drpolice's MUGEN vore edits (Currently Lopunny)

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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby drpolice » Fri Jun 17, 2016 7:25 pm

Lolokira wrote:Yeah the dress is different as well so that only makes things a bit more complicated...
As for the earlier sprites: I can't animate, but I can offer to create a few more key frames for this to work, would only need to know what exactly has to be done, how many, which poses, etc. and with that I can try my best and create.

Oh and even bigger you think? I based it on a human's size to make it look realistic so is it just a preference of yours or do you think it is too small for what it is supposed to be?


About the sprites, I was referring to my own sprites, I was referring to how they have problems (which if I said what are they, you'd likely not be able to unsee them :P ), and how that attributes to me making those earlier sprites before knowing to draw and then having to make all the other sprites based off of them anyway, because I didn't want to do them yet again, and spend too much time redoing something people already seem to be alright with. Not saying it can't be better, it totally can, but I'd rather work on new stuff instead of just doing the same thing over and over. That's also why I want to use only new sprites for the unbirth edit.

About the belly though, isn't Gardevoir like 1.6m? That belly would work, if the prey is a short human. I guess I was thinking of the prey being taller than her. It's also preference too though, I like it a it bigger :P
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby LeHeart » Fri Jun 17, 2016 7:33 pm

Ah yeah gotcha then.

And I guess you're right about the size, it should truly be bigger. ^^
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby whitewendigo » Sat Jun 18, 2016 10:26 pm

If its ok I would like to suggest something in the future could we get more belly struggling?
Ps I think theres a problem with the pendo version she just rubs her belly after defeating her opponent she doesn't digest.
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby drpolice » Sat Jun 18, 2016 11:15 pm

whitewendigo wrote:Ps I think theres a problem with the pendo version she just rubs her belly after defeating her opponent she doesn't digest.



...Yes. She doesn't digest. That's the point of endo.

https://aryion.com/content/endosomatophilia
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Turbotowns » Mon Jun 20, 2016 12:31 pm

Help please, the select file's daft, I can't get any of your versions to work... -.-'
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby ShinySpiritSeer » Mon Jun 20, 2016 12:48 pm

Turbotowns wrote:Help please, the select file's daft, I can't get any of your versions to work... -.-'

Copy and paste what you wrote in for her in the select.def
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Turbotowns » Mon Jun 20, 2016 1:00 pm

ShinySpiritSeer wrote:
Turbotowns wrote:Help please, the select file's daft, I can't get any of your versions to work... -.-'

Copy and paste what you wrote in for her in the select.def


Wrote in for her?!?
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP)

Postby Turbotowns » Mon Jun 20, 2016 1:03 pm

ArgobargSoup wrote:
Lucca_Manadragon wrote:For some reason Gardevoir isnt showing up in my character select, it comes up as a blank space when i load mugen

Did ya just put "gardevoir" in the select.def? The current WIP has a folder name that doesn't match the actual character's .def file, so ya wanna put the entry as "gardevoirwip/gardevoir.def".


Holy shit, THAT WORKED!
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP)

Postby ShinySpiritSeer » Mon Jun 20, 2016 8:46 pm

Turbotowns wrote:
ArgobargSoup wrote:
Lucca_Manadragon wrote:For some reason Gardevoir isnt showing up in my character select, it comes up as a blank space when i load mugen

Did ya just put "gardevoir" in the select.def? The current WIP has a folder name that doesn't match the actual character's .def file, so ya wanna put the entry as "gardevoirwip/gardevoir.def".


Holy shit, THAT WORKED!

and thats what i was asking for btw
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Turbotowns » Sun Jun 26, 2016 6:13 am

I just put "Gardevoir"...
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby ShinySpiritSeer » Tue Jun 28, 2016 6:09 pm

Turbotowns wrote:I just put "Gardevoir"...

Usually for mugen it'll be different if there is multiple folders, for instance i have her in

Chars/Gardevoir/Gardevoir

it's common for a creator to make a double folder, so when you write a double folder into the select.def it'll look like this:

Gardevoir/Gardevoir/Gardevoir.def

EDIT

When they have a folder named differently than the definition file you can just name the folder the same as the definition file as well

I.E. Change gardevoirWip into just Gardevoir OR change the definition name to GardevoirWip to match the folder
Either way works
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Znonymous » Wed Jun 29, 2016 2:36 pm

Any video's or images of this in action?
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby ShinySpiritSeer » Wed Jun 29, 2016 4:05 pm

Znonymous wrote:Any video's or images of this in action?

the character or the renaming?
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Maexam2 » Thu Jun 30, 2016 7:31 pm

Hmmm... I'll keep an eye on this one. Although I don't have this MUGEN thing and don't know how to get it. Or how to use the stuff you make on it.
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby drpolice » Fri Jul 01, 2016 12:23 am

Maexam2 wrote:Hmmm... I'll keep an eye on this one. Although I don't have this MUGEN thing and don't know how to get it. Or how to use the stuff you make on it.


Alright, I've been getting questions about this pretty often, so I've added a small guide to the bottom of the main post. Check it out to see how to use this.
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Maexam2 » Fri Jul 01, 2016 6:18 am

OH! Thanks! I'll check it out as soon as I can! Does it includes where to get this Mugen thing?
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby drpolice » Fri Jul 01, 2016 7:54 am

Maexam2 wrote:OH! Thanks! I'll check it out as soon as I can! Does it includes where to get this Mugen thing?


Yeah, there's a link to it in it.
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Maexam2 » Fri Jul 01, 2016 7:59 am

Oh, goodie!
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Turbotowns » Mon Jul 11, 2016 12:02 am

Okay, I wanted to say that now that I have her working, that her vore finishers... are TOO CUTE!!! Great edit!
:gulp: :gulp: :gulp: :gulp: :gulp: :gulp: :gulp: :gulp: :gulp: :gulp:
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Re: drpolice's MUGEN vore edits (Currently Gardevoir WIP 3 O

Postby Turbotowns » Mon Jul 11, 2016 2:31 am

Uhm... I just found a bug, I pitted 2 AI Gardevoirs against eachother, and while they DO attempt their vore moves pretty frequently(Which I like), after they land(or I guess successfully grab), they immediately break the animation while other moves(both of them), cause the victim to vanish, and break the match.
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