Devourment: Reborn (Skyrim Vore Mod)
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: Devourment: Reborn (Skyrim Vore Mod)
Yes~ Glad to see this is up and running again
-
Jacobtheespeon - Participator
- Posts: 196
- Joined: Fri Feb 19, 2010 10:06 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
Glad to see this expanding.
-
Surge - Advanced Vorarephile
- Posts: 951
- Joined: Sun Sep 18, 2005 11:00 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
Voice actors should be the last thing looked at for implementing, Skyrim already has tons of lines of dialogue, are they perfect? No but they suffice for many things, and are you going to find voice actors for the like 80 different types of voices? Good luck with that... Seems to me you should focus your time on something more substantial, like features that many people have been hoping for instead of a feature i can't recall actually anyone saying was on their wish list.
Pretty much EVERY item on your list is FAR more realistic in terms of completing and doing so in a workable fashion. Let's also face reality here, i think i've only ever heard 1 or 2 mods in the history of Bethesda modded games with recorded voice acting that didn't sound utterly atrocious...
*edit - a quick "search thread" for the old thread indeed shows 1 person saying they would voice act, and not a single person expressing interest in this feature...
Pretty much EVERY item on your list is FAR more realistic in terms of completing and doing so in a workable fashion. Let's also face reality here, i think i've only ever heard 1 or 2 mods in the history of Bethesda modded games with recorded voice acting that didn't sound utterly atrocious...
*edit - a quick "search thread" for the old thread indeed shows 1 person saying they would voice act, and not a single person expressing interest in this feature...
-
Evilpancake - Advanced Vorarephile
- Posts: 896
- Joined: Tue Mar 20, 2007 11:00 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
In that case i will skip voice acting for now and work on making the accidental digestion part and the part where the predator decides when to let you out instead of the player deciding.
-
VoreLover12 - Participator
- Posts: 245
- Joined: Fri Jul 19, 2013 6:06 am
Re: Devourment: Reborn (Skyrim Vore Mod)
Got the mod to work, thanks everyone.
Still mucking around with it; it looks rough, like others have said, but promising. Looking forward to playing it some more, and to the additional content planned ^_^
Loranna
Still mucking around with it; it looks rough, like others have said, but promising. Looking forward to playing it some more, and to the additional content planned ^_^
Loranna
-
Loranna_Pyrel - New to the forum
- Posts: 14
- Joined: Sun Jun 18, 2006 11:00 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
VoreLover12 wrote:In that case i will skip voice acting for now and work on making the accidental digestion part and the part where the predator decides when to let you out instead of the player deciding.
i like this feature
The original "you can swallow me if you want" feature was neat, but being able to get yourself out at any time took away any sense of excitement from it, throw in some good taunting dialogue in there and this would be a fantastic addition
-
Evilpancake - Advanced Vorarephile
- Posts: 896
- Joined: Tue Mar 20, 2007 11:00 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
@Loranna_Pyrel I am glad you are enjoying yourself and we look forward to delivering some more content.
@Evilpancake That is the plan and also if they keep you in for 3 or more days they actually start digesting you which removes your health, after 3 days of being digested you die and get shat out if she hasnt already let you out.
@Evilpancake That is the plan and also if they keep you in for 3 or more days they actually start digesting you which removes your health, after 3 days of being digested you die and get shat out if she hasnt already let you out.
-
VoreLover12 - Participator
- Posts: 245
- Joined: Fri Jul 19, 2013 6:06 am
Re: Devourment: Reborn (Skyrim Vore Mod)
I've got an idea for a quest your captor could send you on something like a bandit ate her friend and she wants revenge, or maybe she swallowed something and wants you to get it (I know these are lame but its 3am where I am). Also thanks so much for keeping devourment alive
-
falseface - Been posting for a bit
- Posts: 26
- Joined: Thu Aug 01, 2013 4:22 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
Three days seems kinda long, By human standards it should be cutdown to normal digestion time of hours. maybe somthing like 5/8 hours ingame time.
-
Winny - Intermediate Vorarephile
- Posts: 390
- Joined: Wed Jan 03, 2007 12:00 am
- Location: Stalking The library
Re: Devourment: Reborn (Skyrim Vore Mod)
There's something to be said for prioritizing that which involves dialogue or scripts...namely that as much as I'd like there to be animation support I can't magic that up and it requires specialized skills which no one has come forward with as of yet.
- darkevilme
- ---
- Posts: 1492
- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
Re: Devourment: Reborn (Skyrim Vore Mod)
VoreLover12 wrote:In that case i will skip voice acting for now and work on making the accidental digestion part and the part where the predator decides when to let you out instead of the player deciding.
Can I know, How many times in a row is voracious wildlife? I really looking forward at it.
-
Achilles - Somewhat familiar
- Posts: 68
- Joined: Tue Aug 18, 2009 5:09 am
Re: Devourment: Reborn (Skyrim Vore Mod)
I have been doing research on the coding and animation. The coding is actually relatively simple. It is nearly exactly like Java (which I have experience in), but without any of the punctuation that Java would have.
As for animation, that requires a 3d modeling tool. I am also looking into that. Videos online often have people using 3ds Max and such, but that seems like an expensive route to take (although there is a possibility I can acquire a 3 year license as a university student). In the meantime, I will be attempting to see how much power Blender has as a 3d modeling/animation developer. Then, I'll set them up with NifSkope, which should allow the models to be used within skyrim.
My personal goal is to make the swallow effect more stable and versatile, and to create a smooth transition animation for digestion; from there, the sky is the limit. Heh, I just had a crazy idea for a master-level vore spell that causes everyone in the vicinity to get sucked into your belly like a maelstrom.
As for animation, that requires a 3d modeling tool. I am also looking into that. Videos online often have people using 3ds Max and such, but that seems like an expensive route to take (although there is a possibility I can acquire a 3 year license as a university student). In the meantime, I will be attempting to see how much power Blender has as a 3d modeling/animation developer. Then, I'll set them up with NifSkope, which should allow the models to be used within skyrim.
My personal goal is to make the swallow effect more stable and versatile, and to create a smooth transition animation for digestion; from there, the sky is the limit. Heh, I just had a crazy idea for a master-level vore spell that causes everyone in the vicinity to get sucked into your belly like a maelstrom.
- Daniel092004
- Intermediate Vorarephile
- Posts: 338
- Joined: Tue Aug 08, 2006 11:00 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
So glad you're getting this together vorelover cant wait to see what comes about next. Hopefully we all work together and make it to the end
-
grim667 - Heavy user
- Posts: 101104
- Joined: Wed Feb 25, 2009 8:51 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
Tigerlover wrote:VoreLover12 wrote:In that case i will skip voice acting for now and work on making the accidental digestion part and the part where the predator decides when to let you out instead of the player deciding.
Can I know, How many times in a row is voracious wildlife? I really looking forward at it.
What exactly are you trying to ask?
-
VoreLover12 - Participator
- Posts: 245
- Joined: Fri Jul 19, 2013 6:06 am
Re: Devourment: Reborn (Skyrim Vore Mod)
I have made a vore audio pov (with some help) and I have some HQ gas sounds, burps, belly noises, gulps, etc. it would be great if we can add some sounds with a better quality, if someone want to do it, just tell me and Ill give the files :3
-
vivamus - Somewhat familiar
- Posts: 64
- Joined: Sat Sep 08, 2012 8:11 pm
Re: Devourment: Reborn (Skyrim Vore Mod)
grim667 wrote:So glad you're getting this together vorelover cant wait to see what comes about next. Hopefully we all work together and make it to the end
As long as we stay strong and work as a team and don't lose sight of our goal then we can and will finish this project. Also once we finish this i will probably start a project to make a Mod Engine designed specifically for Vore mods that can be used to upgrade the current mod and any future mods.
-
VoreLover12 - Participator
- Posts: 245
- Joined: Fri Jul 19, 2013 6:06 am
Re: Devourment: Reborn (Skyrim Vore Mod)
vivamus wrote:I have made a vore audio pov (with some help) and I have some HQ gas sounds, burps, belly noises, gulps, etc. it would be great if we can add some sounds with a better quality, if someone want to do it, just tell me and Ill give the files :3
Could you send them to me and i will listen to them and add them in if possible.
-
VoreLover12 - Participator
- Posts: 245
- Joined: Fri Jul 19, 2013 6:06 am
Re: Devourment: Reborn (Skyrim Vore Mod)
falseface wrote:I've got an idea for a quest your captor could send you on something like a bandit ate her friend and she wants revenge, or maybe she swallowed something and wants you to get it (I know these are lame but its 3am where I am). Also thanks so much for keeping devourment alive
That might work, but it also might not work, i will try to make it work.
-
VoreLover12 - Participator
- Posts: 245
- Joined: Fri Jul 19, 2013 6:06 am
Re: Devourment: Reborn (Skyrim Vore Mod)
vivamus wrote:I have made a vore audio pov (with some help) and I have some HQ gas sounds, burps, belly noises, gulps, etc. it would be great if we can add some sounds with a better quality, if someone want to do it, just tell me and Ill give the files :3
Those are some good sounds, better than the current sounds, i will try and get them added in as soon as possible.
-
VoreLover12 - Participator
- Posts: 245
- Joined: Fri Jul 19, 2013 6:06 am
Re: Devourment: Reborn (Skyrim Vore Mod)
Thank you for picking up this mod. Glad to see it's not going to die.
- kenny316
- Intermediate Vorarephile
- Posts: 357
- Joined: Sun Feb 19, 2006 12:00 am