Lipwitch
Lipwitch Alpha
Character Pre-Requisite: None
Effect: You gain a +5 to all Strength rolls against any target which is at least partially inside your mouth, throat or stomach.
Lipwitch Beta
Character Pre-Requisite: Lipwitch Alpha
Effect: Anyone in your stomach becomes demoralized by the churning, slimes and various grossness of a stomach. Alternatively, they are demoralized simply by being treated like food and swallowed. They take -1 to all Intelligence rolls and -2 to all Willpower rolls.
Lipwitch Gamma
Character Pre-Requisite: Lipwitch Beta
Effect: While you have someone who is at least half your size in your stomach you may use your stomach as a hands free shield, forcing your prey to take any physical damage in your steed.
Lipwitch Delta
Character Pre-Requisite: Lipwitch Gamma
Effect: While digesting a foe you gain a surge of energy, similar to a sugar high, that lasts until they are fully digested and then several hours thereafter. +2 Dexterity. If you are using the controlled acids feat to not digest your foe you may passively leach energy off them, using them as a human battery; this only gives +1 Dexterity however.
Lipwitch Omega
Character Pre-Requisite: Lipwitch Delta
Effect: You become the embodiment of gluttony. On every turn (or post) you may choose to eat something (up to a max of 2 somethings) as a free action, anything really, and for each thing you consume you gain +1 to all turn and any prey inside your stomach takes a -1 to all attempts to escape on that turn.
Hedge Lipwitch
Character Pre-Requisite: Lipwitch Alpha
Effect: Your +5 to Strength rolls from Lipwitch Alpha now extends to any target in direct contact with your lips, allowing you to activate this bonus with a kiss.
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Wombmancer
Wombmancer Alpha
Character Pre-Requisite: Female
Effect: You gain a +5 bonus to all magical healing rolls while the target is inside your womb.
Wombmancer Beta
Character Pre-Requisite: Female, Wombmancer Alpha
Effect: Over the course of a day you may de-age a target inside your womb by one month. They must remain inside your womb for the entire day for this to work. (12 days = 1 year de-aged) Additionally, you may change the sex or appearance of the target. (Must remain faithful to race.)
Wombmancer Gamma
Character Pre-Requisite: Female, Wombmancer Beta
Effect: You may choose to become truly pregnant with a target inside your womb, fusing them to your body with an umbilical cord if applicable. The target's stats are added to yours and they are treated as a part of your character's body for the purposes of mechanics.
Wombmancer Delta
Character Pre-Requisite: Female, Wombmancer Gamma
Effect: If you de-age a target to 0 years old you may choose to conceive a new body for them. If no male is present to 'assist', their body will be a genetic clone of yours sharing your race and gender. You may re-allocate the target's individual stats prior to birth.
Wombmancer Omega
Character Pre-Requisite: Female, Wombmancer Delta
Effect: Your ladyparts are now hypnotic in nature, capable of altering the minds of anyone inside them to your whims. If you are pregnant, this effect now extends to anyone in direct contact with your skin. The target of this wombal magic may choose to accept this, else they must roll a mental defense check against your willpower. Additionally, you gain +2 Willpower and +2 to physical defense rolls while wearing clothing or armor that exposes your midrift.
Hedge Wombmancer
Character Pre-Requisite: Female, Controlled Acids, Wombmancer Alpha
Effect: You may choose to treat your stomach as a secondary womb for the purposes of all feats with 'Wombmancer' in their name. May have unintended but non-lethal side effects at your GM's discretion.
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Memberlock
Memberlock Alpha
Character Pre-Requisite: Male
Effect: You gain +5 to all strength rolls against a target whilst penetrating said target with your member.
Memberlock Beta
Character Pre-Requisite: Male, Memberlock Alpha
Effect: You may get any race pregnant assuming it is capable of getting pregnant. You are also capable of fertilizing any egg. Race boundaries have ceased to exist for you.
Memberlock Gamma
Character Pre-Requisite: Male, Memberlock Beta
Effect: Your sperm is capable of, but not necessarily garaunteed to, impregnating things just by coming into contact with bare skin. Coincidentally, your 'range' has increased a dozen times fold.
Memberlock Delta
Character Pre-Requisite: Male, Memberlock Gamma
Effect: You may now ejaculate prey you have vored into other characters, even after they have been fully 'digested'. If the receiving character is female, they become truly pregnant with the prey and cannot free the prey without inducing labour. If the prey was digested beforehand their new body is made using both parents genes as per normal.
Memberlock Omega
Character Pre-Requisite: Male, Memberlock Delta
Effect: You may now turn your phallus into a hands-free melee weapon or light firearm of your choice, connected to you by the crotch and fully controllable. Discharging the firearm or breaking the melee weapon will end this effect and prevent it from being used again for the duration of a week. (Owch!)
Hedge Memberlock
Character Pre-Requisite: Male, Memberlock Alpha
Effect: Your crotch is no longer considered a weak point on the body for the purposes of strategic blows.
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Booty Shaman
Booty Shaman Alpha
Character Pre-Requisite: Dexterity greater than 1, Butt may not be flat
Effect: Character gains +5 to all strength rolls against any target at least partially inside their butt.
Booty Shaman Beta
Character Pre-Requisite: Dexterity greater than 1, Butt may not be flat, Booty Shaman Alpha
Effect: Anyone inside your butt or intestines becomes demoralized by the filth or, alternatively, the innate humiliation of being shoved up a booty. They take -1 to all intelligence rolls and -2 to all willpower rolls.
Booty Shaman Gamma
Character Pre-Requisite: Dexterity greater than 1, Butt may not be flat, Booty Shaman Beta
Effect: You gain a permanent +1 to dexterity while wearing any relatively form fitting pants/shorts or a skirt. You additionally gain a permanent +1 to dexterity while wearing footwear with raised heels.
Booty Shaman Delta
Character Pre-Requisite: Dexterity greater than 1, Butt may not be flat, Booty Shaman Gamma
Effect: Your +5 from Booty Shaman Alpha now extends to anyone in direct contact with your butt or hips and any attack rolls utilizing your butt or hips.
Booty Shaman Omega
Character Pre-Requisite: Dexterity greater than 1, Butt may not be flat, Booty Shaman Delta
Effect: Your hips and buttox have become hypnotic in nature. All it takes is a simple gyration or a strategically positioned bending over to potentially hypnotize any unfortunate enough to be watching. Anyone caught staring suffers a temporary -4 to their willpower and must roll mental defense against your dexterity to make any actions other than basic movement until they take damage or are grappled. This will, in practice, give the Booty Shaman a free attack if they so desire.
Hedge Booty Shaman
Character Pre-Requisite: Dexterity greater than 1, Butt may not be flat, Booty Shaman Alpha
Effect: You may now choose to treat your stomach as a secondary intestines for the purposes of digestion and feats.
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Bosom Mage
Bosom Mage Alpha
Character Pre-Requisite: Female, Dexterity less than 6, Bosom may not be flat
Effect: Character gains +5 to all strength rolls against any target at least partially inside their breasts.
Bosom Mage Beta
Character Pre-Requisite: Female, Dexterity less than 6, Bosom may not be flat, Bosom Mage Alpha
Effect: Your breast milk now has exceptional healing properties. Each breast has the capacity to heal 1 HP every hour, however the milk will lose it's magical properties within that hour if removed from the breasts and stored for later.
Bosom Mage Gamma
Character Pre-Requisite: Female, Dexterity less than 6, Bosom Mage Beta
Effect: You may now control the size and bounciness of your breasts at will, within the limits of being half or twice their natural size.
Bosom Mage Delta
Character Pre-Requisite: Female, Dexterity less than 6, Bosom may not be flat, Bosom Mage Gamma
Effect: Your breasts are no longer considered a weak spot for the purposes of flavor and may be used as a hands free shield. The boob shield gives a flat +2 to physical defense on any attack above the belt.
Bosom Mage Omega
Character Pre-Requisite: Female, Dexterity less than 6, Bosom may not be flat, Bosom Mage Delta
Effect: Your breasts have become hypnotic in nature. All it takes is a simple bounce or a touch to activate their effects. Anyone caught staring suffers a temporary -4 to their willpower and must roll mental defense against your dexterity to make any actions other than basic movement until they take damage or are grappled. This will, in practice, give the Bosom Mage a free attack if they so desire.
Hedge Bosom Mage
Character Pre-Requisite: Female, Dexterity less than 6, Bosom may not be flat, Bosom Mage Alpha
Effect: Prey inside your breasts no longer count against your ability to devour further prey through other means. Additionally, you may contain up to two prey, one in each breasts, at a time.
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Hairseer
Hairseer Alpha
Character Pre-Requisite: Character's hair must be able to reach the bottom of one's shoulder blades
Effect: Character may now control their hair like an extra limb and gains +5 to all strength rolls against a target when the target is being or has been grappled by their hair.
Hairseer Beta
Character Pre-Requisite: Character's hair must be able to reach down to just above the butt, Hairseer Alpha
Effect: Your character may use their hair for balance, giving them a +5 to all balance action rolls and an additional +2 to all grappling action rolls.
Hairseer Gamma
Character Pre-Requisite: Character's hair must be able to reach down to the thighs, Hairseer Beta
Effect: Your hair can now function as a hands-free magical whip that you automatically understand how to use. Additionally you gain a +2 dexterity bonus against any attempts to cut your hair.
Hairseer Delta
Character Pre-Requisite: Character's hair must be able to reach down to the feet, Hairseer Gamma
Effect: When making attacks with your hair you may also attempt to grapple the foe as a free action. Additionally, you gain a +2 dexterity bonus against any attempts to cut your hair.
Hairseer Omega
Character Pre-Requisite: Character's hair must be longer than they are tall, Hairseer Delta
Effect: As a consequence of your hair's weight, all prey completely inside of your hair takes a -2 to all attempts to escape. Additionally you may grapple multiple times with your hair, either grappling multiple people at once or stacking grapples on one player. For every stack of grappling, the target takes an additional -1 to all attempts to escape once inside your hair. All stacks are lost upon the target winning a grapple roll.
Hedge Hairseer
Character Pre-Requisite: Hairseer Alpha
Effect: If your hair is cut you may choose to regrow it to it's previous length rapidly over the course of twenty four hours. Additionally, you may choose to transfer a target completely inside your hair to your stomach as a free, roll-less action.
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Absorption Druid
Absorption Druid Alpha
Character Pre-Requisite: Strength less than 6,
Effect: When you successfully grapple a target you may then choose to swallow the target without an additional roll. This is to reflect your ability to absorb them through the appendage you've grabbed them with.
Absorption Druid Beta
Character Pre-Requisite: Strength less than 6, Absorption Druid Alpha
Effect: You gain +1 Dexterity. Your character may now stretch out their arms several times their normal length, allowing them to ignore penalties to melee attacks and grapples if those penalties don't also apply to ranged attacks.
Absorption Druid Gamma
Character Pre-Requisite: Strength less than 6, Absorption Druid Beta
Effect: You gain +2 Dexterity. Your character may now take on a slimey/liquid consistency as a free action during your turn. Attempts to grapple your character or for your character to grapple others are now decided by a Dexterity vs Dexterity roll while in this form, but you suffer a -2 penalty to any roll you make to resist being swallowed while in this form.
Absorption Druid Delta
Character Pre-Requisite: Strength less than 6, Absorption Druid Gamma
Effect: If your character's Strength is buffed above 5, temporarily or permanently, any feat with "Absorption Druid" in it's name will not become inactive (as would be normal).
Absorption Druid Omega
Character Pre-Requisite: Strength less than 6, Absorption Druid Delta
Effect: This is a once-per-encounter ability. When you drop to 0 HP or below, ignore normal pass-out/death mechanics and set your HP back to 1. Your character automatically takes on a liquid consistency and pops, splattering yourself wildly across the immediate area. Everyone in the encounter must roll their dexterity against a number equal to (Your Constitution + 20). You may successfully swallow every character that fails this roll until your stomach is full cording to your stacks of the Expansive Guts feat.
Hedge Absorption Druid
Character Pre-Requisite: Strength less than 6, Absorption Druid Alpha
Effect: You may now treat your entire body as a stomach for the purposes of digestions and feats.
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Tailsorcerer
Tailsorcerer Alpha
Character Pre-Requisite: Dexterity greater than 1
Effect: Your character gains +5 to all strength rolls against characters at least partially inside their tails.
Tailsorcerer Beta
Character Pre-Requisite: Dexterity greater than 1, Tailsorcerer Alpha
Effect: You gain +2 Dexterity. You may now use your tail to perform melee attacks or grapples instead of your limbs.
Tailsorcerer Gamma
Character Pre-Requisite: Dexterity greater than 1, Tailsorcerer Beta
Effect: You gain +1 Dexterity. It is now impossible for someone to restrain your tail, meaning an enemy cannot prevent you from tail voring them with a successful grapple check on your tail.
Tailsorcerer Delta
Character Pre-Requisite: Dexterity greater than 1, Tailsorcerer Gamma
Effect: You may now use half of your dexterity, rounded down, in place of your strength when making grapple checks using your tail.
Tailsorcerer Omega
Character Pre-Requisite: Dexterity greater than 1, Tailsorcerer Delta
Effect: Your tail almost seems to have a mind of it's own, allowing you to multi-task and make both a grapple check and any non-grapple / non-swallowing action in one single turn.
Hedge Tailsorcerer
Character Pre-Requisite: Dexterity greater than 1, Tailsorcerer Alpha
Effect: Once per day you may regrow your tail at will in just a single turn. This can also be used to detach your tail and immediately regrow it, freeing your tail from any non-curse penalties a DM may have been subjecting it to.
Navel Sage
Navel Sage Alpha
Character Pre-Requisite: Constitution greater than 1
Effect: You gain a +5 to all Strength rolls against any target which is at least partially inside your belly button.
Navel Sage Beta
Character Pre-Requisite: Constitution greater than 1, Navel Sage Alpha
Effect: You gain +2 Constitution, and prey attempting to escape from your bladder or stomach take a -1 penalty to escape attempts as a consequence of your strong guts.
Navel Sage Gamma
Character Pre-Requisite: Constitution greater than 1, Navel Sage Beta
Effect: You gain +2 Dexterity. You may now perform a belly dance that inspires your allies, granting them +1 to their strength, dexterity, intelligence and willpower for the duration of 3 fights or one day, whichever comes first. This dance will fail however if your midriff is not exposed, or if your midriff is explicitly wounded.
Navel Sage Delta
Character Pre-Requisite: Constitution greater than 1, Navel Sage Gamma
Effect: You gain +1 Constitution. You no longer risk taking damage if you attack your prey while they are inside you.
Navel Sage Omega
Character Pre-Requisite: Constitution greater than 1, Navel Sage Delta
Effect: If you belly flop on an opponent, you may choose to try and swallow them immediately using your navel. Do a grapple check. If you succeed, the opponent is successfully grappled and you do not need to roll an additional time to swallow them. However if you fail your dexterity is reduced by 2 until the beginning of your next turn, making it easier for your opponent to counter attack you.
Hedge Navel Sage
Character Pre-Requisite: Constitution greater than 1, Navel Sage Alpha
Effect: The effects of Navel Sage Alpha now apply to your urethrea as well, however this effect does not stack with the effect of Memberlock Alpha. Additionally, you may now choose to have your belly button lead to your stomach instead of your bladder, as would be normal.
Necromancer
Necromancer Alpha
Character Pre-Requisite: INT 5 or Spiritually Sensitive Feat
Effect: Your character may now see and communicate freely with lingering spirits, including those of their prey after digestion.
Necromancer Beta
Character Pre-Requisite: INT 5, Necromancer Alpha
Effect: Your character may now summon forth the ethereal spirits of prey they have digested at will. These prey are bound to them and incapable of fleeing against your will or causing others harm.
Necromancer Gamma
Character Pre-Requisite: INT 5, Necromancer Beta
Effect: Your character may now summon forth prey they have previously digested as mind-dominated zombies, up to five at a time. The zombies may not resist the necromancer and are to be treated as a single unit for the purposes of attacking, having stats equivalent to the necromancer with the exception of HP which is locked at 1. These zombies may only perform basic attacks and do not benefit from any of the necromancer's feats. For each zombie, they gain a +1 to their attack roll.
Necromancer Delta
Character Pre-Requisite: INT 5, Necromancer Gamma
Effect: Your zombies no longer show signs of being dead, appearing as they did when they were alive. Onlookers are no longer capable of identifying them as zombies unless they saw them die at one point or another.
Necromancer Omega
Character Pre-Requisite: INT 5, Necromancer Gamma
Effect: Your zombies may now grapple and attempt to vore their enemies. You may choose which zombie ultimately eats an enemy if their role succeeds.
Demonologist
Demonologist Alpha
Character Pre-Requisite: INT 5
Effect: Your character can corrupt the souls of prey as they digested, filling them with demonic energy. This transformation corrupts the prey when they die, warping their personality to fill them with one of the seven deadly sins. Roll 1D7 to decide which sin they are filled with.
Demonologist Beta
Character Pre-Requisite: INT 5, Demonologist Alpha
Effect: You may now summon a prey you have digested and corrupted previously. Their body may, but not necessarily, also transform to take on a more satanic appearance including but not limited to goat like features, claws and a devil tail. You may only summon one prey like this at a time. These prey retain their former stats while alive. The summoned demon is completely capable of betraying you at will.
Demonologist Gamma
Character Pre-Requisite: INT 5, Demonologist Beta
Effect: Your summoned demon is now brainwashed with further demonic energy, amplifying whichever deadly sin they embody. They will now only betray you if an opponent can convince them that they will feed their vices better than you do.
Demonologist Delta
Character Pre-Requisite: INT 5, Demonologist Gamma
Effect: You may now choose which sin your summoned demon is filled with, rather than rolling.
Demonologist Omega
Character Pre-Requisite: INT 5, Demonologist Gamma
Effect: You may now absorb your summoned demon, assuming it is not dead, to fully heal all your wounds and give you a +2 to all attack rolls for the remainder of the immediate or next encounter. The demon perishes and a new one may not be summoned for 24 hours.