CakeInferno's boxroom of sub-standard 3D mediocrity

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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Maexam2 » Fri Jun 03, 2016 9:00 am

Yeah! I wanna know too! I love your videos!
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby SwiftGale » Fri Jun 03, 2016 9:02 am

Just watched the animation. And I have to honestly say, You are an EXTREMELY talented artist/animator/I don't know what else fits in these terms that's awesome. The whole animation, just by the quality alone must've taken quite some time to complete, and I gotta say, all that time really did pay off greatly in this superb animation. :-D
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Borealis » Fri Jun 03, 2016 12:04 pm

Superb stuff Mr Inferno! You're so great for sharing this material with the community for free.

Very jealous of the prey model!
Voyager of canine interiors...

In my story gallery, macro feral and anthro fun awaits you...
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Wild-Aegis » Fri Jun 03, 2016 4:07 pm

It's crazy how talented and skilled you are CakeInferno, amazing work!

I had a quick question for you; is it okay for us to post links to your gallery and work on tumblr (with proper credits and tags of course)?

Groovy if you're okay with it, no worries if you're not (and I promise to respect you wishes). Just keep doing what you do because you set the standard in terms of quality 3D vore animations!
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Kitsouille » Fri Jun 03, 2016 11:43 pm

What the fuck is this? You offend me with your disgusting sub-standard tastes. The fox isn't even orange! I want my money back! (kidding XD)

This is innard-guably the best vore clip ever made imo. Something incredible happen, I squeal, then something else happens, I squeal even more, up to the point that I'm wondering what's next and how your genius is going to work it out, a dozen time. I even got interested to the stomach and I never give a damn about what's going on post-swallow, ever. The textures and softness are perfect, the voice and sound is top-notch, the models are awesomely awesome. And models on plural because yes Zoe is beautiful as much inside than outside but even that little fox has seen some serious work. Often I see poorly done preys as if they were unimportant and everything was about the nomming and the pred being sexy and while yes it is more important, a low-grade prey really affect the outcome of creation and this piece of art proves it. I loved the mouth shot when she licked the fox and we could see her uvula very close to the screen, almost thought it was going to kiss the lens. Also, and this is more about furries than your stuff in particular, but you just made me realize that furries are good predators because of the depth of their muzzles, there's an outer part, an inner part and the throat, while human mouths are pretty small in comparison.

Be proud of yourself Cake, and I wish you to continue doing what you do, not just because you are giving free epicness, but mostly because you are exceptional at it, always improving and seems to really like doing 3D stuff. Sincerely. That's it, I think I've ran out of ways to praise you.
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby sansuki » Sat Jun 04, 2016 12:47 am

Although I personally slightly prefer a first person point of view, it's impossible to argue that this isn't the most technically accomplished and well made thing you've ever made. Bravo.
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Sat Jun 04, 2016 11:49 am

Thanks for the kind comments everyone, especially Kitsouille's appreciation of the film. Super happy to read this! Even though I think the prey model itself detailed enough. It started out as a placeholder model actually before I decided on using it for the full animation.

What's next? Phew... I'd say something shorter, mostly taking place inside Zoe's room, after I've worked up some more assets for it that is!

In the meantime, here's a bonus scene from the recent animation, rendered in the full output resolution (3840x2160) to test the waters with 4K!

Image

Some camera angles I used in the recent film had to be scrapped. However, I liked this one so much that I ended up rendering it out as a bonus scene! A perfect opportunity to test the waters with 4K resolution, as this was the original render resolution of the film before it was downsampled to 1080p. This is the same scene when Zoe slowly opens her maw under the dangling fox. To get the slow motion I rendered the scene at 50FPS (as opposed to 25FPS) to get the additional frames I needed. Color grading is also different from the film, using one of my custom color filters.

4K Streaming: http://cake.macrophile.com/UHD_Clips/Bonus_clip_4K.mp4
1080p Streaming: http://cake.macrophile.com/UHD_Clips/Bo ... _1080p.mp4

4K Download: https://mega.nz/#!Y0h2SACa!KAdGdcSMSqHi ... za9XkTO7E4
1080p Download - https://mega.nz/#!JhZWharT!44O0X8SYxPp5 ... wNw4j7S5JM

Note that older/slower PCs might have trouble playing back h.264 encoded 4K videos. I recommend using the latest version of VLC player for proper video playback!
3D art with one-dimensional characters - https://aryion.com/g4/user/CakeInferno
Overpaid but undersexed - https://www.patreon.com/CakeInferno
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Kitsouille » Sat Jun 04, 2016 2:10 pm

Cool bonus :o

I just noticed that sneaky fine print about orangeness and I feel like a big idiot for not noticing earlier D:
Btw is there any term to describe that soft chewing Zoe does? When she's juggling the or- blue fox on her tongue I mean. That's good mouth play.
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby hmhmh6532 » Sat Jun 04, 2016 3:22 pm

...
Last edited by hmhmh6532 on Thu Mar 25, 2021 6:14 am, edited 1 time in total.
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Thu Jun 23, 2016 9:23 am

Thanks so much again guys! Actually not sure if there's a term for that sort of mouthplay, perhaps we need to make our own! <:

Here's a quick update since I haven't posted in here after the recent animation. Originally I planned that The Orange Fox 2 would be the last animation I'd post here since making these has been quite a drain, apart from that it was quite an expensive hobby, with a lot of money going towards software licenses, horrific energy bills, and the occasionally burned graphics card. After discussing it with a few people my attention was put towards Patreon, so after being completely reluctant about it for 3 years, I finally made a profile there. https://www.patreon.com/CakeInferno

An all-clear signal right from the start, my content will remain freely available, as this Patreon was made for the purpose that I can keep doing these animations and share them freely, rather than locking everything behind a paywall. Patreons will have access to things I usually wouldn't share though, such as WIPs, lighting studies, eventual VFX breakdowns and a few other things such as future videos in Blu-Ray and 4K quality, delivered a week before I'll release them here. New animations posted here will still be available in 1080p, youtube quality. Any Patreon support will be highly appreciated and allow me to put more time into this and eventually post animations in a more frequent manner. It's by no means a necessity though! (:

Having that out of the way I'm happy to announce that I'm already working on the next animation. Likely going to be a shorter one though, but it will finally show Zoe with a full tummy!

Here's a first look at the environment and target render. I've posted a render of this room of hers sometime last year, since then I've put quite a lot of work into it and filled it up with props I've modelled throughout the recent days!

Image

Full size: http://cake.macrophile.com/HDimages/ZR1F1080p.png
3D art with one-dimensional characters - https://aryion.com/g4/user/CakeInferno
Overpaid but undersexed - https://www.patreon.com/CakeInferno
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby EatMeImIrish » Thu Jun 23, 2016 2:51 pm

Oooh, nice! :D
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby trigger12 » Mon Jun 27, 2016 2:21 am

I know I'm late here, but I was wondering, have you done other animations of that croc?
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Sun Jul 03, 2016 7:10 pm

Nope, that's pretty much the only animation I did with the model! Would have to make a revision of it first before trying something new with it either way!

After posting so much old Krystal stuff here, here's a new render of her, including a newly built environment! I learned quite a lot throughout the last years, so here's a try at making a shot that's supposed to look like out of a modern CG movie! (:

And now back to animating smut! :D
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Forest Passage 1080p.png
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Kitsouille » Sun Jul 03, 2016 8:04 pm

Woah, awesome :o

Do you have any more old "crappy" stuff lying around?
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Laguna » Sun Aug 14, 2016 1:29 am

Vision wrote:
CakeInferno wrote:While the new animation will likely take a few more days, here's a look at the updated reference sheet of Zoe. Thought it was a nice look on how the model has evolved over the recent 12 months. Next to the better geometry and textures, most shaders have been updated as well. This includes better fur rendering, as well as translucent materials inside her mouth using subsurface scattering. Rendering speed of Zoe alone is still super fast thanks to rasterized rendering through the Furryball plugin and DirectX11. Of course there's a few disadvantages in terms of missing features coming with using such a renderer, but considered both of these pictures took a mere 12 seconds to render I gladly take it over a raytracer that needs ages rendering fur like this.



A lot of amazing work you've done updating the model, Cake. Not to mention the preview images/gifs of this animation that you'll be releasing soon look absolutely stunning; you really do an amazing job. :)

Out of curiosity, did you collaborate with Laguna at all while setting up the animation in Maya or was all work with her done when you were adding the sound? :o


I didn't see if Cake ever got back to you, but no we didn't collab with the animation. I came on very late into the process and the project was almost finished. However, I can't 3D model my way out of a paper bag, so I would be very useless in that sense. :D
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Wed Nov 30, 2016 8:29 am

With the new animation being finalized soon, here are a few screencaps! :silly:

More info here! https://aryion.com/g4/view/371114
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imagestrip_preview.png
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Lakeless » Wed Nov 30, 2016 9:32 am

CakeInferno wrote:With the new animation being finalized soon, here are a few screencaps! :silly:

More info here! <!-- m --><a class="postlink" href="https://aryion.com/g4/view/371114">https://aryion.com/g4/view/371114</a><!-- m -->
You are a God among men. I don't think you can fathom the amount of joy you've brought to so many people without asking for so much as a penny in return despite how costly these animations must cost you (although, there's some good Samaritans who have kindly donated to your Patreon to help out. I would too if I wasn't such a poor bum).

You have my upmost respect, Cakeinferno. I hope you never stop what you're doing. Seriously.
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Wed Nov 30, 2016 11:47 am

Thanks Lakeless! And yes, I was never expecting so much support to come from Patreon and wanted to make sure I give something back to everyone with this film! No need to worry about not pledging since the exclusivity of my films is always temporary! The free version will be posted in January already. (:
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby Hestia042 » Sun Dec 04, 2016 5:23 pm

My husband told me a bit about you. He said he is a fan. I am now too.... And so jealous, the amount of dedication it takes to construct the animations, and the patience you have to cultivate to get through to the end, REMARKABLE! I am in awe of you! :: applauds::
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Re: CakeInferno's boxroom of sub-standard 3D mediocrity

Postby CakeInferno » Sun Dec 04, 2016 8:31 pm

Hey Hestia! Thanks so much for the compliments, I think your husband already forwarded me some voice clips of yours and I found the acting to be pretty great! Would definitely love to work with you sometime, given this kind of work isn't too awkward for you! I can imagine it's tough when you're not into it yourself, so kudos regarding your support to your husband, as well as managing to watch these videos without being weirded out! :silly:
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