This file sets several options for the game. These options are loaded during startup.
First of all, this file allows for blank lines and comment lines starting with semicolons (';'). After the proper information in a line, you can add TABs, SPACEs, and comments starting with semicolon (';') as you please.
The data proper consists of settings with the following grammar: setting name = value
It seems that only one setting per line is allowed.
The current release version of the game includes the following executed data in this file (note that the values may vary as I am using the settings I have currently in my option.txt file. Since there is no reference need, I have translated the Japanese comments, replacing them with English ones.):
gamespeed = 16 ; fps (frames per second) volume_voice = 255 ; voice volume (0~255) volume_SE = 255 ; SFX volume (0~255) volume_BGM = 255 ; BGM volume (0~255) ; The following defines which music file type is used. ; 0:MIDI file extension is ".mid" ; 1:MP3 file extension is ".mp3" ; ※ MIDI ignores the volume settings musicfile = 0 windowtrp = 192 ; Transparency of transparent windows (0~256、256 is not transparent at all) sklwintime = 30 ; How long the skill name is shown when a skill is used. (Regardless of this setting, the name can be removed by pushing any key.) startLV = 1 ; Initial Level(1~999) cureftg = 20 ; Healing/Recovery Rate during resting (1~100) startgold = 1000 ; Initial Funds(0~) saveslot = 10 ; Number of Save Slots (10~100) difficulty = 0 ; Initial Difficulty (0~2) cureLVup = 10 ; Healing/Recovery Rate when a new level is gained % (0~100) curesub = 15 ; Healing/Recovery Rate of a waiting/standing down character (TN: not sure what that refers to) % (0~100)
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