Bar games of v.o.r.e station.
by : Brandon Draca
Note: this is a book compiling bar games I have seen on the station, or have made up myself while bored during my off hours.
KEY
HOUSE: person who runs the game
PLAYER: person playing the game
GAME PRED: person who deals with losing players.
GAME ONE: flip and strip
player count:2-8 players, and one game pred
required items: one coin
objective: be the last one with all their cloths on.
how it is played:
The player call out heads or tails and flip a coin, if lands on the side they called they keep they are safe if lands on the other side, they take off one peace of clothing. Once all peaces of clothing are off, they are in danager as the next flip they lose results in them being prey to the games pred. The last person with cloths wins. The prize is to be dictated before the game starts.
Rules
1. all persons must have even amounts of clothing, best option is jumpsuit, headset, bag, and shoes, if a person can not use shoes they are allowed to have a hat instead
2. players must call out the side of the coin before flipping
3. Game pred must follow the losers known tastes aka a game pred can not eat another pred unless they allow it.
GAME TWO: HIGH/LOW
PLAYER COUNT:2-4
required items: one d20
how it is played:
HIGH/LOW is played by having a person call out the name of another player then role a d20, if it is less then 10 at the end of the role they must do an action given by the player of whom they called out, if above 10 the player must do an action they said. If the player fails to do the action they gain a strike, three strikes and you are out.
rules:
1. actions must not be directly harmful to the person, this means no telling some one to down a entire thing of vodka.
2. if you have three strikes you are out, but are still in the game for actions until it is over, if you allow the actions can involve you being eaten, or eating another. losers can be digested if they consent.
3. Having the person eat or be eaten is allowed for an action, though the prey must not be harmed.
ALT RULES:
1 and 20: this rule state, that if you role a one the person who you called out can eat you, or if you role a 20 you can eat them, doing so causes them to instantly lose, and there for be out of the game, meaning a pred can digest if the prey allows.
GAME THREE: LOCKERS
players:1-2 players, one house or game pred.
requirements 3 to 4 lockers
how it is played
this is a simple bar game, in which the players walk out of the room as the house hides a pred or them self in a locker, with a prize in one or two others, with the last locker being empty. if the player opens the locker with the prize they win it, if they open the locker with the house or game pred the player gets eaten or must do an action for the pred such as become the prize for the next game or bring them a beer. This depends on how evil the game pred or house is. If the player opens the empty locker the get nothing or depending on the rules the game pred/last loser/ or the house themselves.
rules
1. the player must leave the bar as the prize is hidden, if any none player tells the player where the prize is hidden the house or game pred is by the law of bar games allowed to silence them then start the game again.
GAME FOUR: Shot glass
players:1-2
items needed: one bottle of alcohol per player.
how it is played
the players are to down a single shot at a time, first one to fall unconscious loses, the winner gets them.
GAME FIVE: MOUSE HUNT
players: 2-4 players, 1 game pred, one house
items needed: one toy dart bow.
how it is played
the players or mice run out of the bar, and hide, 3 minutes later the pred follows, the players objective is to hide from the pred until all other player are caught. To make things interesting in this game the pred is given a toy dart crossbow, which they are allowed to tag players with, tagged players are considered out and the pred is not allowed to eat them.
RULES
1. all members of this game must give their PDA's and ID's to a house player, said player will also be in charge of tracking the tags aka following the pred.
2. IF the pred tags some one with the dart crossbow they are NOT allowed to eat them, but if they tag by hand. they are allowed to eat them, but are not allowed to harm.
3. Once all but one player has been captured the house player must announce it via the mic, and give the winner there reward, be it an item or what ever was decided.
4. The pred player must return the losers to the bar after capture, either by dart tag, hand tag, or other means. The pred can digest or melt the losers if they consent after being brought to the bar, but only after they are in the bar.
5. Prey must not hide, and must keep mobile until tagged.