Devourment Knowledge Resource

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Re: Devourment Knowledge Resource

Postby eeveerocks1000 » Sat Jul 23, 2016 3:08 pm

dose the mod work with polymorph?
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Re: Devourment Knowledge Resource

Postby paperairplaneclip » Sat Jul 23, 2016 4:22 pm

ForgetfulHatter wrote:oh also since im here...........time to toot this horn.

I've been messing with my own devourment project.
adding more dialogue.

long story short
I'd guess around 50+ more topics from
asking a person can you swallow them
to asking how are they doing and finding out they fell asleep inside you and digest them anymore. *shrug*

It also adds around 20 loading screens it doesn't replace them so the normal stuff will appear.
they go like
fake made up history around devourment woman
book quotes
quotes from also made up devourment woman


blog/ForgetfulHatter/index_r-69860.html#r69860

This looks awesome! :) I'll be taking a look!
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Re: Devourment Knowledge Resource

Postby panolito » Fri Jul 29, 2016 6:15 pm

After I installed what i think its everithing as listed by kongpow mod pack and finally ge it to work, I cant seem to make belly size shrink slowly after digestion. Is that an added mod not listed in there or did I miss something at uninstalling? I also doesnt seem to be an option in the mod menu inside skyrim. I have krish strange mod installed if that helps. Sorry if im asking something stupid but I am kinda bad at this kind of pc things, took me hours just to install the mod without skyrim crashing.
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Re: Devourment Knowledge Resource

Postby supervore » Mon Aug 08, 2016 4:10 pm

So I downloaded it, it sorta works. Had to add the spells via console commands, can't see the mod in the mod configuration menu and can't add those devourment perks. Help, please?
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Re: Devourment Knowledge Resource

Postby kongpow » Mon Aug 08, 2016 5:00 pm

paperairplaneclip wrote:
ForgetfulHatter wrote:oh also since im here...........time to toot this horn.

I've been messing with my own devourment project.
adding more dialogue.

long story short
I'd guess around 50+ more topics from
asking a person can you swallow them
to asking how are they doing and finding out they fell asleep inside you and digest them anymore. *shrug*

It also adds around 20 loading screens it doesn't replace them so the normal stuff will appear.
they go like
fake made up history around devourment woman
book quotes
quotes from also made up devourment woman


blog/ForgetfulHatter/index_r-69860.html#r69860

This looks awesome! :) I'll be taking a look!


Oh cool, I've been hoping for a good player pred dialog mod for sometime, ryanshowseason was working on something similar but does not have time to work on it these last few months. I'll check this out when I get time.
Devourment v.65d Legacy Pack

http://tinyurl.com/z3faw96

^^^LINK TO THE DOWNLOAD/GUIDE^^^

Cheers!
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Re: Devourment Knowledge Resource

Postby AngelofHell64 » Mon Aug 08, 2016 5:08 pm

ForgetfulHatter wrote:oh also since im here...........time to toot this horn.

I've been messing with my own devourment project.
adding more dialogue.

long story short
I'd guess around 50+ more topics from
asking a person can you swallow them
to asking how are they doing and finding out they fell asleep inside you and digest them anymore. *shrug*

It also adds around 20 loading screens it doesn't replace them so the normal stuff will appear.
they go like
fake made up history around devourment woman
book quotes
quotes from also made up devourment woman


blog/ForgetfulHatter/index_r-69860.html#r69860

This is a really nice mod, though it could use a bit of fine tuning in some places. If you what specifics then PM me and I'll tell you. I'd also say keep up the good work, since this was quite nice.
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Re: Devourment Knowledge Resource

Postby SeemsEdibleToMe » Tue Aug 09, 2016 10:10 am

ForgetfulHatter wrote:oh also since im here...........time to toot this horn.

I've been messing with my own devourment project.
adding more dialogue.


Just tested it, most of it is working fine bar a few errors here and there (like some dialogue paths just ending with "ForceGreet" or some parts that are, I imagine, supposed to trigger digestion or regurgitation not working properly). The carrot story was my favorite so far. Needs some brushing up on spelling mistakes/errors too. But overall it's a good expansion upon ryan's work.

Got a list of all possible new topics/dialogue paths? Would make it easier to pinpoint mistakes/errors then. Can upload it as a txt somewhere if you want to prevent spoilers.
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Re: Devourment Knowledge Resource

Postby e2s86 » Fri Aug 12, 2016 2:35 am

SKYRIM SPECIAL EDITION is coming in October and many mods will not work. :!: :!: :!:
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Re: Devourment Knowledge Resource

Postby Skookz » Sun Aug 14, 2016 6:30 pm

Please pardon my ignorance on this. But is there a way to make digestion more lethal while making it lengthier? Without having to set the digestion time every time I get eaten via console. It'd make getting eaten another hazard than it being a minor annoyance as you regen health faster that they can digest on longer durations.

EDIT: I think I just proved myself wrong. Though the info would be nice to know still.
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Re: Devourment Knowledge Resource

Postby Aces » Mon Aug 15, 2016 11:43 am

What happened to that list of devourment mods?
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Re: Devourment Knowledge Resource

Postby supervore » Sat Aug 27, 2016 10:33 am

So I have a new problem after enjoying a wonder past couple weeks just gorging my argonian on bandits and stormcloaks. Nothing happens when I push G anymore, I can't talk to my belly pets nor to my followers when I ask them to eat me. Has this happened before?
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Re: Devourment Knowledge Resource

Postby Farfanuggen » Tue Aug 30, 2016 5:28 am

Pressing G multiple times may be the key. The NPCs don't seem to react at all sometimes when you press G, so it takes a few times in order to get the "ghost" near enough to trigger.
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Re: Devourment Knowledge Resource

Postby Hansony » Tue Aug 30, 2016 3:08 pm

Found a mod on nexusmod that I think could work well with the idea of Devourment if it can be combined, though I have no experience with making or editing mods to hopefully someone else here can tell if it is possible or not:
Macromancy 2 - Size-Changing Spells http://www.nexusmods.com/skyrim/mods/27505/?.

Hope someone will look into it, as I have no experience and can't tell if it is even possible to mix.
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Re: Devourment Knowledge Resource

Postby Talon13 » Tue Aug 30, 2016 5:48 pm

I know that that people are trying to modify the maacromancy mod to allow size theft. So maybe we can do something with that/
Though I'd prefer somebody working on a way to make devourment bellies compatible with Adiposians
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Re: Devourment Knowledge Resource

Postby Urielzael2 » Sat Sep 10, 2016 8:41 pm

Adiposians, cool race waiting for new items to come. Well they do not especially need it because with sizes of their B parts (Booty, Belly and/or Breasts) they look already like someone who can keep there more than 1 prey.
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Re: Devourment Knowledge Resource

Postby stuffofthings8 » Thu Sep 15, 2016 2:42 pm

Does the modpack work with the Lykaios race?
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Re: Devourment Knowledge Resource

Postby Urielzael2 » Fri Sep 16, 2016 2:03 am

It should, I've tested it with adiposian, lunari. lovergirl and temptress race, so I think as long as you use female char it should have work.
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Re: Devourment Knowledge Resource

Postby Raiden13 » Thu Sep 22, 2016 12:24 am

Does someone have kongpow rnd suppor standalone?
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Re: Devourment Knowledge Resource

Postby Nomad_Zeke » Thu Sep 22, 2016 2:33 pm

I believe that the RND mod was an extension of RedBlue's work with the EBBB system, as seen here: viewtopic.php?f=79&t=43388 the MEGA link still appears live.
Looking for RP:
http://aryion.com/forum/viewtopic.php?f ... 68#p419268

Someday we'll look back on all this and plow into a parked car.
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Re: Devourment Knowledge Resource

Postby again__again » Tue Sep 27, 2016 9:47 pm

has anyone fixed the argonian belly texture yet, or no?
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