Escape from vore dungeon game 09/27/18 final update prolly.

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with vore dungeon concluded what might be the next order of business?

Get back to making more 3 days to digest updates.
127
18%
make something like vore dungeon but with original sprites and stuff
281
39%
Make a platformer where you are the pred instead
235
33%
Make the sequel(Haha probably not gonna happen)
39
5%
There is no project. Only zuul.
38
5%
 
Total votes : 720

Re: New vore dungeon platforming game in progress.

Postby WritingZeal » Tue Jul 29, 2014 2:47 pm

Love this so far, it's actually really interesting. The struggle motions are great, and I love the stomach noises

The issues I've had-
Sometimes I'm essentially gang-banged by the creatures. If there's more than one, one will grab me, I will break loose, then the other will grab me while the first is recovering. They essentially juggle me until I pass out in their guts. Ingenious on their part, but it makes for a difficult playing experience haha.

The princess in stage three grabbed me and didn't allow me to struggle or restart anything, just told me "To be continued", though that might just be part of the game.

Other than that, I've caught Pinkie Pie doing a few double-jumps, and the player character sometimes moonwalks, which is more amusing than annoying.

If I can make a request, maybe have a predator creature that does anal vore? I understand if you don't want to, it's not everyone's cup of tea. But I do really like it so far
http://aryion.com/forum/viewtopic.php?f=31&t=31084
I'm almost always open for a new RP :D
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Re: New vore dungeon platforming game in progress.

Postby Maexam2 » Tue Jul 29, 2014 2:49 pm

I gave it a try. And I must say, it's an AWESOME GAME!!! I'm really anxious and can barely wait for the next release! As for pred suggestions, I know they may be a bit over used, but so are the nagas. Why don't you make aquatic evels with mermaids as preys? Or maybe one where you fight giantesses from different games/Animes. Like the girls from Sailor Moon or Saint Seiya, etc...? Or maybe Samus Aran, Krystal from Star Fox, etc...? When it comes about sprites... Hmm, I'll see what I can find. But I can't give any guarantees. Also, are you planning on using another kind of vore? I mean, I love soft oral vore and unbirth, but how about Anal Vore, Breast Vore, Nipple Vore and Cleavage Vore? Hey! You think that you could use more My Little Pony: Friendship is Magic characters? Maybe have Luna, Princess Twilight, Celestia, Chrysalis and/or Nightmare Moon as Bosses with many kinds of vore? Like Nightmare Moon eating the player oraly, analy or by unbirth?
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Re: New vore dungeon platforming game in progress.

Postby GnomeishDelight » Tue Jul 29, 2014 3:26 pm

Managed to get the game going :3

Seems quite promising, but the things i would say has already been mentioned so i will wait with the feed back a little :3

Interested to see how it will develop :D
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Re: New vore dungeon platforming game in progress.

Postby Maexam2 » Tue Jul 29, 2014 3:38 pm

Sprites

Mermaid:

http://spritedatabase.net/file/15397
http://spritedatabase.net/file/12679
http://opengameart.org/content/mermaiden
http://spritedatabase.net/file/12504
http://spritedatabase.net/file/6998
http://spritedatabase.net/file/6459

Star Fox (females, of course):

http://www.spriters-resource.com/other_ ... eet/45848/
http://www.spriters-resource.com/genesi ... heet/2267/
http://www.spriters-resource.com/snes/b ... eet/22877/
http://www.spriters-resource.com/genesi ... eet/61278/

Pony:

http://spritedatabase.net/file/13436
http://spritedatabase.net/game/2370

Naga/Lamia:

http://spritedatabase.net/file/12552
http://www.spriters-resource.com/game_b ... eet/49130/

Sailor Moon:

http://spritedatabase.net/file/6540
http://spritedatabase.net/file/11564
http://spritedatabase.net/file/7465
http://spritedatabase.net/search.php
http://www.spriters-resource.com/search/?q=Sailor+Moon (about half way down the page)

Angel:

http://spritedatabase.net/search.php
http://www.spriters-resource.com/fullview/51330/
http://www.spriters-resource.com/snes/o ... eet/58684/
http://www.spriters-resource.com/other_ ... eet/45866/

Samus:

http://spritedatabase.net/file/3899
http://www.spriters-resource.com/search/?q=Samus+Aran

Succubus:

http://spritedatabase.net/file/4649
http://spritedatabase.net/file/13197
http://www.spriters-resource.com/ds/neg ... eet/53994/
http://www.spriters-resource.com/ds/neg ... eet/53993/

Others:

http://spritedatabase.net/file/15306
http://spritedatabase.net/file/15284
http://spritedatabase.net/file/15287
http://spritedatabase.net/file/12535
http://spritedatabase.net/file/12534
http://www.spriters-resource.com/game_b ... laxyangel/
http://www.spriters-resource.com/psp/yu ... eet/59385/ (Dark Magician Girl)
http://www.spriters-resource.com/psp/yu ... eet/59463/ (Dark Magician Girl)
http://www.spriters-resource.com/other_ ... eet/45838/ (Felicia - Darkstalkers)
http://www.spriters-resource.com/game_b ... heet/9730/

Snake:

http://spritedatabase.net/file/15302 (snake)
http://www.spriters-resource.com/ds/dbz ... eet/28743/ (snake)
http://spritedatabase.net/file/12521 (snake)
http://www.spriters-resource.com/pc_com ... eet/21736/ (snake)

Pokemon:

http://www.spriters-resource.com/fullview/35790/
http://www.spriters-resource.com/fullview/5772/
http://www.spriters-resource.com/game_b ... eet/40836/
http://www.spriters-resource.com/search/?q=Pokemon

That's all I could find. I hope they help you. Anyway, I hope to hear from you soon. Oh! And from the game too!
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Re: New vore dungeon platforming game in progress.

Postby Maexam2 » Tue Jul 29, 2014 3:44 pm

One last thing. I'd suggest making it so that the player can either, double jump and/or, preferbly, do some sort of attack to temporarily stun or imobilize the preds. And perhaps a "dash" ability too.
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Re: New vore dungeon platforming game in progress.

Postby Maexam2 » Tue Jul 29, 2014 3:48 pm

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Re: New vore dungeon platforming game in progress.

Postby reclusenutcase » Tue Jul 29, 2014 9:45 pm

cuc:

I appreciate the feedback, but Keep in mind I'm not an avid sprite artist hence the use of pre made sprites, so grab animations are still on my maybe pile.
as for enemy AI, I'll do my best to start making more complicated patterns that make the enemies more sentient but still offer a chance for the player to dodge
Oh, and the wall bug should be fixed by next update. It's not that hard, I just forgot to fix it.

Thanks again for the feedback.

WritingZeal:

I know what you mean about the gang banger enemies. I have been looking into better ways to fix the issue, and will come up with something soon.
as for anal vore, I'm more than open to it, but I know one of the partners that wants to potentially help isn't a big fan of it, so I'll have to animate the anal vore myself for now. I'll definitely see if I can make some vore scenarios of that type.

Maexam2 :

Holy shit that's a lot of sprites! I really appreciate you taking the time to hunt down these sheets for me. That cuts my difficulties dramatically.

For aquatic levels, I can probably do that, but I'm probably gonna cheap out and make it that shantae will just stay at the bottom with unlimited air as mermaids and such travel the area. Water levels have always been a dubious territory in games, but I'll do the best I can to see if I can make it happen.
As for giantess boss fights, or encounters, I have already been thinking of some, but will probably be looking into how to make them fun an innovative. They are definitely on the list of preds to make.

I seem to be getting the question on what kind of other vore scenarios will be possible, and am currently considering the types of vore dependant on what kind of sprites I can get and what poses I can get them into. I'm open to most any vore as long as it's not hard vore, or scatty vore.

Oh, and don't worry about ways to take out enemies in the game. I don't plan to feature an attack button for this game, but will be looking for ways to knock out enemies through other means so you may avoid encounters. I guess I'm leaning on this game being a mix of puzzle platformer slash action platformer.

I again thank everyone so far who's tested the game and enjoyed it. I'm still open to new preds, but will most likely only work with preds I can find good sprites for. Hopefully I'll be able to make a new update soon with a new level or two, with a level select option.
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Re: New vore dungeon platforming game in progress.

Postby vore2412 » Tue Jul 29, 2014 11:11 pm

So, no way pass the princess at the moment?
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Re: New vore dungeon platforming game in progress.

Postby WritingZeal » Tue Jul 29, 2014 11:48 pm

I'll be honest, I never thought I'd be gang-banged by Pinkie Pie(s) ever in any way...
http://aryion.com/forum/viewtopic.php?f=31&t=31084
I'm almost always open for a new RP :D
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Re: New vore dungeon platforming game in progress.

Postby Maexam2 » Wed Jul 30, 2014 12:05 am

reclusenutcase wrote:cuc:

I appreciate the feedback, but Keep in mind I'm not an avid sprite artist hence the use of pre made sprites, so grab animations are still on my maybe pile.
as for enemy AI, I'll do my best to start making more complicated patterns that make the enemies more sentient but still offer a chance for the player to dodge
Oh, and the wall bug should be fixed by next update. It's not that hard, I just forgot to fix it.

Thanks again for the feedback.

WritingZeal:

I know what you mean about the gang banger enemies. I have been looking into better ways to fix the issue, and will come up with something soon.
as for anal vore, I'm more than open to it, but I know one of the partners that wants to potentially help isn't a big fan of it, so I'll have to animate the anal vore myself for now. I'll definitely see if I can make some vore scenarios of that type.

Maexam2 :

Holy shit that's a lot of sprites! I really appreciate you taking the time to hunt down these sheets for me. That cuts my difficulties dramatically.

For aquatic levels, I can probably do that, but I'm probably gonna cheap out and make it that shantae will just stay at the bottom with unlimited air as mermaids and such travel the area. Water levels have always been a dubious territory in games, but I'll do the best I can to see if I can make it happen.
As for giantess boss fights, or encounters, I have already been thinking of some, but will probably be looking into how to make them fun an innovative. They are definitely on the list of preds to make.

I seem to be getting the question on what kind of other vore scenarios will be possible, and am currently considering the types of vore dependant on what kind of sprites I can get and what poses I can get them into. I'm open to most any vore as long as it's not hard vore, or scatty vore.

Oh, and don't worry about ways to take out enemies in the game. I don't plan to feature an attack button for this game, but will be looking for ways to knock out enemies through other means so you may avoid encounters. I guess I'm leaning on this game being a mix of puzzle platformer slash action platformer.

I again thank everyone so far who's tested the game and enjoyed it. I'm still open to new preds, but will most likely only work with preds I can find good sprites for. Hopefully I'll be able to make a new update soon with a new level or two, with a level select option.



It was no problem, really. And I'm glad I helped.

Still, you didn't answered my question about the Pony preds. So, here it goes again: "Hey! You think that you could use more My Little Pony: Friendship is Magic characters? Maybe have Luna, Princess Twilight, Celestia, Chrysalis and/or Nightmare Moon as Bosses with many kinds of vore? Like Nightmare Moon eating the player oraly, analy or by unbirth?"
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Re: New vore dungeon platforming game in progress.

Postby Dragonvorelover135 » Wed Jul 30, 2014 1:14 am

It was no problem, really. And I'm glad I helped.

Still, you didn't answered my question about the Pony preds. So, here it goes again: "Hey! You think that you could use more My Little Pony: Friendship is Magic characters? Maybe have Luna, Princess Twilight, Celestia, Chrysalis and/or Nightmare Moon as Bosses with many kinds of vore? Like Nightmare Moon eating the player oraly, analy or by unbirth?"

Probably because its not supposed to be focused on MLP? Not everybody has that fetish or interest in it. People who aren't fans of it should be able to handle one enemy but lets not get out of control with that this early please.
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Re: New vore dungeon platforming game in progress.

Postby reclusenutcase » Wed Jul 30, 2014 1:24 am

Maexam2:

Whoops I forgot to mention that part.

I'm open for more MLP preds assuming I can find some good sprites to represent them, but I also want to ensure that this game isn't over saturated with them either.

My plan to avoid this is to make a simple level select for the game till it's done so people can select the preds they want instead of having to trek through ravenous pinkies when the player really just wants to face off with a succubus instead.


vore2412 :

Sorry buddy, no way past Princess gourmet just yet. I'm gonna make 2 or 3 levels that take place inside of her and you having to fight your way out of her digestive system like in the game that features her.

Dragonvorelover135:

Thank you for putting a nice lid on things. I hope by having a level select screen that players will enjoy the game more since they can pick out what preds they want to face.
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Re: New vore dungeon platforming game in progress.

Postby bloodle8 » Wed Jul 30, 2014 2:44 am

I would love to see digestion implemented at some point, though I'd rather you work on adding more preds before that, haha. I'd also like a pause button, unless there is one and I just couldn't find it.
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Re: New vore dungeon platforming game in progress.

Postby TheAllSeeingEye » Wed Jul 30, 2014 4:37 am

really interesting....
it actually got harder for escaping on my second run for some reason....
Which is actually a bit fun for me! XD
BRING ON THE DIFFICULTY!!! lol

edit: never mind, the more you're caught, the harder it is lol :P
Last edited by TheAllSeeingEye on Wed Jul 30, 2014 7:34 am, edited 1 time in total.
EXPLORE ALL THE BELLIES!!!
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Re: New vore dungeon platforming game in progress.

Postby Maexam2 » Wed Jul 30, 2014 7:22 am

reclusenutcase wrote:Maexam2:

Whoops I forgot to mention that part.

I'm open for more MLP preds assuming I can find some good sprites to represent them, but I also want to ensure that this game isn't over saturated with them either.

My plan to avoid this is to make a simple level select for the game till it's done so people can select the preds they want instead of having to trek through ravenous pinkies when the player really just wants to face off with a succubus instead.


vore2412 :

Sorry buddy, no way past Princess gourmet just yet. I'm gonna make 2 or 3 levels that take place inside of her and you having to fight your way out of her digestive system like in the game that features her.

Dragonvorelover135:

Thank you for putting a nice lid on things. I hope by having a level select screen that players will enjoy the game more since they can pick out what preds they want to face.


I see. That's okay. Besides, wether there will be more MLP preds or not, I'm sure this game will be quite good in vorish quality and in general quality as well! Gambate!
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Re: New vore dungeon platforming game in progress.

Postby JustAQuinn » Thu Jul 31, 2014 2:51 am

I for one kinda dislike the MLP preds and don't want the game over-saturated with too much MLP or Furry. A mixed bag is alright, though.

Some key placement is rather dickish, to be honest, like placing a POW block in an alcove next to a Pinkie. I agree that Shantae's hair whip should be usable to stun predators for a short period of time.

Is it me or the lamia's escape minigame incredibly and extremely harder than Pinkie's?

Also the period of time predators are stunned by hammering space seems really long.
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Re: New vore dungeon platforming game in progress.

Postby Gibet » Thu Jul 31, 2014 1:30 pm

Very nice!
"The predator's job isn't done when the hunt is over." -Topaz the fairy
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Re: New vore dungeon platforming game in progress.

Postby reclusenutcase » Thu Jul 31, 2014 3:14 pm

JustAQuinn:

Don't worry, I'm making a level select so players can pick out the vore dungeons they like. No mandatory MLP encounters.

I understand that the key placement is rather evil at the moment, but being the game developer makes you want to do some evil things from time to time, like have a door that won't open followed by the words "lol nope XD"

as fine as an attack would be, I'm more interested in the lack of fighting ability so as to make the player have to find more passive methods around preds. I'm gonna look into making items you can use to knock out preds to get by, but I feel the hair whip is too empowering.

as for the nagas escape scenario, it's just you. I've made no adustments to either predator yet so all struggle games are the same.. keep in mind that the struggle game gets harder everytime you are grabbed.

Yes the stun state of enemies was made extra long to keep the gang rape to a minimum, but the update will instead have a momentarily invincible shantae to make a quick exit from preds.

I appreciate the feedback.
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Re: New vore dungeon platforming game in progress.

Postby tsuk13 » Thu Jul 31, 2014 4:21 pm

Yea this is great keep up the awesome work! Looking forward to updates!
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Re: New vore dungeon platforming game in progress.

Postby ublover1 » Sat Aug 02, 2014 2:52 am

id love maybe a nightmare moon pred or luna pred in the game from mlp but yeah dont over do that i think
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