your accomplished or in-progress tasks during your working hours.

TEE HEE
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Re: Being the bad guy 0.41

Postby Bright » Thu Apr 30, 2015 4:18 pm

06.04.2015 = 2 hours, added ruins map and events.
07.04.2015 = 2 hours, dialogue between characters, Gusto events.
08.04.2015 = 1. Hours event stuff.
09.04.2015 = 1. hour making npcs and checking events.
12.04.2015 = 1 hour, importing pictures and creating troops.

I got distracted by Brutal Legend, Total war shogun and Heroes of the Storm.
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Re: Being the bad guy 0.41

Postby 0Anesthetic4u » Fri May 01, 2015 3:26 am

Bright wrote:06.04.2015 = 2 hours, added ruins map and events.
07.04.2015 = 2 hours, dialogue between characters, Gusto events.
08.04.2015 = 1. Hours event stuff.
09.04.2015 = 1. hour making npcs and checking events.
12.04.2015 = 1 hour, importing pictures and creating troops.

I got distracted by Brutal Legend, Total war shogun and Heroes of the Storm.


Oh my God you too? Just last month I HAD to go back a play through Brutal Legend.

The gameplay is certinally not the best, but Man, that may still be my favorite game of all time.
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Re: Being the bad guy 0.41

Postby Bright » Fri May 01, 2015 4:13 am

The gameplay isn't the best, but driving around in a metal world in a car burning with nitro while the songs of rock blasts through your speakers is a fun feeling.
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Re: Being the bad guy 0.41

Postby 0Anesthetic4u » Sat May 02, 2015 4:19 am

Bright wrote:The gameplay isn't the best, but driving around in a metal world in a car burning with nitro while the songs of rock blasts through your speakers is a fun feeling.


If there was a game world I could live in, it would be that one.

Seriously. It's amazing just to look around. That game makes me so Whistful.

You know they were halfway through making the sequal before EA pulled all the funding and it practically bankrupt Double Fine. Since that they've only been able to make the pittly little Costume Quest games. I like those games, but the scale, is more then night and day.
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Re: Being the bad guy 0.41

Postby hyenaofleisure » Sat May 09, 2015 10:46 am

Hey, I know I'm a little late for the party, but just started playing recently. Is there anything to do in between recruiting the orc smith from that small monster camp/well and going to Vlad's castle? Right now I have Heir and Jeeves, both around level 8. I can sustain through a few fights at Vlads, but not that many, and I feel like I'm missing the prime grind location before going in there, as I can't seem to survive an entire room, let alone the whole castle.
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Re: Being the bad guy 0.41

Postby Bright » Sat May 09, 2015 11:20 am

You can get out of Vlads castle by taking the right stairs.
Visiting the cave outside makes you find a potion maker.

There are some orcs outside Vlads castle, they will build you a bridge to the Castle and volcano.

Have you tried visiting the town?
There's a way to enter it, but you have to go through the sewers.
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Re: Being the bad guy 0.41

Postby hyenaofleisure » Sat May 09, 2015 12:08 pm

Bright wrote:You can get out of Vlads castle by taking the right stairs.
Visiting the cave outside makes you find a potion maker.

There are some orcs outside Vlads castle, they will build you a bridge to the Castle and volcano.

Have you tried visiting the town?
There's a way to enter it, but you have to go through the sewers.

Very helpful info! :o I'll stop grinding bandits and get back to you later tonight, thank you.
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Re: Being the bad guy 0.41

Postby Bright » Sun May 10, 2015 4:50 pm

I would love to hear about what you think of the game Hyena once you have explored more of it.
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