Dawn of Worlds RPG Vore Setting (Closed!)
Re: Dawn of Worlds RPG Vore Setting (Closed!)
Actually, you'd have three points left, not four.
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Cowrie - ???
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- voryure
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
http://orokos.com/roll/534161
Rolled a 9
Have 3 points left from last round
total: 12
Use these 4 points to make a river.
Get a bonus point since I leave the round with no points total.
Rolled a 9
Have 3 points left from last round
total: 12
Use these 4 points to make a river.
Get a bonus point since I leave the round with no points total.
Visit my artblog?
Spoiler: show
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Bright - Heavy user
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
Actually, you also had two bonus points from the previous round for ending two rounds in a row under five points. The next round, you'll get three additional bonus points. In case you missed it on the pdf, it caps at three, though.
2 points plus 1 point left over from the previous round plus 2 bonus points equals 5 points.
I make a coral reef in the ocean, leaving me with two points.
2 points plus 1 point left over from the previous round plus 2 bonus points equals 5 points.
I make a coral reef in the ocean, leaving me with two points.
I am open for art commissions or trades! See here for details.
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Cowrie - ???
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
12 total
Not quite sure how to represent this so I just threw down the first thing to come to mind. 8 points on making the grasslands I've created lush/fertile year round. The idea is a land of plenty. Then 3 points on a forest nearby. Total of 11 spent.
Post script: I also forgot that the 'low power bonus' increases per turn until I was about to post. Putting the actual total for my turn at 13. I'll use 2 more points on making the forest a similar area of natural abundance.
Not quite sure how to represent this so I just threw down the first thing to come to mind. 8 points on making the grasslands I've created lush/fertile year round. The idea is a land of plenty. Then 3 points on a forest nearby. Total of 11 spent.
Post script: I also forgot that the 'low power bonus' increases per turn until I was about to post. Putting the actual total for my turn at 13. I'll use 2 more points on making the forest a similar area of natural abundance.
In the event I have vanished it means I no longer have internet access.
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Anime_Chaos - Intermediate Vorarephile
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
http://orokos.com/roll/534388
roll 11
11+4+2=17
all power and land shapeing
I make two under water volcanoes set of one kelp beds some cluffs and with a nice wood land on the Islands leaveing me with 2 points left
roll 11
11+4+2=17
all power and land shapeing
I make two under water volcanoes set of one kelp beds some cluffs and with a nice wood land on the Islands leaveing me with 2 points left
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Jnfly - Participator
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
@Jnfly - Remember, you actually had three points left over last turn, so you're actually now left with only one point.
I am open for art commissions or trades! See here for details.
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Cowrie - ???
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
8 points +1 leftover +2 from low start =11
Using 9 of them to expand my forest, 2 leftover. I also found a good icon for grasslands, feal free to revert it if you want.
Using 9 of them to expand my forest, 2 leftover. I also found a good icon for grasslands, feal free to revert it if you want.
- voryure
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
http://orokos.com/roll/534597
2d6 = 4
I make a mountain in the western part of the world.
(It's the Lonely Mountain.)
I save the rest of my points for later.
2d6 = 4
I make a mountain in the western part of the world.
(It's the Lonely Mountain.)
I save the rest of my points for later.
Visit my artblog?
Spoiler: show
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Bright - Heavy user
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
9 points + 2 points left over +3 points for low power = 14 points.
I make a system of interconnected caves towards the northeast for 12 points.
I make a system of interconnected caves towards the northeast for 12 points.
I am open for art commissions or trades! See here for details.
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Cowrie - ???
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
13 total
I add two more forests and make them 'fertile lands' like the rest of the northeast. In addition, some mountains.
That grasslands icon is actually the kind of thing I was envisioning but couldn't manage to artistically articulate. And I did put out an open call to come up with a proper icon after all.
I add two more forests and make them 'fertile lands' like the rest of the northeast. In addition, some mountains.
That grasslands icon is actually the kind of thing I was envisioning but couldn't manage to artistically articulate. And I did put out an open call to come up with a proper icon after all.
In the event I have vanished it means I no longer have internet access.
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Anime_Chaos - Intermediate Vorarephile
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Jnfly - Participator
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- voryure
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
http://orokos.com/roll/534880
2d6: 7
(4 points from last round, gives me 11 total this round.)
I create three desert tiles south of my lonely mountain.
2d6: 7
(4 points from last round, gives me 11 total this round.)
I create three desert tiles south of my lonely mountain.
Visit my artblog?
Spoiler: show
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Bright - Heavy user
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
Actually, Bright, you had six points left from the last turn. That means if you want, you still have enough points to make one more tile of land. Are you still done?
I am open for art commissions or trades! See here for details.
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Cowrie - ???
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
I create one extra tile of desert east of the lonely mountain.
Visit my artblog?
Spoiler: show
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Bright - Heavy user
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
I took the liberty of adding the tile of desert to the map that Bright mentioned but didn't edit in. Hopefully I put it in the right spot. On to my turn:
7 points + 2 points left over + 3 points for low start = 12 points
I make the three kelp beds by the islands abundant and fertile and also add a lake covering one tile in the northeast and end my turn with three points.
7 points + 2 points left over + 3 points for low start = 12 points
I make the three kelp beds by the islands abundant and fertile and also add a lake covering one tile in the northeast and end my turn with three points.
I am open for art commissions or trades! See here for details.
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Cowrie - ???
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
11 total
2 mountains and a major river running through the forest for 9 points total. 2 remain for next turn.
2 mountains and a major river running through the forest for 9 points total. 2 remain for next turn.
In the event I have vanished it means I no longer have internet access.
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Anime_Chaos - Intermediate Vorarephile
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
http://orokos.com/roll/535037
13
6 for underwater clef drops into a glowing deep water forest for another 6 points leaving me with 1 point left
13
6 for underwater clef drops into a glowing deep water forest for another 6 points leaving me with 1 point left
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Jnfly - Participator
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Re: Dawn of Worlds RPG Vore Setting (Closed!)
13 total. Spending 12 to make a mountain range between the desert and jungle. 1 left.
- voryure
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