FUbN (Remastered, 8/10/2023)
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: FUbN (V1.2, 4/16/10)
I think we've belabored the point enough. Unless there's more discussion to be had on the game, let it be reburied.
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Slayerhero90 - Intermediate Vorarephile
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Re: FUbN (V1.2, 4/16/10)
Didn't read 31 pages of posts but would like to say nice platforming. Wasn't that hard since im used to arcades. Enjoyed hope to see similar
- LoroB
- Been posting for a bit
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Re: FUbN (V1.2, 4/16/10)
LoroB wrote:Didn't read 31 pages of posts but would like to say nice platforming. Wasn't that hard since im used to arcades. Enjoyed hope to see similar
You realize the game came out in like 2010 right? And the thread has been abandoned for like years.
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Anesthetic - Intermediate Vorarephile
- Posts: 370
- Joined: Wed Nov 15, 2017 6:10 am
Re: FUbN (V1.2, 4/16/10)
fun game, stealth got a little slow though.
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ninjajoeman - Somewhat familiar
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- Joined: Tue Feb 09, 2010 11:10 pm
Re: FUbN (V1.2, 4/16/10)
Since it's been out for so long, I wanted to ask, what does the secret cheat even do?(Not asking for the code, just the effect)
Is it even worth getting?
Is it even worth getting?
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Turbotowns - ???
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- Location: Ohio, America
Re: FUbN (V1.2, 4/16/10)
Cant say for sure what even the secret cheat was, but I still know that most cheats just made the runs more fun (like faster cumification or more juices)or let you play other chars.
So yea, to add a bit more extras they are fun but not really worth grinding for.
So yea, to add a bit more extras they are fun but not really worth grinding for.
Nothing better than a warm, spacious womb to rest and relax in.
Posting necro memes below necro posts for fun.
Posting necro memes below necro posts for fun.
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RC8015 - Intermediate Vorarephile
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- Joined: Sun Oct 14, 2012 1:26 pm
Re: FUbN (V1.2, 4/16/10)
Multiple jumps thats all the secret code is
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Exdeath27 - Participator
- Posts: 249
- Joined: Fri May 21, 2010 9:32 am
Re: FUbN (V1.2, 4/16/10)
Exdeath27 wrote:Multiple jumps thats all the secret code is
Interesting... I guess it's mostly for bragging rights I guess...
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Turbotowns - ???
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- Location: Ohio, America
Re: FUbN (V1.2, 4/16/10)
Turbotowns wrote:Exdeath27 wrote:Multiple jumps thats all the secret code is
Interesting... I guess it's mostly for bragging rights I guess...
"Wow, she really DOES fly"
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Ryan-Drakel - ---
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Re: FUbN (V1.2, 4/16/10)
Hillariously enough back when I first played this game. I was trying to enter the code to fight the first boss, because I had lost to her and just wanted to jump back to where I was, and FUCKED up colossal style, and I ended up fighting and beating the final boss.
To be clear the only code I knew was the one to fight the first boss.
To be clear the only code I knew was the one to fight the first boss.
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Anesthetic - Intermediate Vorarephile
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Re: FUbN (V1.2, 4/16/10)
I did beat Very Hard mode, but it only allowed me to play the up to the first boss for some reason. Is that all there is for it?
- Just4comments
- Somewhat familiar
- Posts: 77
- Joined: Fri Apr 06, 2018 9:20 pm
Re: FUbN (V1.2, 4/16/10)
There are 3 bosses, each with a few levels before each one.
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Turbotowns - ???
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- Location: Ohio, America
Re: FUbN (V1.2, 4/16/10)
What program could I use to view the sprites and sound files?
- Just4comments
- Somewhat familiar
- Posts: 77
- Joined: Fri Apr 06, 2018 9:20 pm
Re: FUbN (V1.2, 4/16/10)
Hi everyone, I can't get this game to work. I ran the set up, got the requirements put the app does not work. Every time I launch the game exe, I can see the process in the task manager for a few seconds and then it disappears. Does anyone know a potential fix? Thank you!
- YHL6965
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Re: FUbN (V1.2, 4/16/10)
YHL6965 wrote:Hi everyone, I can't get this game to work. I ran the set up, got the requirements put the app does not work. Every time I launch the game exe, I can see the process in the task manager for a few seconds and then it disappears. Does anyone know a potential fix? Thank you!
The issue is that, although it's supposed to be backwards-compatible, the version of Microsoft .NET Framework on modern PCs doesn't play nice with FUbN. Unfortunately, the only way to get it working is to run it on a virtual machine on an older OS.
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bloodle8 - Participator
- Posts: 167
- Joined: Sat Aug 07, 2010 4:02 pm
Re: FUbN (V1.2, 4/16/10)
Hey. Sorry for posting on such an old thread, but if anyone is having a problem running the setup file, or the game in general, make sure to install Microsoft XNA Framework Version 3.1, and specifically 3.1.
The file for that can be found here: https://www.microsoft.com/en-us/downloa ... x?id=15163
That seemed to be the root cause of most of the backwards compatibility issues, as Framework 3.1 and later versions used the same file names for some items, leading to conflict when attempting to run setup on a device with a later version of the XNA Framework.
The file for that can be found here: https://www.microsoft.com/en-us/downloa ... x?id=15163
That seemed to be the root cause of most of the backwards compatibility issues, as Framework 3.1 and later versions used the same file names for some items, leading to conflict when attempting to run setup on a device with a later version of the XNA Framework.
- INeedADrink
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Re: FUbN (V1.2, 4/16/10)
It would be nice if this game was rebuilt to run on more modern PC and OS. For some reason, it works fine on my other laptop but I can't get it to work on my newer one. It seems that the issue could come from 32 bits vs 64 bits as running Depends on the exe shows the requirements to be in x64 while the exe is x86. I just hope that someone still has the sources to rebuild for more compatibility for different CPUs as I heard XNA had such an option.
- YHL6965
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Re: FUbN (V1.2, 4/16/10)
Yeah would be nice if the game got a update to be more friendly for PC's around this time. The link INeedADrink provided did help get the game working.
It's Basically been 10 or so years since this game came out and honestly still one of the most fun games I've seen on here. I sometimes wish we could get a sequel but who knows if something like that would ever happen.
It's Basically been 10 or so years since this game came out and honestly still one of the most fun games I've seen on here. I sometimes wish we could get a sequel but who knows if something like that would ever happen.
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SkittyMint - Been posting for a bit
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- Location: Arizona
Re: FUbN (V1.2, 4/16/10)
Is there anyway to fullscreen this game? Even the usual Alt+Enter doesn't work for me
- VariousVenoms
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Re: FUbN (V1.2, 4/16/10)
I wonder if there is a furry version/mod to this game or there are simillar games like this one?
- XzsoltikaX
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