Foxxy 2 by Ilied Games

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Re: The Official Foxxy 2 Topic

Postby psvorefan1520 » Fri Jan 25, 2013 6:02 pm

So does this look okay for a finisher? Anyone got any ideas on how I can make it a little better?

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Re: The Official Foxxy 2 Topic

Postby Heady9 » Fri Jan 25, 2013 6:08 pm

That looks Hilarious :lol: The last frame totally gives off that "That could have gone better" vibe. If anything, I'd say it needs a bit more of a belly bounce to let you know just where Jenna landed :D
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Re: The Official Foxxy 2 Topic

Postby Ryan-Drakel » Fri Jan 25, 2013 6:20 pm

True, with Heady9's comment... maybe a few bulges here and there and some wriggling to show Jenna's displeasure of being eaten.
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Re: The Official Foxxy 2 Topic

Postby empatheticapathy » Fri Jan 25, 2013 7:15 pm

Some belly movement would be good just to keep things moving, but personally, one of the things I always liked about Foxy Mama was that the animations seemed to emphasize the happiness of the pred rather than the displeasure of the prey.
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Re: The Official Foxxy 2 Topic

Postby psvorefan1520 » Fri Jan 25, 2013 10:24 pm

Ryan-Drakel wrote:True, with Heady9's comment... maybe a few bulges here and there and some wriggling to show Jenna's displeasure of being eaten.


Well I meant more towards which part would have some added frames, or just small adjustments like that. The animation is going to stay the same. Remember the first game never had any struggling. I'm trying to keep some common themes. Besides...

empatheticapathy wrote:Some belly movement would be good just to keep things moving, but personally, one of the things I always liked about Foxy Mama was that the animations seemed to emphasize the happiness of the pred rather than the displeasure of the prey.


This guy doesn't seem to like Jenna being too dis-pleasured. :lol:

Anyways, flagged update.

Stuff added:

-Kazeken tries to follow you. He never really stops following you.
-Frog has been fully implemented with vore scene.
-Platforms added.

Stuff to add:

-Finished title... Well, no, never mind. I don't think I need to implement this until I at least have a level 1. >.>
-Adjust Kazeken's AI to actually function properly
-Attempt to sprite and implement another vore enemy
-Jump-through platforms (Should be just C/P from Brittany プラース)
-Goodies unnamed

Well, enjoy the current version, all~ ^^;

EDIT: Awh, Hell, I forgot about the Fuzzy enemy. I guess the first game did have one struggling animation... >.>
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Re: The Official Foxxy 2 Topic

Postby TastyPear » Sat Jan 26, 2013 9:48 am

Few things.

Z for Jump.
No clue how to get frog to vore, only sex animation.
Going off screen removes your character, or fails to re-draw them when they walk back on screen.

Not bad so far, considering how early in dev it is.
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Re: The Official Foxxy 2 Topic

Postby no_one_you_know » Sat Jan 26, 2013 10:00 am

TastyPear wrote:Few things.

Z for Jump.
No clue how to get frog to vore, only sex animation.
Going off screen removes your character, or fails to re-draw them when they walk back on screen.

Not bad so far, considering how early in dev it is.


The controls assume you've played the first game. When grabbed:
Z to escape
X to give up and get eaten
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Re: The Official Foxxy 2 Topic

Postby Bright » Sat Jan 26, 2013 11:31 am

Haha, oh that frog scene is just hilarious.
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Re: The Official Foxxy 2 Topic

Postby Ryan-Drakel » Sat Jan 26, 2013 3:03 pm

Frog: *grabs Jenna and flips her up... yoiiing!* I didnt think this through!!! *Slam-Gulp!*
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Re: The Official Foxxy 2 Topic

Postby psvorefan1520 » Sat Jan 26, 2013 3:15 pm

TastyPear wrote:Few things.

Z for Jump.
No clue how to get frog to vore, only sex animation.
Going off screen removes your character, or fails to re-draw them when they walk back on screen.

Not bad so far, considering how early in dev it is.


The controls are listed in the Help menu. Press F1 to access.

Game Maker has much the same help functionality of a '90s game. Remember that if you ever need help in an older game, it's more-likely-than-not going to be F1.

And thanks, I appreciate the compliment. :-D
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Re: The Official Foxxy 2 Topic

Postby NekoYuki » Sat Jan 26, 2013 6:21 pm

glad to see this is working again.

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Re: The Official Foxxy 2 Topic

Postby psvorefan1520 » Sat Jan 26, 2013 7:47 pm

NekoYuki wrote:glad to see this is working again.

Always thoroughly enjoyed your work


Thank you, but there won't be any updates for a few days. I have college now, not to mention this weekend I get to see my gal.

Weekends are always pretty packed and fun-filled. Rather pay attention to my factual gal than my fictional one. ^^;
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Re: The Official Foxxy 2 Topic

Postby Pachirisu_And_Asmodeus » Sun Jan 27, 2013 2:35 am

I love the game over screen.
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Re: The Official Foxxy 2 Topic

Postby Ryan-Drakel » Sun Jan 27, 2013 2:11 pm

*pokes in* bug report!!
You can "Prolongue" The gulping scene by pressing X. It "Resets" itself.

And yes I saw what you did with the swordsman.

Pressing Z when held causes Jenna to scream and- Da-da-da daaa~! Kazekan to the rescue!
...

Also my screen "Resized" when I exited the game.
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Re: The Official Foxxy 2 Topic

Postby psvorefan1520 » Mon Jan 28, 2013 11:54 pm

Ryan-Drakel wrote:*pokes in* bug report!!
You can "Prolongue" The gulping scene by pressing X. It "Resets" itself.

And yes I saw what you did with the swordsman.

Pressing Z when held causes Jenna to scream and- Da-da-da daaa~! Kazekan to the rescue!
...

Also my screen "Resized" when I exited the game.


Well I can see the resizing thing happening if you have it in fullscreen mode, which it shouldn't natively be. That's not really a bug with the program, all programs seem to do that when you go into fullscreen mode.

If it resizes and you haven't gone into fullscreen mode... Honestly beats me. Might be a glitch in the Game Maker programming. >.>

As for my progress, sorry to say I haven't gotten any work done today. I meant to, but stuff kept coming up. Like homework and... apparently movies with my mother... >.>

Ah, and school. Muy importante.

Anyways, I'm thinking of animating these two next. They'll get pretty closely acquainted soon:

Jenna-Snake combo.png
By the time they're done bonding, she'll know him inside and out. *Nod*
Jenna-Snake combo.png (1.23 KiB) Viewed 3467 times


Also, if you're ever curious about my progress at any given time, you can follow me on Twitter. I update whenever I'm doing work, so you can check what's up if you absolutely can't wait for the next version release.

That's about all I wanted to say. Sorry to have no update, guys. Next time, yeah? :silly:
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Re: The Official Foxxy 2 Topic

Postby Royal_Starlord » Tue Jan 29, 2013 1:54 am

Please do. :3
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Re: The Official Foxxy 2 Topic

Postby Ryan-Drakel » Tue Jan 29, 2013 10:31 am

Well the game wasn't resized in anyway. *shrugs* Oh well, not a big deal...
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Re: The Official Foxxy 2 Topic

Postby psvorefan1520 » Wed Jan 30, 2013 3:33 am

Well, I worked until 2:30 in the morning and came up with something. It's not much quite yet, but here's hoping you guys enjoy it nonetheless.

Stuff added:

-Kazeken no longer has a seizure when following. (Credit paid in the F1 menu.)
-Snake has somewhat been implemented. No vore scene yet, unfortunately.
-Kazeken can now jump. It's... being perfected. Slowly but surely. >.>

Stuff to add:

-Vore move for the snake
-Level 1 (Yes, I finally have what I need to make it as soon as the snake is implemented fully :D )
-Title screen that comes with level 1
-Revamped prologue
-Finished AI for Kazeken
-Jump-through platforms (For some reason, c/p from Brittany プラース isn't working so well... >.> )
-Long-winded and completely unnecessary theme song complete with animations and credits
-... Maybe not on that last one.

Have fun playing, folks. :silly: Though not much has really been added.
Last edited by psvorefan1520 on Wed Jan 30, 2013 10:12 pm, edited 1 time in total.
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Re: The Official Foxxy 2 Topic

Postby psvorefan1520 » Wed Jan 30, 2013 10:11 pm

I spent a good while on this animation, but I'm not sure if I should go for more... What do you guys think? :?

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Re: The Official Foxxy 2 Topic

Postby Ryan-Drakel » Wed Jan 30, 2013 11:32 pm

Could maybe go with a bulge. After all, Jenna's body is big enough to make a bulge in such a body... To NOT make a bulge would be... well...
...
what am I thinking...? ugh, can't put a word on it.
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