[1/02 Content Update] Endeavore: Extinction Event (RPGMaker)
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
71 posts
• Page 4 of 4 • 1, 2, 3, 4
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
Also, can I make a suggestion? Add an option for skipping the prologue. Its a lot of text with not much choices, when you already have a mechanism for deciding the only choices that matter at the end. I had to sit through the final scene of the prologue 2 or 3 times to test out other trait options, and its annoying. If I lost my current save at the end of the prologue I would probably just refuse to replay it to try this game again
- genericaccount
- Been posting for a bit
- Posts: 29
- Joined: Mon Jun 18, 2018 7:50 pm
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
genericaccount wrote:Also, can I make a suggestion? Add an option for skipping the prologue. Its a lot of text with not much choices, when you already have a mechanism for deciding the only choices that matter at the end. I had to sit through the final scene of the prologue 2 or 3 times to test out other trait options, and its annoying. If I lost my current save at the end of the prologue I would probably just refuse to replay it to try this game again
Added an option to skip the prologue after entering character name. Didn't test it thoroughly so let me know if anything breaks because of it.
TheEvilWithin wrote:If you try to leave the tent of the bandits before eating the one sleeping, the scene still plays out as if you ate him. Also probably just because unfinished, but I noticed that the dialogues are the same regardless of what traits you chose.
This issue should be fixed now.
On the dialogue, there should still be differences between different traits but not as many as previous encounters. These few encounters are supposed to be like an introduction to the companion so I wanted it to be more "stable" I guess?
The finale of Chapter 2 and onwards should once again see more differences based on your chosen traits.
-
EndeavourGame - New to the forum
- Posts: 16
- Joined: Fri Sep 30, 2022 6:39 am
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
Really enjoying this game so far, it sells power fantasy and power fantasy is always fun.
- LordKentus
- Been posting for a bit
- Posts: 49
- Joined: Thu Dec 16, 2021 12:05 am
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
amazing game, awaiting future updates. love the artwork
- Bitchassss
- New to the forum
- Posts: 8
- Joined: Sat Jun 08, 2019 12:10 am
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
If I may ask what plugin have you used to make outside look so gorgeous?
- Urielzael2
- Advanced Vorarephile
- Posts: 744
- Joined: Thu Apr 16, 2015 6:33 am
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
I wonder, Is this game by any chance still alive? I really enjoyed it
-
Codedz - Been posting for a bit
- Posts: 20
- Joined: Wed Nov 15, 2017 9:09 pm
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
Great game, i love the part where player is pred and mass vore, but there are only a few sence and repeated, also i hope in the future will have content like breast expansion or growth, or maybe more kind of vore. Anyway, this is a good start for your game.
Uhh... the title is extinction event... maybe at the end, the main character will eat everybody? Welp, i'm hope so
Uhh... the title is extinction event... maybe at the end, the main character will eat everybody? Welp, i'm hope so
- Z4W4RUD0
- New to the forum
- Posts: 2
- Joined: Thu Sep 21, 2023 3:18 am
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
Really hope that this updates one day, it had a whole heap of potential.
- LordKentus
- Been posting for a bit
- Posts: 49
- Joined: Thu Dec 16, 2021 12:05 am
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
This game is realy cool with Oral vore.
I like Oral vore.
I like Oral vore.
-
CreederineStrikers2022 - Been posting for a bit
- Posts: 29
- Joined: Tue Apr 12, 2022 2:02 pm
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
Unfortunately, I doubt this game will ever receive another update, looks like the creator has been gone awhile.
- sothe78
- New to the forum
- Posts: 8
- Joined: Tue May 14, 2019 12:26 pm
Re: [1/02 Content Update] Endeavore: Extinction Event (RPGMa
I'm sorry for the sudden silence, and I'm sorry I haven't updated Extinction Event.
The truth is I wasn't really enjoying working on it as much as I enjoyed thinking about it, so I moved onto something else.
I've been working on something new that I hope some of you might try if you can give me another chance.
viewtopic.php?f=79&t=66824
Once again, I'm sorry to everyone who was disappointed to see this project go silent. I may revisit this project at some point, but probably not any time soon.
The truth is I wasn't really enjoying working on it as much as I enjoyed thinking about it, so I moved onto something else.
I've been working on something new that I hope some of you might try if you can give me another chance.
viewtopic.php?f=79&t=66824
Once again, I'm sorry to everyone who was disappointed to see this project go silent. I may revisit this project at some point, but probably not any time soon.
-
EndeavourGame - New to the forum
- Posts: 16
- Joined: Fri Sep 30, 2022 6:39 am
71 posts
• Page 4 of 4 • 1, 2, 3, 4