[RPG Maker] DunRun [NO LONGER UPDATED]

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Re: [RPG Maker] DunRun

Postby karmicOnion » Wed Aug 13, 2014 1:16 am

I like this game. I'm glad to have played this game. You're an innovator Rayen.
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Re: [RPG Maker] DunRun

Postby Rayen » Wed Aug 13, 2014 5:11 am

Progress of the day:

Image

Gotta finish 2 more animations and 2 game over sets and Lamia will be ready. The next update will come once I get at least Lamia and Harpy ready.
Disclaimer: I am a lazy bastard.
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Re: [RPG Maker] DunRun

Postby TheAllSeeingEye » Wed Aug 13, 2014 5:29 am

Rayen wrote:Progress of the day:

[ http://i.imgur.com/2wPiFJh.gif ]

Gotta finish 2 more animations and 2 game over sets and Lamia will be ready. The next update will come once I get at least Lamia and Harpy ready.

HURRY!!!! IM IN LOVE!!! <3.<3
EXPLORE ALL THE BELLIES!!!
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Re: [RPG Maker] DunRun

Postby ajmajm28 » Wed Aug 13, 2014 8:01 am

This is a great start. I can't wait to see more.
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Re: [RPG Maker] DunRun

Postby Pachirisu_And_Asmodeus » Wed Aug 13, 2014 9:58 am

How about foxes and wolves as preds?
A link to a fun game I love playing: http://www.blankmediagames.com/TownOfSalem/

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Re: [RPG Maker] DunRun

Postby The_Prof » Wed Aug 13, 2014 12:34 pm

I cast burning hands on the bees
Evil genius, lover of catgirls, and tricking people into getting eaten is my game!
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Re: [RPG Maker] DunRun

Postby Ryan-Drakel » Thu Aug 14, 2014 2:37 am

Da BEEZ! *holds up Lavender flowers as peace offering*

...

Wonder if there's gonna be Bee-girl preds... either seeking a belly-filler or UB to turn into a fellow bee-girl... or suck her up the stinger to churn into honey.
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Re: [RPG Maker] DunRun

Postby Rayen » Thu Aug 14, 2014 5:15 am

Progress of the day:

Tentacles! (I finished one animation, but I'm not gonna post .gifs of everything I finish. :V)

These little bastards are really well hidden and will grab any person who gets too close. They do very little damage, but give other enemies plenty of time to catch up and grab you right after you escape the tentacle action!

Pachirisu_And_Asmodeus wrote:How about foxes and wolves as preds?

Sure, why not. They'll be low on my to-do list though. Not really my favorite sort of preds, but no sense in not putting them in later. :V

Ryan-Drakel wrote:Wonder if there's gonna be Bee-girl preds... either seeking a belly-filler or UB to turn into a fellow bee-girl... or suck her up the stinger to churn into honey.

Well, there is now. You just gave me 3 attacks and I can't really ignore that it sounds pretty awesome. :V

The_Prof wrote:I cast burning hands on the bees

Now you've made flaming bees. I hope you're happy.
Disclaimer: I am a lazy bastard.
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Re: [RPG Maker] DunRun

Postby Souliguide » Thu Aug 14, 2014 7:53 am

now thats finally an nice lookin game. Kinda tired of all those RPGmade game where is just text, and turnbased battles. It gets boring. And not to mention how "im makin game, it will be out soon" -posted 2 years ago)) and stuff like that. So i will really keep fingers crossed for this one. Keep it up :wink:
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Re: [RPG Maker] DunRun

Postby Ryan-Drakel » Thu Aug 14, 2014 1:39 pm

Rayen wrote:
Ryan-Drakel wrote:Wonder if there's gonna be Bee-girl preds... either seeking a belly-filler or UB to turn into a fellow bee-girl... or suck her up the stinger to churn into honey.

Well, there is now. You just gave me 3 attacks and I can't really ignore that it sounds pretty awesome. :V


Yay!~ I contributed~
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Re: [RPG Maker] DunRun

Postby therusted » Thu Aug 14, 2014 1:58 pm

Yay,you came back :D
i have 2 pred ideas:Rumia and yuyuko
they are from touhou
i hope u like my idea
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Re: [RPG Maker] DunRun

Postby Souliguide » Thu Aug 14, 2014 2:55 pm

aight.
For monstur suggestion
female centaur <-- FTW (AV UB-? they got the tools i say!)
Lola bunny? or other rabbit female thing
Cow gurl? (they just be too cool *-* oral, ub, av => victim to udder for milk processing x3;; )

>.>
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Re: [RPG Maker] DunRun

Postby Pachirisu_And_Asmodeus » Thu Aug 14, 2014 4:39 pm

Okay and thanks.
A link to a fun game I love playing: http://www.blankmediagames.com/TownOfSalem/

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Re: [RPG Maker] DunRun

Postby Aickavon12 » Thu Aug 14, 2014 5:02 pm

This game shows a lot of promise, let's hope for some monster girls soon :3 *hypetrain*
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Never gonna give you up! Never Gonna let you down! Never gonna run around, desert you!
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Re: [RPG Maker] DunRun

Postby dokudoku » Thu Aug 14, 2014 6:51 pm

Played the game, my reaction:
It's fucking Rayen! He's back and kicking ass!

The game's very well made. A lot of love is being put into it from what I'm seeing and as usual, Rayen I am impressed by your spriting ability. I look forward to seeing how this game progresses. :3
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Re: [RPG Maker] DunRun

Postby Rayen » Thu Aug 14, 2014 11:54 pm

Progress of the day:

None. Because I got a beta invite to Archeage and I've been wanting to give that a try. Also, terrible day at work, so I wanna relax.

therusted wrote:Yay,you came back :D
i have 2 pred ideas:Rumia and yuyuko
they are from touhou
i hope u like my idea

Sorry, but no. Two reasons:
- I really only want to use original characters for this.
- Touhou is one of those things that I like to keep out of my fetishes.

Souliguide wrote:For monstur suggestion
female centaur <-- FTW (AV UB-? they got the tools i say!)
Lola bunny? or other rabbit female thing
Cow gurl? (they just be too cool *-* oral, ub, av => victim to udder for milk processing x3;; )

Centaur has been suggested.
Rabbit girl, maybe. It might just end up being a variation of the Beastkin though. We'll see.
Cowgirl, sure. Cowtaur would be a variation of Centaur, but a Cowgirl would be good as well.

dokudoku wrote:It's fucking Rayen!

OH GOD WHAT IS FUCKING ME I DIDN'T EVEN KNOW HELP
Disclaimer: I am a lazy bastard.
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Re: [RPG Maker] DunRun

Postby acrylic » Fri Aug 15, 2014 12:50 am

Couldn't go to level3 from level2 because the portal was too high
Maybe I will need to be unbirthed by a harpy and get a set of wings to fly onto that green block and go to level3?
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Re: [RPG Maker] DunRun

Postby Rayen » Fri Aug 15, 2014 1:03 am

acrylic wrote:Couldn't go to level3 from level2 because the portal was too high

Gah, crap. That's right. I forgot that I never fixed that. Nah, it's supposed to choose from one of a few pre-determined spots, but I messed up some variables and it just sits where it is.
It's fixed in the current dev version, but for now, you'll just have to wait till the next version to go any further.

acrylic wrote:Maybe I will need to be unbirthed by a harpy and get a set of wings to fly onto that green block and go to level3?

To be fair though, that's some good problem solving skills you got there. I'll admit, a solution that makes sense only to people who are into vore... :V
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Re: [RPG Maker] DunRun

Postby Maexam2 » Fri Aug 15, 2014 1:37 am

A pretty good game so far!
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Re: [RPG Maker] DunRun

Postby VirtuosoViking » Fri Aug 15, 2014 7:45 am

Finally got a chance to play. I liked it. As for what enemies to suggest, I got nothing. Or at least nothing that hasn't been mentioned already. You got monster girls, wildlife, and who could forget slimes. All I can think of right now is maybe a level where you're in a room of quicksand, and you only have a set amount of steps before you sink completely. Or instead of quicksand, it could be water and if you can't find the exit before the set amount of steps, then an aquatic creature instantly game overs you. Just an idea, though. Not sure how easy/hard it would be to implement into the game. Anyway, great work so far.
When it comes to most bosses, thank god for obvious, glowing weak spots.
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