Mugen help!

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Mugen help!

Postby Twister231 » Wed Nov 18, 2015 7:34 pm

Hello! I was wondering if someone could help figure how to make the AI in some characters use a specific move more often, and too also make a certain move last longer then usual. I know theirs probably a topic about this somewhere but I can't find it since I'm not used to this site yet. If someone can help that would be appreciated.
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Re: Mugen help!

Postby Pilum » Wed Nov 18, 2015 10:30 pm

It would be easier to figure this out if we knew more about the character in question. Please post a link to the character, or identify who it is.
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Re: Mugen help!

Postby EmissaryOfRainbows » Wed Nov 18, 2015 11:16 pm

You're going to have to give a lot more specifics before anyone will offer to help.
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Re: Mugen help!

Postby Twister231 » Thu Nov 19, 2015 12:27 am

Pilum wrote:It would be easier to figure this out if we knew more about the character in question. Please post a link to the character, or identify who it is.
Twister231 wrote:Hello! I was wondering if someone could help figure how to make the AI in some characters use a specific move more often, and too also make a certain move last longer then usual. I know theirs probably a topic about this somewhere but I can't find it since I'm not used to this site yet. If someone can help that would be appreciated.


Oh right, sorry I forgot to put down some characters.

I'm talking about this Lucario: http://www.4shared.com/zip/nxBF3mglba/L ... pdate.html

And Bowser: http://www.4shared.com/rar/F7vap0Mk/bowser_mv88.html?

Both with vore moves that I would like to last longer.
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Re: Mugen help!

Postby Twister231 » Thu Nov 19, 2015 1:50 am

As of right now I have managed to get help about this so I guess this topic is no longer needed. ^^;
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Re: Mugen help!

Postby 0Anesthetic4u » Thu Nov 19, 2015 6:34 am

Twister231 wrote:As of right now I have managed to get help about this so I guess this topic is no longer needed. ^^;


Well then post the new code that lets them use specific moves more often. That way the thread isn't a wasted endeavor.
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Re: Mugen help!

Postby Twister231 » Thu Nov 19, 2015 4:33 pm

0Anesthetic4u wrote:
Well then post the new code that lets them use specific moves more often. That way the thread isn't a wasted endeavor.


Alright I'll put a link of the characters edited to have their vore moves last longer.

https://mega.nz/#!GYdRQY5K!hNUyRoqT1oun ... kNsDsN1yrM

https://mega.nz/#!mJMCwCYQ!BR-bEKIRfZjE ... GD-FAIi_q0
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Re: Mugen help!

Postby 0Anesthetic4u » Fri Nov 20, 2015 5:13 am

Twister231 wrote:
0Anesthetic4u wrote:
Well then post the new code that lets them use specific moves more often. That way the thread isn't a wasted endeavor.


Alright I'll put a link of the characters edited to have their vore moves last longer.

https://mega.nz/#!GYdRQY5K!hNUyRoqT1oun ... kNsDsN1yrM

https://mega.nz/#!mJMCwCYQ!BR-bEKIRfZjE ... GD-FAIi_q0


You know you don't need to post links like that. You can just post in the new code in text. People can copy it and input it into the files them selves. That way people can make their own adjustments as desired.
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Re: Mugen help!

Postby Twister231 » Fri Nov 20, 2015 4:53 pm

0Anesthetic4u wrote:
Twister231 wrote:
0Anesthetic4u wrote:
Well then post the new code that lets them use specific moves more often. That way the thread isn't a wasted endeavor.


Alright I'll put a link of the characters edited to have their vore moves last longer.

https://mega.nz/#!GYdRQY5K!hNUyRoqT1oun ... kNsDsN1yrM

https://mega.nz/#!mJMCwCYQ!BR-bEKIRfZjE ... GD-FAIi_q0


You know you don't need to post links like that. You can just post in the new code in text. People can copy it and input it into the files them selves. That way people can make their own adjustments as desired.


The person just gave me the links, they didn't tell me how to code it to make the move last longer.
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Re: Mugen help!

Postby ladre » Fri Nov 20, 2015 7:08 pm

i wonder if anyone can make the cns to make the vore moves last forever for these

http://www.mediafire.com/download/65cbc ... reloom.rar


http://www.4shared.com/rar/j-MZyHNace/AgumonD_Vore.html
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Re: Mugen help!

Postby Orbstuffed » Fri Nov 20, 2015 7:53 pm

ladre wrote:i wonder if anyone can make the cns to make the vore moves last forever for these

http://www.mediafire.com/download/65cbc ... reloom.rar


http://www.4shared.com/rar/j-MZyHNace/AgumonD_Vore.html


Oh, I'd love to do that, but the pain of having to forgoe making these characters fair and balanced is a bit too much...implying that the vore moves for these characters in particular were balanced in the first place
Last edited by Orbstuffed on Fri Nov 20, 2015 8:51 pm, edited 1 time in total.
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Re: Mugen help!

Postby Twister231 » Fri Nov 20, 2015 8:31 pm

ladre wrote:i wonder if anyone can make the cns to make the vore moves last forever for these

http://www.mediafire.com/download/65cbc ... reloom.rar


http://www.4shared.com/rar/j-MZyHNace/AgumonD_Vore.html


I'm sorry I can't help you with that, but I'm sure you'll find someone who can do that. ^^
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Re: Mugen help!

Postby SilverJ » Fri Nov 20, 2015 11:51 pm

(Snip)
Last edited by SilverJ on Sun May 23, 2021 12:40 pm, edited 1 time in total.
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Re: Mugen help!

Postby Orbstuffed » Sat Nov 21, 2015 7:36 am

SilverJ wrote:Breloom is apparently malicious.


I think that's because nearly every M.U.G.E.N character has a .cmd file that's unrecognized by the computer, making it think the character has a virus installed.
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Re: Mugen help!

Postby SilverJ » Sat Nov 21, 2015 1:04 pm

(Snip)
Last edited by SilverJ on Sun May 23, 2021 12:40 pm, edited 1 time in total.
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Re: Mugen help!

Postby ladre » Sat Nov 21, 2015 2:55 pm

what antivirus you guys have to trigger a warning?

cause i never got any...
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Re: Mugen help!

Postby Orbstuffed » Sat Nov 21, 2015 4:26 pm

Well, sometimes Chrome detects false positives and whatnot from most M.U.G.E.N characters.
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