Egads' RPG [v1.0.4]
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
88 posts
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Re: Egads' RPG [v1.0.3]
Happy Birthday! Hope you have a nice day.
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CatKnight21 - Been posting for a bit
- Posts: 38
- Joined: Thu Aug 15, 2024 3:56 pm
Re: Egads' RPG [v1.0.3]
Happy birthday!
- ejames
- Somewhat familiar
- Posts: 98
- Joined: Sun Aug 01, 2010 2:04 pm
Re: Egads' RPG [v1.0.3]
I finished game (mostly). Not gonna lie, it feels like very high quality shitpost and it makes this game really good. I really enjoyed it.
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CatKnight21 - Been posting for a bit
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- Joined: Thu Aug 15, 2024 3:56 pm
Re: Egads' RPG [v1.0.3]
After (I think) 100%'ing the game, definitely agree with the general sentiment of wanting to see more! For an RPG maker game this definitely goes above and beyond in terms of quality, and I really like how cinematic (for lack of a better word) the ending cut-scene felt
plus both the uses/styles of MP with Reload and Focus made for some fun and unique gameplay. Again, would love to see more!

- F00dforthot
- Been posting for a bit
- Posts: 28
- Joined: Sat Jan 28, 2023 1:39 pm
Re: Egads' RPG [v1.0.3]
I can see that a lot of people liked that game as much as i have and want to get more, that's what happen when you are too good at your job Egad ! ^^
If i had to change some thing i would said getting some " give up " and " feed yourself " actions in battle would be nice to avoid having to spam "reload" for 20 turns ^^ of course it would need to activate only on the character using these action since many ennemies can defeat you either by digesting on person or the whole team ^^
As for the game as is i think it would be nice to change some things about the fight against the pistolist and the sorcerer, the way the MC get eaten even if she win because the other lost her fight is kinda weird especialy since if you lose you 1V1 vs the pistolist you don't get eaten you just get a game over screen ^^
I'm sure it would be a lot of works but i think something like the following would have been better ^^ :
-you win against the pistolist -> you win against the sorcerer -> current scene
-> you lose against the sorcerer -> you have to fight the sorcerer with Lana before Ema get digested or being defeated, maybe having the pistolist able to flee from you stomach ( or not ) which could lead to being either swallowed by the sorcerer with the pistolist inside you or she makes you vomit her before having gobbling you or feeding you to her friend.
-you lose against the pistolist -> a scene where the pistolist eat Lana -> you lose against the sorcerer -> current scene
-> you win against the sorcerer -> you have to fight the pistolist and defeat her before she digest Lana or defeat you ( the same as before but Ema vs pistolist instead of Lana vs sorcerer )
Like that that fight in two time ( first with lana then with ema ) would feel more organic and could ofter some nice in-battle digestion but that would indeed be a lot of work, would be very nice if you can do something like that for that fight ( or for a futur fight if you chose to continu that game
).
If i had to change some thing i would said getting some " give up " and " feed yourself " actions in battle would be nice to avoid having to spam "reload" for 20 turns ^^ of course it would need to activate only on the character using these action since many ennemies can defeat you either by digesting on person or the whole team ^^
As for the game as is i think it would be nice to change some things about the fight against the pistolist and the sorcerer, the way the MC get eaten even if she win because the other lost her fight is kinda weird especialy since if you lose you 1V1 vs the pistolist you don't get eaten you just get a game over screen ^^
I'm sure it would be a lot of works but i think something like the following would have been better ^^ :
-you win against the pistolist -> you win against the sorcerer -> current scene
-> you lose against the sorcerer -> you have to fight the sorcerer with Lana before Ema get digested or being defeated, maybe having the pistolist able to flee from you stomach ( or not ) which could lead to being either swallowed by the sorcerer with the pistolist inside you or she makes you vomit her before having gobbling you or feeding you to her friend.
-you lose against the pistolist -> a scene where the pistolist eat Lana -> you lose against the sorcerer -> current scene
-> you win against the sorcerer -> you have to fight the pistolist and defeat her before she digest Lana or defeat you ( the same as before but Ema vs pistolist instead of Lana vs sorcerer )
Like that that fight in two time ( first with lana then with ema ) would feel more organic and could ofter some nice in-battle digestion but that would indeed be a lot of work, would be very nice if you can do something like that for that fight ( or for a futur fight if you chose to continu that game

- akaba13
- Been posting for a bit
- Posts: 22
- Joined: Sat Oct 15, 2022 6:32 am
Re: Egads' RPG [v1.0.3]
Thank you guys for the birthday wishes! Sorry it took me a while to reply, have been busy dealing with some irl stuff
Thank you so much for playing! I'm happy to hear you enjoyed it
Glad you enjoyed the game as well! And thanks for the suggestion! I'll see about changing the current fight or saving it for a different future fight, should the game continue lol

CatKnight21 wrote:I finished game (mostly). Not gonna lie, it feels like very high quality shitpost and it makes this game really good. I really enjoyed it.
F00dforthot wrote:After (I think) 100%'ing the game, definitely agree with the general sentiment of wanting to see more! For an RPG maker game this definitely goes above and beyond in terms of quality, and I really like how cinematic (for lack of a better word) the ending cut-scene feltplus both the uses/styles of MP with Reload and Focus made for some fun and unique gameplay. Again, would love to see more!
Thank you so much for playing! I'm happy to hear you enjoyed it

akaba13 wrote:I can see that a lot of people liked that game as much as i have and want to get more, that's what happen when you are too good at your job Egad ! ^^
If i had to change some thing i would said getting some " give up " and " feed yourself " actions in battle would be nice to avoid having to spam "reload" for 20 turns ^^ of course it would need to activate only on the character using these action since many ennemies can defeat you either by digesting on person or the whole team ^^
As for the game as is i think it would be nice to change some things about the fight against the pistolist and the sorcerer, the way the MC get eaten even if she win because the other lost her fight is kinda weird especialy since if you lose you 1V1 vs the pistolist you don't get eaten you just get a game over screen ^^
I'm sure it would be a lot of works but i think something like the following would have been better ^^ :
-you win against the pistolist -> you win against the sorcerer -> current scene
-> you lose against the sorcerer -> you have to fight the sorcerer with Lana before Ema get digested or being defeated, maybe having the pistolist able to flee from you stomach ( or not ) which could lead to being either swallowed by the sorcerer with the pistolist inside you or she makes you vomit her before having gobbling you or feeding you to her friend.
-you lose against the pistolist -> a scene where the pistolist eat Lana -> you lose against the sorcerer -> current scene
-> you win against the sorcerer -> you have to fight the pistolist and defeat her before she digest Lana or defeat you ( the same as before but Ema vs pistolist instead of Lana vs sorcerer )
Like that that fight in two time ( first with lana then with ema ) would feel more organic and could ofter some nice in-battle digestion but that would indeed be a lot of work, would be very nice if you can do something like that for that fight ( or for a futur fight if you chose to continu that game).
Glad you enjoyed the game as well! And thanks for the suggestion! I'll see about changing the current fight or saving it for a different future fight, should the game continue lol
What is vore? Baby don't- wait wrong song.
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Egads - Intermediate Vorarephile
- Posts: 433
- Joined: Wed Jul 19, 2017 3:25 pm
Re: Egads' RPG [v1.0.4]
EMERGENCY UPDATE (v1.0.4)
Yesterday I did a dev commentary stream in my server and realized that one of the random encounters, the Tough Catgirl, wasn't even included in the list of encounters in DeDeep Woods.
I'M SO SORRY, THAT'S BEEN FIXED NOW
Yesterday I did a dev commentary stream in my server and realized that one of the random encounters, the Tough Catgirl, wasn't even included in the list of encounters in DeDeep Woods.
I'M SO SORRY, THAT'S BEEN FIXED NOW

What is vore? Baby don't- wait wrong song.
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Egads - Intermediate Vorarephile
- Posts: 433
- Joined: Wed Jul 19, 2017 3:25 pm
Re: Egads' RPG [v1.0.4]
This gonna be fun 

- CurrentlyBlank
- New to the forum
- Posts: 14
- Joined: Sat Nov 28, 2020 6:52 pm
88 posts
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