VOREORITE - RPGMaker vore game!
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
With the skin tone change and the Hair style it almost seemed like a different succubus altogether. I know your just trying different things out to figure how to improve your work but with the Succubus the red skin tone was almost perfect with the red hair and demonic theme.
If you want to keep the blueish skin tone suggest you change the wing and tail themes to match as they seem out of place with her blueish skin and short dark hair.
If you want to keep the blueish skin tone suggest you change the wing and tail themes to match as they seem out of place with her blueish skin and short dark hair.
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BloodKnight - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
The skin is the same, and the hair is actually not short (the tress just isn't visible from that camera angle). I'll try to make another render with redder tones like before
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swadish - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Well compared to the old one it looks short
also noticed Ari the Mermaid and Merida the Succubus share similar Hair styles and color, suggest you make Ari's hair a solid color and/or a different style can still be long.
The Red with pink lines works better on Merida
also noticed Ari the Mermaid and Merida the Succubus share similar Hair styles and color, suggest you make Ari's hair a solid color and/or a different style can still be long.
The Red with pink lines works better on Merida
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BloodKnight - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Brunner wrote:Well compared to the old one it looks short
also noticed Ari the Mermaid and Merida the Succubus share similar Hair styles and color, suggest you make Ari's hair a solid color and/or a different style can still be long.
The Red with pink lines works better on Merida
That's also one of the main reasons I changed Merida's hair. And believe me, after many tries, Ari's the one most suited to have that hairstyle
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swadish - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Are there any scenes with the girls asleep in town?
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Abuelo - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
swadish wrote:
That's also one of the main reasons I changed Merida's hair. And believe me, after many tries, Ari's the one most suited to have that hairstyle
Well it looked good on Merida with the red tinted skin, so maybe make Ari's hair light red and Merida's hair dark red and just give them different hair styles? I still think Merida should have long hair.
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BloodKnight - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
New girl on DA! Up until now I've been using luxrender with the reality plugin, but if I could get at least the same results with half the issues, I'd gladly make the switch. This is an attempt to move in that direction. Render quality still isn't there, but it's probably just a matter of a little more tweaking. Also, as you probably noticed, there's a weird artifact close to her right nipple... I don't know why, but I'll figure it out someday!
Anyway, this is a new random character I've come up with while experimenting with the new Genesis 3 model. Nothing special, I might say... but we still need more cute towngirls with a very naughty side, don't we? In this case she's inserting a certain someone up her ass. Lucky fella! I'm also thinking of using her as base for the yet-to-be-shaped Wolfgirl, so... only time will tell
No scenes of that kind are yet in the demo, but there will be plenty in the future. The picture I just added to the gallery is of a possible future townsgirl . Anyway, there will be many extra scenes available in game, if you're willing to explore and experimenti
Isn't that exactly how things are right now?
Anyway, this is a new random character I've come up with while experimenting with the new Genesis 3 model. Nothing special, I might say... but we still need more cute towngirls with a very naughty side, don't we? In this case she's inserting a certain someone up her ass. Lucky fella! I'm also thinking of using her as base for the yet-to-be-shaped Wolfgirl, so... only time will tell
Abuelo wrote:Are there any scenes with the girls asleep in town?
No scenes of that kind are yet in the demo, but there will be plenty in the future. The picture I just added to the gallery is of a possible future townsgirl . Anyway, there will be many extra scenes available in game, if you're willing to explore and experimenti
Brunner wrote:swadish wrote:
That's also one of the main reasons I changed Merida's hair. And believe me, after many tries, Ari's the one most suited to have that hairstyle
Well it looked good on Merida with the red tinted skin, so maybe make Ari's hair light red and Merida's hair dark red and just give them different hair styles? I still think Merida should have long hair.
Isn't that exactly how things are right now?
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swadish - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
I know you said your using a new program but based off the old one how long does it take to make a character? I know in the demo you had about 43 images so do you make a basic one and are able to do small quick alterations to quickly make your scenes?
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BloodKnight - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Brunner wrote:I know you said your using a new program but based off the old one how long does it take to make a character? I know in the demo you had about 43 images so do you make a basic one and are able to do small quick alterations to quickly make your scenes?
I didn't change program, just the render engine (which is basically the program or, in this case, the integrate part of the program that does all the calculations to draw the final image). Once I've made the basic characters (I've already "completed" most of them) I save them and back them up on another disk. Sometimes I might go over them again and make a few changes (just yesterday I found some good clothing for the Lamia, for example), but once a character is made it can be used over and over again in limitless combinations. The harderst parts of a render are actually these, and they take a lot of time:
1) posing the model in the scene
2) finding the best camera angle
3) light the scene well
After that, it's just a matter of letting the render engine do the maths and produce the final image.
Of course texture quality, proper lightning and the way a specific render engine operates make most of the final result. The rest is a bit of postwork to bring out the best aspects of the picture and improve what needs to be improved.
I hope I managed to answer your question
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swadish - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Ah alright I was wondering how you were able to produce so many for a simple demo.
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BloodKnight - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Since I didn't have to study for a few days, I could do much more work than usual. I just posted an example of the new genitals I'll be using on the new models on my DA page. Check it out and let me know what you think!
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swadish - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Wow, that's a LOT more detail than before. Something about the vagina seems off, although its hard for me to place it, and it could easily just be a matter of the lighting angle. I suppose we'll be seeing how these "perform" in the next demo, which I am definitely looking forward to even more now.
I really need to just post things without rewriting them dozens of times.
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eleventh - Participator
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
eleventh wrote:Wow, that's a LOT more detail than before. Something about the vagina seems off, although its hard for me to place it, and it could easily just be a matter of the lighting angle. I suppose we'll be seeing how these "perform" in the next demo, which I am definitely looking forward to even more now.
I believe the "jump" between labia majora and minora looks a bit too unrealistic. Maybe that's the same thing you noticed?
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swadish - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Yes, as a matter of fact. I thought it might have just been an unfavorable light angle.
I really need to just post things without rewriting them dozens of times.
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eleventh - Participator
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
I just started playing the game with the latest demo, and i was wondering how do you go about beating the oni? I can't do any damage to her, and i bet there is a trick i just can't figure out. I would really appreciate a tip, or some help on this.
- huntfight
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
huntfight wrote:I just started playing the game with the latest demo, and i was wondering how do you go about beating the oni? I can't do any damage to her, and i bet there is a trick i just can't figure out. I would really appreciate a tip, or some help on this.
See this post:
viewtopic.php?f=79&t=41483&start=140#p2233266
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Someone92 - Intermediate Vorarephile
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
I'll be away for a few days, so before leaving I thought you would have liked a new picture
I just posted a test render of Luma the Slimegirl on DA. Last time we saw her she looked hot but definitely not slimy... this time she should look a bit more "slimy"... hopefully. Let me know what you think and see you all in a few days!
Happy vorish weekend guys!
I just posted a test render of Luma the Slimegirl on DA. Last time we saw her she looked hot but definitely not slimy... this time she should look a bit more "slimy"... hopefully. Let me know what you think and see you all in a few days!
Happy vorish weekend guys!
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swadish - Somewhat familiar
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Hey ! I just played the demo, it's excellent, great job !
I just have a question : what does the Stoneskin spell do exactly ? I've tried to use it to be able to walk on the spikes, but it doesn't seem to work (even when I cast it just before walking on the spikes so the spell cannot have worn off). Is there something I did wrong, or is it perhaps a bug ?
I just have a question : what does the Stoneskin spell do exactly ? I've tried to use it to be able to walk on the spikes, but it doesn't seem to work (even when I cast it just before walking on the spikes so the spell cannot have worn off). Is there something I did wrong, or is it perhaps a bug ?
- foulucide
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
Stoneskin seems to sharply reduce the damage from the spikes. If your health is particularly low, try healing some before walking across spikes.
If you aren't gaining the status effect from it, I'm not really sure what could be happening.
If you aren't gaining the status effect from it, I'm not really sure what could be happening.
I really need to just post things without rewriting them dozens of times.
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eleventh - Participator
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Re: VOREORITE - RPGMaker vore game! Full CGI! NEW CHARACTERS
When will we see/hear about your August Demo Swadish?
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BloodKnight - Somewhat familiar
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