CakeInferno's boxroom of sub-standard 3D mediocrity

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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby barbarc » Sun Sep 10, 2017 6:41 am

Nice Teaser! :)
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Emi » Sun Sep 10, 2017 7:14 am

Oh, finally!:) Great picture as ever, lovely internal shot!
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Hozomat » Sun Sep 10, 2017 8:08 am

That's very good looking ! Have you ever considered making human pred animations? :)
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Borealis » Sun Sep 10, 2017 9:23 am

You do spoil us! Looking fantastic, as ever. :)
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Emi » Sun Sep 10, 2017 10:04 am

Hozomat wrote:Have you ever considered making human pred animations? :)

My thumbs up for this question!
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Sun Sep 10, 2017 1:40 pm

Thanks guys! I think I'll stick to anthros for the most part, especially since there high quality human animations around here already posted by others! :silly:
3D art with one-dimensional characters - https://aryion.com/g4/user/CakeInferno
Overpaid but undersexed - https://www.patreon.com/CakeInferno
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Kitsouille » Sun Sep 10, 2017 9:43 pm

Looks super promising omg +w+
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Sun Sep 10, 2017 9:47 pm

3D art with one-dimensional characters - https://aryion.com/g4/user/CakeInferno
Overpaid but undersexed - https://www.patreon.com/CakeInferno
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Hozomat » Mon Sep 11, 2017 11:40 am

Oh my, that animation was marvelous ! I really loved the details and the effort you put in it :)
As for your answer on my question ; to be honest, I haven't seen that many 3D vore animations of such good quality, and to be fair, I don't recall seeing any human pred same-size vore animation. Plus, I just love your style and the way you animate the bellies (whether from outside or inside) :D
You could at least try, but if you're really not interested in human pred, nevermind, I guess ^^;
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby necryel » Mon Sep 11, 2017 12:45 pm

Hozomat wrote:Oh my, that animation was marvelous ! I really loved the details and the effort you put in it :)
As for your answer on my question ; to be honest, I haven't seen that many 3D vore animations of such good quality, and to be fair, I don't recall seeing any human pred same-size vore animation. Plus, I just love your style and the way you animate the bellies (whether from outside or inside) :D
You could at least try, but if you're really not interested in human pred, nevermind, I guess ^^;


Cake has, for a long time now, been slowly improving and perfecting his Zoe model. It's his pride and joy. Considering the amount of discussion and effort that's gone into Zoe's model, I don't blame him for not wanting to start another model all over again so soon. It's been a joy an d privilege to watch Zoe's evolution along with the improvement in Cake's details and technique from all the way when I first started following him. (back when he was just using a base Krystal) Zoe's come a long way, from the quality of her eyes and fur, to the musculature of her abs, the reconstruction of her teeth, jaw and lips, to her expressiveness in her facial features. A lot of thought, testing, and redesigning has gone into her and I've been fortunate enough to be there to see a great deal of it. Cake is enormously committed to his art and to this model right now. And while they say an artist can always find new was to improve a single piece; I think we can expect Cake to want to stick with her until he feels truly satisfied with his creation and gets the urge to create something with all that he's learned while working on Zoe. until then, I look forward to seeing what other visions and antics he'll has her perform for us.
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Hozomat » Mon Sep 11, 2017 1:02 pm

Oh, I see. From this angle, it's totally understandable in fact. I didn't mean to rush anything though, it was just a (maybe clumsy) suggestion ^^;
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Mon Sep 11, 2017 9:11 pm

Thanks guys! Zoe has indeed come a long way, the major part of her was completely redone since the old Krystal model she was based on was causing too many problems. I have to admit that I do have a new model in the works, but the progress on that is extremely slow as character modelling/rigging isn't exactly something that is easy to me. I hope that some day I can show her though, given I don't get stuck on something forever! <:
3D art with one-dimensional characters - https://aryion.com/g4/user/CakeInferno
Overpaid but undersexed - https://www.patreon.com/CakeInferno
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Kitsouille » Wed Sep 13, 2017 9:08 pm

I've thought of suggesting too but honestly I think it's up to the artist to decide unless he/she does commissions. Also Cake's giving for free (minus the patreon who get bonuses).
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Aickavon12 » Wed Sep 13, 2017 9:49 pm

Hoi, just your local Hoot here, wanting to say nice job on all the animations.

Seriously though, this stuff is A-grade talent and you should think about joining pixar or something :P of course... don't show them this stuff though ^w^'
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Baz » Wed Sep 13, 2017 9:56 pm

I believe it has been confirmed that Cake works for one of the major studios already. Which one is, of course, Cake's business alone... it could be unfortunate should this side-work be found out.
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby delet609hw6bn3296 » Wed Sep 13, 2017 10:06 pm

Just out of curiosity, could you also post some animation tips/tutorials sometime?

I've been playing around with SFM and blender for a little bit, and I notice that there are separate things that control facial expression/mouth movement and bones that control limbs.

For your vore animations, what do you use? The same facial animation tools that most people use, or the bones?
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Thu Sep 14, 2017 5:14 pm

Definitely can't use this stuff for resume purposes, yis. Unless I'm applying for something in Japan perhaps. :D (Actually not kidding, NSFW animators are like rockstars over there)

Posting tutorials might get a bit too much in terms of workload, especially since I've already published some under a different alias. For now I can only give the hint that I tend to use a mix of both bones and blendshapes for facial animation. Doing it this way pretty much gives you the biggest amount of freedom with your expressions! :silly:
3D art with one-dimensional characters - https://aryion.com/g4/user/CakeInferno
Overpaid but undersexed - https://www.patreon.com/CakeInferno
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Tue Mar 20, 2018 6:51 pm

Completely forgot updating my stupid topic with the latest animation. So here it is, BRAND NEW! <:

https://aryion.com/g4/view/445583
3D art with one-dimensional characters - https://aryion.com/g4/user/CakeInferno
Overpaid but undersexed - https://www.patreon.com/CakeInferno
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Gutsman25 » Wed Mar 21, 2018 12:41 pm

Excellent work, Cake. For your first same-size third person, you did extremely well. I think the slow swaying was a nice touch. Also, the voice actress (I know she is here, I am blanking on her name) was lovely.

Do you mind sharing a few details on what you think you might be doing next?
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Wed Mar 21, 2018 4:28 pm

Glad you liked it Gutsman! Next up will mostly be a small gif animation, perhaps even two before I slowly approach another big animation like this. At the moment it's still a little early to talk about it, as I have multiple ideas and still need to decide what to do next. (:
3D art with one-dimensional characters - https://aryion.com/g4/user/CakeInferno
Overpaid but undersexed - https://www.patreon.com/CakeInferno
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