EtPerMun wrote:Aurilika wrote:That will probably be combined with the voracity and stomach stat being rolled into a single stat, as voracity doesn't really feel like it has much benefit to increasing it once it gets above 15 or so.
Huh? Why has Voracity no point beyond 15? I got the very opposite feeling, that voracity (along with speed and stomach) are the only stats where increasing them near-indefinitely does matter, definitely beyond 15. Most stats (Strength, Dexterity, Defence) give only marginal returns beyond 20, Will usually ceases being useful at 10-15. Voracity may start ceasing all that useful some point beyond 30, when you can vore nearly any unit at full health, but until then, increasing it allows you to vore units with more and more HP remaining. The problem is more that stomach is pretty useless until you voracity is maybe 20 or so, but I've always seen stomach and voracity as the "late-game" stats, and voracity especially is notable for always being useful.
I guess part of that is just playing styles. I've tended to not put any points in voracity after a certain point, because it feels like it's good enough to do everything I need it to do, so I'm better off raising the other stats. Thanks for the input though, I'll keep it in mind.