Aurilika wrote:Orosaki wrote:A few trait ideas for the upcoming bovines.
Some interesting ideas in there.Ger-Fox wrote:btw i did not read all 83 pages here so i have no clue somebody ask for it but : "can we have a max size of army? Like you can set for each race a max number of armys them can have" example 5 so them have max 5 groups same time. or 10...or 15 when you want to. so you evade sometimes that them random build more as needed with a bit extra money
That actually has not been asked to my knowledge, but I'll add it to the list of to be implemented things.Ger-Fox wrote:1 : random down (?) where whoeever beat the defence gain it as his race town
2: random town on map. randomly here will choose one of the races (2 option. 1 is all aktive races / 2 is all possible races that exist) and placed. so you still have a random effect even when you wish to have a special map
a other idea is also : after win a fight and get a town you should have the chance / option to transform it into your town (also ai should try it) it would need 2-3 rounds for this.
The first option sounds like it would be a good idea.
For the second option, would a random town that's part of an active race actually belong to that race, or would it be effectively an independent rebel city?
As for converting cities, the current game mechanics favor cities that are your own race, so I think being able to easily and rapidly convert a city to your race might be kind of unbalanced, and seems unintuitive (how can you change 40 villagers' race aside from magic?)
well. how? travel....you have own people who life in your town. each turn them move and walk to your new town. even 3-4 turns or so much turn like the shortes way to the next town with ya orginal race. well in age of wonders it was like this that it make the people mad inside and here was each turn a % chance that it become a npc town and army attack it or takeover it so far you not let a army stand on it. would here fit well too i believe. the people who lifed inside in past would then be devoured of the new people inside~
well i kinda enjoy the idea too with : after you stand on a ruin/empty town....you can new help get it bigger again by just stand on it with at last 2-4 from your race. why? because here them (have sex?) and why not. i mean each turn the towns get more people inside by have at lats 2 inside. why not can this work for dead towns too? would also help by towns that AI destroy randomly/accidently
(ps: hope you understand it. not sure when grammer is ok atm. 2am here and tired xD)