A High Stakes Game v1.993 **Updated 12-10-2021**

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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Zomulgustar » Tue Jan 05, 2016 4:03 am

Loved meeting the new girl. Hopefully we'll see more of her in the future. Kinda wish her encounter was repeatable, but I've got a save file for it. Very interesting way to make those intimate scenes fit with the game.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby 0Anesthetic4u » Tue Jan 05, 2016 5:01 am

So if you get to a VP of 25 you just die on your next manuver. Thats not very fair.

I was hopeing for more interactions because of a Heigh VP.

If you were worried about people breaking the game with a Heigh VP, I think a levelcap would have been better, because as it is a player could make winning impossible for them selves by saving at an in opportune time.

Plus if you like playing with a big VP, then being required to reduce it with exp is annoying because I have gained up to 4 VP in just one match, meaning having to gauge how much needs to go before each game.

Also I propose giving Zoey a different name, and actually encorperating the Actual Zoey from Eka's into the game. I think she would fit perfectly.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby ejames » Tue Jan 05, 2016 12:29 pm

So when can we expect act 2?
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby hernextmeal » Tue Jan 05, 2016 12:39 pm

0Anesthetic4u wrote:So if you get to a VP of 25 you just die on your next manuver. Thats not very fair.

I was hopeing for more interactions because of a Heigh VP.

If you were worried about people breaking the game with a Heigh VP, I think a levelcap would have been better, because as it is a player could make winning impossible for them selves by saving at an in opportune time.

Plus if you like playing with a big VP, then being required to reduce it with exp is annoying because I have gained up to 4 VP in just one match, meaning having to gauge how much needs to go before each game.

Also I propose giving Zoey a different name, and actually encorperating the Actual Zoey from Eka's into the game. I think she would fit perfectly.


You can reduce VP with RP now, just talk to Eve. And what actual Zoey are we talking about?
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Erecant » Tue Jan 05, 2016 12:41 pm

Regarding new girl: I have plans for her, we'll see more of her down the line. As to her name . . . Idk, maybe? I kind of picked Zoey out of thin air, but I like that name. You bring up an interesting point with the possibility of cameos.

Regarding VP: I'll have a look at the systems in place and see how much work an overhaul would take. Currently the benefits of high vp are pretty well balanced against the penalties, but with 25 being an auto game over, I can see how that could cause problems. I'll add that to my high priority stack for the next content update, barring another bug fix.

Regarding Act 2: This most recent update signals the start of Act 2. I have 2 more story scenes planned for this act, with additional side scenes and features to accompany them.

--Erecant

**Evening Progress Update**

I've done some outlining for the next progress game, I think you guys will enjoy it. Having some trouble staying focused however, as I am also writing the second love scene, and figuring out how to get different outfits for Eva to work. Additionally have devised a new method to turn affection into stat upgrades that makes sense. Tentatively called, 'Training Games' they will provide a change of pace, and will allow me to make use of additional characters, both of my own devising, and opening the path for cameos of fitting characters.

But! Core comes first! As of now my plan of attack is: Love Scene -> Progress Game 3 -> **Secret** -> Clothing -> Training Games -> Progress 4

I have a very good idea how each of these scenes play out, I just need some quiet time to work on them. And maybe some Barry Manilow to help get me going for this first one.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby ryanshowseason3 » Tue Jan 05, 2016 7:55 pm

Loved the new encounter inside a date. I think I read it isn't repeatable though? Boo! I loved what massaging did to her!

It was very nice though. More random date interruptions like that would be awesome. I like the different exchanges you've done for VP.

I'm a little confused as to what arousal does in the love scenes though.

You're giving me a lot of inspiration for VVN. Makes me want to hurry other projects along so I can get to it.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Erecant » Wed Jan 06, 2016 1:47 am

@ryanshowseason3,

I'm glad you liked the new additions, and giving inspiration for VVN is meaningful praise, I really enjoyed that one.

Regarding non-repeatable scenes, by popular demand (literally everyone who has commented wants to be able to do it again) I'll take it under advisement. My concern is the tie in for it, the offender was reasonably scared off after the last time, but I have some ideas I can work out. Regardless of whether or not I set that scene to repeatable, this won't be the last we see if the new girl, I have a master plan to make use of her down the line.

As for arousal, it acts as a modifier for 'defensive' rolls in that scene. I am torn regarding if I will use it in the next love scene, as the next scene will use a very different mechanic (each love scene will be quite different in game-play as well as nature, so plenty of variety) Anyway, slight teasers aside, let's peek behind the curtain, shall we? At the beginning of the scene, your arousal is set to a base value equal to your VP, for fairly apparent reasons. Following every action you perform a roll is made, 1-100. Your Arousal is added to the result of the roll, and the resultant value is checked against a table of outcomes. Lower numbers will lead to lesser results, with very low numbers being a full resist, no arousal gain/hp loss.

Think that about covers how that mechanic panned out. Always happy to reveal how things work, no super secrets to maintain as yet.

--Erecant
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby NapBonaparte » Wed Jan 06, 2016 7:39 am

Has anyone gotten the "gameover" scene from the love scene? I got VP up to 60 and still couldn't trigger it. I've tried with 0 orgasms before the end, and many. Also tried using the masturbate function to no avail.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Erecant » Wed Jan 06, 2016 9:53 am

The gameover is a random chance based on your vp and can only take place when you hit 'Finish', if you want to see that scene no matter what, you can save scum on the last round. I made it pretty unlikely to trigger, as that scene is supposed to be a low risk chance for you and Eva to enjoy yourselves.

Hope that helps!

--Erecant
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Firon » Wed Jan 06, 2016 10:18 am

hmmmm...I'm wondering if one of those love scenes will end up as unbirth
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby NapBonaparte » Wed Jan 06, 2016 5:34 pm

Erecant wrote:The gameover is a random chance based on your vp and can only take place when you hit 'Finish', if you want to see that scene no matter what, you can save scum on the last round. I made it pretty unlikely to trigger, as that scene is supposed to be a low risk chance for you and Eva to enjoy yourselves.

Hope that helps!

--Erecant


Thanks for the response! I save scummed about 50 times and still didn't trigger it with 60 VP. Hopefully, it will work eventually.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Erecant » Wed Jan 06, 2016 6:49 pm

@nap,
Oh! That seems a little off! I'm almost home, I'll check the event structure, maybe I missed something that is preventing the scene from executing. It's that or you have obscene luck, and need to immediately buy lotto tickets.

As an aside, 60 VP! O.o holy cow, how did you manage to get it so high without ending up as tit fat?

--Erecant

**Update**
Okay, looks like I have the requirements for that ending set to [ VP >/= rand(1-100)+Affection ]

So a very high affection can prevent you from triggering this scene.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby NapBonaparte » Wed Jan 06, 2016 7:00 pm

Went through the date process many times after beating the new girl. You get about 5 VP each time you do the session so I tried 12 times before I came here for help.

Also as an aside, I do go on sprees of good and bad luck at times.

Update: You were right. I had almost 100 affection so it prevented this. I got the scene to work, thank you!
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby ryanshowseason3 » Wed Jan 06, 2016 8:27 pm

Erecant wrote:The gameover is a random chance based on your vp and can only take place when you hit 'Finish', if you want to see that scene no matter what, you can save scum on the last round. I made it pretty unlikely to trigger, as that scene is supposed to be a low risk chance for you and Eva to enjoy yourselves.

Hope that helps!

--Erecant


Is this scene immediately different than the normal "I'm spent. Im ready to come up now"?

Trying to get it too.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Erecant » Thu Jan 07, 2016 2:05 am

Yeah, there are three potential endings to the love scene. Eva climaxes -> brings you up, Time Ends -> come up, Time Ends -> Decide to stay.

--Erecant
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Erecant » Thu Jan 07, 2016 6:18 pm

Tossing an idea out, we'll see how it goes.

As I sit down to write tonight, I realize I'm getting quite close to the point in the story where I want to introduce new outfits for Eva. This leads me to a quandary, as I am woefully inept at coming up with attractive designs. When the clothing expansion is added, I will assuredly have at least a couple options prepared, but this situation strikes me as a wonderful opportunity.

Should anyone care to design an outfit in Kisekae (link provided below) I would love to include it! I don't really have any guidelines as for the outfits, they can be as modest or skimpy as the designers desire. I have plans for how to integrate any type of clothing, as appropriate, so I can take just about anything.

http://pochi.x.fc2.com/kisekae/k_kisekae2.html

You can submit clothing designs on any sort of character, I can apply them to Eva. To submit, post a screenshot of your outfit in this thread, or PM me, whichever you might feel more comfortable doing. If you are sufficiently familiar with Kisekae, the import code for the outfit's design nested within [ code] [ /code] tags would make things easy for me to work with.

Okay, that bit of business out of the way, time to get back to work. I hope to have the second love scene and the 3rd progress game ready by the end of the weekend.

--Erecant
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby ryanshowseason3 » Thu Jan 07, 2016 9:03 pm

It'd be cool if we had a code to start Eva out with and dress her up. Is there one in this thread that I've missed?
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby Erecant » Fri Jan 08, 2016 2:32 am

Code: Select all
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Try putting this in the import dialogue, should give you Eva with her normal outfit.
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby ryanshowseason3 » Fri Jan 08, 2016 10:19 pm

Code: Select all
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:P Might do another

Edit: I did

For if she ever wants to go "hunting". (I like the use of the caution tape around belly. Very vorish)

Code: Select all
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Re: A High Stakes Game v1.51 (Updated 1-4-16)

Postby kyle1992 » Sat Jan 09, 2016 1:01 am

oh cool whats new in this update?
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