DunRun
(This is just a quick sketch I made about 30 minutes ago. The game's art will probably look better)
AKA: Dungeon Runner
Made in RPG Maker VX Ace
DunRun Enemy Information Sheet
Click here to vote for the next enemy to be in the game!
ABOUT THE GAME
DunRun is an action/arcade game made in RPG Maker VX Ace, cause I enjoy making non-RPG games in an RPG engine. I might also be dumb.
The gameplay is simple. You are put in a maze-like map filled with monsters that would love to have you over for dinner. However, you are completely incompetent unarmed and cannot fight. So, all you can do is run and try to find the exit. Touch a monster and they will be your best friend! Or try to eat you. I forget which. If one grabs you, you must tap the action button to escape before they seduce you with their sweet dance moves.
And that's really all there is to gameplay. Some creatures will try to eat you, some will try to make sweet love to you, and some just slow you down. But most have multiple moves, so you never really know what's going to happen!
If you are overpowered by the mighty creatures of the dungeon (like a ball of goo), then as a reward for your failure, you will receive fun little game over pictures. Not only that, but you'll get a score based on how many enemies you were grabbed by, how many levels you cleared, and how much health and clothing you have left. Then you can compete for imaginary internet points by posting your high scores here!
Does this all sound familiar? Well, maybe its because the first game I posted on this forum was basically this idea, though much simpler. And it had terrible art.
SCREENSHOTS
CREATURES
In Current Demo:
-Slime
-Tentacle
-Lamia
-Harpy
-Centaur
-Satiya [Commissioned Lamia]
-Shadowleaf [Commissioned Deertaur]
-Airyal [Commissioned Harpy]
In Upcoming Demo
-Finished things!
FEATURES
-Vore! (Various. Mostly Oral and Unbirth)
-Absorption!
-Transformation!
-Sweet Lovings!
-Tentacle Action!
-F/Various! (The player character is female and I probably won't change that unless someone feels like making a completely new set of sprites/art. Sorry M lovers.)
-Won't summon bees from your monitor! Only a small chance of summoning bees from your monitor!
DOWNLOAD
Current Version: 0.4.3 "Centaur"
EXE: https://mega.co.nz/#!YY1WULhR!s6e_mQ1Vn ... bASgobXudc [20.2 MB]
For now, the game does require the RPG Maker VX Ace RTP. Blame Enterbrain and their terrible decisions regarding the RTP.
Download the RTP here. (Link is at the bottom of the page.)
V.0.4.3 "Centaur" Release Notes:
- Some minor glitch fixes.
- Added new Game Over images for Slime Absorb and Satiya Devour.
- Added new opening scene so you can see the incredibly light story behind the game that I kinda just made up.
- Turned down the volume on all in-game music. It was kinda annoyingly loud before. I also changed the title music because reasons.
Old release notes:
CREDITS
Uses the following scripts:
- Yanfly Ace Core Engine
- Yanfly Ace Message System
- Yanfly Stop All Movement
- Yanfly Event Chase Player (Edited by myself)
- Yanfly Move Restrict Region
- Yanfly Slippery Tiles (Currently unused)
- Galv HUD (Heavily edited by myself)
- Kread-EX Game Over Common Event
- Jet RVDATA2 Compression
Art:
- WafflesOnAWaifu (Harpy Game Over Image)
Maps:
- Warbrand4 (Several maps. See in-game credits for each one.)
Creature suggestions:
-Themastermushroom (Ghost, Dragongirl)
-TheFetishBeast (Centaur)
-Pachirisu_And_Asmodeus (Wolf)
-Ryan-Drakel (Beegirl)
-Souiguide (Cowgirl, Rabbit Girl [maybe])
Commissioners:
- Schpadoinkle (2 Commissions)
- Svartvinge (1 Commission)
- Warbrand4 (1 Commission)
- killjoy2413 (1 Commission)
- scottypilgrim (1 Commission)
PROGRESS
Please note that I have a full-time job and this is just a hobby. Progress may be slow at times. Also, I removed the progress thing below cause I don't wanna update it. :V
CHARACTER COMMISSIONS 0/3 SLOTS OPEN
1: killjoy2413 [In-Game Character: Octogirl-type]
2: scottypilgrim [In-Game Character: Kitsune-type]
3: Schpadoinkle [In-Game Character: Imp-type]