@CapturePoint wrote:I experimented with tracing a few times for pieces that I really liked, mostly side profile sketches but it never really clicked with me until an artist I followed put out a brief how to video and a challenge to get people to draw, winner would get a sketch by them too.
I figured I'd try that and I managed to produce a few sketches. I don't think I won any of the challenges ( there were about four?) but it was just enough to get me to try drawing a few more afterwards.
With the encouragement and feedback of artists I knew I eventually developed to the current day. (I quit drawing forever and ever like twelve times in the first year)
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@PureWaterA wrote:Ignore what others say. I will give you the REAL WAY... THE LOGICAL WAY.
Other artists will go: "You have to feel it bro, just keep grinding, its a natural understanding process." They are all full of SHIT.
Here is the ORDER:
- Shapes
- Colours
- Composition
- Understanding (Anatomy)
@THEholySnail wrote:PureWaterA wrote:Ignore what others say. I will give you the REAL WAY... THE LOGICAL WAY.
Other artists will go: "You have to feel it bro, just keep grinding, its a natural understanding process." They are all full of SHIT.
Here is the ORDER:
- Shapes
- Colours
- Composition
- Understanding (Anatomy)
I'd say it depends. Starting with the shapes is useful for drawing, because unlike the process of painting, drawing relies on an illusion of planes created through linework, rather than the illusion of linework created through planes.
I personally recommend the attempt of laying out your composition first over before moving onward towards shapes. Specifically because if you make a mistake in your overall composition and you want to change the entire structure of your composition, you would have to change and adjust all outlines of the shapes related to your composition.
However if you draw out the overall composition first and make a mistake in the shapes later on, the mistake remains in that specific detail. Something that you can always adjust afterwards without having to redo everything you did prior.
Now, incase you prefer to not draw, but paint instead, then I do not recommend starting with shapes either. In that case how you start depends on what type of colours you are using. If you're using watercolours for example, you probably want to approximately lay out where light and where darkness needs to be. This is because watercolours are very transparent and stack in a rather additive way, meaning a darker colour will almost always cover a colour that is very light. However a lighter colour will never cover a darker one.
For watercolours specifically I also recommend waiting. I'd say the biggest mistake you can make, is trying to paint small details into a still wet area and sometimes even a little bit wet areas can have very significant impact on how the colour on your brush gets distributed.
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@PureWaterA wrote:THEholySnail wrote:PureWaterA wrote:Ignore what others say. I will give you the REAL WAY... THE LOGICAL WAY.
Other artists will go: "You have to feel it bro, just keep grinding, its a natural understanding process." They are all full of SHIT.
Here is the ORDER:
- Shapes
- Colours
- Composition
- Understanding (Anatomy)
I'd say it depends. Starting with the shapes is useful for drawing, because unlike the process of painting, drawing relies on an illusion of planes created through linework, rather than the illusion of linework created through planes.
I personally recommend the attempt of laying out your composition first over before moving onward towards shapes. Specifically because if you make a mistake in your overall composition and you want to change the entire structure of your composition, you would have to change and adjust all outlines of the shapes related to your composition.
However if you draw out the overall composition first and make a mistake in the shapes later on, the mistake remains in that specific detail. Something that you can always adjust afterwards without having to redo everything you did prior.
Now, incase you prefer to not draw, but paint instead, then I do not recommend starting with shapes either. In that case how you start depends on what type of colours you are using. If you're using watercolours for example, you probably want to approximately lay out where light and where darkness needs to be. This is because watercolours are very transparent and stack in a rather additive way, meaning a darker colour will almost always cover a colour that is very light. However a lighter colour will never cover a darker one.
For watercolours specifically I also recommend waiting. I'd say the biggest mistake you can make, is trying to paint small details into a still wet area and sometimes even a little bit wet areas can have very significant impact on how the colour on your brush gets distributed.
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Nothing this person said was actually wrong either. That is why I recommended checking out art channels around painting. You 2D Paint like you are a sculptor. It's a different experience. Composition is universal though. I recommended shapes cause they want to draw vore and the stomachs are full of shapes and its also related to how they want to convey it which is all drawings are.
Circle = Softer more preg feel
Outline and Shapes of Human = More stuffed and controlled vibe to it
But yeah, you make good points.
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@GastricAztec wrote:CapturePoint wrote:I experimented with tracing a few times for pieces that I really liked, mostly side profile sketches but it never really clicked with me until an artist I followed put out a brief how to video and a challenge to get people to draw, winner would get a sketch by them too.
I figured I'd try that and I managed to produce a few sketches. I don't think I won any of the challenges ( there were about four?) but it was just enough to get me to try drawing a few more afterwards.
With the encouragement and feedback of artists I knew I eventually developed to the current day. (I quit drawing forever and ever like twelve times in the first year)
Link to post
Can you please link to the video?
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