Project X

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Re: Project X

Postby Talon13 » Wed May 08, 2013 11:35 pm

Ah! Sorry I never updated the link when they changed sites! Thanks for catching me on that guys ^^

Edit: Aaaaand fixed!
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Re: Project X

Postby UB Maniac » Thu May 09, 2013 10:25 pm

Thnx bruh! Can't wait to play it!
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Re: Project X

Postby four_fleets » Fri Feb 21, 2014 8:18 am

  I wonder if you'll visit This thread?  



I finally found out how to use BBCcode.
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Re: Project X

Postby Someone92 » Mon Feb 24, 2014 4:18 am

Here are my savegames.
One is for the bonus level in the story line, the other one is for the bonus boss in the story line and the evil bosses in the arena.
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Project X 4.7_Saves.zip
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Re: Project X

Postby riptillian » Sat Apr 19, 2014 5:43 am

Does anyone have the previous version 4.4 of love potion disaster? I deleted it before knowing that zu will be removed ):
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Re: Project X

Postby thatshortguy » Sat May 17, 2014 11:22 am

anyone here know how to get 3.5 to work on PSP? I was told every version prior to 4.0 was on openbor so I got 3.5 just to see what the game was like. I put the pak in the correct folder and it loads up fine. But, as soon as I get past the opening and pick my character, it just simply crashes with an error message
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Re: Project X

Postby Talon13 » Sun May 18, 2014 4:06 pm

thatshortguy wrote:anyone here know how to get 3.5 to work on PSP? I was told every version prior to 4.0 was on openbor so I got 3.5 just to see what the game was like. I put the pak in the correct folder and it loads up fine. But, as soon as I get past the opening and pick my character, it just simply crashes with an error message

I remember seeing mention of that on the forums. But I do remember hearing the newest update should be out this month or the next,
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Re: Project X

Postby 0Anesthetic4u » Sun May 25, 2014 4:01 am

I think those links are dead. All it does for me is take me to a seeries of new links to searches on a hosting site.
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Re: Project X

Postby Someone92 » Mon May 26, 2014 5:01 am

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Re: Project X

Postby four_fleets » Wed Jun 18, 2014 9:39 pm

1403145313.zetar-02_pxdgaia[1].png
The picture with Amy there is absolutely bootyful~


http://www.zeta.cyberion.it/
  I wonder if you'll visit This thread?  



I finally found out how to use BBCcode.
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Re: Project X

Postby Talon13 » Fri Aug 08, 2014 6:50 pm

The new update has hit and holy crap you guys are going to be happy. Lots of unbirth ventered ghosts, and even some cockvore in the case of Tails and some tongue rape while being held in the the maw of a nightmare beast. DEFINETLY worth checking out.
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Re: Project X

Postby asdfnow4never » Sun Aug 10, 2014 3:16 am

Yea, its really great.
Though if anyone has a 100% complete save file plz lemme know.
Unlike 4.7 I'm playing 5.5 on a laptop and with the slowdown and crummy keyboard control setup I could only complete the story mode and am stuck on the arena mode.
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Re: Project X

Postby Someone92 » Sun Aug 10, 2014 5:22 am

asdfnow4never wrote:Though if anyone has a 100% complete save file plz lemme know.

Try this:
http://www.ryonani.com/hentai-ryona-adu ... #post54509
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Re: Project X

Postby JackBright » Sat Jan 23, 2016 11:07 am

Not sure if anyone still uses this forum, but if there is someone here, I'd like to know how you're supposed to break from a grab, nothing I've tried worked.
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Re: Project X

Postby Talon13 » Sat Jan 23, 2016 11:13 am

JackBright wrote:Not sure if anyone still uses this forum, but if there is someone here, I'd like to know how you're supposed to break from a grab, nothing I've tried worked.

There's a tutorial in the game y'know o.o
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Re: Project X

Postby Shroomz » Sat Jan 23, 2016 9:50 pm

JackBright wrote:Not sure if anyone still uses this forum, but if there is someone here, I'd like to know how you're supposed to break from a grab, nothing I've tried worked.

You don't. Once you're caught, you're caught, and you just wait for the animation to finish. The only thing similar to 'breaking free' is the special attack you use by, I believe, hitting C or D, and that only works when you're first 'caught', while the icon is flashing over your head. You have to react fast.
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!!!!!!!!!!!!!!!!!!!!!UPDATE!!!!!!!!!!!!!!!!!!!!!!!

Postby four_fleets » Sat Aug 19, 2017 12:49 pm

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  I wonder if you'll visit This thread?  



I finally found out how to use BBCcode.
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Re: Project X

Postby MirceaKitsune » Sat Aug 19, 2017 4:56 pm

I wish there was a Linux native version of this. Will see how it runs on WINE a bit later.
Vore Tournament - A FOSS vore FPS based on Xonotic.
Patreon - Please support me if you enjoy my projects.
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Re: Project X

Postby Talon13 » Sat Aug 19, 2017 5:43 pm

The update is very goo! I'd ofrgotten I'd even started this thread. AS vore as vore goes there's an oviposition/eggunbirth scene with the female pteradactyls.
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Re: Project X

Postby bot714 » Sun Aug 20, 2017 2:50 pm

I honestly think this games great ,but they need to add more playable characters damn it, also why did they remove zuu from playable characters yet left them in as a thralled enemy?, and holy crap they um...went a little bit to far with the dick size of the cave monkey girl, and i think wolf girl, and really need to tone the hormone-X slime girl in the first encounter fight... They move...way way..Way to fast you cant even line up a shot on them quick enough before they get to you and start fucking the shit out of you..only way i see to really beat them is to spam the special attack every time they are near you till you die then do it again till they die. I also can't forget to mention the freaking river trials part is so cheap by removeing the players ability to avoid being grabbed, and making the player able to be thrown off the platform into the lava instantly taking one of their life's.
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