by Zantos » Tue May 28, 2019 1:55 pm
Sorry, while we do use git in our work, we're not using Github or anything public, for several reasons.
First of all is a desire for discretion. I'm a developer myself, I'm not really outspoken about my weird kinks and fetishes, and I don't want to be to leave too many obvious trails.
Second, from my experience with other projects, managing a public project takes a lot of time and effort, both in preparing the code for "display", so to speak (licence, tests, cleaning up the code, documentation...) and in managing the suggestions and pull requests and others. This is not a work I have the desire or time to do right now.
Third, the knowledge that, should we distribute our code publicly right now, someone will release something much better, much sooner than us. I'm not sure my ego could take it.
An update, though :
We currently are almost done with the "technical layer" of the game, I think.
I'm still struggling a bit with how to code the various actions in a cleaner, less bug-prone way than the last version. This will hopefully allow us to be more creative in the actions we can provide.
We also have made some progress on the UI (a domain where we're not really in our element, so to speak). I'm confident we'll manage.
I don't really like giving figures or ETAs, my experience has proven they are not really reliable, but I think we're about 30% done.
I said I don't plan to push the code to a public server, that doesn't mean I don't want to discuss and show it on a personnal basis though. Please ping me if you're interested, we'd really like to have a few more persons on board