Uropoke Red!! (Hiatus)

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Re: Uropoke Red!!

Postby MirceaKitsune » Sat Feb 03, 2018 3:29 pm

AVoraciousLatias wrote:Well, I can release the .mfa file, making it open source and fully editable, but that will be near the end of the game.. as long as you have clickteam fusion, you can edit it.


Ah... so it's a proprietary engine. Kinda defeats the point, but that would be nice in any case.
Vore Tournament - A FOSS vore FPS based on Xonotic.
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Re: Uropoke Red!!

Postby AVoraciousLatias » Mon Feb 19, 2018 9:04 pm

New updates.. Made the design for the chat.. if people like it, it will be the new design
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Re: Uropoke Red!!

Postby komaru » Wed Feb 21, 2018 12:52 am

Overall design of it looks like a good starting place, my only potential concern with it might be it taking up so much space with bigger predators, maybe.
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Re: Uropoke Red!! (Now has chat functionality!)

Postby AVoraciousLatias » Sun Apr 08, 2018 10:21 pm

After a long hiatus, I have continued progress! Expect multiplayer character placement and animation (maybe even binds) by the end of the month!
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Re: Uropoke Red!! (Now has chat functionality!)

Postby scottypilgrim » Sun Apr 08, 2018 10:44 pm

You got a new discord link?
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Re: Uropoke Red!! (Now has chat functionality!)

Postby AVoraciousLatias » Sat Apr 21, 2018 8:57 pm

I am currently working on a game called 72 hours to wake, it'll be a mostly non-vore, hardcore platformer
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Re: Uropoke Red!! (Hiatus)

Postby Papyrus1234567 » Mon Oct 29, 2018 7:41 pm

The link won't work. The one to join your discored
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