Vorelike (formerly VDOS)
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: Vorelike (formerly VDOS)
Before anyone gets on me, yes I use Internet Explorer. Get over it.
Now...I tried to up the idex file, which my computer defualtivly labeled it as an internet explorer like program, but all I see is black screen. What's up? Also, it won't let me switch it to Chrome, so switching programs isn't an option.
Now...I tried to up the idex file, which my computer defualtivly labeled it as an internet explorer like program, but all I see is black screen. What's up? Also, it won't let me switch it to Chrome, so switching programs isn't an option.
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Slayer3345 - Been posting for a bit
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Re: Vorelike (formerly VDOS)
Slayer3345 wrote:Before anyone gets on me, yes I use Internet Explorer. Get over it.
Now...I tried to up the idex file, which my computer defualtivly labeled it as an internet explorer like program, but all I see is black screen. What's up? Also, it won't let me switch it to Chrome, so switching programs isn't an option.
I tried to see if there's a way to switch it to FireFox (because that's what will automatically start the game) but it won't let me.
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SoupsLewd - Somewhat familiar
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Re: Vorelike (formerly VDOS)
The game is not yet supported in IE. To use another browser, you can either right-click on the index.html, then choose Open With, and then use Firefox or Chrome. If that doesn't pop up, you can also drag and drop the index.html file into Firefox / Chrome.
- Psychfennec
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Re: Vorelike (formerly VDOS)
Psychfennec wrote:The game is not yet supported in IE. To use another browser, you can either right-click on the index.html, then choose Open With, and then use Firefox or Chrome. If that doesn't pop up, you can also drag and drop the index.html file into Firefox / Chrome.
I already tried that. It doesn't give me the option to open with, just open. I also tried to drag and drop it in, but Chrome won't regester it. :/
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Slayer3345 - Been posting for a bit
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Re: Vorelike (formerly VDOS)
I just tested by opening Chrome and dragging and dropping the index.html file into it. I dragged from Windows Explorer down to the Chrome icon, then into the window. A "copy" icon appeared next to my mouse cursor, and I released / dropped the file there into the window and the page appeared. I was then able to play normally.
(Note: I opened Chrome from a shortcut on my desktop that has the "-allow-file-access-from-files" argument within it)
(Note: I opened Chrome from a shortcut on my desktop that has the "-allow-file-access-from-files" argument within it)
- Psychfennec
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Re: Vorelike (formerly VDOS)
Psychfennec wrote:I just tested by opening Chrome and dragging and dropping the index.html file into it. I dragged from Windows Explorer down to the Chrome icon, then into the window. A "copy" icon appeared next to my mouse cursor, and I released / dropped the file there into the window and the page appeared. I was then able to play normally.
(Note: I opened Chrome from a shortcut on my desktop that has the "-allow-file-access-from-files" argument within it)
I'm not sure what you mean from that. In the file, the Index already has a Chrome Icon. Do I open up Google Chrome and drag the index into it, or what?
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SoupsLewd - Somewhat familiar
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Re: Vorelike (formerly VDOS)
Hey, Psych, I just wanted to bump my question from last page in case it was missed, if that's alright
Just wondering, I've got 3 or 4 creatures with 2 vore types that I'd like to upload if I can get that to work. :3
For the text scenes, is there something I can put in to make a choice trigger a particular digestion scene. (For example, choice 3 is digest via oral vore, choice 4 is digest via UB)
Just wondering, I've got 3 or 4 creatures with 2 vore types that I'd like to upload if I can get that to work. :3
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komaru - ???
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Re: Vorelike (formerly VDOS)
Psychfennec wrote:I just tested by opening Chrome and dragging and dropping the index.html file into it. I dragged from Windows Explorer down to the Chrome icon, then into the window. A "copy" icon appeared next to my mouse cursor, and I released / dropped the file there into the window and the page appeared. I was then able to play normally.
(Note: I opened Chrome from a shortcut on my desktop that has the "-allow-file-access-from-files" argument within it)
Well...it kind of worked. I ended up just coping and pasting the link from IE to Chrome, but I just get a black screen. Nothing else.
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Slayer3345 - Been posting for a bit
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Re: Vorelike (formerly VDOS)
It's perfectly alright!komaru wrote:Hey, Psych, I just wanted to bump my question from last page in case it was missed, if that's alrightFor the text scenes, is there something I can put in to make a choice trigger a particular digestion scene. (For example, choice 3 is digest via oral vore, choice 4 is digest via UB)
Just wondering, I've got 3 or 4 creatures with 2 vore types that I'd like to upload if I can get that to work. :3
I added in the code to 0.94 so that you can specify a digestion scene using "digest(referenceid_of_swallowmove)" just as you would specify a particular type of vore using "swallow(referenceid_of_swallowmove)". I've got some free time today, so hopefully I will be getting out 0.94 soon.
Did you extract all the files from the archive? If you're just getting a black screen, it sounds like the game can't find the files it needs.Slayer3345 wrote:Psychfennec wrote:I just tested by opening Chrome and dragging and dropping the index.html file into it. I dragged from Windows Explorer down to the Chrome icon, then into the window. A "copy" icon appeared next to my mouse cursor, and I released / dropped the file there into the window and the page appeared. I was then able to play normally.
(Note: I opened Chrome from a shortcut on my desktop that has the "-allow-file-access-from-files" argument within it)
Well...it kind of worked. I ended up just coping and pasting the link from IE to Chrome, but I just get a black screen. Nothing else.
Last edited by Psychfennec on Tue Jul 15, 2014 1:58 pm, edited 2 times in total.
- Psychfennec
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Re: Vorelike (formerly VDOS)
Psychfennec wrote:I added in the code to 0.94 so that you can specify a digestion scene using "digest(referenceid_of_swallowmove)" just as you would specify a particular type of vore using "swallow(referenceid_of_swallowmove)". I've got some free time today, so hopefully I will be getting out 0.94 soon.
Awesome, I look forward to it! :3
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komaru - ???
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Re: Vorelike (formerly VDOS)
Released 0.94 to Dropbox (https://www.dropbox.com/s/c5pz8zla074we ... ike094.zip)
0.94:
Fixed logo / texture loading issue.
Fixed issue with sounds not playing properly.
Began creation of TMX/Tiled Map Editor tileset loading / rendering code.
Began creation of Permissive FOV lighting code.
Cleaned up unused Map Tiles (clears up memory usage).
Fixed an issue where up stairs would not be properly placed.
Added “digest(referenceid)” to the code to allow for specific player digestion.
Added “baseattack” and “dicesize” to attackmove / swallowmove code, allowing for variable damage for attacks / swallowmoves.
Added 'canescape' variable to swallowmoves, which prevents the player from attacking / pleasuring.
0.94:
Fixed logo / texture loading issue.
Fixed issue with sounds not playing properly.
Began creation of TMX/Tiled Map Editor tileset loading / rendering code.
Began creation of Permissive FOV lighting code.
Cleaned up unused Map Tiles (clears up memory usage).
Fixed an issue where up stairs would not be properly placed.
Added “digest(referenceid)” to the code to allow for specific player digestion.
Added “baseattack” and “dicesize” to attackmove / swallowmove code, allowing for variable damage for attacks / swallowmoves.
Added 'canescape' variable to swallowmoves, which prevents the player from attacking / pleasuring.
- Psychfennec
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Re: Vorelike (formerly VDOS)
Found a bit of a bug so far while testing a monster, thought it may just be one, but i tested it with an older one as well (wolf), the game seems to be displaying the "attackmove" finishtext, even if the player dies while vored, rather than the "swallowmove" finishtext.
Also, should have a handful of monsters soon, just need to update textscenes and give them some baseattack and dicesize, since they are all currently hitting for 0 ;p
Couple of other things popped up as well:
receive this error right after logo: [Exception... "Access to restricted URI denied" code: "1012" nsresult: "0x805303f4 (NS_ERROR_DOM_BAD_URI)" location: "<unknown>"]
I don't know if it could be related, but this occurred right after giving basedamage/dicesize to creatures, I placed it in the "general" area (where stats and hp, etc. are), should I maybe have placed it with the attackmoves?
and the digest(refID) doesn't quite seem to work, I'm currently testing with my harpy monster, who has Oral Vore and Unbirth, but they still don't seem to trigger, here is the "choices" portion of the monster, the 2 swallows and switch places all work at the moment.
The site probably unformatted it, but it is all tabbed, etc. properly in notepad.
Also, should have a handful of monsters soon, just need to update textscenes and give them some baseattack and dicesize, since they are all currently hitting for 0 ;p
Couple of other things popped up as well:
receive this error right after logo: [Exception... "Access to restricted URI denied" code: "1012" nsresult: "0x805303f4 (NS_ERROR_DOM_BAD_URI)" location: "<unknown>"]
I don't know if it could be related, but this occurred right after giving basedamage/dicesize to creatures, I placed it in the "general" area (where stats and hp, etc. are), should I maybe have placed it with the attackmoves?
and the digest(refID) doesn't quite seem to work, I'm currently testing with my harpy monster, who has Oral Vore and Unbirth, but they still don't seem to trigger, here is the "choices" portion of the monster, the 2 swallows and switch places all work at the moment.
Spoiler: show
The site probably unformatted it, but it is all tabbed, etc. properly in notepad.
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komaru - ???
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Re: Vorelike (formerly VDOS)
I put all the game mods in this thread into the 2nd post on the first page. Let me know if anything is missing or incorrect.
I'll look into this.komaru wrote:Found a bit of a bug so far while testing a monster, thought it may just be one, but i tested it with an older one as well (wolf), the game seems to be displaying the "attackmove" finishtext, even if the player dies while vored, rather than the "swallowmove" finishtext.
Yes, thoe basedamage / dicesize should be in Attackmoves / Swallowmoves, not general stat area. I don't think that's what caused the error message, though.komaru wrote:Also, should have a handful of monsters soon, just need to update textscenes and give them some baseattack and dicesize, since they are all currently hitting for 0 ;p
Couple of other things popped up as well:
receive this error right after logo: [Exception... "Access to restricted URI denied" code: "1012" nsresult: "0x805303f4 (NS_ERROR_DOM_BAD_URI)" location: "<unknown>"]
I don't know if it could be related, but this occurred right after giving basedamage/dicesize to creatures, I placed it in the "general" area (where stats and hp, etc. are), should I maybe have placed it with the attackmoves?
I'll look into this. I didn't get a chance to test it too much.komaru wrote:and the digest(refID) doesn't quite seem to work, I'm currently testing with my harpy monster, who has Oral Vore and Unbirth, but they still don't seem to trigger, here is the "choices" portion of the monster, the 2 swallows and switch places all work at the moment.Spoiler: show
The site probably unformatted it, but it is all tabbed, etc. properly in notepad.
- Psychfennec
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Re: Vorelike (formerly VDOS)
Also, I might just be getting it wrong on my end here, so I don't mean to overload you right away (sorry!), but I'm still getting a lot of 0 damage attackmoves, digestion damage seems fine (I've just left all of the digestion damage as fixed, at least for now.)
I may just be wording the dicerolling wrong, currently I'm using:
<tab>baseattack: 2;
<tab>dicesize: 6; (assuming this is the number of sides on the dice? Should I enter it as say "1d6"?)
edit: also tried putting dicesize in the 'x'd'y' format, and it still triggers a "0 damage" from every autoattack, even with a high baseattack (went all the way to 100 for testing.)
Tried this one in a separate install with no mods, editing only the Slime's attack values.
I may just be wording the dicerolling wrong, currently I'm using:
<tab>baseattack: 2;
<tab>dicesize: 6; (assuming this is the number of sides on the dice? Should I enter it as say "1d6"?)
edit: also tried putting dicesize in the 'x'd'y' format, and it still triggers a "0 damage" from every autoattack, even with a high baseattack (went all the way to 100 for testing.)
Tried this one in a separate install with no mods, editing only the Slime's attack values.
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komaru - ???
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Re: Vorelike (formerly VDOS)
Edit: Uploaded 0.941 to Dropbox, with the same URL as 0.94. Also male and female wolves use the basedamage + dicedamage now.
The basedamage / dicerolling was broken, plus with the way I had modified the attack code, the player wasn't properly attacking. I've fixed it, uploaded the changes to the GIT page, and will be releasing 0.941 soon.komaru wrote:Also, I might just be getting it wrong on my end here, so I don't mean to overload you right away (sorry!), but I'm still getting a lot of 0 damage attackmoves, digestion damage seems fine (I've just left all of the digestion damage as fixed, at least for now.)
I may just be wording the dicerolling wrong, currently I'm using:
<tab>baseattack: 2;
<tab>dicesize: 6; (assuming this is the number of sides on the dice? Should I enter it as say "1d6"?)
edit: also tried putting dicesize in the 'x'd'y' format, and it still triggers a "0 damage" from every autoattack, even with a high baseattack (went all the way to 100 for testing.)
Tried this one in a separate install with no mods, editing only the Slime's attack values.
- Psychfennec
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Re: Vorelike (formerly VDOS)
Cool! I'll give it a shot, will try to get those updated monsters up tonight, if not, should be up tommorow at some point :3
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komaru - ???
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Re: Vorelike (formerly VDOS)
Awesome.komaru wrote:Cool! I'll give it a shot, will try to get those updated monsters up tonight, if not, should be up tommorow at some point :3
- Psychfennec
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Re: Vorelike (formerly VDOS)
Okay, so here they are:
The only thing that still doesn't seem to work are the digestion choices, maybe I'm doing something wrong, or maybe they're still broken, but I can't seem to make them work, but I will upload what I have for now.
edit: Hmm, guess that list is getting pretty big, may have to make a zip file when I'm all done with'em.
The only thing that still doesn't seem to work are the digestion choices, maybe I'm doing something wrong, or maybe they're still broken, but I can't seem to make them work, but I will upload what I have for now.
edit: Hmm, guess that list is getting pretty big, may have to make a zip file when I'm all done with'em.
- Attachments
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- Arbok.txt
- Contains: Oral Vore, scat.
- (6.89 KiB) Downloaded 621 times
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- balor.txt
- Contains: Oral vore, scat
- (4.5 KiB) Downloaded 460 times
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- cambion.txt
- Contains: Oral/Soul Vore, Scat
- (5.2 KiB) Downloaded 473 times
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- centaur.txt
- Contains: Oral Vore, scat
- (5.21 KiB) Downloaded 517 times
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- deertaur.txt
- Contains: Oral Vore, scat
- (5.27 KiB) Downloaded 490 times
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- demon.txt
- Contains: Oral Vore, Unbirth, Scat, Cum digestion
(digest choices do not work) - (8.37 KiB) Downloaded 697 times
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- elf.txt
- Contains: Oral Vore, Unbirth, Scat, Cum digestion
(digest choices do not work) - (7.89 KiB) Downloaded 649 times
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- elfnoble.txt
- Contains: Oral Vore, Anal Vore, (heavy) Scat
(digest choices do not work) - (8.59 KiB) Downloaded 587 times
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- fey.txt
- Contains: Oral Vore
- (5.01 KiB) Downloaded 492 times
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- goblin.txt
- Contains: Oral vore, Breast vore, scat, milk digestion
(digest choices do not work) - (7.72 KiB) Downloaded 589 times
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- halfdragon.txt
- Contains: Oral vore, Anal Vore, (heavy) scat
(digest choices do not work) - (7.87 KiB) Downloaded 694 times
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- harpy.txt
- Contains: Oral vore, Unbirth, Scat, Cum digestion
(digest choices do not work) - (8.01 KiB) Downloaded 720 times
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komaru - ???
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Re: Vorelike (formerly VDOS)
anyway to DISABLE scat with those...? =.=
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Ryan-Drakel - ---
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Re: Vorelike (formerly VDOS)
komaru wrote:Okay, so here they are:
The only thing that still doesn't seem to work are the digestion choices, maybe I'm doing something wrong, or maybe they're still broken, but I can't seem to make them work, but I will upload what I have for now.
edit: Hmm, guess that list is getting pretty big, may have to make a zip file when I'm all done with'em.
great work! i just made the statuses more succinct so it doesnt bug my view mode and i ran into one tiny problem. seems like the goblin doesnt have its art in the art folder...
got some pics there as well?
yeah and i made a new vorelike logo.... but i forgot which artist's image i edited, which is horrible... if anyone remembers it lemme know...
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