Download Link: https://mega.nz/file/StcEjTLR#O0OVk-H-K ... ObWeUeHNH8
Screenshots:
Spoiler: show
Contains:
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- Vore, Crush, Futa, Toilet, F/M, Multiple Size Differences, Gore, An incredible amount of death, etc There's a readme file in the game folder that lists all of the events from the previous version I believe.
Main Changes & Fixes:
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- Both loli characters are removed (including all references, files etc) and 1 is replaced with a generic adult character. Also replaced the loli stomp image with an edited one (by me) of the adult's legs.
- Ramen Event: Re-added from v2017. It has a 1 in 3 chance to trigger on using Meal Ticket B, and was disabled in v0.5 with images removed. Not sure why, but guessing due to the Karma system that was never completed.
- Hotel Onesan Event: Translated & parts added from v0.5v. This was the one where falling through the hotel event onto the girl with the missing image (onesan.png) would result in an error and Japanese. However this event was not fully completed in 0.5v and will still end with a short game over.
- Updated all 35 SavePoints and no longer gets you stuck.
- Updated the save/load screen with detailed locations and info. Made 40 save slots default. This is because I am keeping the original old saves in.
- Added window skin options at save points.
- Keyboard Key (U) will now hide/show MP bar. This will only work when the player is not interacting or in a cutscene.
- Changed the outline of the MP bar to gold from brown.
- Put note at start for main differences.
- Fixed doors to have a black entrance showing when entered.
- Updated the 'Filter' option to toggle correctly and added to save points (used to be 'o' button). Not a guaranteed filter as it was incomplete and didn't let you toggle when I found it originally.
- Fixed the Tiny Store to play the conversation with shopkeeper.
- Fixed Tiny on 1F West corridor to work properly.
- Fixed various Jap to Eng translations that appeared.
- Added link to Uru0000's Patreon on main menu.
- Added an icon for the game.
Note: Due to the upgrade of the save system & window skins, I came across a bug with older saves on load but it should be fixed. Just in case, if the window border disappears after a save has been loaded then let me know where and which old save did it. Work around is to change the window border using a save crystal if I've missed something.
NOTES:
> This is built on the English v0.5 version, with additional things imported from the 2017 version. (Ramen event re-addition mainly).
> As it is not my game, I've only fixed bugs, added in small quality of life improvements, and re-added some events. NOT add completely new events etc.
> I didn't check the replayable events (the one that requires you to be a $5 Patreon of Uru's to access at the end of the game) or for any issues due to the complexity of the switches used by Uru.
> I didn't check for any bugs in any Futa related events, and I'm not going to. Nor is the Futa event from the Japanese version v0.7 translated or added into this one.
- Ramen Event: Re-added from v2017. It has a 1 in 3 chance to trigger on using Meal Ticket B, and was disabled in v0.5 with images removed. Not sure why, but guessing due to the Karma system that was never completed.
- Hotel Onesan Event: Translated & parts added from v0.5v. This was the one where falling through the hotel event onto the girl with the missing image (onesan.png) would result in an error and Japanese. However this event was not fully completed in 0.5v and will still end with a short game over.
- Updated all 35 SavePoints and no longer gets you stuck.
- Updated the save/load screen with detailed locations and info. Made 40 save slots default. This is because I am keeping the original old saves in.
- Added window skin options at save points.
- Keyboard Key (U) will now hide/show MP bar. This will only work when the player is not interacting or in a cutscene.
- Changed the outline of the MP bar to gold from brown.
- Put note at start for main differences.
- Fixed doors to have a black entrance showing when entered.
- Updated the 'Filter' option to toggle correctly and added to save points (used to be 'o' button). Not a guaranteed filter as it was incomplete and didn't let you toggle when I found it originally.
- Fixed the Tiny Store to play the conversation with shopkeeper.
- Fixed Tiny on 1F West corridor to work properly.
- Fixed various Jap to Eng translations that appeared.
- Added link to Uru0000's Patreon on main menu.
- Added an icon for the game.
Note: Due to the upgrade of the save system & window skins, I came across a bug with older saves on load but it should be fixed. Just in case, if the window border disappears after a save has been loaded then let me know where and which old save did it. Work around is to change the window border using a save crystal if I've missed something.
NOTES:
> This is built on the English v0.5 version, with additional things imported from the 2017 version. (Ramen event re-addition mainly).
> As it is not my game, I've only fixed bugs, added in small quality of life improvements, and re-added some events. NOT add completely new events etc.
> I didn't check the replayable events (the one that requires you to be a $5 Patreon of Uru's to access at the end of the game) or for any issues due to the complexity of the switches used by Uru.
> I didn't check for any bugs in any Futa related events, and I'm not going to. Nor is the Futa event from the Japanese version v0.7 translated or added into this one.
Smaller Changes & fixes in no particular order:
Spoiler: show
- Added black backs to doors when entered
- Updated Lunch Ticket A & B to include the food names
- Redhead's Vagina Event: Fixed the switches used on 2 NPC Tinies. These were turning on the Toothpick Event that created the autoplay bug on entering School North 1F, and also the cars appearing that were blocking the Mini-Garden Divine Punishment Events. Old save files that had done the Redhead's vagina event will still cause these bugs to happen however.
- Growth Spot in the Protected Mini-Garden: Updated to skip the taller sprite info, and made it quicker to choose what one you'd like and to access the info seperately. Only applies to this growth spot.
- School Middle Courtyard: Made both Northern doors open all the time so you can travel between even as tiny. (Previously inside NW door let you go outside despite the door was locked when tiny, and added door inside to NE side as that door was missing).
- Divine Punishment (Mini-Garden): Removed the fruit fork that was automatically given during the MiniCity building vore minigame. It appears to have been left in for debugging when the building was selected and also made no sense as Megumi would refer to the person who gave it to her from helping the other girl in the toothpick event. If you want it back, go do the Toothpick event by helping out the Tiny Raising Club girl first.
- Magic Class 2F: Removed the big blue cheat switch. Seems to have been forgotten in debugging.
- Added a fix after the Military Piss event is completed so the girl won't always thank you when entering Northern 2F corridor.
- Sewage East Passage: Removed the blue switch there as it looks to have been forgotten in debugging. (It enabled events after completing the Divine Punishment in the MiniCity)
- Slums (MiniCity): Added slight effect to NPC's if talked to and locked doors as this area was never completed and only visitable.
- Steak Event: Made it available all the time. There was a switch that hid the girl/meal after gaining the spell Minimum. There may be bugs as it is unknown why it was there.
- Steak Event: Added a line so player knows they can do the steak event after making it available.
- The 2 Gym girls will now crush you if you're tiny while walking in front of them. The silverhaired one after defeating them will now ignore you if you're tiny.
- Put a fix to the cutscene replaying itself after beating the 2 Gym girls in the human realm.
- Infirmary: Made the Gal's conversation the first time auto-trigger the ventilation city to be found instead of requiring her to be talked to twice. Changed the conversation slightly to tie in better. Unsure why it was 2 unless it was meant to make the player run around and talk to everyone in the game while being lost. Slight change to the convo to make both conversations tie in.
- Added toilet signs
- Added sinks to 1F bathroom
- Librarian no longer acts as if you're normal sized while tiny.
- Mini-Garden Business District some slight fixes to the chest and cutscene.
- Cooking Class Girl: Added end dialogue where Megumi says she doesn't want to give the girl any tinies. Looks to be an incomplete event.
- Magic Class 2F: Fixed the bottom door to work and swap between the corridor and class correctly.
- Castle Guards in the Gym Portal Realm have their lines of "You can't go here yet" removed because you never could.
- Added Futa/Gore Warning to Art room NPC so it's clearer.
- Added 'Cooking Class' text to the sign outside it.
- MiniCity Business District: If tiny, you will now enter from the south instead of the north. Also moved the cars up 1 space so you won't spawn in on them if using an old save file that had completed the Redhead's vaginal event.
- Surviving flatchested girl's event will now keep the camera zoomed in if tiny.
- Human Realm (Gym Portal): Exiting the castle now correctly moves you in front of it.
- Human Realm (Gym Portal): Blackhaired girls shoe battle now correctly refers to her as Black and not silverhaired.
- Fixed vent entrance to infirmary on 1F to be in right location
- Moved the cheat chest that gives the debugger skill at the start of the game next to the save crystal and added a warning for it.
- Updated Lunch Ticket A & B to include the food names
- Redhead's Vagina Event: Fixed the switches used on 2 NPC Tinies. These were turning on the Toothpick Event that created the autoplay bug on entering School North 1F, and also the cars appearing that were blocking the Mini-Garden Divine Punishment Events. Old save files that had done the Redhead's vagina event will still cause these bugs to happen however.
- Growth Spot in the Protected Mini-Garden: Updated to skip the taller sprite info, and made it quicker to choose what one you'd like and to access the info seperately. Only applies to this growth spot.
- School Middle Courtyard: Made both Northern doors open all the time so you can travel between even as tiny. (Previously inside NW door let you go outside despite the door was locked when tiny, and added door inside to NE side as that door was missing).
- Divine Punishment (Mini-Garden): Removed the fruit fork that was automatically given during the MiniCity building vore minigame. It appears to have been left in for debugging when the building was selected and also made no sense as Megumi would refer to the person who gave it to her from helping the other girl in the toothpick event. If you want it back, go do the Toothpick event by helping out the Tiny Raising Club girl first.
- Magic Class 2F: Removed the big blue cheat switch. Seems to have been forgotten in debugging.
- Added a fix after the Military Piss event is completed so the girl won't always thank you when entering Northern 2F corridor.
- Sewage East Passage: Removed the blue switch there as it looks to have been forgotten in debugging. (It enabled events after completing the Divine Punishment in the MiniCity)
- Slums (MiniCity): Added slight effect to NPC's if talked to and locked doors as this area was never completed and only visitable.
- Steak Event: Made it available all the time. There was a switch that hid the girl/meal after gaining the spell Minimum. There may be bugs as it is unknown why it was there.
- Steak Event: Added a line so player knows they can do the steak event after making it available.
- The 2 Gym girls will now crush you if you're tiny while walking in front of them. The silverhaired one after defeating them will now ignore you if you're tiny.
- Put a fix to the cutscene replaying itself after beating the 2 Gym girls in the human realm.
- Infirmary: Made the Gal's conversation the first time auto-trigger the ventilation city to be found instead of requiring her to be talked to twice. Changed the conversation slightly to tie in better. Unsure why it was 2 unless it was meant to make the player run around and talk to everyone in the game while being lost. Slight change to the convo to make both conversations tie in.
- Added toilet signs
- Added sinks to 1F bathroom
- Librarian no longer acts as if you're normal sized while tiny.
- Mini-Garden Business District some slight fixes to the chest and cutscene.
- Cooking Class Girl: Added end dialogue where Megumi says she doesn't want to give the girl any tinies. Looks to be an incomplete event.
- Magic Class 2F: Fixed the bottom door to work and swap between the corridor and class correctly.
- Castle Guards in the Gym Portal Realm have their lines of "You can't go here yet" removed because you never could.
- Added Futa/Gore Warning to Art room NPC so it's clearer.
- Added 'Cooking Class' text to the sign outside it.
- MiniCity Business District: If tiny, you will now enter from the south instead of the north. Also moved the cars up 1 space so you won't spawn in on them if using an old save file that had completed the Redhead's vaginal event.
- Surviving flatchested girl's event will now keep the camera zoomed in if tiny.
- Human Realm (Gym Portal): Exiting the castle now correctly moves you in front of it.
- Human Realm (Gym Portal): Blackhaired girls shoe battle now correctly refers to her as Black and not silverhaired.
- Fixed vent entrance to infirmary on 1F to be in right location
- Moved the cheat chest that gives the debugger skill at the start of the game next to the save crystal and added a warning for it.
Area's updated from 'Area in Development':
Spoiler: show
These are anything that had notes saying that this area was incomplete or will be in a future update has been changed to reflect dead ends. These can be broom storage rooms, barricades etc.
- Hotel Vent Area.
- School NW 1F.
- School East 1F.
- School East 2F.
- Mini-Garden's Business District Building "Destroy Building" Option: Reflects that Megumi doesn't want to destroy it now instead.
- Inside Megumi's Ass: Added automatic Game Over to the end of it since it was incomplete.
- School 2F Stair Area: Walled over the stairs that led to the 3rd floor (Never completed).
- School West 2F: Weird door to nowhere has been fixed and changed to locked.
- Sewage East Passage: Barricaded entry way to never completed Power Plant.
- Hotel Vent Area.
- School NW 1F.
- School East 1F.
- School East 2F.
- Mini-Garden's Business District Building "Destroy Building" Option: Reflects that Megumi doesn't want to destroy it now instead.
- Inside Megumi's Ass: Added automatic Game Over to the end of it since it was incomplete.
- School 2F Stair Area: Walled over the stairs that led to the 3rd floor (Never completed).
- School West 2F: Weird door to nowhere has been fixed and changed to locked.
- Sewage East Passage: Barricaded entry way to never completed Power Plant.
Area's updated with closed/locked doors:
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This is so it's easier to tell where you can and can't go.
- Human Realms Small Town (Gym Portal).
- Town - Main Area where the park is.
- Vending Tiny City.
- Mini-Garden Tiny City (Protected).
- Slums (MiniCity).
- Trashcan City (Locker room bench area).
- Human Realms Small Town (Gym Portal).
- Town - Main Area where the park is.
- Vending Tiny City.
- Mini-Garden Tiny City (Protected).
- Slums (MiniCity).
- Trashcan City (Locker room bench area).
Permission by Uru:
Spoiler: show