Foxxy 2 by Ilied Games
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: The Official Foxxy 2 Topic
So does this look okay for a finisher? Anyone got any ideas on how I can make it a little better?
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psvorefan1520 - ---
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Re: The Official Foxxy 2 Topic
That looks Hilarious The last frame totally gives off that "That could have gone better" vibe. If anything, I'd say it needs a bit more of a belly bounce to let you know just where Jenna landed
I make comments and posts when I should be sleeping. You have been warned
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Heady9 - Somewhat familiar
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Re: The Official Foxxy 2 Topic
True, with Heady9's comment... maybe a few bulges here and there and some wriggling to show Jenna's displeasure of being eaten.
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Ryan-Drakel - ---
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Re: The Official Foxxy 2 Topic
Some belly movement would be good just to keep things moving, but personally, one of the things I always liked about Foxy Mama was that the animations seemed to emphasize the happiness of the pred rather than the displeasure of the prey.
- empatheticapathy
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Re: The Official Foxxy 2 Topic
Ryan-Drakel wrote:True, with Heady9's comment... maybe a few bulges here and there and some wriggling to show Jenna's displeasure of being eaten.
Well I meant more towards which part would have some added frames, or just small adjustments like that. The animation is going to stay the same. Remember the first game never had any struggling. I'm trying to keep some common themes. Besides...
empatheticapathy wrote:Some belly movement would be good just to keep things moving, but personally, one of the things I always liked about Foxy Mama was that the animations seemed to emphasize the happiness of the pred rather than the displeasure of the prey.
This guy doesn't seem to like Jenna being too dis-pleasured.
Anyways, flagged update.
Stuff added:
-Kazeken tries to follow you. He never really stops following you.
-Frog has been fully implemented with vore scene.
-Platforms added.
Stuff to add:
-Finished title... Well, no, never mind. I don't think I need to implement this until I at least have a level 1.
-Adjust Kazeken's AI to actually function properly
-Attempt to sprite and implement another vore enemy
-Jump-through platforms (Should be just C/P from Brittany プラース)
-Goodies unnamed
Well, enjoy the current version, all~
EDIT: Awh, Hell, I forgot about the Fuzzy enemy. I guess the first game did have one struggling animation...
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psvorefan1520 - ---
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Re: The Official Foxxy 2 Topic
Few things.
Z for Jump.
No clue how to get frog to vore, only sex animation.
Going off screen removes your character, or fails to re-draw them when they walk back on screen.
Not bad so far, considering how early in dev it is.
Z for Jump.
No clue how to get frog to vore, only sex animation.
Going off screen removes your character, or fails to re-draw them when they walk back on screen.
Not bad so far, considering how early in dev it is.
- TastyPear
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Re: The Official Foxxy 2 Topic
TastyPear wrote:Few things.
Z for Jump.
No clue how to get frog to vore, only sex animation.
Going off screen removes your character, or fails to re-draw them when they walk back on screen.
Not bad so far, considering how early in dev it is.
The controls assume you've played the first game. When grabbed:
Z to escape
X to give up and get eaten
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no_one_you_know - Somewhat familiar
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Re: The Official Foxxy 2 Topic
Haha, oh that frog scene is just hilarious.
Visit my artblog?
Spoiler: show
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Bright - Heavy user
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Re: The Official Foxxy 2 Topic
Frog: *grabs Jenna and flips her up... yoiiing!* I didnt think this through!!! *Slam-Gulp!*
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Ryan-Drakel - ---
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Re: The Official Foxxy 2 Topic
TastyPear wrote:Few things.
Z for Jump.
No clue how to get frog to vore, only sex animation.
Going off screen removes your character, or fails to re-draw them when they walk back on screen.
Not bad so far, considering how early in dev it is.
The controls are listed in the Help menu. Press F1 to access.
Game Maker has much the same help functionality of a '90s game. Remember that if you ever need help in an older game, it's more-likely-than-not going to be F1.
And thanks, I appreciate the compliment.
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psvorefan1520 - ---
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Re: The Official Foxxy 2 Topic
glad to see this is working again.
Always thoroughly enjoyed your work
Always thoroughly enjoyed your work
Ask to see my various OC and world setting
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NekoYuki - ???
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Re: The Official Foxxy 2 Topic
NekoYuki wrote:glad to see this is working again.
Always thoroughly enjoyed your work
Thank you, but there won't be any updates for a few days. I have college now, not to mention this weekend I get to see my gal.
Weekends are always pretty packed and fun-filled. Rather pay attention to my factual gal than my fictional one.
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psvorefan1520 - ---
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Re: The Official Foxxy 2 Topic
I love the game over screen.
A link to a fun game I love playing: http://www.blankmediagames.com/TownOfSalem/
Be sure to say that ParaYumi refered you when you register for it. That's me.
Be sure to say that ParaYumi refered you when you register for it. That's me.
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Pachirisu_And_Asmodeus - ???
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Re: The Official Foxxy 2 Topic
*pokes in* bug report!!
You can "Prolongue" The gulping scene by pressing X. It "Resets" itself.
And yes I saw what you did with the swordsman.
Pressing Z when held causes Jenna to scream and- Da-da-da daaa~! Kazekan to the rescue!
...
Also my screen "Resized" when I exited the game.
You can "Prolongue" The gulping scene by pressing X. It "Resets" itself.
And yes I saw what you did with the swordsman.
Pressing Z when held causes Jenna to scream and- Da-da-da daaa~! Kazekan to the rescue!
...
Also my screen "Resized" when I exited the game.
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Ryan-Drakel - ---
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Re: The Official Foxxy 2 Topic
Ryan-Drakel wrote:*pokes in* bug report!!
You can "Prolongue" The gulping scene by pressing X. It "Resets" itself.
And yes I saw what you did with the swordsman.
Pressing Z when held causes Jenna to scream and- Da-da-da daaa~! Kazekan to the rescue!
...
Also my screen "Resized" when I exited the game.
Well I can see the resizing thing happening if you have it in fullscreen mode, which it shouldn't natively be. That's not really a bug with the program, all programs seem to do that when you go into fullscreen mode.
If it resizes and you haven't gone into fullscreen mode... Honestly beats me. Might be a glitch in the Game Maker programming.
As for my progress, sorry to say I haven't gotten any work done today. I meant to, but stuff kept coming up. Like homework and... apparently movies with my mother...
Ah, and school. Muy importante.
Anyways, I'm thinking of animating these two next. They'll get pretty closely acquainted soon:
Also, if you're ever curious about my progress at any given time, you can follow me on Twitter. I update whenever I'm doing work, so you can check what's up if you absolutely can't wait for the next version release.
That's about all I wanted to say. Sorry to have no update, guys. Next time, yeah?
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psvorefan1520 - ---
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Re: The Official Foxxy 2 Topic
Please do. :3
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Royal_Starlord - Participator
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Re: The Official Foxxy 2 Topic
Well the game wasn't resized in anyway. *shrugs* Oh well, not a big deal...
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Ryan-Drakel - ---
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Re: The Official Foxxy 2 Topic
Well, I worked until 2:30 in the morning and came up with something. It's not much quite yet, but here's hoping you guys enjoy it nonetheless.
Stuff added:
-Kazeken no longer has a seizure when following. (Credit paid in the F1 menu.)
-Snake has somewhat been implemented. No vore scene yet, unfortunately.
-Kazeken can now jump. It's... being perfected. Slowly but surely.
Stuff to add:
-Vore move for the snake
-Level 1 (Yes, I finally have what I need to make it as soon as the snake is implemented fully )
-Title screen that comes with level 1
-Revamped prologue
-Finished AI for Kazeken
-Jump-through platforms (For some reason, c/p from Brittany プラース isn't working so well... )
-Long-winded and completely unnecessary theme song complete with animations and credits
-... Maybe not on that last one.
Have fun playing, folks. Though not much has really been added.
Stuff added:
-Kazeken no longer has a seizure when following. (Credit paid in the F1 menu.)
-Snake has somewhat been implemented. No vore scene yet, unfortunately.
-Kazeken can now jump. It's... being perfected. Slowly but surely.
Stuff to add:
-Vore move for the snake
-Level 1 (Yes, I finally have what I need to make it as soon as the snake is implemented fully )
-Title screen that comes with level 1
-Revamped prologue
-Finished AI for Kazeken
-Jump-through platforms (For some reason, c/p from Brittany プラース isn't working so well... )
-Long-winded and completely unnecessary theme song complete with animations and credits
-... Maybe not on that last one.
Have fun playing, folks. Though not much has really been added.
Last edited by psvorefan1520 on Wed Jan 30, 2013 10:12 pm, edited 1 time in total.
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psvorefan1520 - ---
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Re: The Official Foxxy 2 Topic
I spent a good while on this animation, but I'm not sure if I should go for more... What do you guys think?
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psvorefan1520 - ---
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Re: The Official Foxxy 2 Topic
Could maybe go with a bulge. After all, Jenna's body is big enough to make a bulge in such a body... To NOT make a bulge would be... well...
...
what am I thinking...? ugh, can't put a word on it.
...
what am I thinking...? ugh, can't put a word on it.
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Ryan-Drakel - ---
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