Souls6 wrote:Also Sal, two more things:
1) Found another couple of typos: when you sleep at the mansion one of the lines say "It's far from morning still. You'll DEFINETLY have to try again" instead of you'll DEFINITELY have to try again. And when you get to eat Hans, the text says "Time for a desert" instead of "Time for a dessert"
2) I asked you before, but could you put another music in the haunted house near the mansion? It really ruin the vibe having the map happy song in there.
I honestly didn't know the halloween event didn't have custom music
It was developed by someone else and I generally play NSFW content on muted myself so I didn't notice the music but it should be fixed in the future.
Souls6 wrote:I know that this is controversial, but I feel like I should say it: I think you should rewrite part of the plot and shrink it. I mean, this game has been in development for almost 5 years and judging by the map and the amount of places left unexplored and the development time, slowed down even more due to Covid, unless some serious changes, this game won't be be over for like another 7 years at minimum, and I'm being generous. And I doubt Sal and the others will be good to keep going for that long to the end. I don't say have the next plot update bring us straight to the black Knight, but it would be better to like remove a part of the map and thus shrink the quest. I know I'm being harsh, but I gotta be honest this time. Do't take it as an insult, but as a serious suggestion.
I understand your concern and you're lowballing the development time, I'd say currently it will take like 15 years altogether to have the main story finished. One thing that I will prove you wrong on is that I will stick to this project even if it takes 50 years (provided I won't get into some serious medical issues that would make me physically unable to work on it anymore) as it is the only right thing I feel like I've ever done in my life and I'm also an ambitious motherfucker, that's why it is so big. I understand we're going quite slow right now, I myself had some problems with surviving financially last year and the rest of the dev team has their own lives to tend to primarily over some passion project on the internet, but I will stick to it no matter what and don't want to cut any corners for convenience.