Citadel Station - Online 2D Action Game [Second Server]

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Citadel Station - Online 2D Action Game [Second Server]

Postby CodeX » Sun Jun 01, 2014 9:33 am

Citadel Station 13

What is this game? Citadel Station is set in the retro futuristic style of Space Station 13. The game itself is build in an engine know as BYOND. It uses text and tile based gameplay with some very detailed mechanics. Everything from eating to stay healthy to patching wounds with an advanced medical system.

How can I join? Fairly easy. First you'll need both to install BYOND and create an account, unless you already have one. http://www.byond.com/

This post is more a quick post to let everyone here know. Since it's launch back in April of 2014, it's had a drastic overhaul in mechanics and community. We've grown from a small-in-the-shadows server to one of the most know servers to exist. For those who aren't entirely into the exposure of such popularity, we have a secondary, yet more than populated, hidden RP server that can only be accessed via join request in our Discord server. (https://discord.gg/E6SQuhz)


Primary website with most info and what's needed can be found here: https://citadel-station.net/home/index.html
Last edited by CodeX on Fri Oct 12, 2018 8:07 am, edited 76 times in total.
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Re: Space Staion 13 - Action-Vore Server

Postby antitheology » Sun Jun 01, 2014 2:47 pm

Glad to see this server is back, I've had some good rounds on here previously.

About the Macro/Micro stuff - On Baystation there are Diona and Maintenance Drone players which can be picked up like items, I'm not sure how available the Baystation code is, but I was wondering if this could be applied to Macro/Micro interactions.
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Re: Space Staion 13 - Action-Vore Server

Postby diablodevil2 » Sun Jun 01, 2014 4:22 pm

Little curious, I DL'd Beyond, but can't figure out how to use that link at the end to actually get on there.
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Re: Space Staion 13 - Action-Vore Server

Postby Bright » Sun Jun 01, 2014 4:25 pm

What is RDM?
Visit my artblog?
Spoiler: show
http://julienbrightsidesart.blogspot.no/
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Re: Space Staion 13 - Action-Vore Server

Postby NekoYuki » Sun Jun 01, 2014 5:15 pm

Bright wrote:What is RDM?


Random Death Match, More or less don't just walk up to someone and beat them to death with a fire extinguisher
Ask to see my various OC and world setting
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Re: Space Staion 13 - Action-Vore Server

Postby CodeX » Sun Jun 01, 2014 5:46 pm

diablodevil2 wrote:Little curious, I DL'd Beyond, but can't figure out how to use that link at the end to actually get on there.


If it's downloaded and installed, a capable browser (ie, Firefox) will ask you if you'd like to associate BYOND with that extension. Select it and click OK.

antitheology wrote:Glad to see this server is back, I've had some good rounds on here previously.

About the Macro/Micro stuff - On Baystation there are Diona and Maintenance Drone players which can be picked up like items, I'm not sure how available the Baystation code is, but I was wondering if this could be applied to Macro/Micro interactions.


Never left, just had to pull down the other thread and make it a bit more clean and less WoT.
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Re: Space Staion 13 - Action-Vore Server

Postby gorkamorka » Wed Jun 04, 2014 6:31 pm

been playing around on this server its actually pretty fun
when can we expect to see A-10 warthog girls? (the best kind of borg)
Image
also don't listen to the admin saying you can't be the hero the station needs
you can always be the hero the station needs
i hope you remembered to say "no homo"
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Re: Space Staion 13 - Action-Vore Server

Postby CodeX » Mon Jun 09, 2014 12:08 am

gorkamorka wrote:been playing around on this server its actually pretty fun
when can we expect to see A-10 warthog girls? (the best kind of borg)
[ http://i.imgur.com/HKeZEQa.jpg ]
also don't listen to the admin saying you can't be the hero the station needs
you can always be the hero the station needs


That art style looks familiar. Do you have a gallery on DA?
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Re: Space Staion 13 - Action-Vore Server

Postby justaname333 » Mon Jun 09, 2014 12:19 am

Speaking of borgs, what's the default silicon lawset on the server? With all the non-human races available to spawn as, I don't think default Asimov laws are ideal.
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Re: Space Staion 13 - Action-Vore Server

Postby ScaledWall » Mon Jun 09, 2014 11:10 am

If this uses mostly the same stuff as Baystation 13, I know how to do just about everything.
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Re: Space Staion 13 - Action-Vore Server

Postby Jeice » Mon Jun 09, 2014 4:33 pm

Did this server just go down? I can't connect anymore
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Re: Space Staion 13 - Action-Vore Server

Postby VictiniLover » Mon Jun 09, 2014 5:15 pm

Jeice wrote:Did this server just go down? I can't connect anymore

I think so. It crashed last night too.
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Re: Space Staion 13 - Action-Vore Server

Postby VictiniLover » Mon Jun 09, 2014 7:18 pm

Is the server still down?
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Re: Space Staion 13 - Action-Vore Server

Postby zenos » Tue Jun 10, 2014 12:04 am

Back up but there was a minor raid so it looks like you may need to be on skype from now on like the other server
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Re: Space Staion 13 - Action-Vore Server

Postby Aces » Fri Jun 13, 2014 1:44 am

CodeX wrote:2. Dont RDM.


Many people on Eka's might not know what this means. I know I didn't when I first played a video game RP server.

Might want to clarify.

(For those who don't know, RDM means "Random DeathMatching." Meaning, randomly killing people. Especially without RP. Like randomly shooting someone in the corridor with a laser because "lol im playing a crooked cop" or killing someone because they might be the traitor)
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Re: Space Staion 13 - Action-Vore Server

Postby CodeX » Fri Jun 13, 2014 4:46 am

zenos wrote:Back up but there was a minor raid so it looks like you may need to be on skype from now on like the other server


I actually decided not to do this
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Re: Space Staion 13 - Action-Vore Server

Postby CodeX » Tue Jun 17, 2014 3:46 am

Updated OP. Looking for staff!
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Re: Space Station 13 - OSS Ikaku (Taurs soon!)

Postby CodeX » Sun Jun 22, 2014 12:39 pm

Implementation of taurs soon to be added.
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Re: Space Station 13 - OSS Ikaku (Taurs soon!)

Postby Zeldazackman » Tue Jun 24, 2014 9:24 am

I think that the server needs a proper restart again, as the emitters are not working and I've ran into the damages from older rounds running up again on "new" rounds (Fire damages after the escape shuttle launched, mining shuttle + surrounding areas basically demolished from space carp, starting hard-suits missing from their spawning locations, etc ).
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Re: Space Station 13 - OSS Ikaku (Taurs soon!)

Postby CodeX » Tue Jun 24, 2014 9:56 pm

I don't even think that's possible, since every restart the server shuts down and comes back online.
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