Postby VirtuosoViking » Thu Sep 18, 2014 12:32 am
Okay, for some reason, I suddenly can't dl the game. The updated one and the not updated one released today. Neither on Firefox or Chrome said it was safe. I managed to get the second dl link to install the game with IE of all things. That still said it was unsafe, but it let me run it so I could install it. Anyway, problems aside, I still liked playing it.
To be honest, I like how shantae's jump has some weight to it now. I thought it was a bit floaty before. The old levels felt a tad bit quicker now with the increased jump decent. I have to say the stomach level was a little bit harder. Some gaps had to have precise jumps to avoid major stamina loss. The way the succubus level was kinda made it really challenging now. It took me 2 or 3 tries, but I managed to beat it. I also played both versions of the womb level, and it was easy for me now, but that was cause I memorized the path with the harder one. Still a good level. When I played the mermaid level, I thought it was gonna be too difficult with the tongue faster now, but then I realized that escaping it is very easy now, so you'd only lose if you were too close to the mermaid, or you have very slow key mashing skills.
I love the new game over CGs. Like I mentioned a while back, I'm not too hot on MLP vore, but in this instance, the art catered to my vore side enough to like it. Props to WafflesOnAWaifu. Can't wait to see what the next update will bring. *hopes goodra wins*
EDIT: Hmm, okay now I can download it. Maybe I was trying to get it too early...
Yeah, I might just compile my game as a zip file from now on and hope that cuts time and difficulties.
glad to see you like the update, and I wish you luck with the goodra vote. Seems goodra and Amy are neck and neck at the moment.
Postby RikuHidanza » Thu Sep 18, 2014 12:35 am
OK first off super happy you used my idea.
Secondly while I had trouble with the gorgon womb i had to do it about 10 to 15 times I found it was pretty fun it seems hard but once you find the best route it's fairly easy. The like like that jumps you right off the bat is annoying the first couple of times and you'll basically have to restart if you get grabbed more than twice by the like likes but all in all it was fun
When I finally beat the level I loved how you get shot out of her that made me laugh.
All in all I thought it was a really good addition.
Well it was a good idea, so I thought I'd take the time to make it a reality.
Yeah, I think the like like at the beginning is kind of a cheap shot, so I might move him someplace new, but I'm glad the level came off as fun.
Yeah, I was originally make the gorgon cum after 3 seconds, but I thought it would be more fun to struggle out first, and then have her fire you out in climax. Glad to see it was worth the extra effort.
by Someone92 » Thu Sep 18, 2014 5:19 am
Give your files a version number, e.g.:
vgamedemo_14-8-13
vgamedemo_14-8-27
vgamedemo_14-9-17
A small jump feature would be neat.
Especially in the mermaid level you often jump higher than needed, and then the tongue blocks the path of your next jump. The succubus level would also become a little bit easier this way.
The mermaid level has one annoying part; it's the fallen over L with the three green blocks to the right of it. If you ascend a second time you have to get yourself grabbed there, otherwise she gets you a few platforms later and drags you down a lot.
The succubus keeps her legs spread after you escape the bats.
If you fail the medusa entrapment level you could follow it up with the same scene as when you escape, just this time you cum out.
Version numbers? that's just silly. I was considering that, but I don't see any reason why one would want to go back a version for this game since I'm only adding more content with each installment. Also, it keeps the download list small and easy to manage. I was considering it though.
Alas I like to make my rooms difficult as hell so it brings about a good struggle(must be my pred side kicking in) so that annoying L shape may stick around for a bit. I am tempted to fix that issue, but I'll probably tackle it after I get a few other things done.
Making a smaller jump should be pretty easy actually. I'll see if I can make that happen in the next update.
I was afraid someone was gonna call out the succubus's spread legs. I'm sure I can fix that in the next update now that I think I found a way.
I was thinking of making a scene like that for Medusa, but I felt a lot of players would want to hop right back into the action until they could do it right, so a distraction of watching shantae cummified body splurting out of Medusa seemed unnecessary. If I find time, I'll see if I can do that.
Thanks again guys for your input. It really helps put this game together and give it some much needed shape. I'll try to hold off on the insane difficulties from now on, but I'm still gonna be leaning towards some challenge(and cheap shots at times).