Shiny's MUGEN edits and creations
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
74 posts
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Shiny's MUGEN edits and creations
Vore edits
Status: None
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Non-Vore creations/edits (subject to change)
Status: near completion, specails and supers to be done. Helpers maybe?
Type: Character
Character: Lopunny by ShinySpiritSeer
progress: 85% (specials and supers left)
Plans: Pokemon Type: Wild style with a new feature or two
Accepting help? : specials and supers (and helpers/strikers if wanted)
Beta download (always up to date): https://www.mediafire.com/file/hs9kx33t8mxaie8/Lopunny.rar
Status: Near Complete, Balancing and A.I. need done
Type: Character
Character: R_Saber/Nero Claudius by DeadHead, Edited by ShinySpiritSeer
Progress: 90%
Plans: Rebalance Specials/Supers with Combo Scaling, A.I.
No help needed
Download: http://www.4shared.com/rar/scIaTWCigm/Nero_Claudius.html
Status: None
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Non-Vore creations/edits (subject to change)
Status: near completion, specails and supers to be done. Helpers maybe?
Type: Character
Character: Lopunny by ShinySpiritSeer
progress: 85% (specials and supers left)
Plans: Pokemon Type: Wild style with a new feature or two
Accepting help? : specials and supers (and helpers/strikers if wanted)
Beta download (always up to date): https://www.mediafire.com/file/hs9kx33t8mxaie8/Lopunny.rar
Status: Near Complete, Balancing and A.I. need done
Type: Character
Character: R_Saber/Nero Claudius by DeadHead, Edited by ShinySpiritSeer
Progress: 90%
Plans: Rebalance Specials/Supers with Combo Scaling, A.I.
No help needed
Download: http://www.4shared.com/rar/scIaTWCigm/Nero_Claudius.html
Last edited by ShinySpiritSeer on Sun Jan 13, 2019 12:39 am, edited 4 times in total.
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
Yeah, I figured somebody was eventually going to tale a shot at the Type:Wild Lopunny.
I guess it helps that the thing is so popular. Either way, the more character diversity, the better.
I guess it helps that the thing is so popular. Either way, the more character diversity, the better.
~~*Invicta Imperium (Local in-Chat World/universe setting)*~~
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Four_Spears - Intermediate Vorarephile
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Re: Shiny's MUGEN edits and creations
Four_Spears wrote:Yeah, I figured somebody was eventually going to tale a shot at the Type:Wild Lopunny.
I guess it helps that the thing is so popular. Either way, the more character diversity, the better.
Funny thing: I picked the project up from the original guy, Dishisnetz. It kinda...died...so after a while I picked it up.
so far the only feature I've got is the ability to jump off of opponets, akin to footstooling in ssb games, except no button presses needed. works with super and normal jumps as well as forward and back dash. works on partners too...did I mention the super jump hurts, friend or foe, if landing on someone and knocking down, akin to the move bounce?
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
ShinySpiritSeer wrote:Vore edits
Pokemon
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Status: in works, need sprites
Edit type: unknown, will take suggestions
Character editing: Glaceon (y_glaceon) by Yogoreneko
Progress: 5%
Preview: None ATM
Plans: So far UB. not sure what else to add
Accepting help? : always
Non-Vore creations/edits (subject to change)
status: near completion, need sprites to be color indexed
Type: Character
Character: Lopunny by ShinySpiritSeer
progress: 65%
Plans: Pokemon Type: Wild style with a new feature or two
Accepting help? : Sprite wise only. color indexing mostly.
Beta download: http://www.mediafire.com/download/8onf2o33waka6w4/Lopunny.rar
Oh hey. Cool to see you back around.
You changed your icon. Umbreon. Popular pokemon around these parts.
I'd love to help, unfortunately my tallents lie in CG not spriting.
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0Anesthetic4u - Advanced Vorarephile
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Re: Shiny's MUGEN edits and creations
0Anesthetic4u wrote:Oh hey. Cool to see you back around.
You changed your icon. Umbreon. Popular pokemon around these parts.
I'd love to help, unfortunately my tallents lie in CG not spriting.
Hey! Yeah, I kinda disappeared, didn't I? whatever the case, I'm back, and I can help if needed.
Well actually...my icon has meaning behind it. I rp on other sites, not sure why not here, but yeah. My Icon is Nightmare. ...I'll put a link to his bio in my sig later
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
Pretty cool stuff you are making, will the Lopunny be getting vore moves?
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Twister231 - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
Twister231 wrote:Pretty cool stuff you are making, will the Lopunny be getting vore moves?
I'm unsure at this point. knowing me though I'd give it a shot once I have color indexed sprites. and even then sprites for the vore too
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
do some kind of sex charecter?
GEtting a wii U!! tell me your FC for it if you got one!
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jonathan123 - Heavy user
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Re: Shiny's MUGEN edits and creations
jonathan123 wrote:do some kind of sex charecter?
Again, I'm unsure at this point, but I'm going to make the SFW version first. I wanna have a solid character before I make something unbalanced
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
ShinySpiritSeer wrote:Funny thing: I picked the project up from the original guy, Dishisnetz. It kinda...died...so after a while I picked it up.
so far the only feature I've got is the ability to jump off of opponets, akin to footstooling in ssb games, except no button presses needed. works with super and normal jumps as well as forward and back dash. works on partners too...did I mention the super jump hurts, friend or foe, if landing on someone and knocking down, akin to the move bounce?
THAT is the kind of creativity I'm usually hoping to see. Felicia in darkstalkers did something similar without damage, she could land on the opponent's head and remain balanced on them in a perched pose.
Although, I think the "bounce" idea has a lot more use and mileage
Spoiler: show
Twister231 wrote:Pretty cool stuff you are making, will the Lopunny be getting vore moves?
^^ I'm sure it might be a while until the basic Lopunny that Shiny's working on will be completed, but in the meanwhile, there's been a few new pokemon vore edits released by another editor that might hold you over until then.
http://www.mediafire.com/download/g1kd5 ... dit%29.rar
http://www.mediafire.com/download/6614e ... dit%29.rar
http://www.mediafire.com/download/8pb5m ... dit%29.rar
For now, let's not rush the creators. They know we're all interested, so we should all try to be supportive and helpful along the way.
~~*Invicta Imperium (Local in-Chat World/universe setting)*~~
~*~*~~Arena~~*~*~
(Both Currently Under Construction)
~*~*~~Arena~~*~*~
(Both Currently Under Construction)
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Four_Spears - Intermediate Vorarephile
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Re: Shiny's MUGEN edits and creations
Four_Spears wrote:THAT is the kind of creativity I'm usually hoping to see. Felicia in darkstalkers did something similar without damage, she could land on the opponent's head and remain balanced on them in a perched pose.
Although, I think the "bounce" idea has a lot more use and mileagesince it's naturally learned and the footstooling idea in smash is a good comparison for those not clear on the specifics of how you might relay it in mugen.Spoiler: show
For now, let's not rush the creators. They know we're all interested, so we should all try to be supportive and helpful along the way.
Creativity is why I joined the mugen community in the first place. the kind of things I've seen and played with/tested can be a bit...overwhelming, thus why mugen always deserved it's own section in the fighting game community
but...I digress. I'm thinking of putting it on a button because of combo interruption for partners (jumping on a partner when they are in the midst of a combo, thus ending said combo)
the super jump is still the same as mvc except the damage upon landing on a person (somewhere around 75?)
Oh, the DL link for the Lopunny is updated. some moves were sped up and I added one special move and an ex version...though I have no name for it...
(And the sprites are FINALLY color indexed!)
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
ShinySpiritSeer wrote:Oh, the DL link for the Lopunny is updated. some moves were sped up and I added one special move and an ex version...though I have no name for it...
(And the sprites are FINALLY color indexed!)
Not really so lucky here:
also, might need to double-check some entries with Lopunny's name as upper case/lower case and 'mimiliop' might cause trouble here and there if not careful.
~~*Invicta Imperium (Local in-Chat World/universe setting)*~~
~*~*~~Arena~~*~*~
(Both Currently Under Construction)
~*~*~~Arena~~*~*~
(Both Currently Under Construction)
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Four_Spears - Intermediate Vorarephile
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Re: Shiny's MUGEN edits and creations
Four_Spears wrote:ShinySpiritSeer wrote:Oh, the DL link for the Lopunny is updated. some moves were sped up and I added one special move and an ex version...though I have no name for it...
(And the sprites are FINALLY color indexed!)
Not really so lucky here:
also, might need to double-check some entries with Lopunny's name as upper case/lower case and 'mimiliop' might cause trouble here and there if not careful.
Are you using 1.1? it works on 1.1 on this end.
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
ShinySpiritSeer wrote:Are you using 1.1? it works on 1.1 on this end.
Oh...
My apologies.
Now that I've addressed that, I like the "bounce" move. I also like that dashing up close rapidly "runs up" the opponent.
I can't wait to see this completed, great job so far. Keep it up!
~~*Invicta Imperium (Local in-Chat World/universe setting)*~~
~*~*~~Arena~~*~*~
(Both Currently Under Construction)
~*~*~~Arena~~*~*~
(Both Currently Under Construction)
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Four_Spears - Intermediate Vorarephile
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Re: Shiny's MUGEN edits and creations
Yeah, for future refrence MOST characters will be 1.0 and up. Never used anything lower.
Things should be easier to combo together with most attack animations sped up slightly to seem more...seamless
Things should be easier to combo together with most attack animations sped up slightly to seem more...seamless
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
Might be a bit before the next update as I am helping some friends as well.
Ideas?
Palettes?
Any bugs or errors?
As I'm closing in on the finished product I need to know what things I can fix so constructive criticism is welcome!
Ideas?
Palettes?
Any bugs or errors?
As I'm closing in on the finished product I need to know what things I can fix so constructive criticism is welcome!
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ShinySpiritSeer - Somewhat familiar
- Posts: 98
- Joined: Wed Jun 04, 2014 11:22 am
Re: Shiny's MUGEN edits and creations
ShinySpiritSeer wrote:Might be a bit before the next update as I am helping some friends as well.
Ideas?
Palettes?
Any bugs or errors?
As I'm closing in on the finished product I need to know what things I can fix so constructive criticism is welcome!
I'd need to tinker with lopunny a lot more with a wider range of characters before I think I could really criticize too much and as of now, with what limited time I had earlier, I haven't seen any errors just yet.
I'm going to give it another look-see while I try to help find handsomejack some sound clips for his gardevoir.
~~*Invicta Imperium (Local in-Chat World/universe setting)*~~
~*~*~~Arena~~*~*~
(Both Currently Under Construction)
~*~*~~Arena~~*~*~
(Both Currently Under Construction)
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Four_Spears - Intermediate Vorarephile
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Re: Shiny's MUGEN edits and creations
Four_Spears wrote:ShinySpiritSeer wrote:Might be a bit before the next update as I am helping some friends as well.
Ideas?
Palettes?
Any bugs or errors?
As I'm closing in on the finished product I need to know what things I can fix so constructive criticism is welcome!
I'd need to tinker with lopunny a lot more with a wider range of characters before I think I could really criticize too much and as of now, with what limited time I had earlier, I haven't seen any errors just yet.
I'm going to give it another look-see while I try to help find handsomejack some sound clips for his gardevoir.
Alright, it's no rush man. I might start making an edit at the same time so I might be on and off
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ShinySpiritSeer - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
Have you considered helping someone else in terms of vore creations?
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SSJDudeMan - Somewhat familiar
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Re: Shiny's MUGEN edits and creations
SSJDudeMan wrote:Have you considered helping someone else in terms of vore creations?
I already try to help around here, so yeah: I already do
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ShinySpiritSeer - Somewhat familiar
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74 posts
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