So I've been lurking here for quite a while and even registered once and now that I've settled on a new name (that doesn't tie back to me in the real world) I decided to do my first post. It's a bit weird actually talking about vore in anything but hushed tones so I'll likely be one of the less-talkative members here for a while.
I don't have it uploaded anywhere and I don't know when I will but I'll still present to you this vore-porn-thing-rpg. (Even the name is a WIP.)
I'll give some details before I give images:
- Pre-made, tile-based, not very detailed but still somewhat interesting and extendable world.
- You can run around the world and randomly encounter enemies. (1/30 chance).
- You can explore an area to try to force a random encounter. (1/10 chance).
- Mostly-keyboard controls. So that there's only one hand required for playing.
- Complex enemy generation. Enemies have heights, weights and attacks that are all modified by their random attributes. Enemies can be fat, short etc and you'll never see a fat thin enemy or a tall tiny enemy.
- Enemies react to your physical attributes. Ok so you're giant, would it still make sense for the game to say "the bandit sneaks up in an ambush"? It'll be YOU who catches THEM at that size.
- Stomach inventory! Your belly can hold a lot, (theoretically 4.29 billion individual enemies) and you can keep track of how well all those enemies are doing.
- Your stomach grows as you eat things and can only hold enemies that are smaller than 2x its diameter.
- Customizable, reactive enemy descriptions. An enemy can be generated as any gender it was given from a list. The enemy will then be referred to as "he/she/it/they/ze" depending on it. Same thing with species.
- Your character will grow and will be compared to other things its size. "You're almost as tall as an elephant!"
- Programmed in Javascript and run through the Google Closure Compiler. The entire game weighs almost nothing and runs on any system past IE 8.
Things I want to do:
- Get someone to write for the game. Writing 10 descriptions of an enemy isn't fun.
- Make a form where you can edit and submit enemies. This will be a bit harder.
- Save games, an account + password system would let you get your save games back so it's not erased every time you leave private browsing.
- Add a canvas to the character page where you can see your character's belly and track where enemies represented by dots (oh goodness I'm not drawing sprites for every single enemy) are in your digestive tract.
- Other stuff you may suggest.
So, now, screenshots...
Also, if you have a place you can host, I'd be happy to put it up. Right now I have server host that has strict anti-pornography rules in their TOS so I can't do anything relevant to you guys with it.
This concludes my showing-off of a game I haven't brought to a state where I can really release it yet. When I do release, I'll have a compiled version for everyone to play and a development version, maybe hosted on github (depends on their tos) where you can contribute to it.
What I'm actually looking for right now are more ideas, the bugs are something I can handle right now. :V