[Monster World] Dragonsong, OOC and Character Development

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[Monster World] Dragonsong, OOC and Character Development

Postby SakuraHanaryuu » Sun Jan 22, 2017 3:26 am

(This is a recruitment page for character, lore, and plot development)

[RULES]
1) Respect Each-Other: Treat each-other respectfully, pay attention to your partners posts, don't just post "Charges through Sylvias tail swing", when she has the high ground, or wasnt even doing a tail swing. And know that if you did do such a thing you should think of the conscequences of that action. No Bellyaching when the tail claps you on the gut and sends you flying head over heels into a rock wall.

2) Adiquate Post Length: Try to get most of your posts to about a paragraph(4 sentances) long, Responces and situations where a player is having writers block are excusable but If I see any more than five of these posts in a row you will be suspended from this rp for 24 hours. The reasoning behind this is that too many of these and it throws off the rythm of an RP, partners having to "fish through" a river of such rediculously small posts is unacceptable. If this is simply how you RP, feel free to take your partner off to PM's to continue your MH roleplay. You can even PM me for plot ideas and settings.

3) About Cannon Monsters/Armor/Weapons: If your using anything cannon to the MH games or any other series, be it Movie, TV Show, or otherwise, please post a link to a wiki so the rest of us can easily access the information.

4) No Power Play: No God Modding(Controlling other players characters), Meta Play(Confusing what you know, with what your character knows), or Speed Posting(Posting as quickly as you can and out play your opponent, or correct a misteak you overlooked. Those mistakes are treated as character flaws and can be exploited by other players)

5) Ekas portal standard rules: I don't need to tell most of you this, but Eka's portal has a set of standard rules you can find [Here]:http://aryion.com/forum/viewtopic.php?f=19&t=35

6) Keep it clean: any scenes of Scat, Gore, Hard Vore, Water Works, and otherwise "Nasty Nasty" stuph, must be put under spoilers.


-=-=-=-=-=-
This is a continuation of one of my most successful RP's "[Monster World] A Monster Hunter RP" as seen in this link, viewtopic.php?f=19&t=43395

I put a lot of development into the Monster World RP's world and I feel like I want to try something on a larger scale while still retaining the lore of the Monster World, I'm also basing this story heavily on the upcoming game "For Honor" (Youtube link below for convenience) as a means to pass the time until its release on 2-14-2017, or roughly 24 days from now. I also want to instill a more solid sense of companionship in this RP.

[Readers Beware]: I'll be running a tight ship here. I will not be tolerating multiple lines of poor grammar, or lax character development in this RP. Those aspects killed off the first RP and I intend to raise this one from the ashes of the first. I'm willing to help you build your character but once in the world its "Your" responsibility to add to the RP in your own way, I'll push you to that end. If you cant take the pressure, its okay to back out. I can forgive a few spelling errors, but you need to make an effort to keep your posts clear and readable.

With that said, on to the good stuff.


-=-=-=-=-=-
[Plot]: Your characters are recruited into the Arcadian Grand army, one of three mighty factions thrown into a war by the Dragon Goddess Archa, the Original Elemental of Fire, and the icon of War. A firm believer of Survival of the Fittest, her goal seems to be to root out the corruptions of the world by shocking them all out of their comfortable lives, and eventually unify the whole world through war and struggle.

The other factions include the Kho Empire(Bird Wyvern faction) which is based off of the Mongolian Empire, And the Chabra Collective (Brute Wyvern faction), The Kho are like-minded in Archas belief and were the cause of Archas sudden war mongering, she was dissatisfied with the Kho's lack of competition, and decided to become the grinding wheel to sharpen their philosophy. The Chabra Collective, based off of Russia with a bit of Viking flair mixed in, are a collective of lords, their very home tempers every individuals perspective to a survivalists view, however, Archa saw the lords satisfaction with retaining their current borders as disgusting and weak willed.


-=-=-=-=-=-
[Character Sheet]
Spoiler: show
Name:
Gender:
Species: (Cannon monsters go here)
Occupation:
Specialization: (What drives your character, the source of their dreams and aspirations, there are five options: Political, Economical, Militaristic, Spiritual, and Scientific.)
Hair/Horns/Feathers:
Eyes:
Cloth Layer: (Even monsters can wear clothes)
Personality:
Vore Role:
Vore Partner: (if any)
Sign/Aura: (this is your characters magic, a Sign if a hunter, or an Aura if a Monster, See below for details)
Favored Area: (As in a Hunter Or Monsters favorite hunting area)
-
(If Hunter)
Armor:
Large Weapon:
Small Weapon:
-
(if monster)
Monster Armaments:
Size: (Just three sizes, Small. Medium. And Large. Ask me about super-massive monsters like Dalamadur, Jhen Moran, and Lao-shan-lung, as special rules apply to them such as requiring their own area away from civilization, You can however play as smaller versions of these monsters but you must keep in mind of the size changes and how that effects your Role playing)



[Custom Monsters]
Spoiler: show
General: (Skin/Eyes/Inner Flesh/Bioluminecense(if it glows what color), Special armored areas Description)
Head:
Chest:
Arms:
Legs:
Tail(?):
Wings(?):
Aura: (As in Element or Custom Element)
Size: (Three standard sizes, Small. Medium. And Large. Ask me about super-massive monsters like Dalamadur, Jhen Moran, and Lao-shan-lung, as special rules apply to them such as requiring their own area away from civilization, You can however play as smaller versions of these monsters but you must keep in mind of the size changes and how that effects your Role playing)



[World Standards] (These are the factors that play into the world (Like Jutsu to naruto, or "Signs" in the witcher) Read these to learn about the world of this RP

[Vore Relationships]:
Spoiler: show
A running theme for RPs I conduct is that Vore is a well known and applied fetish in many relationships, with Vore Couples, a Pred and a Prey. Things can get complicated here so paty attention, Predators have a different community than Prey's, A preds social status is based on mutual respect with other preds and how well they treat their Alpha prey which is like their boy/girl-friend. If a predator eats another preds Alpha Prey it is a challenge for their title and bond, depending on the outcome another challenge for that particular prey cannot be issued for another Week afterwards. If the Prey is killed, without conscent, The other predators would shun the pred who killed their prey, as a Conscent is given both virbaly and formaly via written document to no less than five other Alpha preds of rank 10 or higher. A predators rank is determined by how many years they have spent as an active Predator. These rules can be found in any coppy of the popular "MAW Magazine" or "Gulpers Digest"
[Prey]: Prey society and social graces are determined by the quality of their home, and their social etiquette. How they choose to live and act. Their occupation ect, these are the things that determine the quality of a Prey character. Tricks and hints to improve your attractiveness as a Prey character can be found in the popular Prey magazine, "The Endo weekly".

(Critical Note: It is common practice for a Predator to learn what their Prey prefers in terms of living space, and for the Prey to learn what their predator prefers to eat. This is believed to be "Bond forming" and brings the two closer as a couple.)


Monster Lords:
Spoiler: show
These are the Super-Massive monsters, the Masters of monsters, Apex predators. They command all creatures within their territory, some like the Dire Miralis Archa have created entire Cities around them, which they rule over with absolute authority. It is rare to see a wondering Monster Lord, though there have been two or three sitings of them each year, they make little contact with other societies as their sheer power makes them completely independent and self sustaining.


Soul Armor:
Spoiler: show
Soul armor is made from the bodies of legendary fallen monsters, when a wearer of the Soul Armor dies, the armor consumes their body and grows stronger. These armors when dormant take the shape of enormous "scrolls" of cloth depicting the original monster they were made from, once adorned Soul Armor becomes fused to the wearers body, and can be "fed" monster parts to strengthen itself, as they weaken over time in their dormant "Scroll" state, they also self regenerate over time in this way, healing like a wound recieved in battle.
Soul armor slowly makes the user of the armor take on a more monsterous appearance, until eventually they become a monster themselves, this can take anywhere from 3 months to 25 years depending on how willing the bearer of the soul armor is to become a monster, some find the aspect thrilling while others are so terrified of the change that they try to reject the armor, durastically slowing the process. These are often the monsters without Auras that can still use Sign magic, often called Soul Bearers. They are more accepted than natural monsters because they were once human and their lack of an Aura means they have more control over their magics and are less likely to burn a house down, of coarse there is the ocasional critical civilian that just hates monsters due to some past tragedy or inexplicable fear of them.


Signs/Magic:
Spoiler: show
Like with the Witcher 3, Signs are magic, All hunters are required to learn at least one sign during their training, there are very few acceptions. There is also a law that no one person should know everything about magic. As such the limits to how many signs you are able to learn are limited to the "circle" of your first sign, exe, A sign of Binding would allow you to branch out in signs conscirning the intricasies of spirits and wraiths, so signs that make apparitions touchable, or you intangible would be within your field of study. It is possible for you to learn more, in two ways, One by breaking the law, if your caught though, the enforcement guild will try to catch you and bring you before a dragon lord to have your "Magic" devoured, leaving you with a curse called "Dragon Scarred" which makes it impossible for you to comunicate with dragons. or 2 you request a special permit for a second magic Liscense, But these are only given to true masters of one circle of magic, it is so that the aplications between two schools can be studdied thoroughly.

(Magics are Archaic, the Elemental magics, belong to the Dragons, as such choosing one will grant you favor among dragons of that element. Magics of the Mind fall under the catagory of Illusion, and the dark elemental beasts will find you favorable, magics of binding fall under the catagory of Alteration, and beings of Void Element will favor you, Magics of purification fall under the catagory of Restoration and will grant you favor of beings of Light. It is also notable, if you wish for a fiery magic but prefer beings of darkness ect, you can choose to manifest your magic in the form of fire, and it can still technically be a dark form of illusionary magic. This is called magic mimicry, or magic conversion, it simply mimics one type of magic with a different type)

Common Magic: The most common spells are the Elemental spells, a magic teacher or any dragon can 'awaken' standard elemental magic within a person usually at a unique price. These elements are Fire, Water(includes Ice), Wind, Lightning, and Earth.

Uncommon Magic: These magics are those that effect the world in a supernatural sense, Light, Darkness, and Void are examples of these magics.

Rare Magic: These magics are related to the Gods, usually in a more primal form such as Love, War, Rain, Judgement, ect. They are no more powerful than standard magics, however their rarity gives them an 'Element of Surprise' it is usually only monks, or priests that wield these higher forms of Magic and each one can be cast in two forms, a Blessing often given to those of virtuous or repentant nature, and a Curse used to punish the wicked for misdeeds and foul scheemings.


[Monster Auras]:
Spoiler: show
Monsters do not use Signs, instead they have natural elemental abilities called Auras, the difference being that their bodies produce these Auras naturally, be they burning claws, lightning breath, steel hard hide or what-not, Most monsters do not wield signs because they do not have to learn how to. They can learn to control (but are limited only to) their natural element through Signs, and cannot surpass the boundaries of their own element no matter how hard they try, Note that this is the key difference between a hunter and a monster, If you wish to be a hunter that appears as a monster and still uses magic, you can, but you cannot use the monsters natural Aura in that case.

It is worth noting that Auras are able to do things that normal Magic cannot, a monsters Aura gives its very presence value as it can effect anything around it. A more advanced Aura wielder can attain abilities such as "Possession" and "Territory" spells only usable by monsters, Possession imbues any object with the monsters Aura and allows the monster to channel their aura through that object and objects in connection to it. Territory, lays out the monsters aura over an area allowing it to dominate and command any sources of that aura with their sheer willpower. In the case of a sentient source of Aura, it becomes a challenge of willpower.



Occupations:
Spoiler: show
This is where the "Role Play" function enters the recipe. Your character is not "Only" a hunter, and your monster is not "Only" a monster, Cooks, Blacksmiths, Woodworkers, Enchanters, Star Readers, Scribes, Knights, Mercenaries, Schollars, Taximen, Mail runners, Fishers, Pest Control, Farmers, Diplomats, Doctors, the list goes on and on, your characters occupation will see how useful you are in a situation in unique ways, for instance, a Mail runner would have unbelievable stamina be they hunter or monster, Star Readers would have in depth knowledge of the constelations making them exelent navigators, and even allow them to predict the future slightly, warning of storms, a lack of food, or even betrayal. Blacksmiths could repair weapons, but also forge nails and tools to repair walls, kettles for cooking, horse shoes, axes ect, and theyd probably be better with a hammer or Axe than most.

Its important to note how Character Size, Appearance, and Intelect will effect your available Occupations. A Deviljho makes for a rather lousy Diplomat, their always hungry and screaming about something, and so distracting with all those teeth! XD. But they'd make great laborers due to their rediculous levels of brute strength. Deviljho are best suited to a job where their paid in food and where their strength is made full use of. Where as a small monster like a jaggi or Meylinx could easily make for a decent sales person, or clerk. Keep in mind you can have a pint sized Alatreon, or a great jaggi as large as a Duramboros, your character species does not determine your size in this rp.


[Open Occupations] (A list of Untaken Occupations)
Spoiler: show
Cook, Artist, Architect, Woodworker, Musician, Minstrel, Bard, Farmer, Enchanter, Lawyer, Alchemist, Historian, Drill Sargent, Scribe, Knight, Actor, Mercenary, Schollar, Taximan, Mail runner, Fisherman, Pest Control, Farmer, Diplomat, Doctor, Teacher, Merchant, Sailor, Guardsman, Dancer, Clerk, Librarian, Dentist, Priest, Potter, Weaver, Shipwright, Accountant, Beader, Therapist, Tailor, Quilter,


[Standard Code of Arms]:
Spoiler: show
It is a hunters Standard to carry both a Large weapon, and a Small weapon, out of sheer necessity for both, The large weapon for dealing with monsters, and the small one for dealing with men and small monsters, As there are some scenarios when you cannot use that favorite massive greatsword and your skill with a lighter blade is put to the test.

[Large Weapons]: The hunters Primary weapon, huge and capable of inflicting massive damage, these are choice for attacking something larger than themself. Hunters will often customize these to their exact liking, and impliment special gizmos or trinkets to further improve their capabilities.

[Small Weapons]: Standard arms such as a European Longsword, Bow and arrow, Mace ect, the things you'd find in common RPGs, This includes the monster hunter style Sword and Shield, Dual Swords, Tonfas, bow, and light bowgun. You can also have small armaments mechanically attatched to your character, like gauntlet mounted extending blades, Tail maces/blades ect, even shoulder mounted light bowguns if you like. You can really get creative with lite gear. Want a predator/war machine shoulder turret? Mount a Ratheling gun to your shoulder enchanted to move with your eyesight auto relode mechanically, and fire via mental commands, magic is awesome like that.

[Monster Armaments]: Special armor and weapons designed for specific monsters, you'll need a special 'monster armament scroll' to have a blacksmith forge you armor of your monster type, Winged Wyvern, Brute, Wyvern, ect. Smaller monsters have the luxury of not needing such scrolls, for instance Great Jaggi and other bird wyverns often provide a taxi service and as such their gear is commonly tended to, making Bird Wyvern armor forging common knowledge.

[Cloth Layer]: While metalic gear may require a Scroll to craft, Clothing does not. Feel free to go shopping for a new Raptorian coat, or brutes coif
at your leisure, you can have your clothes combined with your armor whenever you like in the process called "Armor Lining", allowing for any combination of clothing and armor you can think of, don't like the skirt on the Aloy mail? Add a coat and adjust to your liking.



[Monster Language and Slang terms]:
Spoiler: show
Monsters use their own languages, there are several dozen individual languages, and one common one called Fiendish other terms are set below.

Languages
[Fiendish]: The name of the common monster language shared between all monsters. Standard schooling teaches monsters Common Tongue, Fiendish, and through their parents, their natural common tongue.
Utility: Is spoken by the majority of Monsters.

[Jaka]: Bird Wyvern Language, their are two variations, Eastern ('Great' bird Wyverns) and Western(The 'Drome' Family tree)
Utility: Spoken at super high speed, each new speaker increases a groups inteligence level as they convey massive amounts of information and observation very rapidly.

[Hayaowlin]: Great Beast language, spoken by Arzuros, Lagombi, Zinogre ect.
Utility: This roaring language conveys everything about the speakers identity. Their Strength, Size, and Elemental potency. It instantly distinguishes a chain of dominance, also called the Truth language as it is impossible to lie in Hayaowlin.

[Rushaho]: Dragon Language, spoken by flying wyverns.
Utility: Rushaho sounds like a raging inferno, some of its sounds are like explosions. Other than privacy, it can be used to speak with elemental beings.

[Bellawow]: Abyssal language, spoken only by leviathans, only leviathans can hear and understand the super low, and increadibly loud tones of some of these words. "Scares the shit out of fish"
Utility: Bellawow is so loud underwater that it can be used to communicate with someone on the other end of the planet. First an echo signal is released in all directions, responing signals reveal anyone who wishes to chat as well as those who don't, via echo location. From here the ultra loud sounds are focused in the direction of those whom wish to communicate directly, the effects of gravity upon sound waves allows the sounds to curve along the round surface of the planet so they don't just fly off into space. When spoken above ground the vibrations of the intense sound can collapse weak structures, and one of the words, "Pobo" can resonate with enough force to knock a truck over with the 'Pow' sound if spoken at the correct frequency.

[Daagarama]: Ancient human language, given to man by a dragon that grew so old it turned to stone. It is said to help plants grow.
Utility: This language can be used to contact and commune with the dead, also many other creatures can learn this language, with the acception of Snake Wyverns, and Neopterans, as ghosts actually fear them as omens.

[Susha]: Snake Wyvern language, lots of hissing is involved.
Utility: Susha is a highly deceptive and tricky language to master, full of loopholes and exploitable misleading sentances. One should be weary when speaking to a serpent in their native tongue, as their full array of cleaver phrases and red hearings can be utilized in this language.

[Zika]: Neopteran language, insectoid monsters speak this and it involves lots of clicking and raspy noises.
Utility: Spoken at a frequency so high, few can even hear it let alone understand it, it can be spoken while speaking common tongue. And some creatures(usually ones with a close relationship with Neopterans) can hear and mimic the language of the bugs, such as Zinogre.

[Raamik]: The ancient language of the Gods, the only people who speak this language are priests of the Old Dragons, Lao-Shan-lung family members, and Dragon Lords.
Utility: It is illegal to speak this language to anyone but those who "own the language" as mentioned above. It is unique in that it can convey vastly complex ideas rapidly in just a few short sentances, if spoken correctly, if not, it can drive a listener mad, knock them unconsious, or even put them in mental stasis, hence the restriction.



Titles
Spoiler: show
[Gram]: A title given before the name of a Monster Lord, meaning "Grandest One" or "One of Insurmountable Strength"
[Rachak]: A title given before the name of a Monster Lords lesser lords, meaning "One who Serves the Grandest One"
[Bar'saar]: A title given before the name of a monster version of a knight, meaning "Exalted Warrior"
[Shaaha]: A title given before the name of a monster peasant, often used in disdain, meaning "One of Lesser Value"
[Drask]: A title given before the name of a monster war chief, meaning "Great Leader"
[Dra]: A title given before the name of a monster war chief's lesser chiefs, meaning "Leader"
Slang
[Sorsa]: Refers to a monsters weakness, example, "The river to me is sorsa', you ask me to leap to my doom?!"
[Nunan]: Refers to a monsters ideal environment.
[Col Su'Rala]: A curse in Fiendish, meaning "Bite my Tail", used to acknowledge or point out a run of bad luck.
[Col Raka'zanza]: A curse in Fiendish, meaning "Bite my Wings", used to convey ones own inabilities or limitations. As if their wings were useless. When used by monsters without wings, its meaning is the same, basically "I cannot follow".



[Advanced Notes]
[Anatomical Advantages/Disadvantages]
Spoiler: show
Small Size:
A: Can fit through spaces others can't, nimble, probably light weight, easily notices small details, easily overlooked.
D: Weak in strength, may be viewed as 'virmin'.

Large Size:
A: High Strength, size is often praised.
D: Can't fit through tight spaces, often clumbsy, heavy, easily overestimated, more dificult to find fine details.

Humanoid:
A: Capable of wielding common tools and weapons, adaptable.
D: Does not 'specialize' in anything.

Quadrupedal:
A: Efficient use of stamina(longer faster sprint), much easier to move in stealth,
D: virtical movement may be limited,

Quadrupedal(wings):
A:Efficient use of stamina, easier to move in stealth, flight capable.
D: wings can get caught by strong wind, flying can lead to serious injuries. Difficult to stop in high momentum.

Leviathan:
A: Strong Swimmer, capable of diving into abyssal areas without aid.
D: Land movement is difficult.

Serpentine:
A: Advanced land movement, high stability.
D: Virtical movement may be difficult.

Insectoid/Arachnoid:
A: Light frame, high mobility, high dexterity, high defence, body could produce silk or other building materials like wax.
D: vulnerability to impacts, natural armor has weaknessess.

Raptorian:
A: High speed sprinter, powerful leaper, counter balancing allows for quick stops and sharp turns, energy efficient frame.
D: Vertical movement may be limited, pack instincts can be taken advantage of.



==CUSTOMS SECTION==
(A list of custom Hunter Gear, Weapon Types, and Monster Species)

Custom Monster Species - (By Size)

Gargantuan - (Jhen Mohran, Lao-Shan-Lung, Dalamadur, ecc.)
[Lao-Tian-Lung]
Class: Elder Dragon
Spoiler: show
General: Covered in thick scales and plates ranging from Dark Purple to rust red in color, Eyes vary between green, Blue, and ocaisonally solid white. Inner flesh is a solid titanium white and glows bright white at all times. face and back are heavily armored, even wings possess some layer of armor.
Head: The head is smaller and more elogant than other Lao's, allowing it to strike and snap its jaws more quickly, it does not have to barge through the mountains like its cousins.
Chest: the chest is smaller compared to the abdomen, when its Wind Aura is active, dual streams of white clouds race over the collar of the Lao.
Arms:The forelegs are smaller than the hindlegs, but the forelegs are much more heavily armored, capable of striking with great force.
Legs: The hindlegs are bulky and allow the Sky Lao to stand upright, when not in flight.
Tail(?): Thick tail with white marks down the back as if it had been scratched symetrically.
Wings(?): Massive white birdlike wings covered in thick armor, its wind Aura allows it to fly. When in flight or when its Wind Aura is active, they are covered in white clouds.
Aura: Wind, (appears as clouds, glowing air, or white whirls)


Giant Class 2 - (Great Leviathans, Ceadeus, Abyssal Lagiacrus, ecc.)

Giant Class 1 - (Most large Monsters, Rathian, Lagiacrus, Deviljho)
Lumiostal (Loom-I-O-stall)
Class: Leviathan
Spoiler: show
General: Looks similar to a Lagiacrus, it's distant cousin. They have black skin and claws, with bony/scaly plates that interlock and overlap each other. A pale, hardly noticeable light pours from the cracks and gaps of their body plates. However, this light becomes easily visible in dark areas and shows its true nature, bright, neon light that changes color depending on mood. The inside of their mouth and the rest of their internal flesh is a dull light blue and gives of a phosphorescent glow of dull pale blue light. The bioluminescent flesh (both inside and out) is because they live deep down in the abyssal parts of ocean and in underwater caves, but are just as at home in shallow water and even on land.
Head: The head rests upon a long, dextrous, serpentine neck. It has no crest on its neck, but has bony spikes along the neck. There is a crest of horns on the back of the head and smaller ones along the jawline. It has a pseudo jaw outside its mouth, like the Lagiacrus, but also has a second set of jaws behind the main ones that move independently of the first.
Chest: There is a gem-like organ on the outside of the body, in the center of the chest. It glows and changes color like the gaps in the plates. The back is covered in bony spikes like the neck. The torso is lean and serpentine.
Arms: Both hands have three clawed fingers and a clawed thumb, with webbing between them. The arms are lean and lightly plated
Legs: Both feet have four clawed toes with webbing between them. The legs are lean and lightly plated, but more so than the arms.
Tail(?): The tail is long, serpentine, and dextrous. There are bony spikes on the tail, like the neck and back. The last third of the tail is taken up by a vertical, oar shaped fin.
Wings(?): None
Aura: Technicolor Lighting

Dire Lumiostal
Class: Leviathan
Spoiler: show
General: Just like it's main species, the Dire Lumiostal subspecies is a large leviathan with power over lightning. Unlike it's cousin, however, it no mainly lives on land, and is much larger than it's cousin. It's skin and bony plates and shells are now stark white, and the glowing lights are now pitch black. They have black sclera and glowing white irides, legitimately creating tunnels of light in dark places. Their inner flesh is pitch black and glows gently, and they have lost the inner jaws of their cousin species.
Head: Heavy and set on a thick, serpentine neck, they retained the jaw horns of their cousins, but now have just two large horns on either side of their head, facing towards the tail. They have also acquired a thick, long white mane behind these horns.
Chest: Thickset yet still lithe, the serpentine torso is covered in heavy, ridged shell and scales. The large black gem-like organ in the center of it's chest protrudes like a spike.
Arms: Heavily muscled and thickset. There is no toe webbing, but instead larger claws. There are 4 toes and an opposable thumb.
Legs: Just like arms, they are heavily muscled and thick, with now webbing and larger claws. There are five toes.
Tail: Thick and heavily muscled, the tail is easily the most powerful knot of muscles in the body. It still retains the oar shaped fin, albeit much smaller.
Wings: There are no wings, however, there are two large crystal-like organs protruding from between its shoulders used to generate electricity and capture lightning during storms.
Aura: Plasma(combination between Fire[50%] Dragon[70%] and Lighting[80%])
Size: Large+ (Bigger than most large monsters, but not massive)
Special: All Dire Lumiostal are capable of taking human form. In human form, they keep their horns and the white mane becomes hair, scales cover their forearms, lower legs, back and along their cheekbones and they keep their claws. They have vein-like black markings radiating from their eyes. Their thick tail remains, almost as thick as their hips at the base and longer than they are tall. Their gem also remains, protruding from their chest, along with the crystals on their shoulders, but exponentially smaller.

Hanaryuu - (ha-na-ree-oo)
Class: Brute Wyvern
Spoiler: show
General: Hanaryuu can be found in many themes, their botanical biology sets them apart from most other monsters. Most have horn like apendages on their head they call their 'Branches', ranging from a mane of corn stalks, to twin cherry blossom trees. Their bodies are relevant to the plant that the individual is based off of. Unlike most plants, Hanaryuu can bear fruit and stay in full bloom all year round.
Head: Most are elegant and slender, with a range of different 'branch' types, manes, and varied neck lengths. Their "branches" actually grow fruit, this is used to nourish the weaker members of their clans.
Chest: Commonly petit, but variable, the underbelly vanishes between the sternum, and the first rib.
Arms: Bulky and strong, Hanaryuu arms are covered in thick Wooden Gauntlets used for combat.
Legs: Strong thick legs able to keep the Hanaryuu standing upright, with full rotation at the waste allowing the Hanaryuu to move in an almost human like fashion.
Tail(?): Thick with a wooden gauntlet at the tip.
Wings(?): None.
Aura: Plant; Hanaryuu encourage plant growth from any surrounding flora, and can absorb solar energy through photosynthesis to weaponize as a breath attack, or by supercharging their gauntlets, including the tail gauntlet, with green energy. They also regenerate slightly in water.
Special: Hanaryuu come in three sizes. The larger "Tree Hanaryuu" which resembols a brute wyvern, The standard human sized "Shrub Hanaryuu" which resembols a Jaggi, and the smaller "Grass Hanaryuu" which resemble Felynes. Smaller Hanaryuu often look up to the larger ones for guidance and stability. Tree Hanaryuu tend to act independantly but love attention and socialization, Shrub Hanaryuu tend to act in tight pairs, and Grass Hanaryuu prefer to act in groups of six to twelve.

Krakajin
Class: Temnoceran(Great Spider)
Spoiler: show
General: The Krakajin were the race that developed the “Fiendish” language. Appearing as giant spiders and Driders in anthro form, they often live in dark places. They range in color between black and white, though uncommonly a “Vibrant Krakajin” is born with more flamboyant coloration. Unlike real spiders, Krakajin there are only five eggs in a Krakajins egg sac, as such they are bourn larger and stronger, and can grow faster than a real spider. They vary in size and can posess any combination of fur, spikes, or chitin(exoskeleton).
Head: Possess anywhere from three to ten eyes, and extendable pincers that clamp down on prey and drag food straight back into their body.
Chest: Arachnid, Variable sizes.
Arms: in drider form, two to six.
Legs: Eight legs of varying sizes and shapes
Tail(?): Arachnid, Variable sizes.
Wings(?): None
Aura: None though Krakajin have a unique relationship with demons, as such they often allow themselves to be possessed, thus each Krakajin settlement can have many different elemental users.
Size: Depending on age and Occupation, Medium to Giant class 2. (Newborns are the size of a cat, but Krakajin are mixed heritage arachnids and form colonies that band together many different subspecies, the smaller armored variants posess powerful poisons and immunities, but the giant furry ones possess astounding strength which is used to build great tremendous structures.



Large - (Alpha Bird Wyverns, Great Jaggi, Velocidrome, ecc.)
Great Zaziggi
Class: Great Bird Wyvern
Spoiler: show
Appearance: Like other Bird Wyverns, Zaziggi have the larger alpha version called a Great Zaziggi, which sports a mane, crest, and tail all full of larger vibrant red and green feathers. For more info on Zaziggi see below.


Great Kohggi
Class: Great Bird Wyvern
Spoiler: show
Appearance: In the case of Kohggi, both the male and female grow into the 'Great Bird Wyvern' alpha stage. They hunt in pairs, the male is more conscirned with the hunt, while the females priority is raising young. In the 'GBW' state, females horns are simply thicker and their backs develop thick spikes over the plates, while males horns gain two extra straight 'display horns' and their spikes form along their neck and tails.


Medium - (Near human sized, Jaggi, Velociprey, Kelbi, Kirin, ecc.)
Zaziggi - (za-zi-gi)
[Class]: Bird Wyvern
Spoiler: show
General: Zaziggi are covered in surprisingly durable light weight feathers, in colors ranging between red, purple, orange, and green. They are highly flamboyant creatures, built for high speed and stamina, they are believed to be the fastest creatures on land relative to their body size.
Head: Raptor like, narrow, with two feathery prongs used as ears on either side.
Chest:Raptor like
Arms: Raptor like
Legs: Raptor like
Tail(?): long with a feathery tip
Wings(?): none
Aura: Wind (minor), Zaziggi are lighter than they look and extremely quick on their feet, though they cannot fly, they can leap very far and climb using only their hind legs.
Special: Like other Bird Wyverns, Zaziggi have the larger alpha version called a Great Zaziggi, which sports a mane, crest, and tail all full of larger vibrant red and green feathers


[Kohggi]
[Class]: Bird Wyvern
Spoiler: show
General: Skin is white, armored parts are crimson, eyes tend to be yellow. Inner flesh varries between silver, red, and black. Natural tail blade glows white hot when it is struck or raked with the Kohggi's teeth, its armor extends along the upper half of its entire body, including the outer legs and shoulders.
Head: Thick and short with two horns which curve down at a low angle, and two short tusks set at the back of the lower jaws.
Chest: Like Jaggia
Arms: Like Jaggia
Legs: Thick and powerful.
Tail(?): Unique in having a virtically aligned blade along the entire length of the tail.
Wings(?): None
Aura: Fire(Moderate)
Size: Medium
Special: In the case of Kohggi, both the male and female grow into the 'Great Bird Wyvern' alpha stage. They hunt in pairs, the male is more conscirned with the hunt, while the females priority is raising young. In the 'GBW' state, females horns are simply thicker and their backs develop thick spikes over the plates, while males horns gain two extra straight 'display horns' and their spikes form along their neck and tails.


Small - (Cat sized, Felyne, Meylinx, Giggi, Vespoids, Bnahabra, ecc.)


-=-=-=-=-=-
Characters

[Arcadian Legion] Land of the West

Warlord Archa:
Spoiler: show
Name: Archa Arcadia Draconica
Gender: Female
Species: Vermilion Dire Miralis (Winged)
Occupation: Warlord
Specialization: Militaristic
Hair/Horns/Feathers: Seven individually unique horns on her head, and a mane of fire
Eyes: litterally on fire
Cloth Layer: red cloth wrap around chest, long tabbard around hips, belly legs and arms are exposed when armor is off.
Personality: Archa is abraisive and demanding but she knows the limitations of her compatriots. Cleaver and violent, she will stoop to anything to challenge the world around her. Her desire for a unified world is immense. She's also very old, a lifespan measured in Eons, she has seen kingdoms rise and crumble, some of which were broken under her own heel, some by plague and natural causes.
Vore Role: High Pred, she enjoys not only eating prey, but also preds. Though she makes sure the preds she gobbles up have been well fed beforehand.
Vore Partner: none (that survived)
Aura: Original Flame (Higher than god level, she is litterally the very first flame)
Favored Area: Battlefield/Warzone
-
Hunter form
Armor: Thick Dire Miralis Armor, set like a knights raiments, with a thick red padded coat
Large Weapon: Oblivion Greatsword
Small Weapon: Catastrophy Longsword
-
(if monster)
Monster Armaments: The Sword of Eternal War
Size: Colossal


Captain Grandus:
Spoiler: show
Name: Prince Grandus
Gender: Male
Species: Lao-Shan-Lung/Crimson Fatalis hybrid
Occupation: Jack of All Trades
Specialization: Economic
Hair/Horns/Feathers: Two horns that sprout from the sides of his head, and a white cloud like mane
Eyes: Green sad looking eyes.
Cloth Layer: A standard brown gambeson with red markings
Personality: Grandus may look sad and lonely but hes actually wildly charismatic and surprisingly perky, He used to take care of his grandmother the elderly former Dragon queen Marivova, and her death weighs heavily on him. Grandus has a need to nurture and provide for those around him. He desires to be selfless but he is also realistic, and will with-hold goods for himself if he is incapable of sparing them. Among all the warriors of Arcadia, Grandus is the most famous for never inflicting civilian casualty, and minimizing fatality on both sides while accomplishing his duties though sometimes at a greater financial expense.
Vore Role: Prey
Vore Partner: None, prefers larger women, but also Genophobic (Fear of Sexual contact) Vore however doesnt cause him fear. Can lead to some very comical scenes.
Aura: Potent Flame Aura
Favored Area: Mountains (the Draconic capitol is a flying city, so naturally he likes high cold places.
-
Hunter form(Preffered)
Armor: Heavy dragon steel plate armor
Large Weapon: Truth Blade: Greatsword Form
Small Weapon: Truth Blade: Longsword Form
-
Monster form(Less preffered)
Monster Armaments: None
Size: Large, though he is capable of greater size, he prefers a smaller form as it is more manuverable in the air, and he doesn't feel comfortable when too large for his surroundings (hes afraid he might step on someone)


Sakura:
Spoiler: show
Name: Sakura Yggdrassil Hanaryuu
Gender: Female
Species: Divine Hanaryuu
Occupation: Love Goddess
Specialization: Spiritual
Hair/Horns/Feathers: Twin cherry blossom branches sprout from her eye ridge, with a massive, thick and wild pink mane of hair down her neck
Eyes: Cherry Red
Cloth Layer: Armless pink coat with petal shaped high collar and tail coat, a forward tabbard hangs between her legs also with a petal cut end.
Personality: Beyond Charismatic, Sakura is bombastic and energetic at all times, though her personality can change on a dime, depending on the desires of the people around her. Sakura has the ability to sense the desires of people nearby and changes her approach to fit their biases and wants. She prefers to settle things politically and inteligently but her brute strength is on a godly level. Sakura is known to be suicidaly selfless, giving not only her last dime but the very skin off her back for her people, while other gods shun her for her intense love for mortality, her charges adore her and praise her tough as nails constitution, though they tend to worry when she starts getting loony about providence.
Vore Role: Supreme Predator, Switches to prey when her belly is full.
Vore Partner: Pretty much everyone she meets.
Sign/Aura: Immortality (Sakura is truly immortal, no matter what, twelve days after she dies she is reborn with all memories and strength she previously had meaning she cannot be slain permanently)
Favored Area: Jungle
-

Monster Armaments: Wood Armor, Staff of Kinship, and Great Hammer of Yggdrassil
Size: Large


General Shakoon:
Spoiler: show
Name: Prince Shakoon
Gender: Male
Species: Lao-Tian-Lung
Occupation: Warrior-Poet, Clanmaster of the Wind Dragons
Specialization: Political
Hair/Horns/Feathers: Classical dragon horns, with a mane and beard made of litteral clouds.
Eyes: Vibrant Purple
Cloth Layer: Multiple layers of cloth coats over a thick gambeson, and Samurai styled layered wood armor.
Personality: Shakoon is the younger brother of Grandus, but his purer lineage secured him the position of leadership of the Wind Dragon clan even though they share the same mother, Shakoon however is not as talented in warfare and strategy as Grandus, and harbors a jealousy for his elder brothers wit and charisma. However he is not prone to vengeance, though he can become fixated on his ideas, his friends are often able to talk him down. He is a natural politician and nobles tend to find his natural poetic fines entertaining and attractive. He sometimes clashes with Grandus, but they retain a strong brotherly bond, as Grandus has no desire to ascend in the ranks preferring to remain in the field, and Shakoon is satisfied with his responsibilities.
Vore Role: Passive prey, (wont ask for, but wont reject the offer of being eaten by a compatable female)
Vore Partner: Usually eccentric noble women, or the occasional deity.
Sign/Aura: Gifted Wind Aura
Favored Area: Mountains
-
Hunter (less preferred)
Armor: Samurai Esq layered wood armor, with metalic reinforcements
Large Weapon: Sky Whistle Odachi
Small Weapon: Windmil Katana
-
monster (Preferred)
Monster Armaments: Fan of the Malestrom (a dragon sized fan he wields with his tail, that can alter weather conditions.
Size: Colossal


Arcen
Spoiler: show
Name: Arcen
Gender: Female
Species: Anthro Lucent Nargacuga
Occupation: Pest control (Assassin)
Specialization: Political
Hair/Horns/Feathers: Razor-blade like fur covering body. Pointed bat ears with scars from where earrings used to go frequently.
Eyes: Albino pink
Cloth Layer: A silk outfit almost befitting of nobility. Any family crests have been scrubbed from the outfit and left illegible, other signs of origin have been picked from the outfit or inked over with a midnight blue.
Personality: Described as fake, potentially sociopathic.
Vore Role: Pred
Vore Partner: none, seems to have issues forming relationships in general.
Sign/Aura: Venomancy
Favored Area: Dense jungles
Armor: Puppet master armor, arms modified with spring loaded same-hand draw sheaths.
Large Weapon: Kamaeleon HGB
Small Weapon: Dual Chameleos daggers


[Nammu]
Spoiler: show
Name: Nammu (Derived from his Bellawow name Navirimmugaakow)
Gender: Male
Species: Dire Lumiostal
Occupation: Enchanter/Linguist(hobby)
Specialization: Spiritual
Hair/Horns/Feathers: Two black horns protrude from either side of his head. His hair is pulled into a high top ponytail that reaches his shoulder blades.
Eyes: Black sclera with luminous white irides.
Cloth Layer: Pristine white robe with black lining and runic script, with the sleeves tied off at the upper arms. White, shin length slacks tied off just below the knee. Never wears handwear or footwear.
Personality: Relaxed, upbeat, curious, Nammu loves it when he doesn't know something, because it means he gets to learn something new. Very friendly, and very affectionate, he'll even kiss people he doesn't know because he feels like it or thinks it'll be funny, much to the embarrassment of a Monster Lord left unnamed for her own pride. He, like others of his species, has enhanced empathy, and is able to sense the emotions of those around him. Despite his kind nature, he has a rather forceful personality, and is very possessive of what is ‘his’. If he owns something (or someone) he makes it well known. If he believes something should be his, he will make it so, through money, guile, or even violence when necessary.
Vore Role: Pred. Only plays prey for those he loves dearly (though many he's loved were more than content to just be eaten)
Vore Partner: Currently unnamed Dalamadur girlfriend
Sign/Aura: Words of Power(He weave words together to effect the world around him. Essentially, he is able to harness the true form of magic. Power of magic based on electrical reserves in body)
Favored Area: The Storm Plains(made it up on the spot)
-
(If Hunter)
Armor: Mizutsune Set without gloves or boots.
Large Weapon: Glaive with catcher hook. Enchanted with fire. Leaves trails of cold, white-blue flame behind the blade when swung.
Small Weapon: A book. Yes a book. Big heavy book that can be used to conk people on the head with. Indestructible. Only bruises the head but destroys their pride. The Grimoire of Shame. Writes down the name of anyone hit by it and the reason for it. Too many "Because I felt like it"s to ignore it.
-
(if monster)
Monster Armaments: None as of yet
Size: Large(Massive)


Torarie
Spoiler: show
Name: Torarie Umbra Draconica
Gender: Famale
Species: Shadow Dragon
Occupation: War-Witch/ Princess of Arcadia/ Minister of Foreign Affairs
Specialization: Political
Hair/Horns/Feathers: Torarie has no mane, but wide webbed ears, and five backwards facing curved horns.
Eyes: Toraries eyes are completely black with the acception of golden irises, though when they dialate(expand) they turn a bright blue.
Cloth Layer: Torarie wares an eccentric set of robes reminiscent of Gigginox armor, with a higher double collar. During wartime it is reinforced with bits of gold colored metal and chain mail. She also uses the tabbard seen in many Arcadian armor sets, though hers contains a golden Arcadian crest. It should be noted that the high collar of her robe actively hides her face from the nose down, as she has trouble hiding her facial expressions.
Personality: Torarie is in a single word, Mysterious. She tends to be standoffish unless a debate peaks her interest, or there is fighting to be done. It is easy to villainize Torarie, as when she makes a political move it is often overwhelming and downright dastardly in scope, leaving little to no opposition to her movements. At the same time, Torarie enjoys being worshiped and praised for her actions, but she takes this praise in privacy ignoring anyone in public.
Vore Role: Supremely dominant predator, Torarie needs to be 'in control' of her relationships, she wants to feel like a queen ruling her partner, shes not satisfied with mutual bonds. While this leads to conflicts shes quick to prove that shes more than worth the steep difference in status quo.
Vore Partner: Shes had several over the years being surprisingly popular with males and females, but is currently free.
Sign/Aura: Supreme Darkness
Favored Area: Abyssal ocean
-
(If Hunter)
Armor: Reinforced Gigginox armor
Large Weapon: Golden Moon Charge Blade
Small Weapon: Telescopic Crescent Bident
-
(if monster)
Monster Armaments: Torarie arms herself with a pair of massive dark energy powered flack cannons mounted on her back, their barrels are so huge that when she takes on a human size, she has to unequip them each gun being the length of a lagiacrus. When not in use, she uses them to arm her personal battleship where their kept clean and ready for combat.
Size: Gargantuan(adjustable)


-=-=-=-
[Kho Empire] Land of the East
WIP

-=-=-=-
[Chabra Collective] Land of the North
WIP

-=-=-=-
[Zonyara] The Frozen South (Neutral lands)
WIP


-=-=-=-=-=-
{Links}
For Honor Trailer: https://www.youtube.com/watch?v=g6GGoTxvGzk
[Monster World] A Monster Hunter RP: viewtopic.php?f=19&t=43395
Last edited by SakuraHanaryuu on Wed Jan 25, 2017 5:02 pm, edited 8 times in total.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby Noctinogi » Tue Jan 24, 2017 8:57 am

Interested, yes. Here's my character.

Name: Arcen
Gender: Female
Species: Anthro Lucent Nargacuga
Occupation: Pest control (Assassin)
Specialization: Political
Hair/Horns/Feathers: Razor-blade like fur covering body. Pointed bat ears with scars from where earrings used to go frequently.
Eyes: Albino pink
Cloth Layer: A silk outfit almost befitting of nobility. Any family crests have been scrubbed from the outfit and left illegible, other signs of origin have been picked from the outfit or inked over with a midnight blue.
Personality: Described as fake, potentially sociopathic.
Vore Role: Pred
Vore Partner: none, seems to have issues forming relationships in general.
Sign/Aura: Venomancy
Favored Area: Dense jungles
Armor: Puppet master armor, arms modified with spring loaded same-hand draw sheaths.
Large Weapon: Kamaeleon HGB
Small Weapon: Dual Chameleos daggers
Last edited by Noctinogi on Tue Jan 24, 2017 5:42 pm, edited 2 times in total.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby SakuraHanaryuu » Tue Jan 24, 2017 12:05 pm

Good to have you back Springlatch, Theres one final thing I'd like you to add to your profile, A specialization. I'll explain what it is below.

Specialization refers to what drives a character and is composed of five options: Political, Economical, Militeristic, Spiritual, and Scientific. It adds a new layer of depth to the individual characters and helps people who have trouble figuring out what their characters "desire" are. Thus helping people relate to the character. One of my more cleaver ideas.

I forgot to add it to the character sheet, I'll do that now though.
Just add Specialization, under Occupation.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby SakuraHanaryuu » Tue Jan 24, 2017 4:18 pm

As I said above, I'll be drawing a lot of inspiration from the upcoming game For Honor, here's a video on the classes in that game, It's a great source of inspiration for melee weaponry.

https://www.youtube.com/watch?v=qMhoHamfZhY
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby Noctinogi » Tue Jan 24, 2017 5:36 pm

Nice slinking back into the area as well. Specializations uh, well I'll certainly be sure to add that in. Would certainly help to explain Arcen's standpoint and behavior instead of being 'Ooo, edgy assassin' sort of thing.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby MadMarus » Wed Jan 25, 2017 2:43 am

Name: Nammu (Derived from his Bellawow name Navirimmugaakow)
Gender: Male
Species: Dire Lumiostal
Occupation: Enchanter/Linguist(hobby)
Specialization: Spiritual
Hair/Horns/Feathers: Two black horns protrude from either side of his head. His hair is pulled into a high top ponytail that reaches his shoulder blades.
Eyes: Black sclera with luminous white irides.
Cloth Layer: Pristine white robe with black lining and runic script, with the sleeves tied off at the upper arms. White, shin length slacks tied off just below the knee. Never wears handwear or footwear.
Personality: Relaxed, upbeat, curious, Nammu loves it when he doesn't know something, because it means he gets to learn something new. Very friendly, and very affectionate, he'll even kiss people he doesn't know because he feels like it or thinks it'll be funny, much to the embarrassment of a Monster Lord left unnamed for her own pride. He, like others of his species, has enhanced empathy, and is able to sense the emotions of those around him. Despite his kind nature, he has a rather forceful personality, and is very possessive of what is ‘his’. If he owns something (or someone) he makes it well known. If he believes something should be his, he will make it so, through money, guile, or even violence when necessary.
Vore Role: Pred. Only plays prey for those he loves dearly (though many he's loved were more than content to just be eaten)
Vore Partner: Currently unnamed Dalamadur girlfriend
Sign/Aura: Words of Power(He weave words together to effect the world around him. Essentially, he is able to harness the true form of magic. Power of magic based on electrical reserves in body)
Favored Area: The Storm Plains(made it up on the spot)
-
(If Hunter)
Armor: Mizutsune Set without gloves or boots.
Large Weapon: Glaive with catcher hook. Enchanted with fire. Leaves trails of cold, white-blue flame behind the blade when swung.
Small Weapon: A book. Yes a book. Big heavy book that can be used to conk people on the head with. Indestructible. Only bruises the head but destroys their pride. The Grimoire of Shame. Writes down the name of anyone hit by it and the reason for it. Too many "Because I felt like it"s to ignore it.
-
(if monster)
Monster Armaments: None as of yet
Size: Large(Massive)
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby SakuraHanaryuu » Wed Jan 25, 2017 4:01 am

Normally I'd wait a bit longer, but seeing as we have the old crew back together it'd be a waste of days not to get an early start. I've set this rp up so we can bring in new players later on as Archa controls an army, between conscription and seasoned soldiers there's plenty of reason to bring in new players later down the line. Though I'll be much stricter this time around on who to let in.

Now, I'll dedicate one days time to brainstorming the initial mission. I'm currently set on a seaside town, the initial invasion starts with a fleet of ships docked at the port of Nolinhiem, a small trade port, sitting fat and happy on the border of Draconia and Arcadia.

We'll start with the prologue, a training session with Grandus, Archa watching in the background. It'll introduce war magic, a form of magic developed by Archa, which focuses on sustainability over destructive force. The first lesson is how to combat an opposing force in their own territory. A tough nut to crack.

For now though I need sleep, I'll post first thing when I wake though. I'm so glad to have you back for another promising campaign.

Goodnight my friends, sleep well.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby SakuraHanaryuu » Wed Jan 25, 2017 6:24 pm

*The fields out south of Dras Magnia, the capitol city of Arcadia were full of grasslands and farmlands, rolling hills of gradually changing terrain and the ocasionally slippery mud slew. The War goddess had set up her tents and prepared all manner of training centered facilities, from a great sand pit for sparring circles, to a grand obstical course, to encourage competitive racing among the new recruits and old veterans. The goddess herself, a Dire Miralis of incredible and shocking size and grand eclipsing wings, loomed over the encampment, her tent just like all the others, as she would shrink to keep herself hidden among the many groups of soldiers tents. She watched over the training, and her great rumbling voice like the belly of a volcano would whisper over the troops, igniting the flames in their bellies reducing their stress, relaxing them, and encouraging them to think before striking with force, and then settle again. Her voice never needed to be raised, as her sheer might was all the enforcement she needed to lift ones spirit beyond their normal limits.*

*In the south fields, Grandus in his brown and red dragonsteel reinforced gambeson was tutoring Archas personal squadron in the terrible arts of warfare. Critical strategies of deception, methods of resource management, and observations that can tell you of an enemies weaknesses, both in their armor, and in their mind. He also spoke of his students weaknesses, and had them seek out his own weaknesses. They were advanced lessons, and he went over them many times before drawing his sword, his white mane and beard, like cloudy spirals billowing down to his shoulders in the firm soothing midday breeze cooling the suns radiance. The anthro Lao-fatalis hybrid, looked elderly and wise due to that white mane but in fact he was closer to 30 in dragon years, his hair was sun bleached from sparring sessions with the war goddess over many years. He drew his sword from its sheath at his side, the steel flashing red against his vermilion and rust colored scales, the purple wing like tattoos under his sober eyes, glimmered in the sunlight, a distraction trick as the high reflection rate could make one think he was looking in a false direction, making him seem vulnerable when he was poised for retaliation.*

"I am Grandus, you may call me what you like, but I am your teacher today, fight me proper, draw my blood and the days lesson is over, should I draw yours however, patch yourself up on the spot, and continue, this is how Arcadian soldiers are trained. You'll eventually come to appreciate the tough love", *At full length the sword he drew was a little under 52 inches long, a proper english style longsword with upturned quillions and a circular coin shaped pommel, a dual fuller ran down the blade itself, and the blade was slightly wider at the guard and tapered into a sharp point at the end, with two steel teeth midway along the blade.*

"Come face danger with me then my pupils,"


-=-=-=-=-=-
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby MadMarus » Wed Jan 25, 2017 8:48 pm

Numma crouched on a stump at the edge of the training area, balancing on his toes and thick tail, enjoying Grandus' speech. He does enjoy watching his Choice-Brother train the soldiers, gives him the opportunity to figure out if soldiers are "in the right place". Because while Grandus tests their bodies, Numma tests their minds, using his empathy web, seeing if they are fit for combat or if they are not. This wasn't his REAL role in the army, but he wants to do what he can to help his brother. "Seems everyone here is fine," Numma muttered to himself, "Vorbul could work on that confidence issue, though. He's a natural." Numma continued to watch the training through it's completion, always fascinated and picking up a few new things every time.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby Noctinogi » Wed Jan 25, 2017 10:33 pm

Arcen stood among the training soldiers, her expression was blank and mind empty from a meditative thought process. Or perhaps a partial bit of a trance. And despite it all she studied Grandus, with her paws resting atop two hip draw short swords of standard issue steel. No need to show off her real toys for the time being. People would certainly question why a soldier would need spring loaded sheaths, and more so why one would need blades that had a toxic kiss. In a sense she seemed somewhat out of place though, watching and studying the others and Grandus at the same time. She hadn't so much as make an effort to approach. As if this was her desire, right here and now. Sit back to study and observe, though that would certainly make some sense for a nargacuga such as herself. She would wait for now, wait and study, until an approach was made towards her.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby SakuraHanaryuu » Thu Jan 26, 2017 12:03 am

*The total number of recruits for Archas private squad was surprisingly small, just ten in total, and theyd be told that number would be cut in half. Archa kept her personal unit tight and mobile it seemed, less than ten at all times. The other recruits had very different ideas though two others, a Kirin lass (at least she looked like a lass, hard to tell with unicorns) and a rathian in monster form, each stayed behind...most of the force that charged Grandus was male.*

*The captain pointed his sword to the side without changing his facial expression and slung a dagger of flames down the blade to focus the edge, out to strike a target far off to the sides, at first nothing happened but then there was a loud SNAP, as a large net flipped up and snared five of the charging recruits, pressing them to the ground by a spring loaded trap, many in very uncomfortable positions. But the trap was not over, A second snap saw a thick rope spring from the ground to clothesline anyone who did not show haste, Arcen and the Kirin were spry and quick enough to hop the rope, but the feral Rathian got a nasty whalop that caught her wasteline and was flung front flipping a good ten feet through the air and landed on her back in a mud hole, utterly winded and mentally shocked. Then just as the two who made it past the initial net trap approached, one male and one female, they stepped on a line of well hidden rakes, with stop signs fixed to their handles and with a loud CLANG the both of them were stopped in their tracks, and held their aching heads the female, an anthro Lagombi, shook it off as her head was quite sturdy, and brought her axe to bear down(pun not intended) on grandus...the captain dropped his sword, flailing his arms out saying "woah woah woa--Gangam style" switching to an odd hopping dance which confused and stunned the lagombi before he booted her in the face and threw her to ground with his bare claws. While this did have comedic value, he did not allow her to regain her standing position without tremendous effort, he was ruthless in his assault, when she told him to "wait" he replied*, "No enemy will let you wait!" *before booting her in the face again, sending her rolling down the hill, at which he took up his sword aimed its tip straight at the rear line, and fired off more flame daggers, peppering Arcen and the Kirin with hot shots...and this was just the opening act.*

*On the sidelines, a black and gold dragoness which highly resemboled Archa, sat on a large stone in anthro form, a large crescent shaped bladed man-catcher bident sat to the right of her, its pommel planted in the soil. She wore reinforced cloth armor, and her claws and boots were of a metalic gold color with a matching tail claw...all had an eye marked in the palm of the limb including her boots. Her upper face was covered by a thick black visor of metal suggesting she couldnt or didnt need to see. She watched the event unfold but her collar and visor prevented any reading from her face. In simplicity, she enjoyed watching traps unfold, the precision and surprise was addictive to her. But only a few people really knew her well enough to see that.*

*Further into camp was a massive beast of a woman, standing at twelve feet tall, the Goddess of love Sakura Hanaryuu, known by all and famous for her generosity as well as her extremely unusual body shape. She was the pink scaled mother of all Hanaryuu(see first post for description) standing on two legs, with a long neck and petit chest, yet great burly arms and an even mightier set of legs, her hips were colossal with a rump to match them at over twelve times the width from shoulder to shoulder, and a mighty tail as thick as a tree. All supported on surprisingly dainty feet...but she carried herself with solidity despite her odd body shape. In her right claw she carried a mighty war club reinforced with rings of studded metal, and on her tremendous hips was a belt which held matching wooden mallets, each barrel shaped with long sturdy hafts and metal rings keeping the striking faces locked tight, six additional metal studds were added to each face to form a hexagon shape to help the hammers tear through armor. The love goddess was adorned with a great coat of pink and brown, with much of her skin still showing, especially around her plump brown skinned underbelly. She winced with each painful trap that struck the new recruits and payed close attention to those who were successful, It came down to the agile Nargacuga, and the nimble Kirin and she could sense the competition in the air. Sakura found herself licking her plump green lips thinking of the two fresh bloods, Perhapse these little ones will prove entertaining later. she thought dropping her massive rear over the grass, even seated the goddess towered over most anyone else aside from monsters in feral form.*
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby MadMarus » Thu Jan 26, 2017 12:44 am

Numma enjoyed the whole trap fiasco, as he began to bob side to side on his perch. He chuckled as the net snatched the trainees, whistled as the Rathian was sent careening through the air, and mock winced as the rakes hit their mark. He smiled in glee as Grandus went about his harsh regiment. Numma didn't particularly care for violence, but he did enjoy seeing those who are full of themselves get a harsh wake-up call. The Nargacuga and Kirin looked promising, however, and it seemed like they were likely candidates for Archa's Squad. "Ooo, that's it," he mumbled, "Pull out their hidden strength. Let's see what they've got." Numma clapped his hands together. "Oh if only Ssalassa were here. She's LOVE this." It had been a while since anybody had lasted through this many of Captain Grandus' traps and it made Numma very excited.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby Noctinogi » Thu Jan 26, 2017 12:56 am

Arcen's eyes glanced over to the Kirin for but a briefest of moments as attention was finally directed towards them. She moved, quickly. Feinting movements, diving and rolling. Almost as if she was experienced with this sort of work already, work in this case of course being evading oncoming fire and twisting over traps both deployed and otherwise. Though she never made an attempt to close the gap between her and Grandus. With a flick of steel she drew out one of the swords from her hip sheath. Taking a moment more to use it for its reflective properties, directing sunlight off the blade's side and at Grandus' face. A brief thought fluttered in her mind, wondering how many people ever consider doing something so underhanded as to actually try and blind someone before engaging. Though, she supposed, that's what flash bombs where meant for as well. Shame those weren't passed out.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby SakuraHanaryuu » Thu Jan 26, 2017 1:55 am

*Grandus took the flash of light straight to the face, and actually shut his eyes, but rather than show hed been inflicted, he began to picture the field with his minds eye, like those legendary blind swordsmen, he unfurled his mighty wings and lept into the air, thirteen tiny flames propelling the wings as well as his boots and gauntlets, into the sky at rappid speed as fire gathered around his blades point, like a tiny sun, at the apex of his grand leap he flung the tiny star down where he last remembered Arcen to be, the light from the ball was extreme, like staring at a torch in the darkness even though it was daytime, it cast thick shadows and crashed over the ground incinerating a ten foot radius of grass in an instant and leaving a smoky scent to permiate the training field blinding the other two if not burning them, as Grandus evened the playing field and changed the rules keeping his eyes shut...he landed still as a statue in the middle of the ankle high bright-fire, longsword poised high over the shoulder body low with all the energy of a compressed spring. The visage of a viper ready to snap, the kirin to the east was as quiet as death, it would not move unfortunately its hoof slipped in the wet grass as it tried to manuver and Grandus whipped his sword at her slinging a wave of dense flames which bit straight into the unicorns left arm and leg, he missed her head but not intentionally, he fully intended to mortally wound her, or at the least blind her...the flames were so painful to the Kirin, it screamed revealing a surprisingly masculine voice as he fell to the ground the burns penetrating straight through his light armor. "Your wondering if others have thought to utilize some underhanded trick I bet...thats an idiots idea, Everyone uses them. Its called fighting smart, Honor is only for the victorious, and outside of the war zone, I will not tolerate this sort of behavior...but in battle, it is expected of you. You are not the first to try but I commend you for pulling it off...now, how will you deal with being burned I wander? It is the most painful experience in the world, a hundred times more potent than any venom...you can practically feel his agony...", *Grandus did not move yet, he was still listening even as he spoke*, "I utilize the traps because its the soft part of my training...the school of hard knocks...that is Archas wa-", *by this time Grandus would find Arcen's short sword at his throat, there was quiet, and then there was Lucent Nargacuga level quiet, he should have been as silent as possible, but instead he allowed his pride as a warrior to spill from his maw...*, "well done", *Grandus dropped his Longsword*, "you shall be an interesting new addition to Archas Royal Guard Blade-kin...I hope you survive the experience." Grandus opened his eyes smelling the blade, "thats Chamelios venom, you favor the crippling blow? Are you a hunter?"
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby MadMarus » Thu Jan 26, 2017 12:20 pm

Numma was ecstatic. This Nargacuga lass had performed exponentially well. He stood up on his toes, clapping at the display of skill. "Absolutely fantastic!" he shouted, "Archa will be pleased by these events." Numma began walking towards the two warriors, tail swishing behind him. "I do say, Brother-of-Mine, she'll make a fine addition to Archa's Royal Guard," he said matter-of-factly, "With more training that is." He stood next to Grandus and wrapped an arm about his shoulder. "If she fails to get in, though, we can always put her in the Black Valkyries," Numma stated, talking to himself more than Grandus, "The Burning Infantry would be too straightforward for her, I think."
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby Noctinogi » Thu Jan 26, 2017 4:36 pm

Arcen took quickly to moving as the light struck his eyes and the wet glint of light on eyes vanished. Only to move even faster as he took off from the ground, no desire to be caught up in another wash of his flames. This one seeming to be significantly more intense in all regards. Her eyes closed tightly as the fire ball struck down on the ground where she had once been standing, well now was he actually trying to kill her with that? How rude. She had taken to a half dive, half roll, and came to her feet with a silent and rogue-like grace. Sounding like whispers on the wind as she got up and watched him silently with her eyes opened up to only the most narrow of slits. Studying his position once more with a hunter's intent. She failed to flinch when the Kirin lost, what was apparently, his footing and was blasted by flames. Screams that failed to trigger any sort of emotional response in her, not even a crocodile tear escaped from her eyes. She took the moment that he talked to move once more, her foot steps sounding out like feathers falling to the ground. It was hard to say if that was practiced or if she was naturally light footed. She drew out her second hip blade and brought them to bear in an X shape against his neck. "All is fair in love and war. Those who think to earn honor on the battlefield are running a fool's errand. There are the defeated, and then those who can write the history books." she replied in an icy tone "I feel nothing for his mistake, letting himself be burned was his own fault and suffering. Just as you let your 'honor' get ahead of you." it was in truth the venom smelled wasn't quite just from her bowgun but further from the daggers she had hidden inside her forearm sheaths. Though she wasn't about to let him know she had those, that would probably make for a more nasty sting to his pride that she dared to carry hidden weapons. "I further the sting of the weapon that lets my quarry know even if I stop hitting it, my task will still be accomplished. I am a hunter, yes." she replied, pulling away and sheathed her swords without any flourish. She would glance over at Numma while wordlessly reaching down and picking up the long sword that had been dropped and, holding it by the blade, offered it back to Grandus. It seemed like the 'polite' thing to do presently. And better yet showed that she knew how to actually hand someone a blade.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby SakuraHanaryuu » Thu Jan 26, 2017 6:21 pm

"Increadible", *was Grandus's responce to everything spoken and not spoken*, "Not a peep of boasting...we'll have to fix that...theres such a thing as too quiet, but damn if thats not a near perfect soldi-", *Grandus was cut off as what seemed like a hurricane struck the field, Archa, the monster lord had lept clear over the entire camp without even using her wings, landed then viciously unfurled her molten wings causing high winds and a bombastic change in air pressure to strike everyone present. The wind shot through the troops and filled their lungs with a cleansing hot wind, dulling the pain of their wounds. As her wings passed over their bodies, their wounds were sealed as if by fire, allowing perfect scars to form, the internal healing was a work of perfection however. Then the war goddess reduced her size and became an anthro Dire Miralis, cloaked in fiery wings and bearing heavy stone like armor. Unlike the standard Miralis, she bore bright red stone scales, the brightest vermilion anyone had ever seen, she put Grandus to shame just by being there. A massive great sword rested in one claw which she planted into the ground, an Arcadian longsword sheathed at her hip, both of her swords bore shovel esq tips to enhance their swinging and puncture strength. As her voice bellowed from her blazing maw, all knew, she was master here and none should challenge her, for the shear power, and confidence in her voice."

"Captain, you must be extatic to find such a cleaver student, I see in your exhiliration you even lost your stoic nature...are you that eager to impress upon these new recruits?"

*Grandus smiled as if he were laughing as he bowed to Archa, just a little bow no excessive pomp and the Empress seemed to accept it that way.*, "It's the bond between true soldiers that I seek M'lady, any perks like honor and prestige are a simpletons trinkets, they can be bought with gold, but bonds must be forged with blood and sweat"

"Spoken like a real fighter little one, you still havent lost your vision", *the kirin would still be bowing to Archa, his wounds healed but also because he feared the Empress, she was known to be extremely violent and short tempered...this only served to pull at her ire though as she gave him a hard shove to the chest*, "bowing is for politicians wanting to lick my boots, soldiers don't bow, they stand their ground...keep your backbone ready to take a hit...and don't get so tense, if I decide to eat you, you wont get away", *she looked him in the eye, her own eyes blazing with literal fire, then turned her attention to Arcen her eyes wide in wonder*, "I could recruit anyone in the legion for my personal squadron, your guarenteed a position if you'll take it...but don't worry about hurting feelings, this troop is made of tough stuff...while I'm sure Prince Grandus appreciates your notion of respect for his pride, he is a humble man who values truth above all else, fight him with all your strength next time, do not hold back little one...I shall oversee tomorows training...as for the rest of you, everyone who fell for the net trap, your out of the roster, report to Princess Torarie, she'll sort you out and put you where you can be most effective."

*As the failures left, Archa gazed over the five remaining, as promised, the number was halved*, "you four have a higher reaction time, or more patience than those who were snared this makes you more suited to matching my pace on the battlefield, unlike other squadrons I am the standard in the Royal guard, you must do your best to keep up with me...I'll tell you now, none of you can match me, you just have to get close enough...it will be painful, some of you may even die from the strain...and I'm probably going to kill one of you by the end...no worries, I can resurrect you afterwards, but dying hurts, a lot...take every pain you experience as a lesson and learn as much as you can...and I'll make you into demigods of the battlefield, angels of war...now go, rest, talk over a warm meal, get to know each other...if you pass my tutorage, you'll be spending the rest of your lives with them, the Arcadian royal guard is an eternal bond, even in death your Blade-kin will guard you....Dismissed", *Archa drew her sword a she spoke and then waved it to the right as she dismissed them, this was a visual que that Arcadian soldiers used to communicate silently, sword talking and hand signs allowed them an advantage in the battlefield that most did not have.*
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby MadMarus » Fri Jan 27, 2017 12:40 am

Numma smiled gently at Archa, still hanging on Grandus' shoulder. "It's always nice to see the Lady of the House," he said to Grandus. Leaning away he straightened out his out his robes and turned away. "I'll talk with you later Brother-of-Mine," he said dismissively, "I think I'll do a little fishing at that river in the forests near here. See you later tonight." And with that he sauntered off into in the direction of the woods, white tail undulating behind him.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby Noctinogi » Fri Jan 27, 2017 7:10 am

It was probably for the better that Grandus found himself being cut off as was. Arcen preferred the silence, and honestly found people who boast to be unwanted company in the end all and be all. Far too noisy for her liking. Her eyes looked up to Archa to which she gave a more proper salute too rather then a bow like the Kirin did. Granted it wasn't the best salute in the world but it was a salute none the less, the gesture felt a little odd to her but she was certain this was the correct way to greet a military superior. She maintained relative silence until she was spoke too, in which she merely rolled her shoulders some "It is something worth considering, joining your personal squadron. Though I yearn more silent operations in a regard. My mind is best at its work when I can dissect a situation of every last scrap of information is possesses. And my body and blade, well..." she said with a grin and stopped there. A grin with a mouthful of daggers is what one might call it. It was clear that she capable of less then honorable forms of warfare. Her gaze turned to those that where leaving before looking back to Archa then nodding as they where dismissed. She stretched some where she stood, and turned to duck out into the nearby forest for some much desired peace of mind from being around all these living bodies. Such an odd thought for most people, for her it was normal thought process.
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Re: [Monster World] Dragonsong, OOC and Character Developmen

Postby SakuraHanaryuu » Fri Jan 27, 2017 4:57 pm

*The War goddess focused on observation, The Kirin named Uler was headed for the mobile library, simply a tent where they stored information, additional coppies of info were stored in the storage tent but the mobile library was specifically for troop education and preperation, full of maps and information on strategy, calculation, field prediction, weather prediction, geographical situation, and of coarse an entire shelf full of martial warfare knowledge, everything from the fundamentals of combat to the stances of Arcadian martial arts types...Arcadian martial arts were centered around the five classical elements.*

*She watched Numma, the Dire Lumiostal, then used her potent godly eyes to send her vision along his path, he appeared to be headed towards the river where her mischievous daughter Torarie was spear fishing probably going for the biggest fish she could get...Torarie was an excessively proud woman, even more so that Archa even, Woe to anyone that injured that pride...Archa focused herself, making sure she was ready to supress her daughters arrogance...should the inevitable come to pass.*

*Then she noticed the Love goddess Sakura of in the distance, the great hanaryuu's eyes hooked on the Lucent Nargacuga Arcens image, she visibly licked her lips and then noticed Archa watching her and winked over at the war goddess shuffling in place*, "interesting, this group has the attention of all the big players..."

"How so?", *Grandus chirped his stout claws on his hips as he stretched out his back *

"Sakura is plotting something with that scrappy little lass that got the better of you...and Numma is headed right for my daughter, though I don't think intentionally, his charisma could either set him up very well politically...or get him spirited away"

*Archa continued scanning the area, the Rathian had taken on an anthro form and was reading a thick bound, but relatively new grimoire, one of the fundamentals of magic coppies which was interesting as monsters couldnt use human magic, archa smiled realizing she was studying how magic worked without ever intending to use it herself, good girl, she'd think.*

*Next the Dire Miralis would look for the duo that got whalloped with the stop sign rakes...they were headed to the mess hall, the ever working hanaryuu cooked all day long, todays meal was potato soup and deep fried veggies. They also constantly worked with dough, loaves of bread and udon noodles were available twenty four seven, and three types of tea, black, white, and green were allways available, served in wooden cups*.

*Content that she knew where everyone was going, Archa turned to grandus and took a seat on the ground to begin discussing the next levels of training for the Royal guard*


-=-=-=-
*Archa wouldn't call the guard in for another day, after hearing an interesting report from Sakura, she decided to give them all one extra day to prepare themselves. The initial test was only to filter out the incompitent and inexperienced, After a prompt breakfast of Garr jambalya, sent to her by the charismatic lord Numma and a crucible full of molten iron which she promptly gulped down, the war goddess collected her war horn from its pedistal in her tent and let loose the blairing cry that all her foes dreaded* "BRAAHOOOOOO!" Screamed the ancient time cracked horn of a Popo, its only marking was the carving of Archas royal crest on the horns sides, a tool not a decoration, simple and effective, the war goddess wasnt one to waste rescorces on formalities and pomp. This old horns cracks were simply the limitations of the natural world, it was polished and varnished well but it was four hundred years old...it only had another century left in it. A physical reminder that while she was immortal, things around her were not. It kept her sharp and aware of her troops limitations...and that was why she never used magic to preserve the horn.*

*One by one, the members of the guard in training would trickle in, Archa herself greeting them this time around, the war goddess's terrible fiery greatsword Oblivion, being the monolith that marked their training grounds, she had not moved it since two days ago. Her traditional longsword Catastrophe remained at her hip as she stood erect and upwright, constantly vigilant, observing those who came in, one claw resting on Catastrophe's pommel, the other on her hip, but she made no effort to flatter her appearance, her hips and shoulders were evenly set, ready to burst into a sprint at a moments notice.*
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