deamented4343 wrote:Maybe adding a system in which you can save only a few times? As in maybe only saving from the very start or when you are at the final boss for the chapter? I have played games in which you start off the game after customizing your character; but it doesn't let you save anywhere you want unless you look for certain items that WILL allow you too save your progress but these items are only found in limited quantities.(can't remember the names though.)
For example: You know a dragon you have too kill? Want too save but can't? then go around the world and level up a bit; and at the same time look for these items that will allow you too save (random number maybe only enough items for 2 save files?) that's just an idea i had in mind. Anyone else think that will be good idea?
it has merit, or there are hidden mini bosses scattered around the world (no more, no less) and only by killing them do you get a save/respawn token, you can use it to save or if you die with in on you, you respawn. (keeping it should have consequence, like you incounter theaves and enstead of stealling gold, they take the crystal (better hope you can steal it back, other wise THEY will respawn when you kill the lol ))