The Monsterologist
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
82 posts
• Page 2 of 5 • 1, 2, 3, 4, 5
Re: The Monsterologist
How do you switch to the female character? When I put New Game, it begins straight with the male character.
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Maexam2 - Intermediate Vorarephile
- Posts: 556
- Joined: Sun Apr 03, 2011 11:06 pm
- Location: Brazil
Re: The Monsterologist
there is an option in the dialog, aka don't spam the button and you should see it, if you spam the button you will not.
Any way a note teh female character will be "hard mode" at least when it comes to the more bestial creatures like the slime as they will see you has a threat instead of something to "play with".aka instead of having a chance to escape on most monsters the female will not. also there will be different dialog with beasts based on that.
example later in the game you will run into a tribe of lizard girls, as a male they will capture you as tehy see you as week and you must prove your self to them via a trial by combat, while a female character will not be attacked by them but will still have to prove her worth by collecting something for them.
more immidiant, there will be an ant girl colony, that will see the female character is a "threat" and will try their best to capture and keep the character. while a male character will not be as much of a threat, though they will still try to capture just not keep.
ANY WAY HERE IS A LIST OF THINGS WE NEED TO DO BEFORE "PART ONE" IS RELEASED
1. improve items and events (plants and chickens add a boar so you can craft leather armor)
2. make the 3 planned monster girl encounters for the first part
3. make the ant girl colony (they will be your first trade area, gold will be useless)
4. make the camp area
5. story, work
6. make the first set of weapons and hidden items (last thing to be done)
FOR REFERENCE THE THING NEEDED FOR CC's REMAKE
1.story work
2. map work
3. encounter work
CURRENT VOTE TALLY
monsterologist: 1
cursed crown: 0
doesn't matter: 1 (counts to both)
note if it ends up being doesn't mater will work on both but progress will be slower.
Any way a note teh female character will be "hard mode" at least when it comes to the more bestial creatures like the slime as they will see you has a threat instead of something to "play with".aka instead of having a chance to escape on most monsters the female will not. also there will be different dialog with beasts based on that.
example later in the game you will run into a tribe of lizard girls, as a male they will capture you as tehy see you as week and you must prove your self to them via a trial by combat, while a female character will not be attacked by them but will still have to prove her worth by collecting something for them.
more immidiant, there will be an ant girl colony, that will see the female character is a "threat" and will try their best to capture and keep the character. while a male character will not be as much of a threat, though they will still try to capture just not keep.
ANY WAY HERE IS A LIST OF THINGS WE NEED TO DO BEFORE "PART ONE" IS RELEASED
1. improve items and events (plants and chickens add a boar so you can craft leather armor)
2. make the 3 planned monster girl encounters for the first part
3. make the ant girl colony (they will be your first trade area, gold will be useless)
4. make the camp area
5. story, work
6. make the first set of weapons and hidden items (last thing to be done)
FOR REFERENCE THE THING NEEDED FOR CC's REMAKE
1.story work
2. map work
3. encounter work
CURRENT VOTE TALLY
monsterologist: 1
cursed crown: 0
doesn't matter: 1 (counts to both)
note if it ends up being doesn't mater will work on both but progress will be slower.
just an RPG maker mapper,
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warbrand4 - Advanced Vorarephile
- Posts: 707
- Joined: Sat Aug 08, 2009 10:43 pm
- Location: Not joking the middle of nowhere.
Re: The Monsterologist
Sorry people the link will be off for a few minutes due to a small problem, while doing the last fix I was already quite sleepy and forgot to fix the player initial location. The fix is already being uploaded so for anyone with the latest fix please delete it as it is pretty much useless.
EDIT:Fix Posted.
EDIT:Fix Posted.
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mephistoVII - Participator
- Posts: 261
- Joined: Mon May 07, 2012 10:56 pm
Re: The Monsterologist
I would like this to be worked on more than the CC rework myself. This is already looking good to me.
- BaronBuffalo
- Been posting for a bit
- Posts: 56
- Joined: Fri Jun 08, 2012 3:18 am
Re: The Monsterologist
any chance you could drop this onto one of the other download sites, mega's not play fair with me right now, which is odd cause it normaly nice to me
edit : nevermind got it now
edit : nevermind got it now
Darkness entwines a foolish young heart but the brave will always ring true.......yeah right ;p
Patreon account https:https://www.patreon.com/Yubel
Patreon account https:https://www.patreon.com/Yubel
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Big_D - Intermediate Vorarephile
- Posts: 493
- Joined: Sun Jun 25, 2006 11:00 pm
Re: The Monsterologist
Was quite fun. I hate the purple fish.
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acrylic - Participator
- Posts: 242
- Joined: Mon Jul 27, 2009 8:46 am
- Location: eka's portal
Re: The Monsterologist
A solid and interesting demo so far.
But for which game I should vote, difficult...
It's a little bit ago that I played CC, and I enjoyed the short insight in monsterologist...
So I think that I will chose monsterologist.
If you don't see it, you're doing something wrong or you need some glasses... *cough*
With something wrong I mean the same as warbrand4 already mentioned.
But for which game I should vote, difficult...
It's a little bit ago that I played CC, and I enjoyed the short insight in monsterologist...
So I think that I will chose monsterologist.
At the selection in the initial dialog, actually it can't be overlooked...Maexam2 wrote:How do you switch to the female character? When I put New Game, it begins straight with the male character.
If you don't see it, you're doing something wrong or you need some glasses... *cough*
With something wrong I mean the same as warbrand4 already mentioned.
warbrand4 wrote:there is an option in the dialog, aka don't spam the button and you should see it, if you spam the button you will not.
Spoiler: show
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Lawrence Craft - Advanced Vorarephile
- Posts: 755
- Joined: Sun May 23, 2010 1:33 am
Re: The Monsterologist
Beginning to think the monsterologist will win hands down, so might just end the voting here.
@big_D, will ask mephisto about that.
@acrylic, they will have a use later and you will hate them less (will not be food though)
lore notes (this is all subject to change at any time)
GENREAL
the world of this game is a simple one with medieval alchemist tech combined with futuristic tech. that being said, guns and magic "exist" in this world though both are more diluted then if they where in a world with just one or another. So don't expect any heavy machine guns or world ending spells to make an appearance. The world of the monsterologist, is class separated withe the crown and royalty having the higher end of the technological and magical stick while the average citizen is considered smart if they even know what a techno golem is.
lets take the main character for instance they are a working class citizen meaning not much have been given to them education wise, so they don't know what a golem is or even how to properly use a sword or weapon of any type. Though they have been trained to be observant and know what they should do. It should be noted they do not live in a dictatorial world its just people are trained in what they are good at, the player character is good at gathering info which sad to say there isn't much of a requirement for out side of the crowns alchemist teams, and as alex or alexis are not a royal they can not get the education or money needed to join of of these teams.
THE WORLD
the world is filled with hybrid monsters, caused by magic yet unknown, these monsters are rarer then gold in the land of the player characters origin and only the royals and crown know about them. The player character is part of a [censored for plot] (can't explain after this point with out giving away plot sorry)
TEH CROWN CURRENT
in the monsterologist the current crown consists of a king, queen and first daughter. the first daughter having taken heavy interest in the Zephyr arquipelago after [censored]. Teh crown basicly rules the land and tells where the money and labor will go with the king being incharge of the armies, the queen incharge of import and export and the first daughter incharge of exploration and research. while this isn't important for the story, the crown are the ones who have hired you.
TECHNOLOGY AND ALCHEMY
while 2 different things they tend to go hand in hand with the people of the kingdom, example you may see a boat that looks 16th century in stile but has a gas engine with a mage pump water supply. most the time the tech of both is combined to make the more advanced stuff like techno golems.
what is a techno golem, its basically a robotic drone with a runic brain, capable of things from simple watering of plants to full on political debate.. though techno golems of that type tend to get riddled with holes from guns and swords. any way techno golems where one of the first things sent to the Zephyr arquipelago for exploration but their handlers vanished leaving them to fall apart, this is important as you will get some nice supplies from them.
as for every day technology, things like plumbing may be modern, but you would be hard pressed to find a house with heating and air, at least not one that doesn't have that done with runes either fire or ice. And with that comes the kingdoms strengths teh crown has put more money into alchemic research then any other kingdom or empire, though know one truely knows why.
@big_D, will ask mephisto about that.
@acrylic, they will have a use later and you will hate them less (will not be food though)
lore notes (this is all subject to change at any time)
GENREAL
the world of this game is a simple one with medieval alchemist tech combined with futuristic tech. that being said, guns and magic "exist" in this world though both are more diluted then if they where in a world with just one or another. So don't expect any heavy machine guns or world ending spells to make an appearance. The world of the monsterologist, is class separated withe the crown and royalty having the higher end of the technological and magical stick while the average citizen is considered smart if they even know what a techno golem is.
lets take the main character for instance they are a working class citizen meaning not much have been given to them education wise, so they don't know what a golem is or even how to properly use a sword or weapon of any type. Though they have been trained to be observant and know what they should do. It should be noted they do not live in a dictatorial world its just people are trained in what they are good at, the player character is good at gathering info which sad to say there isn't much of a requirement for out side of the crowns alchemist teams, and as alex or alexis are not a royal they can not get the education or money needed to join of of these teams.
THE WORLD
the world is filled with hybrid monsters, caused by magic yet unknown, these monsters are rarer then gold in the land of the player characters origin and only the royals and crown know about them. The player character is part of a [censored for plot] (can't explain after this point with out giving away plot sorry)
TEH CROWN CURRENT
in the monsterologist the current crown consists of a king, queen and first daughter. the first daughter having taken heavy interest in the Zephyr arquipelago after [censored]. Teh crown basicly rules the land and tells where the money and labor will go with the king being incharge of the armies, the queen incharge of import and export and the first daughter incharge of exploration and research. while this isn't important for the story, the crown are the ones who have hired you.
TECHNOLOGY AND ALCHEMY
while 2 different things they tend to go hand in hand with the people of the kingdom, example you may see a boat that looks 16th century in stile but has a gas engine with a mage pump water supply. most the time the tech of both is combined to make the more advanced stuff like techno golems.
what is a techno golem, its basically a robotic drone with a runic brain, capable of things from simple watering of plants to full on political debate.. though techno golems of that type tend to get riddled with holes from guns and swords. any way techno golems where one of the first things sent to the Zephyr arquipelago for exploration but their handlers vanished leaving them to fall apart, this is important as you will get some nice supplies from them.
as for every day technology, things like plumbing may be modern, but you would be hard pressed to find a house with heating and air, at least not one that doesn't have that done with runes either fire or ice. And with that comes the kingdoms strengths teh crown has put more money into alchemic research then any other kingdom or empire, though know one truely knows why.
just an RPG maker mapper,
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warbrand4 - Advanced Vorarephile
- Posts: 707
- Joined: Sat Aug 08, 2009 10:43 pm
- Location: Not joking the middle of nowhere.
Re: The Monsterologist
This game looks to have potential, I have a hard time catching fish...don't know if I'm supposed to rapid tap or hold down z... nicely done scene with the slime girl, is it possible to level up, I've only fought two chicken battles so far. Like how the battle isn't dependent on level or strength, but being observant of the clues and your surroundings.
http://profile.aryion.com/profile/Nicci_Mierin <-----------Main RP character
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vore2412 - Advanced Vorarephile
- Posts: 825
- Joined: Sun Jan 31, 2010 11:38 pm
Re: The Monsterologist
Hold z, but only when the fish isn't swimming away from you.
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: The Monsterologist
This was an entertaining play. I would like to see more of it. But CC will always be number one in my heart.
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Murderkarp - Somewhat familiar
- Posts: 74
- Joined: Mon Nov 18, 2013 1:54 pm
- Location: Where the White Whale Blows
Re: The Monsterologist
Biased choice that I strictly prefer F/F but I'd rather see more of this.
Disagreeable
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vintious - Intermediate Vorarephile
- Posts: 401
- Joined: Mon Nov 22, 2010 11:57 pm
Re: The Monsterologist
some misc knowledge for you guys. note may contain spoilers even if they are small ones.
Spoiler: show
just an RPG maker mapper,
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warbrand4 - Advanced Vorarephile
- Posts: 707
- Joined: Sat Aug 08, 2009 10:43 pm
- Location: Not joking the middle of nowhere.
Re: The Monsterologist
I just want to say i LOVEd this game, not just from a gameplay aspect but from a game maker aspect. You have some fantastic resources in your folders and the minigames were great. If you want any help making please let me know, as i'd also love to learn from you as well
Ask to see my various OC and world setting
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NekoYuki - ???
- Posts: 4420
- Joined: Wed Oct 19, 2011 10:10 am
- Location: Essex
Re: The Monsterologist
I'd really want to ask if you could update the demo with a version number for each update to it, so we can know which changes were fixed.
I've only started this game but I love the interface and the different combat system, I feel this game really has some potential.
I've only started this game but I love the interface and the different combat system, I feel this game really has some potential.
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Monopolus - ???
- Posts: 3296
- Joined: Tue Dec 02, 2008 12:00 am
Re: The Monsterologist
oh bugger forgot to vote, Monsterologist first please, also I like the story line for Cursed Crown make a lot more sense
Darkness entwines a foolish young heart but the brave will always ring true.......yeah right ;p
Patreon account https:https://www.patreon.com/Yubel
Patreon account https:https://www.patreon.com/Yubel
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Big_D - Intermediate Vorarephile
- Posts: 493
- Joined: Sun Jun 25, 2006 11:00 pm
Re: The Monsterologist
yeah, the monsterologist won, hand down on that vote, even if only a few voted CC only got one vote.
Any way here is the plan, we will work on the monsterologist until the first chapter of the story is done, this will more then likely be split into 4 parts with minor bug fixes in between. once that is done we will start on the first chapter of CC and finish taht with a story rewrite (literally all that is left of the CC remake is story and event reworks)
Though right now, even though me and mephisto can do sprites we need some one for the art, mephisto can make some but with out another person we will have slow going..
any one looking for the part we need a sprite sheet based on this http://img1.wikia.nocookie.net/__cb2013 ... vern_0.PNG we need both a sprite sheet and a pixel version similar to the slime.
If any one in interested, please PM me or mephisto. Also a note we have no way to pay but will allow you to have some impute on the game, and your name will be in the credits.
Any way here is the plan, we will work on the monsterologist until the first chapter of the story is done, this will more then likely be split into 4 parts with minor bug fixes in between. once that is done we will start on the first chapter of CC and finish taht with a story rewrite (literally all that is left of the CC remake is story and event reworks)
Though right now, even though me and mephisto can do sprites we need some one for the art, mephisto can make some but with out another person we will have slow going..
any one looking for the part we need a sprite sheet based on this http://img1.wikia.nocookie.net/__cb2013 ... vern_0.PNG we need both a sprite sheet and a pixel version similar to the slime.
If any one in interested, please PM me or mephisto. Also a note we have no way to pay but will allow you to have some impute on the game, and your name will be in the credits.
just an RPG maker mapper,
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warbrand4 - Advanced Vorarephile
- Posts: 707
- Joined: Sat Aug 08, 2009 10:43 pm
- Location: Not joking the middle of nowhere.
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TheAllSeeingEye - Intermediate Vorarephile
- Posts: 517
- Joined: Thu Apr 05, 2012 5:41 am
- Location: West Coast USA
Re: The Monsterologist
yeah, the player will have one chance to escape if captured.
Though that isn't always the case, right now only the slime exists so there is no way to show this, but choosing male or female will actually impact the game "difficulty" this is because most intelligent monsters will see a male character as something to attempt to claim first, food second. while most the monsters will see the female player as a threat and something to be disposed with, there will of course be exceptions to this rule. though I can't/don't want to give any more info then that.
Though that isn't always the case, right now only the slime exists so there is no way to show this, but choosing male or female will actually impact the game "difficulty" this is because most intelligent monsters will see a male character as something to attempt to claim first, food second. while most the monsters will see the female player as a threat and something to be disposed with, there will of course be exceptions to this rule. though I can't/don't want to give any more info then that.
just an RPG maker mapper,
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warbrand4 - Advanced Vorarephile
- Posts: 707
- Joined: Sat Aug 08, 2009 10:43 pm
- Location: Not joking the middle of nowhere.
82 posts
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