FUbN (Remastered, 8/10/2023)
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: FUbN
not a bad game but it would be cool to see her unbirth more then one but move slower each time she does. Also it would be funny to see her delievering many babies much later Xp
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deathknight - Advanced Vorarephile
- Posts: 715
- Joined: Mon Mar 06, 2006 12:00 am
Re: FUbN
what progran was used to make this.
Brilliant game.
Brilliant game.
Im here most nights 7 till 10 british time. If that time works for you and you want to rp then give me a pm, im usually open ^^.
Currently looking for: Character tester and someone to bounce story ideas/segments off of.
Currently looking for: Character tester and someone to bounce story ideas/segments off of.
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The Swarm - ---
- Posts: 1665
- Joined: Wed Sep 23, 2009 10:55 am
- Location: England
Re: FUbN
Absolutely love this game. Great work. Grah! Can't get to Final princess. Second to last level is killer!
Can I haz Pred nawo?
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gamemaster1236 - Somewhat familiar
- Posts: 156
- Joined: Sat Feb 23, 2008 12:00 am
Re: FUbN
*Looks at Dagar's post*
Expect to die on the second princess? Pfft. All I did was wait for her to jump, jumped myself, and pretty much landed directly on her. No challenge at all.
She's a tad trickier on Hard Mode though...
Expect to die on the second princess? Pfft. All I did was wait for her to jump, jumped myself, and pretty much landed directly on her. No challenge at all.
She's a tad trickier on Hard Mode though...
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: FUbN
Bitter wrote:Since the world-jump passwords are given out by the game itself, I would prefer that they remain secret for the time being. You can obtain those passwords with nothing more than in-game accomplishment. That's the law of old-school gaming: you reach the next level when clear the one before it. (Besides, the later levels can get pretty damn nasty, and if you can't reliably clear the early ones you're going to have a hell of a time with the later ones.)
I guess I won't get past the 3rd level. Oh well.
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CodeX - Intermediate Vorarephile
- Posts: 458
- Joined: Sun Nov 12, 2006 12:00 am
Re: FUbN
From what I played of it what I saw can't get into it to play it further. It's far to preyish a game. All the special text comes from losing on each stage, anything seen including the breaking down is on a gameover screen. All you get from pred is a score and the same over and over little animation of breaking down people which is the stomach going huge and then you dripping.
It feels like the usual reward with loss thing that I dislike so much. And even though you can pred it's sneaky you feel under pressure, you aren't powerful you are weak. So yeah not my thing.
It feels like the usual reward with loss thing that I dislike so much. And even though you can pred it's sneaky you feel under pressure, you aren't powerful you are weak. So yeah not my thing.
- Mokaria
- Advanced Vorarephile
- Posts: 651
- Joined: Wed Aug 06, 2008 11:00 pm
Re: FUbN
Very good game, so good that its drawing out me and the other lurkers (looks at ralmar ). Seen many games posted here and a number of platformers in progress but this is the first that looks complete. Animations are good, stealth mechanics work well and seemingly bug free.
Only problem i could think of has already been meantioned... the lack of a known boss select code. In most communities I wouldn't consider this to be too much of a problem but when a game based on a fetish is posted on a fetish site and the fetish content is hidden behind 3 levels that need to be repeated each time you want to see a win/lose display it becomes annoying.
Other than that, good work!
Only problem i could think of has already been meantioned... the lack of a known boss select code. In most communities I wouldn't consider this to be too much of a problem but when a game based on a fetish is posted on a fetish site and the fetish content is hidden behind 3 levels that need to be repeated each time you want to see a win/lose display it becomes annoying.
Other than that, good work!
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KittyCoco - Been posting for a bit
- Posts: 34
- Joined: Fri Dec 05, 2008 12:00 am
Re: FUbN
I agree with IntertheDragon here. Been a long time lurker and just saw this game :p. Always been a fgan of ub and glad to see someone finally made a much more than great game for it! quite addicting, ive been playing for about 2 hours now XD
Makes me quite happy, and now that im feeling less lurkerish, i might post some of my own ub/vorish dragon art ^___^
Makes me quite happy, and now that im feeling less lurkerish, i might post some of my own ub/vorish dragon art ^___^
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Chaotic Aurora - Somewhat familiar
- Posts: 98
- Joined: Sun Mar 14, 2010 10:48 pm
- Location: In a box on the side of I-95
Re: FUbN
I really like this game, definitely one of the better one's I've played. Its just all around extremely smooth and well-made. It also made unbirth a lot more appealing than it has been before. However, I'm also doing a lot of assuming here, as I haven't even gotten past the first level.
The biggest problem with this game is that it is simply too difficult. Getting all the jumps just right is very hard, and for some one who doesn't usually play platformers of any kind, it takes a while to get even halfway decent at it. 20 minutes in and I was still missing them fairly often. Yet, even then I could have easily beaten the level -- if not for the timer. The timer itself is not a bad idea, but it is extremely short. You have to basically do everything perfectly to get through. There is a reason that timers are usually added on in the hard mode of games.
As someone who primarily looked into the game for the vore content, I was very much alienated by the difficulty. It is a hard game to master, and the timer is just brutal.
My recommendation -- make an easy mode, with no timer. Maybe come out with a godmode cheat for those just in it for the vore (this is a vore site after all).
I'm going to keep at it from time to time, but I still would very much like to see an easy mode for the platformerly-challenged like myself.
The biggest problem with this game is that it is simply too difficult. Getting all the jumps just right is very hard, and for some one who doesn't usually play platformers of any kind, it takes a while to get even halfway decent at it. 20 minutes in and I was still missing them fairly often. Yet, even then I could have easily beaten the level -- if not for the timer. The timer itself is not a bad idea, but it is extremely short. You have to basically do everything perfectly to get through. There is a reason that timers are usually added on in the hard mode of games.
As someone who primarily looked into the game for the vore content, I was very much alienated by the difficulty. It is a hard game to master, and the timer is just brutal.
My recommendation -- make an easy mode, with no timer. Maybe come out with a godmode cheat for those just in it for the vore (this is a vore site after all).
I'm going to keep at it from time to time, but I still would very much like to see an easy mode for the platformerly-challenged like myself.
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Apostasy - Been posting for a bit
- Posts: 24
- Joined: Tue Oct 20, 2009 6:33 pm
Re: FUbN
Agreed, the timer is almost too short as the time needs to be extended per "kill" you make. Also would be interesting to ses that if you leap underneath a samurai they unbirth you, would be kinda funny
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deathknight - Advanced Vorarephile
- Posts: 715
- Joined: Mon Mar 06, 2006 12:00 am
Re: FUbN
But keyboards don't have a start or select button...
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: FUbN
Shadowlyger wrote:But keyboards don't have a start or select button...
He was making a joke with the Konami Code
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Adramalech - ???
- Posts: 2779
- Joined: Sun Dec 21, 2008 12:00 am
- Location: Riding on wings of steam
Re: FUbN
I know what he was referencing, I'm a gamer. >_>
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: FUbN
An Extremly Fun Game to play..I've Played it~ Loved it..The Artwork The Animations..Everything is Great!..Hopefully we get to see more of this Gem..I just need to stop being lazy and get to a boss.
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AeroBlaze - Somewhat familiar
- Posts: 97
- Joined: Mon Jun 26, 2006 11:00 pm
- Location: Playing with fire