warbrand4 wrote:doubt fallout 4 will take this mods thunder... vore doesn't really fit the vibe of fallout that and hard vore is already in fallout games and is quite prominent if you think about it.
So fallout has hard vore in game, and skyrim has soft vore in mod, think I like skyrim better lol. anyway skyrim has a better fantasy vibe which vore fits into more and can be placed into with less lore break hell vore exists in the elder scrolls lore, though it exists there as a trait of one really messed up vampire cult.
Though if you ever want to make a story jumping point in lore that can be used, make it a power of a subtype of vampires... though that would either break werewolf vore players or require really good writing to explain why a werewolf could be a werewolf and a vorepire... (bad pun).
I've written a mod (Blood of the Pred) that ties the vore powers into the Companions' questline, though it's currently not entirely compatible with the Dev 7 update. I'm (fairly) certain it isn't
broken -- I was just not working with the new belly system at the time. At worst, you can probably expect the scripted Companion scenes (specifically, the Dustman's Cairn ambush and Skjor/Aela in the Underforge) to look a bit odd.