Battle Stallion online

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Re: Battle Stallion online (test! perhaps many bugs)

Postby Zantos » Mon Jan 18, 2016 4:08 pm

Real men don't just believe. They act !

We're recruiting.
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Fawcks » Mon Jan 18, 2016 8:21 pm

What are you recruiting for? I'm curious.
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Haysack » Thu Jan 21, 2016 4:47 pm

Fawcks wrote:What are you recruiting for? I'm curious.


I second that.
/Best regards Haysack (aka Swedish horse nommer )
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Re: Battle Stallion online (test! perhaps many bugs)

Postby komaru » Thu Jan 21, 2016 5:42 pm

Aye definitely curious, I'm pretty versatile, and may be able to lend some assistance here and there (although, unfortunately school and such keeps me really busy.)
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Re: Battle Stallion online (test! perhaps many bugs)

Postby thehunter01 » Sun Jan 24, 2016 1:45 pm

It's dead the creators are just mocking us, I swear it :P
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Zantos » Sun Jan 24, 2016 3:34 pm

Nope. We just having both terrible luck and a terrible lack of time to work on it.

Btw Seydaschu, it's very nice of you to contact me, but you don't seem to accept PM so I can't answer you back. Sad.

So, I have three aspects of the game where we'd like some help.
We have a quite detailed idea of where we want to head in terms of new features. What we need now is your help to bring thing vision into an actual game.

1/ Developers. We don't really have time to tackle all we want to do in a reasonable time. Not that there is that much to do, rather we really don't have much time at all. So we'd be DELIGHTED to get some help. If some of those words ring a bell, or simply if you want to learn, send me a message : PHP, Symfony2, Redis, NodeJS, React, socket.io

2/ Graphists/designers. Though we don't really plan to make the game more graphic than the previous version, we still need some people to help us a bit in that regard. Works would include : NPC and player character pictures, some illustrations of the most "vorish" moments (optional, or "stretch goal", as they say now), and some other stuff (buildings...). Only 2D drawings, no animation or whatnot required. Also, we plan on implementing a full scale "skill" system, so it's be nice to have a few icons or pictograms for those things.

3/ And last, people to help us design and write the actual skills and npc behavior, though we're still quite far from being able to start this phase.

As I explained above, you'll be able to learn new attacks and improve existing stats as you level up through a "skill" system. We plan on having some of those skills "locked" until a condition is met, namely, you eat someone who has this skill unlocked. Instead of merely giving the skill to npcs and see what happens, we though it would be a good idea to give this skill to the people who helped us get the game up and running :). What do you think ?
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Endi » Mon Jan 25, 2016 3:27 am

Good afternoon Friends!
Sorry for the long absence. I'll try to fix it and do not disappear here :-D .
first of all, how say Zantos - project not die! it just evolve into a more voluminous. And it requires more resources and time. I hope you understand and support.
So that, we need your brains :gulp:
Okey-okey we are not zombies :) , but we really need help, on which to write the above Zantos.
Regarding Graphics / designers, you can write me in PM.
Thank you all for your understanding and patience!
(Endi)
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Re: Battle Stallion online (test! perhaps many bugs)

Postby komaru » Mon Jan 25, 2016 1:30 pm

Hmm, I can definitely help with the writing/developing of skills/NPCs/behavior when it comes around.

I may be able to lend some assistance with the development as well, although, as I mention, free time is unfortunately a major limitation for me.

I have done a fair amount of PHP, although never in a framework like symfony.

Redis and React I have never heard of, unfortunately.

and I'm okay with Javascript, although I will have to brush up on NodeJS and socket.io.
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Re: Battle Stallion online (test! perhaps many bugs)

Postby DessyFox » Sun Jan 31, 2016 4:54 pm

Pm me Skype details. I can definitely assist.
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Kligor » Tue Feb 02, 2016 6:32 am

Im really glad to see that yall are actually still working on this! :D
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Endi » Wed Feb 03, 2016 10:49 am

Kligor wrote:Im really glad to see that yall are actually still working on this! :D

Thank you very much!
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Re: Battle Stallion online (test! perhaps many bugs)

Postby komaru » Wed Mar 16, 2016 11:12 am

Hey, just wanted to check in, and let you know that my offer to help still stands, if you're still looking for anything!
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Re: Battle Stallion online (test! perhaps many bugs)

Postby HxD » Sun Mar 20, 2016 6:27 pm

I would like to try a beta or alpha of this when it comes out...
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Haysack » Mon Mar 21, 2016 2:50 pm

Plenty of us do =)
/Best regards Haysack (aka Swedish horse nommer )
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Re: Battle Stallion online (test! perhaps many bugs)

Postby HxD » Thu Mar 24, 2016 9:22 pm

I wonder whats going on with this. Is it dead or not? The main page of the site has not changed...
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Haysack » Fri Mar 25, 2016 5:12 am

They are working as best they can with it. Real life always have to take priority over free time fetish play :)
/Best regards Haysack (aka Swedish horse nommer )
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Re: Battle Stallion online (test! perhaps many bugs)

Postby HxD » Tue Apr 19, 2016 11:47 pm

It seems like the devs are still checking the forums from time to time. Did anyone get contacted to help with this yet? Looking for a direct answer on that, not some "they are working the best they can with it" answer like Haysack replied. No news isn't always good news.
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Zantos » Fri Apr 22, 2016 6:43 pm

We are working the best we can :D
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Re: Battle Stallion online (test! perhaps many bugs)

Postby Voraverit » Fri Apr 22, 2016 7:20 pm

Cool good to know.
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Re: Battle Stallion online (test! perhaps many bugs)

Postby HxD » Sat Apr 23, 2016 12:10 am

Zantos wrote:We are working the best we can :D

Yes, now this is a good response. It's always good to know if it's being worked on or not.
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