Larapha: A Witch's Tale Vr. 34 --New Poll--
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Larapha: A Witch's Tale Vr. 34 --New Poll--
***Project Update***
As for right now, I'm not going to be able to work on Larapha for the time being. Mainly because at the moment, I am making my living off of doing vore art. And while it's nice to be earning my keep from doing something that I love, it's also taking up most of my time to keep on top of my too do list. I've also had two vore games that I've been commissioned to do in the mean time, which has eaten up the remaining time that I would have to devote to working on projects like Larapha or The Bard's Song.
Now, my question is, would people be interested in crowd funding Larapha? While it would be hard for me to take off the time to make a Larapha update, if I was able to at least get enough money to cover my bills for a month, I could take time off from art to work on the game. I'll leave a poll to test the waters for this idea. To make things clear though, even if I don't get crowdfunding, that doesn't mean I won't ever do an update for this game, but... it will be very difficult to find the time to do one in the next year or two at least with what my current work schedule is.
Introducing Larapha: A Witch's Tale. You play as Agni, a Witch in a magical city who devours things to transform into them. It's a predator style game, and there will eventually be several kinds of vore as Agni gains more witch spells. She uses her transformations to solve puzzles, infiltrate places, and to trigger different scenes. The game is now in the Alpha phase, with the whole first area pretty much done and the first two quests are completable. More will come as I complete it~
The game is currently in v.34.
You may access the DL through this finely-crafted link:
https://mega.nz/#!DtQCgDZb!Q-sNgKspFOjB ... R4Fn1u79K0
As for right now, I'm not going to be able to work on Larapha for the time being. Mainly because at the moment, I am making my living off of doing vore art. And while it's nice to be earning my keep from doing something that I love, it's also taking up most of my time to keep on top of my too do list. I've also had two vore games that I've been commissioned to do in the mean time, which has eaten up the remaining time that I would have to devote to working on projects like Larapha or The Bard's Song.
Now, my question is, would people be interested in crowd funding Larapha? While it would be hard for me to take off the time to make a Larapha update, if I was able to at least get enough money to cover my bills for a month, I could take time off from art to work on the game. I'll leave a poll to test the waters for this idea. To make things clear though, even if I don't get crowdfunding, that doesn't mean I won't ever do an update for this game, but... it will be very difficult to find the time to do one in the next year or two at least with what my current work schedule is.
Introducing Larapha: A Witch's Tale. You play as Agni, a Witch in a magical city who devours things to transform into them. It's a predator style game, and there will eventually be several kinds of vore as Agni gains more witch spells. She uses her transformations to solve puzzles, infiltrate places, and to trigger different scenes. The game is now in the Alpha phase, with the whole first area pretty much done and the first two quests are completable. More will come as I complete it~
The game is currently in v.34.
You may access the DL through this finely-crafted link:
https://mega.nz/#!DtQCgDZb!Q-sNgKspFOjB ... R4Fn1u79K0
Last edited by The Saint of Ravens on Mon Oct 17, 2016 7:54 am, edited 17 times in total.
No worries, I don't bite~
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The Saint of Ravens - Intermediate Vorarephile
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Re: Larapha: A Witch's Tale -DEMO-
Are there any possibilities of you being prey in the game?
A link to a fun game I love playing: http://www.blankmediagames.com/TownOfSalem/
Be sure to say that ParaYumi refered you when you register for it. That's me.
Be sure to say that ParaYumi refered you when you register for it. That's me.
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Pachirisu_And_Asmodeus - ???
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Re: Larapha: A Witch's Tale -DEMO-
This should be interesting. I can't wait to try it.
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Monopolus - ???
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Re: Larapha: A Witch's Tale -DEMO-
I am excited for this. It sounds fun!
Why would you want to eat me? What makes you so sure I taste good?
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LordHiro - New to the forum
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Re: Larapha: A Witch's Tale -DEMO-
Larapha: A Witch's Tale v0.01 is ready!
http://www.mediafire.com/?44c2l9221c202kb
Okay, so this is a very rough demo, but I wanted to get something released tonight and start getting some feed back. Any help picking out glitches, errors, mistakes, or what have you will be helpful and much appreciated. I know there are a few things that might be choppy in the first few minutes, because I used a developed style of event writing part way through the project and I don't know how well some of it mixed with what I started before. One thing I know for certain is that the Cetina Bathroom scene is bugged if you have Scat Scenes On. You have to check the toilet twice to get the cat transformation power.
Umm... other than that, you transform by activating the sparkling grates in outside locations. You have to cycle through the forms that you have whenever you transform, because I haven't figured out a better way to do it yet. As I put more time and effort into the game, the various forms that you can take will have very large impacts on the world and on the NPC's in it.
As a checklist, there are FIVE forms in the Demo:
---Human
---Elf
---Cat
---Child
---Faerie
Any comments and criticism are gladly accepted. I hope you guys enjoy what I have so far.
P.S. There is a lot of PLOT and BACKGROUND info. Sorry if I went overboard!
P.S.s You will need the RPG MAKER VX ACE RTP to run this game. Please get it and download it first!
http://www.mediafire.com/?44c2l9221c202kb
Okay, so this is a very rough demo, but I wanted to get something released tonight and start getting some feed back. Any help picking out glitches, errors, mistakes, or what have you will be helpful and much appreciated. I know there are a few things that might be choppy in the first few minutes, because I used a developed style of event writing part way through the project and I don't know how well some of it mixed with what I started before. One thing I know for certain is that the Cetina Bathroom scene is bugged if you have Scat Scenes On. You have to check the toilet twice to get the cat transformation power.
Umm... other than that, you transform by activating the sparkling grates in outside locations. You have to cycle through the forms that you have whenever you transform, because I haven't figured out a better way to do it yet. As I put more time and effort into the game, the various forms that you can take will have very large impacts on the world and on the NPC's in it.
As a checklist, there are FIVE forms in the Demo:
---Human
---Elf
---Cat
---Child
---Faerie
Any comments and criticism are gladly accepted. I hope you guys enjoy what I have so far.
P.S. There is a lot of PLOT and BACKGROUND info. Sorry if I went overboard!
P.S.s You will need the RPG MAKER VX ACE RTP to run this game. Please get it and download it first!
No worries, I don't bite~
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The Saint of Ravens - Intermediate Vorarephile
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Re: Larapha: A Witch's Tale -DEMO-
Well, certainly sounds fun. I`ll have to try it later.
Visit my artblog?
Spoiler: show
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Bright - Heavy user
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Re: Larapha: A Witch's Tale -DEMO-
A nice little demo there. I like the setting about you beeing a witch in that city. The other forms you can take is nice too. Makes setting up diffirent scens if you wanna add that the caracter can get eaten too if she has the "wrong" form when speaking to someone (like that scen with the demoness)
Looking forward too see more and how the game goes
Looking forward too see more and how the game goes
- Scorpi
- Somewhat familiar
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Re: Larapha: A Witch's Tale -DEMO-
I have a glitch to report ~! when ever you have the cat power and talk to X when he talks about how you can climb vines it gets stuck in the conversation option and just repeats itself.
Plus when you talk to rose in the pawn shop is it suppose to leave the conversation when you ask about "something special?"
+ when you eat the fairy the fairy forms sprite ( possibly whole form ) overwrites the elf form
Plus when you talk to rose in the pawn shop is it suppose to leave the conversation when you ask about "something special?"
+ when you eat the fairy the fairy forms sprite ( possibly whole form ) overwrites the elf form
- Rein1
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Re: Larapha: A Witch's Tale -DEMO-
This project shows promise! Above par writing, interesting setting, detailed maps, with decent presentation on top of it. But as expected of an incomplete project, it has its little quirks here and there, as I'll list from memory to help, let's get nitpicky!
The biggest issue would be the talking cat's looping dialogue, forcing a restart. Fortunately he's not required so far to progress.
A lesser "issue" is that during dialogue events, I feel that actors should be removed as they go, such as some swallowing scenes where they remain until it's all over.
There's also the "looking for something special" option with Rose, which does nothing. It should at least have a note that it's incomplete, if it isn't just broken altogether.
Also pertaining to Rose is that during her 'scene', if survival is chosen, and you go back and do it again to choose the other one, it acts as if you chose survive again.
As nice as the maps look, there's quite a lot of bits where you can walk into spots where you probably shouldn't, such as into walls.
There doesn't seem to be any way to leave the manor when sneaking in with the child form. With cat, it's a bit hard to realize that dark spot in the hallway is where to leave, unless you remember that's where you appeared in the first place.
Now, for a couple suggestions, if you don't mind.
For dealing with the awkward transformation choices, perhaps work it so that interacting with the vents transports you to a different map (For instance, a mindscape-like environment) where images of the characters eaten so far show up, and simply interacting with one transforms you into their form.
I liked the interaction with the fairy, especially if you choose to keep her instead of eating. I'd love to see the ability to further interact with her at your room, or other private places.
The biggest issue would be the talking cat's looping dialogue, forcing a restart. Fortunately he's not required so far to progress.
A lesser "issue" is that during dialogue events, I feel that actors should be removed as they go, such as some swallowing scenes where they remain until it's all over.
There's also the "looking for something special" option with Rose, which does nothing. It should at least have a note that it's incomplete, if it isn't just broken altogether.
Also pertaining to Rose is that during her 'scene', if survival is chosen, and you go back and do it again to choose the other one, it acts as if you chose survive again.
As nice as the maps look, there's quite a lot of bits where you can walk into spots where you probably shouldn't, such as into walls.
There doesn't seem to be any way to leave the manor when sneaking in with the child form. With cat, it's a bit hard to realize that dark spot in the hallway is where to leave, unless you remember that's where you appeared in the first place.
Now, for a couple suggestions, if you don't mind.
For dealing with the awkward transformation choices, perhaps work it so that interacting with the vents transports you to a different map (For instance, a mindscape-like environment) where images of the characters eaten so far show up, and simply interacting with one transforms you into their form.
I liked the interaction with the fairy, especially if you choose to keep her instead of eating. I'd love to see the ability to further interact with her at your room, or other private places.
- justaname333
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Re: Larapha: A Witch's Tale -DEMO-
Its good, but I want to eat the magical talking cat, not my pet cat :I Pleeeease add that in <3
Please don't call me a he ;w; I am a she, if you couldn't tell <3
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Froggylove - Been posting for a bit
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Re: Larapha: A Witch's Tale -DEMO-
Larapha v.02 Glitch Fix
http://www.mediafire.com/?kbry5iy3bvrjvem
Fixed cat glitches, as many wall-walking glitches as I could find, a few spelling mistakes, and you can now sneak out of the mansion as a child.
Also, I took justaname333's suggestion and changed how the transformations are done. You go into Agni's Mind's Eye, where you can chose what to transform into. I also like that system for later parts of the game, where you pick up mental 'hitchhikers'.
Enjoy!
http://www.mediafire.com/?kbry5iy3bvrjvem
Fixed cat glitches, as many wall-walking glitches as I could find, a few spelling mistakes, and you can now sneak out of the mansion as a child.
Also, I took justaname333's suggestion and changed how the transformations are done. You go into Agni's Mind's Eye, where you can chose what to transform into. I also like that system for later parts of the game, where you pick up mental 'hitchhikers'.
Enjoy!
No worries, I don't bite~
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The Saint of Ravens - Intermediate Vorarephile
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Re: Larapha: A Witch's Tale -DEMO-
Just some notes while I played through.
Summary:
I really enjoy playing this game. Agni has a nice personality, the setting is pretty cool and the way people talk reflect how bad things are. I also like how the transformation is presented.
I also like how the plot progress so far.
It is by all means, pretty well done.
WEll, dunno what to do now, so I guess I`ll just wait for another update.
Spoiler: show
Summary:
I really enjoy playing this game. Agni has a nice personality, the setting is pretty cool and the way people talk reflect how bad things are. I also like how the transformation is presented.
I also like how the plot progress so far.
It is by all means, pretty well done.
WEll, dunno what to do now, so I guess I`ll just wait for another update.
Last edited by Bright on Mon Nov 05, 2012 1:49 pm, edited 1 time in total.
Visit my artblog?
Spoiler: show
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Bright - Heavy user
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Andrew_PT - Been posting for a bit
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Re: Larapha: A Witch's Tale -DEMO-
Wow! This is the most exciting vore game I've played in a long time! Thanks for making it! I hope to follow all of your progress!
The only suggestion I really have is to make sure that people treat you differently when you're in different forms. Misspellings and minor map glitches, at least in my experience, are totally forgivable in the long run, but in a transformation game the thing that is going to make or break the atmosphere is how people treat you when you're in different forms.
Seriously though, this game has inspired me to try making a game again. Thanks!
The only suggestion I really have is to make sure that people treat you differently when you're in different forms. Misspellings and minor map glitches, at least in my experience, are totally forgivable in the long run, but in a transformation game the thing that is going to make or break the atmosphere is how people treat you when you're in different forms.
Seriously though, this game has inspired me to try making a game again. Thanks!
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Onewingedangel - Somewhat familiar
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Re: Larapha: A Witch's Tale -DEMO-
Ah, thanks Andrew_PT. That didn't occur to me.
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Bright - Heavy user
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Re: Larapha: A Witch's Tale -DEMO-
Is there no way to cancel an option or open your inventory? I've hit just about every button on the keyboard and nothing works.
Edit - Nevermind. I see Esc works as it all. I've had bad experiences with Esc and these games so I didn't want to press it.
Edit - Nevermind. I see Esc works as it all. I've had bad experiences with Esc and these games so I didn't want to press it.
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Farfanuggen - Participator
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Re: Larapha: A Witch's Tale -DEMO-
Hmm, that reminds me of a picture-storie-series which brainstorm (http://aryion.com/g4/view/222821) commissioned by Vale-city (http://vale-city.deviantart.com/), called "The one wish".The Saint of Ravens wrote:You play as Agni, a Witch in a magical city who devours things to transform into them.
I will give it try and add a game-related comment later.
If i remember right, you can use the "0" button on the num-block of your keyboard as well, this should work like the esc-button in RPG Maker games.Farfanuggen wrote:Edit - Nevermind. I see Esc works as it all. I've had bad experiences with Esc and these games so I didn't want to press it.
Spoiler: show
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Lawrence Craft - Advanced Vorarephile
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Re: Larapha: A Witch's Tale -DEMO-
Oh man. This was a fantastic game. About time we get one where you can be the predator for once.
Oh, I do have a couple questions though: will there be vore scenes just because she's hungry? That don't result in a transformation, like that neighbor of hers that she's drooling over? That would allow you to have more vore scenes without having to whip up a new transformation.
Also, could some of the next vore scenes let you walk around with a full stomach for a bit so you can listen to your stomach gurgle, like with the cat in the beginning?
Oh, I do have a couple questions though: will there be vore scenes just because she's hungry? That don't result in a transformation, like that neighbor of hers that she's drooling over? That would allow you to have more vore scenes without having to whip up a new transformation.
Also, could some of the next vore scenes let you walk around with a full stomach for a bit so you can listen to your stomach gurgle, like with the cat in the beginning?
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Schpadoinkle - Intermediate Vorarephile
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Re: Larapha: A Witch's Tale -DEMO-
I need more! this is so AWESOME!
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Genowing - Somewhat familiar
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Re: Larapha: A Witch's Tale -DEMO-
Theres a bug with the transforming. I always end up as a fairy. But besides that this is a pretty good game.
''Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.''
Dylan Thomas
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.''
Dylan Thomas
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VoreSkeeter - Intermediate Vorarephile
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