Midna´s pleassure v2

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Midna´s pleassure v2

Postby xXpassyXx » Mon Oct 11, 2010 3:03 am

Hey! :D

The last few months I had very bad problems.. but now everything is alright with me again, so let´s not talk about that..

I hope you remember my game about link, "exploring" midna´s body to "save zelda" because I´m going to make a v2 of it.
I still have notes about everthing what was critisized so it´ll be better as v1..
This time there is no "fake" in the story.. Midna´s Body is still your dungeon but this time there´s another reason why you´re
going inside her

So far I can say the main chainging things are:
-Maps
-texts and events
-enemys

Well if you have some wishes don´t be shy to ask (but i won´t add some other characters or sth. like that..)

Oh and one question: I know here are also germans (im german too^^) or people who like german language... well
are some people interested in making this game in english and in german language? I like english more than german in that
kind of games^^ but I read some posts about people who want stuff in german... how dou you think?
(I´ll write texts in both languages, if you don´t want the german parts there will be no way to change language.)

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Last edited by xXpassyXx on Tue Jul 19, 2011 5:31 pm, edited 1 time in total.
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Re: Midna´s plessure v2

Postby paolosampietrotti » Mon Oct 11, 2010 6:44 am

yesssss!!! I really enjoyed your game and I'm totally looking forward for this v.2!
Now, concerning the language issue: I'd like to see and Enlgish only game, even though it's not my native language. Two languages would make things messy and act as a turn-off, in my opinion.

Regarding personal wishis for this v.2 I'd like to see more events AND CGI scenes, especially related to anal vore and unbirth, provided you're into it as well.
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Re: Midna´s plessure v2

Postby 1sxvl » Mon Oct 11, 2010 7:18 am

Where is the first one I think I may have missed it and I cant find it.
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Re: Midna´s plessure v2

Postby Saldura » Mon Oct 11, 2010 8:17 am

Recall in the tileset for the first game there was a cock set. Hope Midna gets 'lucky' with Link inside of her, hehe.
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Re: Midna´s plessure v2

Postby Leonheart » Mon Oct 11, 2010 11:28 am

Compress music files into .ogg or .mp3.
It was 220 MB just for the music in your first game. That's just ridiculous.
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Re: Midna´s plessure v2

Postby blank » Mon Oct 11, 2010 6:24 pm

i wanted to play v1, and i'd like to play v2. so idk if there is a way vista could run it, but if you could make that happen that would be awsome.
i belive you misunderstood the concept of bendering time.
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Re: Midna´s plessure v2

Postby Vizix » Mon Oct 11, 2010 9:16 pm

blank wrote:i wanted to play v1, and i'd like to play v2. so idk if there is a way vista could run it, but if you could make that happen that would be awsome.

Midna 1 worked on vista for me.
Also my vote is for English, as I don't speak German. Also good work with number one it was quite fun, looking forward to number two.
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Re: Midna´s plessure v2

Postby Leo-Leonardo-III » Mon Oct 11, 2010 9:17 pm

Now I want to try the first version o.o where is it, may I ask?
If we disregard logic, we can do all kinds of fun things!
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Re: Midna´s plessure v2

Postby Jeice » Mon Oct 11, 2010 10:32 pm

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Re: Midna´s plessure v2

Postby Leo-Leonardo-III » Mon Oct 11, 2010 11:56 pm

"RGSS102E.dll could not be found" >.<
*flails* I wanna plaaaaaaaay
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Re: Midna´s plessure v2

Postby Sinistral » Tue Oct 12, 2010 5:33 am

That problem comes from not having the RTP for RPGmaker. I believe the first version is in RPGmaker XP so google the RTP and install it. Should fix your .dll not found error.
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Re: Midna´s plessure v2

Postby Hunted » Tue Oct 12, 2010 11:55 am

Where can I find v1
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Re: Midna´s plessure v2

Postby Firon » Tue Oct 12, 2010 1:23 pm

Hunted wrote:Where can I find v1


try reading the thread instead of being stupid
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Re: Midna´s plessure v2

Postby 1sxvl » Tue Oct 12, 2010 1:27 pm

Ah thank you for the link. So far version 1 looks really good and I am very interested in seeing more work from you.
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Re: Midna´s plessure v2

Postby Metalic » Tue Oct 12, 2010 1:35 pm

Looking forward to it, and I would like to see the true form of Midna rather than the small one
"Imagination is more important than knowledge." ~ Albert Einstein
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Re: Midna´s plessure v2

Postby Leo-Leonardo-III » Wed Oct 13, 2010 10:27 am

"Unable to find Graphics/titles/midna's pleasure."
>w>
It's there though, i see it.. but it still gives me error
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Re: Midna´s plessure v2

Postby voreingsparten » Sun Oct 24, 2010 6:43 pm

Sinistral wrote:That problem comes from not having the RTP for RPGmaker. I believe the first version is in RPGmaker XP so google the RTP and install it. Should fix your .dll not found error.

i have that and it still won't work
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Re: Midna´s plessure v2

Postby Firon » Sun Oct 24, 2010 8:08 pm

Leo-Leonardo-III wrote:"Unable to find Graphics/titles/midna's pleasure."
>w>
It's there though, i see it.. but it still gives me error


it's case specific....try renaming the file to what the error message is asking for
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Re: Midna´s plessure v2

Postby Leo-Leonardo-III » Sun Oct 24, 2010 10:51 pm

Heh, I did that a few days ago, before i saw that post x3;
But I still can't get far; I would suggest typing out a page for the controls, they're weird and i can't figure them all out >.<
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Re: Midna´s plessure v2

Postby Silhouette » Mon Oct 25, 2010 11:07 am

I played through the first one. I found that the combat sequences were a little odd to deal with, considering that there was little attack animation on link's part, and it made the battles seem to just spontaneously occur when you were nearby an enemy and pressed the K button. Try to make it a bit more fluid and able to be planned. Being able to attack at any time fixes this, like in the original Legend of Zelda titles, giving the player a good feel for control before he attacks creatures.

I also noticed you seemed to be using my modified Chipsets from my little project I threw at the portal recently. On the level side of things, you're using the chipsets well in most cases; In areas like the digestive juice / Land puzzles, try to use the layers to make more smooth channels of digestive juices, rather than the straight edged ones before. Similarly, in areas like the second womb key, avoid instant death touches, as sometimes, it's easy to slip up and get bumped in, and it ruins the experience. You can utilize regular, or high damage, as well as a push back event, to encourage players to stay away, without outright killing them.
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