Dawn of Worlds RPG Vore Setting (Closed!)

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When should we start the second age?

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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby voryure » Sun Aug 06, 2017 10:52 pm

10 I'm going to create the hobgoblins, since I have to spend points on them anyway I'll say that they tend to be ambitious and are usually switches.

I'm also going to create the Hyrus. The hyrus are human sized humanoids with somewhat horse like heads and a goat like cloven hoof on their hind legs. They come in male, female and herm with both males and herms being very well endowed and capable of cock vore. Many males and some female and herms wind up meeting this fate. Males and herms make up a relatively small portion of the population for this reason, with the largest and most dominant individuals surviving. 0 good/evil 0 pred/prey.

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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby Bright » Mon Aug 07, 2017 3:33 pm

http://orokos.com/roll/538963
2d6=6 +3 for starting low +5 from last round.
Gives me 14 to work with.

6 points to: Giants make the Order of Bright, an order made to celebrate their god and his achievements.
6 points to: Make a race of Sphinxes in the desert west.

Sphinx: Neutral alignment. +1 To predators.
They're a race of quadrepedal lion like creatures with humanlike torsos. They're quite fond of conversation partners, but they rarely make anything bigger than family size gatherings.
Society: Tribal.
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby Cowrie » Mon Aug 07, 2017 4:01 pm

Bright, remember, the player creating a given race gets a religious order for that race automatically at no cost, as per the text of Command Race. Is this Order of Bright in any way distinct from that?
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby Bright » Mon Aug 07, 2017 10:42 pm

The order of the Bright is now also a masons guild. Your turn cowrie.
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby Cowrie » Tue Aug 08, 2017 11:44 am

I know. Sorry guys, but I'm going to have to put this on hold till tomorrow at the earliest. A combination of some hellish virus and sleep deprevation are making it hard for me to think straight. I'll take my turn after recovering some.
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby voryure » Sat Aug 12, 2017 6:52 pm

Are you feeling any better yet?
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby Bright » Thu Aug 17, 2017 1:12 pm

(Should we continue this and let Cowrie get bonus dicerolls when he comes back?)
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby voryure » Thu Aug 17, 2017 6:42 pm

(Probably. Maybe send him a PM to see when/if hes coming back?)
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby Bright » Wed Aug 23, 2017 4:42 pm

(Sent a pm to Cowrie. Have yet to receive a reply.)
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby Bright » Sat Sep 02, 2017 4:04 am

(No message from Cowrie.)
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Re: Dawn of Worlds RPG Vore Setting (Closed!)

Postby Bright » Wed Sep 13, 2017 4:14 pm

Cowrie says he's out of the game.
Do you guys want to continue?
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