Echidna Wars Mini [UPDATE: 07/13/12]

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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby kekon3 » Mon Sep 24, 2012 12:45 am

Solved the problem for me too, and at that I'm going to see about going through it while recording it too. No one seems to have posted about this update on youtube (from what I can see at least).
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby CalamityWatermelon » Mon Sep 24, 2012 12:57 am

:Update on the Java clearing fix:

From what I know, the next time you load the game you may get the issue once again making the way it "Saves" none-functional. but I have no idea... I'm kind of just some rube with a computer who made a lucky guess... Errr, Yay!
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Draggony » Mon Sep 24, 2012 3:51 am

Stuck on loading screen? Get java 6 and fix everything!
http://www.java.com/en/download/manual_v6.jsp
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Evil_Lord_Proteus » Tue Sep 25, 2012 6:38 pm

I downloaded Java 6 and the game worked again. Once. Afterwards the loading screen thing happened again.
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby ThatRandomGuy » Sat Sep 29, 2012 8:44 am

hey i have a question later in the game is she going to shrink down to size because it's called "Mini wars" and i looked at the title u have on page 1.
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Kavvanshrike » Sat Sep 29, 2012 9:07 am

If you compare the sprites between this and Milia Wars(the prequel) you'll notice that the sprites in this one are much smaller thus justifying the addition of the word "mini" to the end of the title
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Lawrence Craft » Sat Sep 29, 2012 9:13 am

ThatRandomGuy wrote:later in the game is she going to shrink down
No, they are always the same size.



Kavvanshrike wrote:If you compare the sprites between this and Milia Wars(the prequel) you'll notice that the sprites in this one are much smaller thus justifying the addition of the word "mini" to the end of the title
The size of the sprites has not really anything to do with the title of the game. ~_~" ^^;
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You should always keep the following sequence in mind:
1. Read carefully
2. UNDERSTAND what is written (that's the most important point!)
3. Follow the instructions you have read AND understand before
4. Play the game and be happy!
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Kavvanshrike » Sat Sep 29, 2012 9:49 am

"Characters is basically the same as the Milia Wars, are depicted as the title of Wars mini, deformed in size."
I derived that from that rough translation but I guess the fact it's just a small(er) game version is likely as well
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Evil_Lord_Proteus » Thu Oct 04, 2012 11:08 pm

Anyone else still hyaving problems with the game loading even after updating Java? I updated Java and it played again once, then went back to not working.
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Lawrence Craft » Sun Oct 07, 2012 2:01 pm

Evil_Lord_Proteus wrote:Anyone else still hyaving problems with the game loading even after updating Java? I updated Java and it played again once, then went back to not working.
Yeah, i have the same problem.
After i played the game once, it doesn't work anymore and went back to freeze at the loading screen.
It looks like, that the only solution at the moment is to delete the temporary internet data (cookies and the temporary java data in the "documents and settings" folder) after every playing.
After the deletion of this data it worked again, but only for the next time i started/loaded this game, then it went back to the same problem. =/ ~_~"

Is there not a way to prevent java to save data of this game or in general to the hard drive?
This is really annoying to delete the data after every playing. *sigh*
Spoiler: show
You should always keep the following sequence in mind:
1. Read carefully
2. UNDERSTAND what is written (that's the most important point!)
3. Follow the instructions you have read AND understand before
4. Play the game and be happy!
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Evil_Lord_Proteus » Mon Oct 08, 2012 6:48 pm

Where would I find the java data on Windows 7?
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby NeneNoms » Sun Oct 14, 2012 5:12 pm

This game worked for me the first time, but when I try to go back to it, it's stuck on loading.
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Evil_Lord_Proteus » Fri Oct 19, 2012 4:52 pm

The game has been updated on the blog but it's only to make the game work again after transferring it to the new host. I have noticed that the game seems faster in general now, and the slimes are able to scale walls/raised terrain better than before. In the third level in the sewer pipe room where you slide through the wall crack for the HP up, the slimes were previously unable to jump up onto the raised terrain where the hole in the wall is, they can now jump up there and get you.
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Terrafox » Sat Oct 20, 2012 12:56 am

So how many levels are there so far in the game?
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Lawrence Craft » Sat Oct 20, 2012 6:08 am

Counting the starting area (where you can test the controls) as one, then there are 4 levels/stages.
Spoiler: show
You should always keep the following sequence in mind:
1. Read carefully
2. UNDERSTAND what is written (that's the most important point!)
3. Follow the instructions you have read AND understand before
4. Play the game and be happy!
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby ryanshowseason3 » Thu Apr 04, 2013 9:11 pm

Any tips for someone who finds this game hard?
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby SputnikDX » Fri Apr 05, 2013 3:46 am

ryanshowseason3 wrote:Any tips for someone who finds this game hard?


Don't fight, run past everything.
Game is suddenly easy.
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby Aces » Fri Apr 05, 2013 4:07 am

SputnikDX wrote:
ryanshowseason3 wrote:Any tips for someone who finds this game hard?


Don't fight, run past everything.
Game is suddenly easy.


Not sure how effective this is, considering several spots they make you stop. I got my games mixed up.
Last edited by Aces on Sat Apr 06, 2013 1:05 am, edited 1 time in total.
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby SputnikDX » Sat Apr 06, 2013 12:21 am

I've just found that going fast is the best way to cruise through everything. Most enemies can just be jumped over, you don't need to kill anything iirc. It's been awhile.

Edit: Played it again. The archer is the one you need to keep alive, since her double jump "floating" thing is what you can use to jump over nearly everyone. Stage 2 is kind of hard, but Stage 3 is a joke.
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Re: Echidna Wars Mini [UPDATE: 07/13/12]

Postby ThatRandomGuy » Sat Apr 06, 2013 12:56 pm

Does anyone know when there will be a new update released...I mean it's been a couple months, I would of thought they would have a couple new stages already....
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