Chryseum wrote:rathdakrogan wrote: im using windows 8.1 which isnt quite working so I'm about to upgrade to linux server software...
If you like, I could try to host a server until you get one set up?
yes, please!
Chryseum wrote:rathdakrogan wrote: im using windows 8.1 which isnt quite working so I'm about to upgrade to linux server software...
If you like, I could try to host a server until you get one set up?
kenny316 wrote:Chryseum wrote:rathdakrogan wrote: im using windows 8.1 which isnt quite working so I'm about to upgrade to linux server software...
If you like, I could try to host a server until you get one set up?
yes, please!
Nomad_Zeke wrote:I'll definitely follow this with interest...though I personally like a more Co-Op game rather than PvP. That might just be my history with other people being jerks using friendly fire, but I personally favor a game without such allowed.
Nomad_Zeke wrote:I'll definitely follow this with interest...though I personally like a more Co-Op game rather than PvP. That might just be my history with other people being jerks using friendly fire, but I personally favor a game without such allowed.
Midir wrote:Nomad_Zeke wrote:I'll definitely follow this with interest...though I personally like a more Co-Op game rather than PvP. That might just be my history with other people being jerks using friendly fire, but I personally favor a game without such allowed.
The thing is, NPCs are not synchronized at the moment. Each player sees their own NPCs. So it is probably absolutely impossible. PVP is still...better than nothing I guess?
Probably wouldn't be able to do it with vore, still.
Nomad_Zeke wrote:Yeah, I saw that in the notes. Although I'm wondering if dovatransfer would break the mod...considering the niche of devourment, I wouldn't think he thought of it. If I'd join a server I might use a second install of skyrim, just because my single player game is modded to oblivion (har har...) and might not appreciate the strain of online. The comprehensive list of mods is big. In a plus aspect, co-op players would be far more intelligent than followers.
Also I missed if there was a chat feature or would players be reliant on a chat program?
rathdakrogan wrote: That would be great im still hard at work trying to get it to work besides this is a community project anyone is okay to run a server i didnt want to prevent others from starting up
Royal_Starlord wrote:Question: How will you get the server running with the slowdown of certain perks that might interfere other players gameplay experience?
Nomad_Zeke wrote:Before I saw someone post "if I don't have your mod I won't see it" or something to that effect. Has this been tested with races, or is this talking environmental/armor replacers, etc?
Nomad_Zeke wrote:That's what it sounded like...I wasn't sure if that meant the game would drop in a generic body or your custom race would be completely invisible. It'll be interesting to see once I'm actually at home when a server is up