Midna´s pleassure v2
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
65 posts
• Page 1 of 4 • 1, 2, 3, 4
Midna´s pleassure v2
Hey!
The last few months I had very bad problems.. but now everything is alright with me again, so let´s not talk about that..
I hope you remember my game about link, "exploring" midna´s body to "save zelda" because I´m going to make a v2 of it.
I still have notes about everthing what was critisized so it´ll be better as v1..
This time there is no "fake" in the story.. Midna´s Body is still your dungeon but this time there´s another reason why you´re
going inside her
So far I can say the main chainging things are:
-Maps
-texts and events
-enemys
Well if you have some wishes don´t be shy to ask (but i won´t add some other characters or sth. like that..)
Oh and one question: I know here are also germans (im german too^^) or people who like german language... well
are some people interested in making this game in english and in german language? I like english more than german in that
kind of games^^ but I read some posts about people who want stuff in german... how dou you think?
(I´ll write texts in both languages, if you don´t want the german parts there will be no way to change language.)
xXpassyXx
The last few months I had very bad problems.. but now everything is alright with me again, so let´s not talk about that..
I hope you remember my game about link, "exploring" midna´s body to "save zelda" because I´m going to make a v2 of it.
I still have notes about everthing what was critisized so it´ll be better as v1..
This time there is no "fake" in the story.. Midna´s Body is still your dungeon but this time there´s another reason why you´re
going inside her
So far I can say the main chainging things are:
-Maps
-texts and events
-enemys
Well if you have some wishes don´t be shy to ask (but i won´t add some other characters or sth. like that..)
Oh and one question: I know here are also germans (im german too^^) or people who like german language... well
are some people interested in making this game in english and in german language? I like english more than german in that
kind of games^^ but I read some posts about people who want stuff in german... how dou you think?
(I´ll write texts in both languages, if you don´t want the german parts there will be no way to change language.)
xXpassyXx
Last edited by xXpassyXx on Tue Jul 19, 2011 5:31 pm, edited 1 time in total.
-
xXpassyXx - Somewhat familiar
- Posts: 125
- Joined: Wed Oct 14, 2009 11:25 am
- Location: Germany
Re: Midna´s plessure v2
yesssss!!! I really enjoyed your game and I'm totally looking forward for this v.2!
Now, concerning the language issue: I'd like to see and Enlgish only game, even though it's not my native language. Two languages would make things messy and act as a turn-off, in my opinion.
Regarding personal wishis for this v.2 I'd like to see more events AND CGI scenes, especially related to anal vore and unbirth, provided you're into it as well.
Now, concerning the language issue: I'd like to see and Enlgish only game, even though it's not my native language. Two languages would make things messy and act as a turn-off, in my opinion.
Regarding personal wishis for this v.2 I'd like to see more events AND CGI scenes, especially related to anal vore and unbirth, provided you're into it as well.
- paolosampietrotti
- Somewhat familiar
- Posts: 135
- Joined: Tue Oct 21, 2008 11:00 pm
Re: Midna´s plessure v2
Where is the first one I think I may have missed it and I cant find it.
Join the family
http://www.tribalwars.net/2943664.html
http://www.tribalwars.net/2943664.html
- 1sxvl
- Been posting for a bit
- Posts: 45
- Joined: Wed Jul 18, 2007 11:00 pm
Re: Midna´s plessure v2
Recall in the tileset for the first game there was a cock set. Hope Midna gets 'lucky' with Link inside of her, hehe.
- Saldura
- New to the forum
- Posts: 4
- Joined: Sun Apr 04, 2010 6:25 pm
Re: Midna´s plessure v2
Compress music files into .ogg or .mp3.
It was 220 MB just for the music in your first game. That's just ridiculous.
It was 220 MB just for the music in your first game. That's just ridiculous.
- Leonheart
- New to the forum
- Posts: 5
- Joined: Thu Jun 21, 2007 11:00 pm
Re: Midna´s plessure v2
i wanted to play v1, and i'd like to play v2. so idk if there is a way vista could run it, but if you could make that happen that would be awsome.
i belive you misunderstood the concept of bendering time.
-
blank - Advanced Vorarephile
- Posts: 964
- Joined: Sun Feb 05, 2006 12:00 am
- Location: xanth
Re: Midna´s plessure v2
blank wrote:i wanted to play v1, and i'd like to play v2. so idk if there is a way vista could run it, but if you could make that happen that would be awsome.
Midna 1 worked on vista for me.
Also my vote is for English, as I don't speak German. Also good work with number one it was quite fun, looking forward to number two.
-
Vizix - Participator
- Posts: 163
- Joined: Sun Jul 11, 2010 7:47 pm
Re: Midna´s plessure v2
Now I want to try the first version o.o where is it, may I ask?
If we disregard logic, we can do all kinds of fun things!
-
Leo-Leonardo-III - Been posting for a bit
- Posts: 51
- Joined: Tue Aug 19, 2008 11:00 pm
- Location: Earth, I think
Re: Midna´s plessure v2
"RGSS102E.dll could not be found" >.<
*flails* I wanna plaaaaaaaay
*flails* I wanna plaaaaaaaay
If we disregard logic, we can do all kinds of fun things!
-
Leo-Leonardo-III - Been posting for a bit
- Posts: 51
- Joined: Tue Aug 19, 2008 11:00 pm
- Location: Earth, I think
Re: Midna´s plessure v2
That problem comes from not having the RTP for RPGmaker. I believe the first version is in RPGmaker XP so google the RTP and install it. Should fix your .dll not found error.
- Sinistral
- Intermediate Vorarephile
- Posts: 473
- Joined: Sat Aug 18, 2007 11:00 pm
Re: Midna´s plessure v2
Where can I find v1
-
Hunted - Somewhat familiar
- Posts: 135
- Joined: Sun Jan 24, 2010 5:39 am
Re: Midna´s plessure v2
Hunted wrote:Where can I find v1
try reading the thread instead of being stupid
- Firon
- ---
- Posts: 1285
- Joined: Sun Dec 09, 2007 12:00 am
Re: Midna´s plessure v2
Ah thank you for the link. So far version 1 looks really good and I am very interested in seeing more work from you.
Join the family
http://www.tribalwars.net/2943664.html
http://www.tribalwars.net/2943664.html
- 1sxvl
- Been posting for a bit
- Posts: 45
- Joined: Wed Jul 18, 2007 11:00 pm
Re: Midna´s plessure v2
Looking forward to it, and I would like to see the true form of Midna rather than the small one
"Imagination is more important than knowledge." ~ Albert Einstein
-
Metalic - Somewhat familiar
- Posts: 63
- Joined: Mon Aug 25, 2008 11:00 pm
- Location: Somewhere
Re: Midna´s plessure v2
"Unable to find Graphics/titles/midna's pleasure."
>w>
It's there though, i see it.. but it still gives me error
>w>
It's there though, i see it.. but it still gives me error
If we disregard logic, we can do all kinds of fun things!
-
Leo-Leonardo-III - Been posting for a bit
- Posts: 51
- Joined: Tue Aug 19, 2008 11:00 pm
- Location: Earth, I think
Re: Midna´s plessure v2
Sinistral wrote:That problem comes from not having the RTP for RPGmaker. I believe the first version is in RPGmaker XP so google the RTP and install it. Should fix your .dll not found error.
i have that and it still won't work
- voreingsparten
- Been posting for a bit
- Posts: 49
- Joined: Wed Oct 20, 2010 6:55 pm
Re: Midna´s plessure v2
Leo-Leonardo-III wrote:"Unable to find Graphics/titles/midna's pleasure."
>w>
It's there though, i see it.. but it still gives me error
it's case specific....try renaming the file to what the error message is asking for
- Firon
- ---
- Posts: 1285
- Joined: Sun Dec 09, 2007 12:00 am
Re: Midna´s plessure v2
Heh, I did that a few days ago, before i saw that post x3;
But I still can't get far; I would suggest typing out a page for the controls, they're weird and i can't figure them all out >.<
But I still can't get far; I would suggest typing out a page for the controls, they're weird and i can't figure them all out >.<
If we disregard logic, we can do all kinds of fun things!
-
Leo-Leonardo-III - Been posting for a bit
- Posts: 51
- Joined: Tue Aug 19, 2008 11:00 pm
- Location: Earth, I think
Re: Midna´s plessure v2
I played through the first one. I found that the combat sequences were a little odd to deal with, considering that there was little attack animation on link's part, and it made the battles seem to just spontaneously occur when you were nearby an enemy and pressed the K button. Try to make it a bit more fluid and able to be planned. Being able to attack at any time fixes this, like in the original Legend of Zelda titles, giving the player a good feel for control before he attacks creatures.
I also noticed you seemed to be using my modified Chipsets from my little project I threw at the portal recently. On the level side of things, you're using the chipsets well in most cases; In areas like the digestive juice / Land puzzles, try to use the layers to make more smooth channels of digestive juices, rather than the straight edged ones before. Similarly, in areas like the second womb key, avoid instant death touches, as sometimes, it's easy to slip up and get bumped in, and it ruins the experience. You can utilize regular, or high damage, as well as a push back event, to encourage players to stay away, without outright killing them.
I also noticed you seemed to be using my modified Chipsets from my little project I threw at the portal recently. On the level side of things, you're using the chipsets well in most cases; In areas like the digestive juice / Land puzzles, try to use the layers to make more smooth channels of digestive juices, rather than the straight edged ones before. Similarly, in areas like the second womb key, avoid instant death touches, as sometimes, it's easy to slip up and get bumped in, and it ruins the experience. You can utilize regular, or high damage, as well as a push back event, to encourage players to stay away, without outright killing them.
-
Silhouette - Participator
- Posts: 183
- Joined: Wed Nov 29, 2006 12:00 am
65 posts
• Page 1 of 4 • 1, 2, 3, 4