Sorry for lack of updates, Due to some hardware issues its development slowed down and its become more difficult to keep thread updated. Despite that, here a lot of new things with Terra Centauri:
Recharge DroneRecharge Drones are special units that self destruct on command, releasing its stored energy that replenishes HP and EP of units below. The charge lasts a few seconds. Can also be used to charge the ep of the special structures spawned on the map or in Drop Pods. Recharge drones are produced in the Energy Core.
BatteryNormally to get more energy you produce more Energy Cores. However sometimes you need only a little bit of energy, and you don't want to spend the resources to make another Core. In this case Energy Cores can produce Batteries to increase your energy reserves. These only give a small amount of energy so its not the most economical choice for large energy needs. But good for supplementing energy to help squeeze out a unit or two when energy is low.
Orbital UplinkInside of Drop pods you can find an Orbital Uplink. When given an energy source (an adjacent Power node, Energy Core, or Recharge Drone) it will begin to generate EP. Once EP is maxed the uplink will automatically scan and reveal the entire map for a limited time.
Alpha DevourerCertain types of Devourers can mutate into larger forms referred to as Alphas. As expected, alphas have higher stats then their smaller counterparts.
Devourer Unit Classes:Note All names are subject to change
DiggerName WIP
Diggers are special devourer class that travels under the surface, till its just under its target and surfaces to eat. While underground diggers are immune to most forms of damage, but also has limited vision. Weapons with a high firing rate works best, otherwise careful timing is needed to attack them just as they lunge out of the ground. Any Valkyries digested will add to the devourers resources
Mother/PestName WIP
Mothers are large devourers that carry a large nest and colony of pest type devourers. When a Valkyrie is spotted a swarm of pest types leave the nest to attack like a school of Parana. While weak individually they rely on numbers to overwhelm their prey. Pest are quick and are resistant to heavy weapons. Melee and Gatling weapons work best.
Pests also have a short life span outside the nest.
ShockerName WIP
Shockers are a special devourer type that is spawned with crystals on its back. It uses these crystals to release a powerful EMP pulse that not only damages all enemies around themselves, but also drains them of their EP, stripping their ability to fight back. Any unit who's EP drops below 0 will be completely paralyzed.
AlphaName WIP
Special class of devourer with heavy stone armor. Resistant to small arms fire, these massive monsters are only vulnerable to explosive weapons, and mines. Beam weapons have a moderate level of success against Alphas. Their massive mouths can devour most Valkyries in one bite. Any Valkyries digested will add to the devourers resources
FlierName is WIP
Fliers patrol the skies attempting to eat anything they come across. While dangerous to any fling unit, they are defenseless against ground attacks. Also they make great scouts. Any Valkyries digested will add to the devourers resources
Spittersorry no image
These small critters spit acid at their targets. While they do no do a lot of damage they are the only devourer unit able to clear mines and attack air units from the ground. Only a threat to lightly armored infantry, and air units when in large numbers.
BomberName is WIP
sorry no image
These small creatures self destruct by mixing two chemicals inside their abdomen. Igniting their surrounding area with a firestorm. Any units within the blaze receives a large amount of damage over time. As a defense mechanism a fire is still ignited even when Bomber units are killed.
HunterThe default offensive devourer. Fairly quick with a decent amount of HP. They attack by eating their target. Any Valkyries digested will add to the devourers resources. Very dangerous to infantry. They also can be morphed into a larger/stronger variety as well.
Devourersorry no image
Default Class these eat organic matter (trees) for resources and develops the home nest. Unlike normal Glest workers they can harvest indefinitely without ever needing to return to base to drop off resources. While less HP than the Hunter, these too can also be used offensively.