Zhao wrote:Does anyone remember the solution to this -
So i can get into the game fine, i can start a multiplayer with bots, but the ability to vore is not there. And the bots can't do it, they only shoot, and if that is taken away from them, then they only run around.
I remember having this problem, as well as others, in the last version back sometime ago.
I recall finally getting it to work, but i have since deleted the older version months ago. I recall something about a vore mutator, but that does not show in the mutators for me, only the original one, I'm not certain if that was the issue or not.
I also noticed someone mentioned that no one can be killed by weapons( won't damage you past 100 health) but bots still die by them in my game.
I should mention I am running 2.01 and Xonotic 0.8.2, on the github page is says for 0.8.3, but I can find that anywhere, even on the main website. Is there such a thing a Xonotic 0.8.3?
Just to add from looking through recent posts, the vore keys are bound, and while pressing "i" during multiplayer, the vore mutator is not available for some reason.
Regarding the bot thing, they cannot be on difficulty 0 for them to work. Frankly, I had to max out their difficulty to make to make them worth playing against.
Anyway, I now have a different issue regarding player models. Namely that, when a human player is swallowed, the predator's model disappears, leaving the prey model hovering awkwardly in the air. Furthermore, eating a human player results in seeing their model clipping through one's own while in first person camera. Is there something that can be done server or client-side to fix this?